I remember playing myst in 93 with my grandfather and it captivated me so much that here I am 2022 playing the game for what feels like the first time. Thank you for the walk through.
I enjoyed playing Myst, Riven, and Exile when I was growing up! The atmospheres created in all the games really suck you into the Myst universe. Riven was my favorite, and I remember playing through the difficult puzzles and taking notes in a journal. The original Myst still fascinates me and I enjoy seeing the visual updates. I think playing Myst in VR would be quite an experience! Thank you for posting - I enjoyed watching your play through.
Thanks; I agree that Myst in VR would be very interesting. I'm still planning on bringing my headset out at some point and giving it a try with you all!
I remember that in each age that I had to visit it twice, because I could only take one page at a time. I can either take the blue or red page, ( For example if I took the red page and then I if I took the blue page, the red page will go back to the place I found it.). This 2021 edition of MYST is so amazing how they improved the graphics and add a more atmospheric feeling, using Unreal Engine. Way more different than when I played the 1993 edition, a huge graphics quality improvement. I enjoy playing this edition(remake).
I am *absolutely* enjoying this version of the game -- I was very enamored with the world(s) and setting(s) of Myst and Riven, and being able to freely walk around the environment is a real treat!
Riven was my Favorite I would just get totally immersed in the game, it was so huge each Island seemed like a game by themselves the first time I played.
Completely agree -- I think Riven also hit me at the right time: I was becoming a much more voracious reader, and the idea of existing in the world of Riven really got to me.
I remember playing this game on sega saturn back in the day. I was really enthralled by the enviornment art direction and music. It's such a cool atmosphere from just static images I always admired this game for that distinctive feeling it gave me.
I was absolutely delighted when this came on my game pass...I try to keep a little ahead of you, but I like the company, and the occasional spark of genius that stumps me
This was the very first world I stumbled upon in my first playthrough - and also my favourite! The atmosphere, tree-houses, puzzles etc - are all embedded deeply in my mind. Thanks for awakening those memories!
I bought this game and a CD drive when it first came out. Back then, our kids were still teens. The entire family loved the game and we had competitions to see who could figure out a puzzle the fastest. I got stuck in the tunnels riding that stupid trolley. That's when I bought the book with all the answers. :)
Alright, time to stir up some controversy (maybe?): which of the Myst games are your favorite(s) and why? Personally, I prefer Riven over Myst -- just because Riven always seemed larger to me, and it felt like Cyan really refined their style of gameplay and storytelling in that game.
Riven was definitely a huge step up from Myst and I still have the 5 CD set well preserved. I hold out hope that they may some day give Riven the realMyst / Myst 2021 treatment. That being said, while I was able to make my way through Myst largely on my own at 7, with just a couple brief trip-ups, there are a couple puzzles in Riven that I ended up just giving up on at the time. (I could never quite figure out what animal the 5th 'eye' was, and I had a hard time putting together the island-spanning marble puzzle.) I suppose that's not too bad for a 10 year-old. I found most of the sequels (developed by other studios, largely, with Cyan mostly providing some story input) much easier in terms of puzzling, though they're all still very much worth a playthrough. I actually think Exile is a close 3rd, and Brad Dourif was excellent as Saavedro. One thing I think Cyan has always done well, which was continued with Obduction, was to force the player to grasp the characters and story. Myst, Riven, and Obduction all punish you for failing to fully grasp the characters' motiviations by the end of the game. None of the other games really did that, if I'm remembering correctly. Actually, I suppose Exile did this as well.
Riven is by fair the better game, but myst is what started it all. I love the lore of the series more so, Uru Myst:online is by far my favourite out of the 6 myst main games.
@@OnlyOneTubing Uru was supposed to be a different game in the end and it's unfortunate that Cyan's plans didn't pan out for the online portion. I feel like the controls suffered a bit due to this, it's a rather clunky and slow control system. But the puzzles were nice and varied, reasonably challenging, and the visuals still hold up well by modern standards. Myst V brought a nice close to Yeesha and Uru's story.
