Top Rimworld QOL Mods! My Best Rimworld Quality of Life Mods (Rimworld 1.2)

Поделиться
HTML-код
  • Опубликовано: 3 дек 2024

Комментарии • 127

  • @BaRKy
    @BaRKy  4 года назад +42

    Modlist will be coming in a google doc or a steam workshop one! Which mods do you think I missed? I had a few good ones in the live chat to be honest..

    • @PGMP2007
      @PGMP2007 4 года назад +3

      I saw your video on my feed and i was thinking who i was going to give my twitch prime sub.
      The answer came right away. Have a great day Barky.

    • @Swarthy144k
      @Swarthy144k 4 года назад +3

      I like hearing you talk, keep the Rimworld videos coming. 🤤

    • @BaRKy
      @BaRKy  4 года назад +2

      @@PGMP2007 Wow, thank you so much!

    • @pendantblade6361
      @pendantblade6361 4 года назад +1

      You can rename animals in vanilla Barky

    • @pendantblade6361
      @pendantblade6361 4 года назад +1

      Minify everything is a cheat mod and i dunno why you included them on the list

  • @dogerio
    @dogerio 4 года назад +117

    Only mod I don't see here is "Replace stuff". Can't live without it

    • @Eishiraf
      @Eishiraf 4 года назад +1

      I glad that I found your comment...God it struggles me so much cause I can't replace item where I want it to be.

    • @dogerio
      @dogerio 4 года назад

      @@Eishiraf Haha, yeah. That mod is definitely a must have

    • @omgfackdehell
      @omgfackdehell 4 года назад +1

      Yes!!!

  • @Mactaverum
    @Mactaverum 4 года назад +60

    I've already got the vast majority of these mods and completely agree with your choices. Very solid list.

    • @BaRKy
      @BaRKy  4 года назад +1

      Thanks Scott

  • @benny6639
    @benny6639 4 года назад +10

    Nice list! Other nice mods i couldn't live without:
    Quality builder
    Show draftees weapons
    Stabilize
    Where my weapon?
    Color coded mood bar
    Complex jobs

  • @ricardomesquita8167
    @ricardomesquita8167 4 года назад +13

    There is one that i discovered a few weeks ago and its doc world which amazingly sorts all of your mods contents so, all of the beds go Into the beds tab, all of the rec stuff goes into recreation tab, etc it also separates cuisine from production, it has it's own animal, farming, and lots of other tabs
    Works really well with reorder so you can change the order in which these appear and it's kinda of mandatory to use with architect icons.
    I'm playing with 350 mods and it separates all of the content in 30 or so tabs in total and I just feel in love with it really. The organization is fantastic. Some mods keep their tabs while some of its content go into the generic tabs and its just perfect
    Coudnt recommend enough.

  • @TheAndrew1987
    @TheAndrew1987 4 года назад +8

    the more planning mod is really good, especially the increased visibility, diff colors and being able to copy/paste plans

  • @jakebocskovits7426
    @jakebocskovits7426 4 года назад +1

    Here’s a few I found that I use as well. -Temperature control unit by Murmur. (Keeps rooms at set temperature that’s perfect for freezers)
    -pick up and haul by Mehni (allows a pawn inventory and carry weight so they haul multiple items at once, not sure if you said this already).
    -faction blender by SineSwiper (faction/race mods are now have their races/names randomized among the factions instead of faction specific. (Also adds two new factions, one hostile and friendly faction with every unit type in the game (along with mod races) in its ranks.

  • @paigeremde1261
    @paigeremde1261 4 года назад +11

    I really like the show hair under hats mod and the interaction bubbles mod!

    • @BaRKy
      @BaRKy  4 года назад

      I love those two mods, I probably should have added them in yeah. Oh well, I never thought of them.

  • @MilkieFeline
    @MilkieFeline 4 года назад +3

    "In-Wall Coolers and Vents" OR "Temperature Control Unit" are interchangeable must-haves for me. Personally, I prefer TCU because it eliminates the need for heaters on top of doing everything that IWCV can.

