This DLC Predicted The Future Of Assassin's Creed
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- Опубликовано: 8 сен 2024
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What made Ubisoft think a open world game had the legs to become a yearly release title. You can't Madden this type of game.
It worked back then, but ever since origins its been getting worse and worse
@@gumbomanmash6762 origins was fantastic
Money
You can as long as people buy them
@@TubaBluba789 that game is beautiful player
I feel like this is how they should've made more DLCs for Assassin's Creed. Jut take existing historical figures and fit them into the world, not in a "Ragnarok end of the world" type thing. But more like the Jack The Ripper DLC from Syndicate.
I personally believe Jack the Ripper DLC was terribly designed, but I also agree with what you’re trying to say
Ngl I think syndicate was the last good assassins creed game
@@MemeLordCthulhu I personally liked Origins but couldn't get into Odyssey at all and never played Valhalla because of that, so I almost agree.
@@MemeLordCthulhu Good joke. The team who made Syndicate made Odyssey.
@@RbkARI And the Hidden Ones and Curse of the Pharaohs are the actual true best DLCs of the franchise.
Finally, someone else who enjoys and respects AC3.
It was my introduction to the series and love it to this day.
I think it should be adapted into a Netflix TV series. It would be a chance to fix some of the narrative mistakes the game originally made (such as adding in Conner's ending speech that was cut)
Plus it would be great representation for indigenous peoples in media
@@unicorntomboy9736 lol, have you seen the new halo tv series mate ?
@@nethumniluminda341 No
@@unicorntomboy9736 videogame tv shows are garbage so absolutely not.
Good for you, I literally couldn't play the original at its release nor the remaster nowadays because it keeps freezing and crashing.. its the only AC I have not played and beaten because of this..
It always bothered me that most of the magical elements are explained by the Apple of Eden (which ok fine, I guess) but Connor's power comes from an unrelated magic tea.
This DLC isn’t actually attached to the continuity, it’s just a mish mash of a lot of fun concepts that relate to things they’ve researched or developed in the past
@@epistemologyphilosophy7791 See, that doesn't really add anything to what I said... I never said anything about the continuity... It's cool data tho.
@ because personally I don’t care that a non canon split timeline DLC doesn’t follow the set rules of the original story
@@epistemologyphilosophy7791 I love when something doesn't make sense at all and people call it "fun", because you obviously can't have fun without superheroes and magical stuff.
@@commie_remover yeah that would be a valid argument if it was in the continuity, but what do you think a DLC about king Washington and spiritual tribal fucking superpowers is about? Fun
I think it's totally fine for Ubisoft to experiment . . . but maybe ship a finished experiment so that players can give feedback.
Bad? That DLC was hilarious !!!! 😂
The funniest moment came when Connor transformed into a giant bear & started curbstomping legions of soldiers 😂
That's where I lost it 😆
Dont see really funny on that.
Must be braindead to think that is funny.
However, Power of the Tea dying line scene was funny.
Mission name: Path of Revenge
@@SeriousDragonify you most have something undiagnosed
@@chainsofgames If you do have at least half of the brain to comprehend humour, then you definitely would laugh on something that makes sense.
How about we joke about your mothers death?
It was funny seeing her cold.
That is your level of humour.
@@chainsofgames Also your grammar is atrocious.
Stay in school and learn to be smarter, junior.
This was such a fun idea for a DLC, I didn’t really like the superpowers thing but just the setup of King Washington was very appealing that I wish the other games had included some DLC like this too, like what if or elseworlds in Marvel and DC
A French Revolution where the king survived? The Victorian era ending in the 1860s with violent overthrowing of the monarchy? Lots of potential for fun alternate reality stuff in the AC universe
Syndicate wasn’t even historical they made characters up for an alternate reality history
I loved ac 3. The only thing for powers I liked was the teleport thing though.
Very fun to use.
Also, I really wish they'd do an ac game in the middle ages. From the knights perspective.
Or maybe an ex knights Templar turned assassin.