I remember going around and around before getting the progress you did in the fraction of the time 🤪 Riven took me long too, but exile I got my stride better
My favorite in the series was Myst exile. I remember it being too short though and left me wondering why they didn't make any other games like these, the lore of the D'ni was so extensive but the games only scratch the surface of it.
I loved Myst so much when it came out, that finally I found my self finishing also Riven, Exile, Revelations, End of Ages and last but certainly not least, Uru (complete chronicles). I even managed to play Pyst (a Myst parody) and finally Obduction. I enjoyed all of them, but I have to say the thrill of solving the Myst puzzles back then with no walkthroughs, no tutorials, no nothing, is incomparable. I will put the Uru series on the 2nd winner step along with Exile, for each story (btw Brad Dourif's performance on Exile is way over the top...)
I don't know if they had the option at the time of this playing but they ended up adding a setting to switch the CGI people back to the original FMV's of the live people from the original game.
Fun fact: the recordings on Achenar's device are all gibberish, but the last part of the second message is actually "Rush Limbaugh understands" backwards :)
Very interesting -- and not just because I didn't know about that, but because searching for more information about it led me to possibly one of the greatest sites I've seen in a while: the Computer Gaming World Museum ( www.cgwmuseum.org/index.php ), complete with galleries of old issues, which are a BLAST to read.
Ah yes. I remember that QuickTime video player back in the win98 era had a function to play a video in reverse, and you could use it to hear the message just by loading the fmv directly off the game disc. Good times.
I played Myst too much back when. I have it on VR now, and found myself so stuck, only because all more recent games are more intuitive and less poking around. Thanks for the videos - I do love Myst. Don't you have to finish the island?
Well, at least Channelwood Age looks like it has been improved, unlike poor old Myst Island. Interesting that you can pick up 2 pages now. Before you could only carry one at a time. I don't like the rendered people, the FMV of Robyn and Rand looked much better.
I like how when you go Channelwood first, if you pay close attention you can see just how much the story writers want to make sure you _know_ just how screwed up Sirrus and Achenar were. The Channelwood journal keeps mentioning, hammering the point home, that there is a civilization of _extremely hospitable_ creatures that would almost certainly swarm you the moment you show up. You know the boys have been staying among them. However, you show up in Channelwood and it's _empty_. You can see signs that it _had been_ lived in, but no sign of any _current_ inhabitants. As you go on and see the brothers' secrets start to appear in the age, you start to realize what happened to the creatures.
In fact that’s true of all of the ages. They are all uninhabited, although the books in the library mention habitants of all of them. It’s clear that Sirrus and Achenar killed people wherever they went.
If you're still reading comments after all these years, good! I love your work and your comments but I hope you have stopped "mouse snapping" your field of view... you're not playing Quake II trying to line up a railgun shot... you're making a video for us to watch. You know what I mean? Slow down your targeting mouse snapping wrist movements and make it smoother. You were going so fast that you missed some stuff at 24.57, a windmill started turning, likely powering something else? Good humor and a tip of the hat to you, Sir!
I played this with my sister…. My mum got so involved and we all played together. It was so special
I remember playing myst in 93 with my grandfather and it captivated me so much that here I am 2022 playing the game for what feels like the first time. Thank you for the walk through.
I cant wait for the remake of Riven to come out so we can watch you play!
I enjoyed playing Myst, Riven, and Exile when I was growing up! The atmospheres created in all the games really suck you into the Myst universe. Riven was my favorite, and I remember playing through the difficult puzzles and taking notes in a journal. The original Myst still fascinates me and I enjoy seeing the visual updates. I think playing Myst in VR would be quite an experience! Thank you for posting - I enjoyed watching your play through.
Thanks; I agree that Myst in VR would be very interesting. I'm still planning on bringing my headset out at some point and giving it a try with you all!