  • @ichifish
    @ichifish 4 года назад +9

    Great list, thanks! Since you've got realistic rooms and minify everything, I'd throw in LMV's deep storage for a trifecta of base-building joy. I also like Colonist Bar KF, but it conflicts with some other bars. No Rim HUD?
    And not to be (too) pedantic, but any mod that makes playing easier lowers the difficulty even if it's just by allowing the player to take absorb information more quickly (like colored mood bars) or making it less frustrating (allow tool/blueprints). In single-player games "OP" doesn't matter, just that we should be careful, like Barky was, not to assume that the game isn't easier. Some are definitely not QoL mods, like minify everything (which I don't use 'cause it seems OP) or realistic rooms and LMV's deep storage (which I use and are super OP). If I didn't have mods I probably wouldn't be playing, but I also wouldn't be able to crank the difficulty to merciless and still enjoy the roleplaying part of it.

    • @epiccollision
      @epiccollision 4 года назад

      So if you had a perfectly good fridge, instead of moving it, you say break it down to its base components(kinda) and rebuild it at the other location...we even move houses. You just want minify to hire a movers and dispense beer and pizza?

    • @ichifish
      @ichifish 4 года назад

      ​@@epiccollision I'm confused. You know that video games aren't the same as real life, right?

  • @SirMesmer
    @SirMesmer 4 года назад +10

    Hey, for conduit there is subserface conduit mod, which for price of greater amount of work it alows you to burry them underground.

  • @johnpatz8395
    @johnpatz8395 4 года назад

    Thanks, great video. I already had subbed to a lot of the mods listed, but you also list a bunch of good ones that weren't around when I was playing last, or at least weren't well known at that time.

  • @ObliviousNaga
    @ObliviousNaga 4 года назад +19

    You missed pick up and haul. The greatest hauling mod ever to be made

    • @OpreanVictor
      @OpreanVictor 4 года назад +3

      That's not really a Quality of Life mod. It makes hauling a lot easier.

    • @KiotheCloud
      @KiotheCloud 4 года назад +13

      @@OpreanVictor Thats what "Quality of Life" means basically make stuff easier :/

    • @OpreanVictor
      @OpreanVictor 4 года назад +1

      I'm sorry, I meant that Barky said he would not include balance breaking mods in this list, so it doesn't belong here. It's a great QoL mod!

    • @ObliviousNaga
      @ObliviousNaga 4 года назад +2

      @@OpreanVictor it doesn't break the balance in my opinion. Just speeds up the hauling process so you dont have to wait 9h just for a pawn to haul one thing at a time. The balance part is more about the vanilla carrying capacity or weight limit I think which would make sense to have backpacks or something along those lines. Hauling more than one type of item is not balance breaking which is what I use it for and actually makes sense since you could do that in real life

    • @Diarmuhnd
      @Diarmuhnd 4 года назад +2

      @@OpreanVictor That mod is not balance breaking if pawns have 'normal' carrying capacity. gosh. Work smarter, not harder. lol

  • @Xyskii
    @Xyskii 4 года назад +36

    I was just thinking about the rimHUD mod

    • @nejiha
      @nejiha 4 года назад +3

      Yeah, playing without it in 1.2 was definitely really noticeable
      That one and RPG inventory

    • @ricardomesquita8167
      @ricardomesquita8167 4 года назад +1

      Awesome inventory is very nice too

    • @BaRKy
      @BaRKy  4 года назад +6

      This was on my initial list, I just think it changes things a bit too much for some people.

  • @rowde8203
    @rowde8203 4 года назад +6

    Instead of "invisible conduits" I use "underground conduits". It's a more balanced alternative imo.

    • @Trickyman26
      @Trickyman26 4 года назад +2

      This is so true. Invisible conduits cost 1 steel, same as regular one. Underground conduits cost 2.
      But my most favorite is Subsurface conduit: It costs 3 steel and a lot more work (50 vs 1). It do not decrease beauty.
      Additionally, you can choose to let you build it on walls or not, so you than have to build normal conduits there, which inflicts Zzzzt and fire damage.
      So much choices!