@@CharlesVanexX I think one set in ww1 would also be interesting because you could integrate the rapid advance in Technologie well for example for the first halve you would still have the Standart horse but in the latter part you could replace it with a tank and have tank fights and such things
I always thought of it as more of a vision of what might happen if George Washington used the apple shown to him and Connor by the apple. That's why it's very out there with magical abilities. It's not what would happen necessarily, but the apple showing them one possibility, likely influenced by the memories of the two people touching it (George and Connor). Connor likely grew up hearing about native American legends and that influenced how he saw himself and the world, and George had knowledge about King George III as well as a great number of historical monarchs and tyrants. The apple just used that to show them a "what if" scenario.
Or at least that's how I interpreted it.
i thought that it was pretty obvious that it was just the apple showing them a scenario. the spirit transformations were silly but they were fun so who cares lol
Lol don't gotta read into it. This is literally what happens. The apple can and will cause madness to those who aren't high in ISU dna
Even though ac3 had its issues I feel it was the most innovative, especially for the parkour part of the game
I wish we could've gotten a more definitive conclusion to Connor's story. DLC was a fun idea but didn't mean much or add much. I know there was a comic or something where he had a daughter but that's it. Same thing with Arno's story from Unity, and Dead Kings DLC doesn't count. Atleast we eventually got a conclusion for Edward Kenway in Syndicate.
Interestingly, Edward's story was concluded in the Forsaken book, a book that came out before the Black Flag book and game. As for Connor and Arno, I had always hoped that there would be a game to serve as a sequel to both AC3, Unity, and Rogue and a bit of a prequel to Syndicate, set during the Napoleonic Wars and basically be the next 'Revelations ending' moment for the franchise.
@@Fool1000 Arno and AC Unity is so frustrating. Cause the story just doesn't go anywhere, granted I don't read the expanded media so maybe I'm wrong. But I do like the storyline, Arno couldve easily been the next Ezio. Also how does he get his Master Assassin robes when he is kicked out of the creed by the end of the game. It's so annoying that these stories go nowhere with Ubisoft, or they throw all the modern day stuff in comics.
@@mythically_odd I wouldn't say the story doesn't go anywhere, but I will say that I don't like the whole "I must find whoever killed my gf's father so she can like me again" plot. As for him getting his master assassin robes, I think it was to symbolize that time has passed and he came to terms with the path that he was on (hence the speech at the end of the game) and has matured since then. I would've liked to have seen him on that path of healing and maturing more and I think a sequel game to his story could very well do that. The Dead Kings DLC did a lot in terms of starting that.
I will agree that it's annoying to see Ubisoft not finish off certain storylines or sideline it to external media. For example, what happened to the whole "Juno returning" storyline, spoiler alert, she's defeated by Desmond's son who just so happens to be a sage in one of the comics. Or there's the fact that now Shaun and Rebecca are now married. Ubisoft can very easily fix this issue by allowing the modern day to not be sidelined and be more like what AC3 did with the modern day, having Desmond actually do things to progress the story. Instead we get a modern day story like Valhalla and retcon the whole "end of the world" plot.
@@Fool1000 Wait what? Who did Desmond f***ed to have son? Last time I've heard about him, he was dead, frozen in some Abstergo lab.
Also not gonna lie I played AC mostly for the modern day story, and after Ubi side lined it with 4 I kinda lost interest with the series.
@@mythically_odd see for me, it’s that it’s a revenge plot, and typically with a revenge plot it’s a way to get the character to grow into a bigger perspective (like AC2 and origins). But he never does. Honestly the French Revolution means nothing to him either. And by the end we’re still kicked out of the assassins with no resolution as what happened to the French bureau (which I thought was the most interesting iteration of the brotherhood so far with all its politics). Arno doesn’t change with this game and then he gives some nonsensical speech at the end about dogma and fanaticism that up till this point he hasn’t cared about. He never really gets on board with the assassins. He just uses them as a means to get to the templars who killed De La Sare.
Unfortunately Ubisoft feels the need to make modern Assassins Creed a receptacle of everything that's popular in gaming, which makes it lose its identity.
Assassins Creed 3 may not be a great game but its still when the franchise had its own identity.
Its a great game tho
Avengers are popular, so superheroes and magic BS is everywhere now.
To be fair, pretty much all Assassins Creed DLC’s were bad. Freedom Cry, Dead Kings and Da Vinci Disappearance were the only one I thoroughly enjoyed
Just beat Freedom Cry. So good. Shame it’s short and didn’t use a lot of assets from Black Flag.