I remember that in each age that I had to visit it twice, because I could only take one page at a time. I can either take the blue or red page, ( For example if I took the red page and then I if I took the blue page, the red page will go back to the place I found it.). This 2021 edition of MYST is so amazing how they improved the graphics and add a more atmospheric feeling, using Unreal Engine. Way more different than when I played the 1993 edition, a huge graphics quality improvement. I enjoy playing this edition(remake).
I am *absolutely* enjoying this version of the game -- I was very enamored with the world(s) and setting(s) of Myst and Riven, and being able to freely walk around the environment is a real treat!
Riven was my Favorite I would just get totally immersed in the game, it was so huge each Island seemed like a game by themselves the first time I played.
Completely agree -- I think Riven also hit me at the right time: I was becoming a much more voracious reader, and the idea of existing in the world of Riven really got to me.
I remember playing this game on sega saturn back in the day. I was really enthralled by the enviornment art direction and music. It's such a cool atmosphere from just static images I always admired this game for that distinctive feeling it gave me.
That's great! I'm curious: how were the controls on the saturn? Was it snap-to-element or just using the stick to move the cursor around?
@@AfterworkGaming If I remember correctly it was just a D-pad control for the cursor hand.
I was absolutely delighted when this came on my game pass...I try to keep a little ahead of you, but I like the company, and the occasional spark of genius that stumps me
This was the very first world I stumbled upon in my first playthrough - and also my favourite! The atmosphere, tree-houses, puzzles etc - are all embedded deeply in my mind. Thanks for awakening those memories!
Nice!
I bought this game and a CD drive when it first came out. Back then, our kids were still teens. The entire family loved the game and we had competitions to see who could figure out a puzzle the fastest. I got stuck in the tunnels riding that stupid trolley. That's when I bought the book with all the answers. :)
Thank you for this!
Alright, time to stir up some controversy (maybe?): which of the Myst games are your favorite(s) and why? Personally, I prefer Riven over Myst -- just because Riven always seemed larger to me, and it felt like Cyan really refined their style of gameplay and storytelling in that game.
Riven was definitely a huge step up from Myst and I still have the 5 CD set well preserved. I hold out hope that they may some day give Riven the realMyst / Myst 2021 treatment.
That being said, while I was able to make my way through Myst largely on my own at 7, with just a couple brief trip-ups, there are a couple puzzles in Riven that I ended up just giving up on at the time. (I could never quite figure out what animal the 5th 'eye' was, and I had a hard time putting together the island-spanning marble puzzle.) I suppose that's not too bad for a 10 year-old.
I found most of the sequels (developed by other studios, largely, with Cyan mostly providing some story input) much easier in terms of puzzling, though they're all still very much worth a playthrough. I actually think Exile is a close 3rd, and Brad Dourif was excellent as Saavedro.
One thing I think Cyan has always done well, which was continued with Obduction, was to force the player to grasp the characters and story. Myst, Riven, and Obduction all punish you for failing to fully grasp the characters' motiviations by the end of the game. None of the other games really did that, if I'm remembering correctly. Actually, I suppose Exile did this as well.
Definitely looking forward to Firmament when it finally comes out.
Riven is by fair the better game, but myst is what started it all. I love the lore of the series more so, Uru Myst:online is by far my favourite out of the 6 myst main games.
@@OnlyOneTubing Uru was supposed to be a different game in the end and it's unfortunate that Cyan's plans didn't pan out for the online portion. I feel like the controls suffered a bit due to this, it's a rather clunky and slow control system.
But the puzzles were nice and varied, reasonably challenging, and the visuals still hold up well by modern standards. Myst V brought a nice close to Yeesha and Uru's story.
@@t3hsilarn Yes, this is true I know all about it, I played on the original Uru, I am part of the community that still plays it.
I remember going around and around before getting the progress you did in the fraction of the time 🤪
Riven took me long too, but exile I got my stride better
My favorite in the series was Myst exile.