    • @orbit692
      @orbit692 2 года назад

      whats balanced

  • @m0k9
    @m0k9 4 года назад +1

    I'm not too sure if you remember me but I'm moo kun from 2 years ago, I joined your discord and kept watching your main channel and secondary channel where you had your interesting topics to talk about, back then you had about 5k subs.. just wanted to say you are awesome :) keep it up man!

  • @elQueFaltaba
    @elQueFaltaba 4 года назад +4

    Achtung! has a couple other very handy uses, like keep a formation when you move colonists (have melee in the front, for example) or give them forced orders (work on this until is finished) that should have been mentioned ..

    • @BaRKy
      @BaRKy  4 года назад +2

      You're right, whoops.

    • @Solidsteakx
      @Solidsteakx 4 года назад

      Same with allow tool

  • @microcosms2420
    @microcosms2420 2 года назад

    Character editor is like an expansion on the prepare carefully mod that offers more customization for your colonists, especially if you downloaded race mods and would like to play as them

  • @pendantblade6361
    @pendantblade6361 4 года назад +11

    Barky Allow Tool already allows you to cut blight!!!!

    • @ObliviousNaga
      @ObliviousNaga 4 года назад +3

      So many people don't know it because it's in a drop down menu on plant cut

    • @dibidus6080
      @dibidus6080 3 года назад

      @@ObliviousNaga Yup, just right click the cut plants command and choose cut blighted plants. Saves you from installing a mod you already have within another mod.

  • @Asmitha90
    @Asmitha90 4 года назад +4

    Why dev didnt implement work tab mod into core is a pure mistery for me...
    Edit.
    Insted of mad skillz i propse statick quality since it lets you customieze pasion gains, crafting quality etc.

  • @XX-ro7ob
    @XX-ro7ob 4 года назад

    thank you so much made my game soooo much better

  • @asszudemi3650
    @asszudemi3650 3 года назад +1

    You definetly need to add "replace everything" it lets you Replace wooden walls and Objekts with other materials without having to tearing them down first

  • @halo12390
    @halo12390 3 года назад

    this is very helpful. thank you

  • @jujurm
    @jujurm 4 года назад +4

    I think I play with almost all of them I can back you on this list!
    You don't use replace stuff? This is one of the most time saving mod I know

  • @back8056
    @back8056 4 года назад

    Barks for the win!

  • @jcaashby3
    @jcaashby3 3 года назад

    I just got the game. I think I am going to play a bit more before I use these mods as I want to see how the vanilla game plays. No point in adding mods before I even see WHY the mods were made lol.

  • @Nevera476
    @Nevera476 4 года назад

    The only reason i dont run minify is because it conflicts with save our ship. For a mountain base its awesome to move smoothed stone into gaps instead of ugly brick walls

  • @sren.matthiesen9270
    @sren.matthiesen9270 4 года назад +3

    Silent doors is the best mod ever made for Rimworld.

    • @BaRKy
      @BaRKy  4 года назад

      No, harvest organs post mortem is

    • @sren.matthiesen9270
      @sren.matthiesen9270 4 года назад

      @@BaRKy Solid choice :) My hatred for the door sound is not rational, but it is very real. The game is unplayable without silent doors mod.

  • @mattg726
    @mattg726 4 года назад

    Good vid, thank you.

  • @alif205
    @alif205 4 года назад +1

    How about Rimpy? I heard it's was a great tool to manage your mod list.

  • @enkidamu3543
    @enkidamu3543 3 года назад

    Can you slow down when you show the mod names? I’m trying to follow along to install the mods but you have the name up for around a second. Good stuff though :)

  • @christianstorms3950
    @christianstorms3950 4 года назад +3

    I wouldn't call "Realistic Rooms" a QoL mod for this list, because it does rebalance the Vanilla values. I like it, but it doesn't fit.
    Where is "Replace stuff"? that is an essential. "Don't mind me passing", "Brrr and Phew", "Loading in Progress".

