I have a personal better idea for a rouge-like ultrakill: You start yourself with the piercer+feedbacker and unlock 1 weapon/variant per start level with the player being able to choose a level that gives specific weapons/variants and all levels having randomized rooms with specific enemies of progression like the first level is 7-1 with easy enemies and different level layouts, then the next level is 4-2 and continous with every level being LINEAR progression until you reach to a boss with similar layout as an ultrakill Act. Example: 1st layer 7-1 - 2 weapons (piercer+feedback) 4-2 - 1 weapon/variant (attractor) 5-3 - 1 weapon /variant (freezeframe) 2-4 - after boss unlock weapon alternative set or unlock 1 arm 2nd layer (harder enemies) 2-1 2 weapons/variants (core eject) 1-2 1 weapons/variants (marksman) 7-3 1 weapons/variants (malicious) 4-4 after boss unlock weapon alternative set or unlock 1 arm 3-1 1 any weapon/variant (jumpstart) 6-2 before the fight (you can sacrifice a weapon for another (like replace piercer with electric or s.r.s or sharpshooter) The challange is to choose the level that is available with the weapon you want and manage your limited roster to beat the mode, harder enemies will be deployed depending on difficulty ofcourse, even replacing bosses like instead of gabriel, its minos prime. This took me 1 hour to think about.
Sick video! Honestly surprised that it actually works for once. Btw, you can also just click the upgrade name in the config and once you close the menu, it will give you a levelup screen with that upgrade.
I also discovered there's a upgrade called "Weapon Platform". It spawns a levitating cube on which every wave spawns one Rocket launcher from Benjamin's security system(they're stackable). They'd target the player but if player having 50 or less HP, it'd target the enemies. This shit is wild af. Also I learned to parry filth.
the damage numbers REALLY sell this madness the random upgrades like nuke from orbit and a lot of the damage buffs are pretty balanced given that you have like 500 weapons in ultrakill and then there's the silly goku stuff and gabriel upgrades (i wonder how this would play in a campaign. i assume it would work but it'd be pretty hard to upgrade between levels...) sick video tho :D
they fighteatchother and there is a "ULTRA NUKE" that makes your explosions a LOT bigger as long as you have ULTRAKILL rand and "PARRY THIS YOU CASU" that makes clones of homing projectales when parryed or even PROJECTILE BOOSTING, i straight up can just nuke a guttertank with lvl 2 PTUS (parry this you casu) and melt trugh insurrectionists esaly!
This mod is super fun but it's also very buggy, the meter on the left of the screen completely disappeared for me, sometimes the wave doesn't end even tho there aren't any enemies left, and a Gabriel with radience spawned for me even tho I didn't choose the Gabriel card and that happened like 4 times. I hope those things get fixes There's also a card that makes it possible for you to pro boost your shotgun core eject with the knuckle blaster air blast and GODDAMN does it does damage.
can you try my swordsmachine one-shot? parry + screwdriver + feedbacker punch / corkscrew blow + magnet next to it + a bit of sawblades = swordsmachineisgon
I lmfao while playing this mod because I had a custom styles mod and changed the name of the parry style to cum, and then I got "Performer: Parry" except the text in the upgrade also changed 💀
It’s just an idea that I have but it would be kinda intresting if instead of having you level up while you are still in the cybergrind and have every weapons and variants, you begin with a simple piercer revolver and every 5th or so waves there is the elevator/end level exit where you go down that lets you buy upgrades and different weapons based of the style points you earned. It would be more roguelike-ey but still, the mod is absolutely bonkers
JOIN MY DISCORD SERVER: discord.gg/yQF7FUdQYs
wtf is the mod called?
nevermind found in twelve seconds
Ultrakill is like weed.
This mod is straight up cocaine
ULTRAKILL is already both the mod just adds meth to it
@@Svaaa_that or the mod just adds *more of them*
@@TrionerExpeliozias true
tryed out, and withpersistent upgrades it is a insanaty indeed
I love how this channel is like old DanTDM but for ULTRAKILL, cuz it's just mod reviews. :D
that man is who i strive to become 🫂
@@TondarYZD one day ☝️
@@TondarYZDyou will succeed definitely.