Dead Kings was good, man.
I guess it comes down to whether or not you enjoy Origins in the first place but I thought the Hidden Ones and Curse of The Pharaohs DLCs were pretty good. The ending to Hidden Ones was especially really heartfelt.
@@ozairchishti1264 You’re right Hidden Ones was pretty decent. Didn’t like Curse of the Pharaohs though
Talking to hades in odyssey was fun
100%-ing AC3, this DLC is the only thing to this day to make me throw my controller in utter frustration and rage.
To be fair, being broken is pretty accurate to modern AC as well...
10:15 ironically and hilariously enough. I’m pretty sure Jesus exists canonically in the AC verse and the explanation for his miracles is a piece of Eden LMFAO
@N7Andy the series had so much potential
@N7Andy Woah I had never looked at it like that, that's really cool nice perspective
@N7Andy thats a nice idea, maybe you should write for ubisoft
@N7Andy maybe they should try and make the games fun again
Not only do I remember playing this game brand new when I was in fifth grade at the same time I was taught about the Revolution for the very first time, but Assassin's Creed 3 is legitimately the only reason I passed 8th grade history when relearning about the Revolution.
I, personally, don't mind the magic part of Assassin's Creed. It's when they mix the 2 types of themes is when I have a problem. For example AC Origins was completely about the beginning of the brotherhood - grounded in reality. AC Odyssey, was more about the Isu and artifacts - more magic based. Both had DLC that fit the theme of the main game, which is completely fine.
I mean, they kinda have to mix the two themes at some point, or what even is the point of introducing all these things. I personally don't mind the magic aspects, I just don't enjoy Odyssey as a game (mainly due to the combat)
@Moxie about that Darius stuff, he was introduced as an assassin in 2 and they had to retcon it somehow. Or else they would never have been able to do Egypt at the time for an origins game.
Yeah pieces of eaten aren’t magic
It's explained within the lure through Layla, that when she's playing these characters in the past, they are not direct representations of what happened, and she explains that she has a bunch of mods that she added on top of the DNA sequence it changes how things play out in the animus.
Meaning, instead of playing the real history, you are playing a version of that history that has been modded or modified to play differently.
So if you really look at it from the aspect of from that perspective, almost none outside of the story in assassin's Creed Odyssey and Valhalla actually happened.
In origins mostly everything is the same when it comes to story and even some of the gameplay, but when it comes to the afterlife DLC stuff, that was an interpretation of the culture and religion and the stories of that religion being created through a modded experience.
However I'm a realist, I tend to like the assassin's creeds that were a little bit more founded in reality and less fantasy, I was okay with science fiction being mixed with history, but I don't like science fiction and fantasy being added in.
It's when fantasy is added into this concept where it becomes this lesser concept of an assassin's Creed game.
So when you take up your spear within AC Odyssey and you throw it at somebody and suddenly you teleport in their direction and you're throwing this spear in and out of their body, and then it's hacking them over and over like they're a damn hit sponge, isn't necessarily realistic and also isn't necessarily what would happen if it were real.
So even though that spear had a piece of Eden advancements to in the way it worked, that wasn't necessarily represented properly, so a lot of the moves were probably more like how bayek used his weapons, only there was a slightly more science fiction affect that happened while using that weapon, unless fantasy like in the game.
@Bully Maguire
That may have been in Layla's notes, but she mentions specifically that her mods were holding which means she altered the simulation and created her own interpretation based off of the DNA sequence to the animus.
Also alethia explains when the player beats the Atlantis part of the dlc, she mentions that what Layla saw was one of the versions of what happened to her within the simulation.
Meaning the story was true, but not everything within the story that Layla witnessed within Cassandra's body, was a direct representation of how things worked.
The RPG elements were also added into the main storyline, so she did actually have a conflict with her brother, but not everybody had these special abilities like the game portrays, that was merely an element of the simulation that was added through mods or modifications into the simulation.
Although the spear that Cassandra holds was a real object and it was related to the piece of Eden and isu technology, but it was nowhere near as powerful as it was portrayed within the game.
But you're right about the whole sending a Poe to space, it almost sounds like they didn't understand their own technologies capabilities, clearly it didn't work.