  • @minemoder2346
    @minemoder2346 3 года назад +1

    can we get a link to an instance with al the mods in it?

  • @marethyu1013
    @marethyu1013 4 года назад +1

    I suggest dont steal my walls mod if using minify

  • @Nuschler22
    @Nuschler22 4 года назад

    Thank you!

  • @TheDreadedHope
    @TheDreadedHope 4 года назад

    Personally, I have "Remove Door sounds" open and closing a lot of doors get annoying. Color-coded Traits, lastly More Tabs: Medical, & weapons are my must-haves

  • @JackOBee29
    @JackOBee29 4 года назад +2

    Invisible conduits is op

  • @gahmivolka
    @gahmivolka 4 года назад +1

    Yea I always thought the decay thing on skills is kind of dumb.. You mean to tell me a pawn who hits lvl 8 on planting and starts planting heal root and then goes to bed or goes rec. Then decays back to 7. They magically forget how to plant heal root within that super tiny amount of time... lol Yea last time I checked I don't magically forget how to do something overnight haha.

    • @1973Louis
      @1973Louis 4 года назад

      Actually no if I am correct the skills decay start past 10. So your skill won't go below ten but all experience gain to reach 11 can be lost.

    • @gahmivolka
      @gahmivolka 4 года назад

      @@1973Louis even then it is retarded. Lavish meals if I remember take lvl 12 to make them. Same scenario. If anything it shouldn't decrease your skill but maybe do like a temporary debuff that your first like 5 things you do of that profession are slower than normal. As you would just be "rusty" in doing it. You wouldn't completely forget how to do it.

  • @lionllew6601
    @lionllew6601 4 года назад

    Does deep storage count as qol or not?

  • @TheAndrew1987
    @TheAndrew1987 4 года назад +1

    can you put timestamps?

  • @tssitcom
    @tssitcom 3 года назад

    Has Mod Manager been updated to vers 1.2 yet? From what I'm finding online so far, it hasn't. Anyone got any info on this?

  • @Swarthy144k
    @Swarthy144k 4 года назад +2

    BaRKy I really like that your channel is very Rimworld focused, but I really think you can reach a wider audience if you'd consider doing a let's play/tutorial series for... Baldur's Gate 3 (or some other crpg). 😁

    • @BaRKy
      @BaRKy  4 года назад +5

      Woah, you think so? Baldur's Gate 3 Playthrough would be awesome, especially considering I'm planning on playing it anyways.
      I have some Arelith footage coming up.

    • @Swarthy144k
      @Swarthy144k 4 года назад

      @@BaRKy Niiiice 👌🏾

    • @ichifish
      @ichifish 4 года назад

      Not that you shouldn't, you should do whatever makes you happy, but I only watch Rimworld.

  • @TheRealPhantomWolf
    @TheRealPhantomWolf 4 года назад +1

    You do realize that the auto cut blight mod is not needed since the Allow Tool mod already has that feature in the mod?

  • @SkSafowan
    @SkSafowan 2 года назад

    You should have add those mods name and timeline in the description !!!

    • @Mati-ib4mx
      @Mati-ib4mx 2 года назад

      Just watch the video

  • @T3AMstudios
    @T3AMstudios 3 года назад

    Why not put the mod list in the description so we can quickly look through it rather than rewatching the video

  • @Barkly
    @Barkly 4 года назад

    Nice :)

  • @sahara5509
    @sahara5509 4 года назад

    where is the mod list link?

  • @justiceforjoggers2897
    @justiceforjoggers2897 4 года назад

    Anyone know about deepsaves? The Vanilla Expanded factions keep dissapearing and that's the error

    • @sakul174
      @sakul174 4 года назад

      have you figuered it out? i am having the same issue

    • @justiceforjoggers2897
      @justiceforjoggers2897 4 года назад

      @@sakul174
      Unfortunately not, at least I can keep re-adding them every time I reload

  • @apxa4
    @apxa4 3 года назад

    Achtung, Defensive Positions! Heat Map, Commons Sense, Allow Tool! Room Sense, Auto-cut blight, blueprints! Animals Logic, jobs of opportunity, mad skills, phermacist, Realistic Rooms, smarter construction, architect icons,

  • @kevinkorenke3569
    @kevinkorenke3569 4 года назад +1

    I have over 100 mods active. I'm trying to prune that list and you arent making it any easier...