Patience is the key
just need your own Dr. T now lmao
Blood Freeze + I'm Invincible = Full Ultra Instinct Theme
In the end, it should have been a horde of sword machines, because they have their blade. And raiden also has a blade
YOU'RE RIGHT
Be completely honest with me who here would play a turned based strategy ultrakill
Edit cmon boys and girls help me reach 300 likes
not me
why does that actually sound fun
V1, use special tech, Railcoining!
U are hell controlling the robots the Angel's the husks the demons
I would play it instantly
it actually can work in the main campaign but a good amount of the upgrades are removed
The binding of V1: Afterhell
XD
V1 took negative after killing mom😂
a fellow dead cells player i see
@@MrGoose-sr9pk That's right
I have a personal better idea for a rouge-like ultrakill:
You start yourself with the piercer+feedbacker and unlock 1 weapon/variant per start level with the player being able to choose a level that gives specific weapons/variants and all levels having randomized rooms with specific enemies of progression like the first level is 7-1 with easy enemies and different level layouts, then the next level is 4-2 and continous with every level being LINEAR progression until you reach to a boss with similar layout as an ultrakill Act.
Example:
1st layer
7-1 - 2 weapons (piercer+feedback)
4-2 - 1 weapon/variant (attractor)
5-3 - 1 weapon /variant (freezeframe)
2-4 - after boss unlock weapon alternative set or unlock 1 arm
2nd layer (harder enemies)
2-1 2 weapons/variants (core eject)
1-2 1 weapons/variants (marksman)
7-3 1 weapons/variants (malicious)
4-4 after boss unlock weapon alternative set or unlock 1 arm
3-1 1 any weapon/variant (jumpstart)
6-2 before the fight (you can sacrifice a weapon for another (like replace piercer with electric or s.r.s or sharpshooter)
The challange is to choose the level that is available with the weapon you want and manage your limited roster to beat the mode, harder enemies will be deployed depending on difficulty ofcourse, even replacing bosses like instead of gabriel, its minos prime.
This took me 1 hour to think about.
hello hapter
all the MGR refrences made this video funnier :)
"You can be crueler than that, Sisyphus."
Sick video! Honestly surprised that it actually works for once. Btw, you can also just click the upgrade name in the config and once you close the menu, it will give you a levelup screen with that upgrade.
I fucking love this mode. By wave 40 my screen was just flashing colors
more of a roguelite than a roguelike
What’s the difference???
I also discovered there's a upgrade called "Weapon Platform". It spawns a levitating cube on which every wave spawns one Rocket launcher from Benjamin's security system(they're stackable). They'd target the player but if player having 50 or less HP, it'd target the enemies.
This shit is wild af. Also I learned to parry filth.
to be honest this reminds me of like Blooket in monster brawl where each shard gives you upgrades to defeat the enemies
That has roguelike mechanics too!
Mfn blooket is fire
that's just a Vampire Survivors port
Yes
Also I love that gamemode
the damage numbers REALLY sell this madness
the random upgrades like nuke from orbit and a lot of the damage buffs are pretty balanced given that you have like 500 weapons in ultrakill
and then there's the silly goku stuff and gabriel upgrades
(i wonder how this would play in a campaign. i assume it would work but it'd be pretty hard to upgrade between levels...)
sick video tho :D
you can set the lvl up ASAP in the settings and it is a LOT easyer to play JUST with OVERHEAL upgrade
ULTRAKILL Battle Royale mod when?
Can’t wait to slap in the cybergrind with this mod
W mgr refernce at the end
FRIENDSHIP!(100-THR EARTHMOVER!)
☠️☠️☠️
Friendship! (Sisyphus Prime)...
@@BEBRABEBR-pw3gr yes, that's a thing
nah i don't think THAT can work
Overkill? This remember me Turbo overkill...
CHAINSAW LEG MOTHERFUCKERRRRR
3:25 I mean, there’s been life leech in ultrakill. It’s kinda the main premise of the entire game
Wait nvm I’m stupid pls don’t woosh me
I was just watching until I kinda fell asleep and I wake up to ultrakill brotato?
Wow this sounds like loads of chaos imagine being able to have both gabes spawn on your side not sure how it works with that tho
they fighteatchother and there is a "ULTRA NUKE" that makes your explosions a LOT bigger as long as you have ULTRAKILL rand and "PARRY THIS YOU CASU" that makes clones of homing projectales when parryed or even PROJECTILE BOOSTING, i straight up can just nuke a guttertank with lvl 2 PTUS (parry this you casu) and melt trugh insurrectionists esaly!
you should revisit this after 2 months, it constantly getting updates and i think you would miss out all the future content here.
as of writing this just now they got a major update adding a new system that also had a thing that turned ultrakill into a rhythm game.