Their technology isn't magic, it's technology, so they may have had enough people wishing something would happen, or focusing on a solution to prevent what was about to happen, but again there's limitations to the technology, so that wouldn't have worked anyway.
Going back to atlantis, do you really think that the isu technology mirrored almost exactly the same technology that the Athenians had and the Spartans had?
I mean you would think they would have weapons such as guns with lasers being shot out of them, and it would be more commonplace than swords and axes and medieval style weapons.
I know there are a few objects like this throughout history in the series, but the vast majority of the isu technology is far superior to medieval looking technology, I remember at one point it was in assassin's Creed Revelations, where they showed the isu using laser weapons fire from something that looks like a gun something for some reason was never seen on Atlantis even though we know from the previous games that technology exists.
I believe the simulation that Alithia put Layla through was a modified simulation to better accommodate the world that Kassandra comes from so that it was easier for her to navigate the simulation.
However, some of the things in the simulation were absolutely direct depictions of their culture and technology, when it came down to the clothing that people were wearing which is consistent to what both Juno and Minerva would wear or be seen wearing during all the times they met with ezio and Desmond witnessing.
Then there was that blanket technology that was meant to repair human bodies, that we later saw in atlantis, but it was also seen in assassin's Creed syndicate where it had the ability to heal the wearer of grave wounds such as bullets being stabbed, then of course there was a technology that Edward kenway came across that could reflect bullets, I believe that technology would have existed in the Atlantis DLC of Odyssey but, they didn't show it because yet again it was a simulation of events which means not everything was exactly the same or presented the same within the simulation as it was when the lethia was alive.
I think the period of ww1 might be perfect for a choice of setting for the next game dont know how the open world would work but the idea of templars killing franz Ferdinand is promising to me
AC syndicate had a quick side quest in the ww1 time period. It was dark and serious in a war state england, I found it interesting.
A Templar? No. An assassin.
@@jonahthejedai4973 Why?
@@XDtko why would the assassins start ww1
@@Sevren_ That's what I'm asking, why are you asking me?
Got as far as the very last mission of this DLC before I got the bug where you can't continue the mission. Ended up watching it on RUclips instead, sad.
F
I thought it was canon that this whole DLC was a straight up split second hallucination caused as a result of both Connor and Washington touching the apple simultaneously. Hence why certain things aren't as they should be, the alternate Animus loading screen (butchered in the remaster btw), and why Connor remembers everything from the main game.
I've played most of the Ubisoft games, Assassins Creed, Far Cry, Watch Dogs. I can't say I've bought one DLC for any of them. By the time I've finished the main game, I don't want more, I'm ready for something completely different.
Damn so you just buy the incomplete game and call it a day?
Man I never do that, I like to have the full complete experience of the game.
Back in the day, I used to purchase the base game up front and then I used to pay for all the DLCs after that, until I realized that was super expensive purchasing them in that way.
Eventually I came to the conclusion that it was cheaper and more beneficial to purchase the game with all its DLCs roughly a year later sometimes I'll wait 2 years to make the price drop even more before I make that purchase.
I probably spend $100 on all the games that I want every year, meaning when I purchase them they're all at least under $20 or under $10, that way I get not only the base game and I get all the DLCs but the game developer also fixes all the stupid bugs they left in there within that time period, so then I get a brand spanking new game to me anyways, for a hell of a whole lot cheaper and for The full experience.
But I can do this for multiple games that I originally wanted.
It's like when CD project red released cyberpunk 2077, I knew it was going to be a buggy release, and I knew it would have taken them at least a couple of years before they could fix everything, so I didn't purchase the game, right now it's becoming more playable because a couple years have finally passed by for them to fix all that shit.
I pretty much stay away from anything that launches the very year that they're talking about it, because I know what the cycle is, I can't tell you how many games have launched with a buggy mess and ended up having to be worked on for 2 or 3 years before it was a viable product for purchase.
It sucks that these developers can't ever get their game finished at launch, but I have learned to expect this from every game developer who releases a game.
@@user-tp5yb4hr4w thank you numbers for your wise words but.. who asked? I don't see anyone asking.
@@Ghostman223
nobody asked, but it's free information just focus and rejoice in that it was free lol.
also nobody asks for information in comment sections, but everyone gets to receive replies whether they want it or not.