    • @BaRKy
      @BaRKy  4 года назад +2

      There's no crashing this plane.

  • @Hansulf
    @Hansulf 3 года назад

    Doctoring? Just have a few prisioners and remove and put back parts on them at infinitum... 2 eyes, 2 arms, 2 legs and the mandibule. Thats a ton of XP jajajajaja

  • @jacobtb1
    @jacobtb1 3 года назад

    I would add "quality colors"

  • @prettygoodgamer8844
    @prettygoodgamer8844 4 года назад +10

    Nothing is op in a single player game

  • @theallseeingkuma1569
    @theallseeingkuma1569 4 года назад +6

    I dislike the Minified mod, they (raiders) took my gosh dang Steam Vent!

    • @BaRKy
      @BaRKy  4 года назад

      Hahaha, yeah. One downside.

    • @BaRKy
      @BaRKy  4 года назад

      Git gud small son.

    • @theallseeingkuma1569
      @theallseeingkuma1569 4 года назад

      @Zanard Bell true dat

    • @jan4602
      @jan4602 4 года назад +1

      Check out don't steal my walls mod so raiders won't steal them anymore.

    • @theallseeingkuma1569
      @theallseeingkuma1569 4 года назад +1

      @@jan4602
      That's a thing?!

  • @caesarkillz6608
    @caesarkillz6608 3 года назад

    Try out Job in Bar and Colony Groups :)

  • @_reaper137
    @_reaper137 4 года назад

    missing "Recipe Icons"

  • @logangrey6910
    @logangrey6910 4 года назад +1

    Make mod list for steam plz

    • @BaRKy
      @BaRKy  4 года назад

      In the works

  • @Gist258
    @Gist258 3 года назад

    best QOL mod is do not auto update to break all the mods you are using.

  • @jhonnmesa9622
    @jhonnmesa9622 3 года назад

    Honestly I can't find a reason on why I shouldn't download every mod in this list

  • @muhammadfitri1315
    @muhammadfitri1315 4 года назад +2

    harmony
    hugslib
    jecstool
    mod manager
    achtung
    follow me
    defensive position
    edb preparecarefully
    heat map
    locks
    common sense
    allow tool
    room sense
    prepare landing --1.1 not update yet
    map reroll
    auto-cut blight
    blueprint
    camera+
    color coded mood bar
    animals logic
    jobs opportunity (while your up) --1.1 not yet update
    mad skills
    minify everything
    use minified building
    pharmacist
    avoid friendly fire
    realistic room
    research pal
    damage indicator
    smart speed
    smarter construction
    architect icons
    automatic night owl
    blue print totals tooltip
    Invisible conduits
    in case you cant wait for barky to release the mods list via steam workshop / google doc

  • @Nuschler22
    @Nuschler22 3 года назад

    I think you have that backwards. The game itself is that bad without the mods. To be fair, it's a sub average game with no mods. It really is tough to play. Only mods make the game playable.

  • @werenostrangerstolove7739
    @werenostrangerstolove7739 4 года назад

    Why? We need the joke mods too

  • @r0yce
    @r0yce 3 года назад

    Wall lights....

  • @dylanarnejo6941
    @dylanarnejo6941 4 года назад

    where did "quality of life" name come from?

  • @JessiTheBestiGaming
    @JessiTheBestiGaming 4 года назад

    Can someone redo Additional Joy Objects with Spectago tea? I'll literally pay you $40

  • @humanearthling1847
    @humanearthling1847 4 года назад

    moody

  • @beavatatlan
    @beavatatlan 4 года назад +2

    Im first

    • @BaRKy
      @BaRKy  4 года назад +2

      Thanks for being first!