Points and Coordinate Systems in SOLIDWORKS

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  • Опубликовано: 5 июл 2024
  • Learn how to create Points and Coordinate Systems (types of Reference Geometry) in SOLIDWORKS. Points can be quickly created on the center of a face or arc edge.
    Coordinate systems can be placed on top of points or sketch points and can be used in Mass Properties, for quick assembly mating, or downstream applications like SOLIDWORKS Simulation and SOLIDWORKS CAM.
    For more information on SOLIDWORKS: hawkridgesys.com/solidworks
    Technical Support Knowledgebase: support.hawkridgesys.com/
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Комментарии • 13

  • @vishalguleria2261
    @vishalguleria2261 4 года назад +2

    thanks sir for upload this knowledge i am searching for this type of tutorial and i suddenly get notification for you channel thanks again...valuable knowledge

  • @webandmedialb
    @webandmedialb 2 года назад +1

    Great! Amazing !

  • @GragonV
    @GragonV 3 года назад

    Very clear and helpful :D. Thanks bro

  • @agalpar
    @agalpar Год назад

    I would like to know if there is a way to create a group of coordinate systems, having as a reference the origin or other coordinate.
    Also I would like to know if there is a way to export/import those coordinates into a table (XYZ) that can be shown in a solid works drawing file. Thanks!

  • @Freedowg84
    @Freedowg84 Год назад

    can you align the global origin with new reference origin? I need to generate my drawing views from the new origin and I am having trouble figuring out how to do that.

  • @grahamhamstra3660
    @grahamhamstra3660 2 года назад

    Is there any way to define the coordinate system of a plane? For instance, you create a plane and every time you go to sketch on that reference plan, it flips the whole part around so that your normal positive y is the negative y axis in the sketch.

    • @hawkridgesystems
      @hawkridgesystems  2 года назад +1

      Planes you create will have a "Flip Normal" button in the context menu which should affect which way the direction "out" of the plane is
      Sketches have their own sketch origin which can be rotated/transformed using Modify Sketch tool. Such as for rotating the sketch origin if that is needed
      help.solidworks.com/2021/english/SolidWorks/sldworks/hidd_modify_sketch.htm

  • @kandasamyrajan
    @kandasamyrajan 4 года назад +1

    Thanks

  • @joelthompson8351
    @joelthompson8351 3 года назад

    I need to be able to change the orientation of the axes in my newly created coordinate system. I want to accurately calculate forces in the X, Y, and Z directions for an aircraft at various Angle of Attack. Also I need to be able to accurately calculate torques about the modified coordinate system axes. In other words, I want to rotate the Z axis and X axis 12 degrees while not changing the location of the new coordinate system or the orientation of the Y axis. HELP!!! Thanks in advance.

    • @hawkridgesystems
      @hawkridgesystems  3 года назад +1

      Is this for a SOLIDWORKS Flow Simulation or SOLIDWORKS Simulation (FEA)?
      One method that comes to mind would be to create a sketch with a single construction line that represents the angle of attack. The line should be coincident on one end where you want the coordinate system to be, and then with an angle dimension. Then create your coordinate system and use this sketch line as your reference for angle of attack.
      Upon adjusting the angle dimension in the sketch the coordinate system should automatically update it's position.

    • @joelthompson8351
      @joelthompson8351 3 года назад +1

      @@hawkridgesystems The question above is about SolidWorks Flow Simulation. Sorry for any confusion. Also, thanks for the quick reply. I am new to SolidWorks. I am a pretty good CATIA driver, but that makes SW counterintuitive to me. So, it takes a while to figure things out. Yesterday, I finally figured out how to rotate the Z-axis for my CG Coordinate System. It is similar to the method you describe above. But, I highlighted the Right Plane, offset it to cross through my CG, then rotated it 12 degrees (my AoA for this analysis). Then I created a new Custom Coordinate System for my CG location. I did not understand how use the 'Sections, X Axis, Y Axis and Z Axis' boxes. I played with it for a while any finally watched another video where it showed what those boxes were for. After seeing that video, I clicked the Z axis box and then clicked the 12 degree plane's nearly vertical edge. WaaLaa! Success! Thank you for your assistance. Joe T.

  • @space4d477
    @space4d477 3 года назад

    Great! thanks! cannot we change the world coordinate Systems with respect to the part?

    • @RJ-uf5oj
      @RJ-uf5oj 11 месяцев назад

      we can