I remember it being too short though and left me wondering why they didn't make any other games like these, the lore of the D'ni was so extensive but the games only scratch the surface of it.
Hey man, never seen you before and just wanted to see some quick gameplay of this and watched episode 1 and 2 so far. Good job! :)
Thank you very much -- I'm a huge fan of Cyan's games, so playing this game is just a joy.
I loved Myst so much when it came out, that finally I found my self finishing also Riven, Exile, Revelations, End of Ages and last but certainly not least, Uru (complete chronicles). I even managed to play Pyst (a Myst parody) and finally Obduction. I enjoyed all of them, but I have to say the thrill of solving the Myst puzzles back then with no walkthroughs, no tutorials, no nothing, is incomparable. I will put the Uru series on the 2nd winner step along with Exile, for each story (btw Brad Dourif's performance on Exile is way over the top...)
I remember making it through this age.
There are no people here therefore no one to maintain the ropes or ladders
I don't know if they had the option at the time of this playing but they ended up adding a setting to switch the CGI people back to the original FMV's of the live people from the original game.
Fun fact: the recordings on Achenar's device are all gibberish, but the last part of the second message is actually "Rush Limbaugh understands" backwards :)
Very interesting -- and not just because I didn't know about that, but because searching for more information about it led me to possibly one of the greatest sites I've seen in a while: the Computer Gaming World Museum ( www.cgwmuseum.org/index.php ), complete with galleries of old issues, which are a BLAST to read.
Ah yes. I remember that QuickTime video player back in the win98 era had a function to play a video in reverse, and you could use it to hear the message just by loading the fmv directly off the game disc. Good times.
@@NnT042 QuickTime was used because this game was originally developed on a Macintosh computer.
Not like I remember from way back when, but pretty cool.
11:36 - click, click, click ... just can't help yourself!
The door at the top near the elevator is closed for me. Did I do something wrong?
I played Myst too much back when. I have it on VR now, and found myself so stuck, only because all more recent games are more intuitive and less poking around. Thanks for the videos - I do love Myst. Don't you have to finish the island?
Does anyone hear what Sirius is saying in the playback device?
in the original game it where indeed fmp's of real people. if iam correct those people who you saw where the makers of the original game.
Well, at least Channelwood Age looks like it has been improved, unlike poor old Myst Island.
Interesting that you can pick up 2 pages now. Before you could only carry one at a time.
I don't like the rendered people, the FMV of Robyn and Rand looked much better.
Can you carry two pages?
Apparently in this version, you can, but in the original you could not, you could only carry one page at a time.
I like how when you go Channelwood first, if you pay close attention you can see just how much the story writers want to make sure you _know_ just how screwed up Sirrus and Achenar were.
The Channelwood journal keeps mentioning, hammering the point home, that there is a civilization of _extremely hospitable_ creatures that would almost certainly swarm you the moment you show up. You know the boys have been staying among them. However, you show up in Channelwood and it's _empty_. You can see signs that it _had been_ lived in, but no sign of any _current_ inhabitants.
As you go on and see the brothers' secrets start to appear in the age, you start to realize what happened to the creatures.
In fact that’s true of all of the ages. They are all uninhabited, although the books in the library mention habitants of all of them. It’s clear that Sirrus and Achenar killed people wherever they went.
This presentation is very jerky. I had not time to absorb any scene!
Oh, sorry about that. I will keep that in mind for future videos/playthroughs.
Find the camera
Where is the camera?
If you're still reading comments after all these years, good! I love your work and your comments but I hope you have stopped "mouse snapping" your field of view... you're not playing Quake II trying to line up a railgun shot... you're making a video for us to watch. You know what I mean? Slow down your targeting mouse snapping wrist movements and make it smoother. You were going so fast that you missed some stuff at 24.57, a windmill started turning, likely powering something else? Good humor and a tip of the hat to you, Sir!
I never even heard about there being a remake of this. First channel I've seen play it, actually
Well, happy you found this channel, then. Welcome aboard!