The way it handles the damage boosts implies this works with modded weapons, this + waffle's ultra fun guns hmmm
Enter the Ultrakillgeon
dat shotgun tho
2:28 POSTAL REFERANCE?!
Мод конечно прикольный, но было бы ещё круче если бы после определённого количества волн появлялись бы какие нибудь боссы. По типу V2 или Габриэля.
INVASION : (Boss) есть как один из убгрейдов
yup... your in space... congrats
I'm playing this mod when im avaliable to
I clicked ny notification as soon as it poped up btw am the first person to watch and comment
nah be faster next time
cute pfp
@@Super--Paper--Foxty
Zamn
This reminds me of an game that looks like an binding of isac game
It think it was called knight somthing?
This mod is super fun but it's also very buggy, the meter on the left of the screen completely disappeared for me, sometimes the wave doesn't end even tho there aren't any enemies left, and a Gabriel with radience spawned for me even tho I didn't choose the Gabriel card and that happened like 4 times.
I hope those things get fixes
There's also a card that makes it possible for you to pro boost your shotgun core eject with the knuckle blaster air blast and GODDAMN does it does damage.
dam
yeah "PARRY THIS YOU CASU" MELTS evrything when proj. boosting point-blank
i got a wave 57 with this mod...
V1 IS FUCKING INVINCIBLE
ma gad 4 min ago nice
hmmm neat.
hey should i shift my content to ultrakill for awhile?
idk man, do what you like
please tell me what the damage numbers mod is
it's the overkill mod
your voice is very nice, really.
thank you 🫂
whats the mod for dmg showing up
overkill does that too
level 1 crooks(enemies) vs lvl 100 mafia boss(tonaryzd)
8:31
Drip
OMG V2 IS HERE YIPEEEE!
can you try my swordsmachine one-shot?
parry + screwdriver + feedbacker punch / corkscrew blow + magnet next to it + a bit of sawblades = swordsmachineisgon
why not use the knuckleblaster instead
@@ssmetallic I think he's trying to the glitch where you repeatedly parry the enemy due to corkscrew
I lmfao while playing this mod because I had a custom styles mod and changed the name of the parry style to cum, and then I got "Performer: Parry" except the text in the upgrade also changed 💀
Hey dude which mod do you use to see the amount of damage you deal
it's from the overkill mod
@@TondarYZD ah ok
sundowner
Is this on r2modman?
ye
how do i get the mod to work
download r2modman and download mods through there
Where do I find the mod
r2modman
How to download? This seems like a fun new challange
through r2modman
could you provide a link in the description?
thunderstore.io/c/ultrakill/p/JayDev/OVERKILL/
Ayo, who's the artist of V1 in the Thumbnail?
_I need it._
i have no idea i even image searched it and found nothing
@@TondarYZD Darn. Hopefully we can find the source someday.
RED SUN
i tried this mod an got 100 enemy rounds
woah
@@TondarYZD no i mean like round 1 and 100 filth spawn
This mod has to be integrated into the game
as a cheat tho
It’s just an idea that I have but it would be kinda intresting if instead of having you level up while you are still in the cybergrind and have every weapons and variants, you begin with a simple piercer revolver and every 5th or so waves there is the elevator/end level exit where you go down that lets you buy upgrades and different weapons based of the style points you earned. It would be more roguelike-ey but still, the mod is absolutely bonkers
post the mod link so i can play it :>
thunderstore.io/c/ultrakill/p/JayDev/OVERKILL/
oh wait 52 minutes ago
59
Mod link pls
thunderstore.io/c/ultrakill/p/JayDev/OVERKILL/
@@TondarYZD thx
So just force reboot
risk of rain 3 leaked
First
You play like a god🔥🔥 add me
I want ans need this
balls
this is not correct roguelike games are games that if u die u have to restart all over again
when you die or restart the level, you lose your buffs too
I cannot respect you, you don't use the best weapon of all
which is?
@@TondarYZD I suck so it's the jackhammer, core eject jackhammer (don't worry you still got a like on your vid tho :) )
+gasoline.slip