You would have to specify in the node graph which vehicle but it can be done. On object entered area, then connect a “get is vehicle type” node to the object output of the event. Then just select which vehicle is supposed to trigger the door, connect that to the branch and continue as the video shows. If you want more than just one specific vehicle, then you’d need to setup vehicle type variables. But no problem, I’m gonna do a video on this.
Use "On Player Crouch" and connect it to "Print number to killfeed" from the debug category. Get "get personal score" from gamemode category and plug the player from "on player crouch" to the player input of the get personal score node. Then just plug in the output from that node into the number, and it should work.
You can setup a custom event, that runs the door script in the video. Then all you need to do is connect the two buttons to a custom event with the same identifier.
If your talking about it starts inclining up when sliding, try changing the pivot to origin instead of center of mass. That's how I got mine to get fixed
@@-Zechariot oh my bad man. I ended up scripting a custom trigger. That worked. I set up a three wave boss fight system triggered by an area monitor. After the final wave there's a trigger that fires to continue on. That's what I was trying to figure out. Took me a bit but I got it. Would like to have you on for the map if you like. Its my best yet.
My mistake. Was tired when making the details for the video. Forgot to add the halo infinite forge tutorial at the end of the video title that I usually put there.
Thank you for this
Looks good! Another solid tutorial in the Playlist
Is it me or the button "advanced options" category only has the "is it one time use?" The other options arent there
How do i get the options to set to initially unpowered i only have one time use under advanced properties
amazing! question: how do you make the phantom explode when its dropping troops?
Aup mate I’ve done everything in the video (1st part) only my door is vertical and it won’t go back down
Great tutorial! How do i get a vehicle to open the sliding door?
You would have to specify in the node graph which vehicle but it can be done.
On object entered area, then connect a “get is vehicle type” node to the object output of the event. Then just select which vehicle is supposed to trigger the door, connect that to the branch and continue as the video shows.
If you want more than just one specific vehicle, then you’d need to setup vehicle type variables. But no problem, I’m gonna do a video on this.
How did you set it so you can see your points with crouch in the ai shop video?
Use "On Player Crouch" and connect it to "Print number to killfeed" from the debug category. Get "get personal score" from gamemode category and plug the player from "on player crouch" to the player input of the get personal score node. Then just plug in the output from that node into the number, and it should work.
How do you add a button for the other side??
You can setup a custom event, that runs the door script in the video. Then all you need to do is connect the two buttons to a custom event with the same identifier.
How do you get the door to go straight when sliding horizontally? Mine will incline when opening.
If your talking about it starts inclining up when sliding, try changing the pivot to origin instead of center of mass. That's how I got mine to get fixed
@@leftyrules9459 Thanks! That made a difference.
Hey man. I can't get my series of waves to end and trigger a checkpoint. Could you help out?
What exactly are you trying to do?
Are you trying to end all the waves right then and there?
@@-Zechariot oh my bad man. I ended up scripting a custom trigger. That worked. I set up a three wave boss fight system triggered by an area monitor. After the final wave there's a trigger that fires to continue on. That's what I was trying to figure out. Took me a bit but I got it. Would like to have you on for the map if you like. Its my best yet.
what game
Halo infinite??! It even is in the thumbnai? What kinda question is this?
You kidding me?
My mistake. Was tired when making the details for the video. Forgot to add the halo infinite forge tutorial at the end of the video title that I usually put there.
to be fair it is in the thumbnail of the video as well@@-Zechariot