The thing is, I love the idea of this DLC but I do agree that this was just executed so poorly...
The cinematic trailers for AC3 were my absolute favorite. Seeing Connor devestate the brits w/ his badass weapons & fighting style was just 🤌🏽
AC3 was also my introduction to the series, and so it has a special place in my heart. I didn’t have the DLC at the time of my first playthrough, but I do remember watching a let’s play of it because I was curious. In retrospect, I’m glad I didn’t spend any money on it.
Why bruh it was so fun
Assassins creed is basically a fantasy rpg at this point. there is literally no semblance of that badass shadowy stealth game anywhere in it. Back when you could one shot any and all bosses with a stealth kill or death from above. now you just half their health and have to actually fight them as if its darksouls :/
Actually it's worse than just dark souls, everyone's a damn hit sponge where it takes you 70 direct hits to kill somebody.
No more accuracy, just keep hitting the x button or whatever button it is that you push.
I mean I'm almost glad they didn't do the turn it into a mortal Kombat game where there's various different combinations to do a certain move, cuz that would be just as annoying, although that's probably the route they'll probably choose at some point.
Dark souls combat isn't that bad, but it's not that great either.
I love Fromsoft but Assassins Creed should have looked at MGS3 for their boss design.
People often forget, these games aren't made in a vacuum. They change and tweak and test every iteration, but it's the same core game. It's more like if every game they added features to an existing game. And ubisoft tends to use their dlc as expiraments to test the water. I don't see it as unrealistic they were planning the bird feature since ac 3. One of the most obvious way they're just reusing code functions is parkour and you can see features being added removed and shuffled
I’m on an Assassin Creed marathon. Started with AC III since I haven’t played that since it came out. I loved this DLC. I would have loved to seen a new IP carry on the powers and a Native American protagonist.
I love those light hearted vids where u go off script and just have fun.
I'm from Hong Kong, and I wasn't born when that airport was in commission, but considering that airport was so close to apartments that some where built short just to avoid the plane and the noise, it was amazing that you landed it so many times.
There's a problem I have creatively deemed "the Magical Slippery Slope™" that seems to affect most media with mildly supernatural elements. Essentially, once you break away from reality, the possibilities become endless, and even when you try to stay somewhat grounded and establish rules, there is always the temptation to reach beyond them. Because why not? You have already reached beyond the bounds of reality. Why not reach a little further? There's an idea, or a character, or a gameplay mechanic that would be *SO* cool, and all you'd have to do is break the rules just a little bit to get to it. Bit by bit, you push the boundaries, until eventually your universe has come completely off the rails and you are just left with nonsense. It's how you go from Arrow season 1, a grounded, compelling drama about a masked vigilante taking out his trauma on criminals in the guise of saving his city, to Arrow season 2, a still grounded but less realistic world about the ramifications of a formula that grants mild super strength at the cost of sanity, to the _Arrowverse,_ a dense cluster of nonsense where people with God powers break time and rewrite reality pretty much whenever the writers feel like it. Metal Gear Solid is another great example, because the clearest demonstration is actually a single character: Psycho Mantis in MGS1 could read minds and use mild telekinesis. Psycho Mantis in MGS5, despite being a younger version of the same character, could create a _TELEPORTING FIRE GHOST CORPSE_ and _GIANT FIRE WHALES_ and had telekinesis so powerful he could lift an entire giant mech and a small army of child soldiers and fly them over the ocean for miles. And that isn't even scratching the surface of MGS5's nonsense. Once you break from reality, it takes serious dedication and discipline to refrain from going totally off the rails and indulging in whatever fantasy you have at that moment, and that discipline becomes doubly hard to stick to when you've got corporate breathing down your neck to make Infinity sequels and always push the envelope so each sequel is MORE and COOLER and will sell MORE COPIES.
Yes, thank you, a lot of people in this comment section keep saying "well there was magic in the first game" but the magic in the first game was all just the apple playing with altair's mind, and the sequels after also just showed that mainly what these artifacts do is control the mind of it's victims and enforces the will of the user upon said victim. It wasn't until this DLC and the later games where the artifacts became less about mind tricks and more about shooting lasers at people.
Even in AC4 the artifact you're trying to protect is simply just a spy tool that is used to show what the victim is seeing in that moment, making the eyes of the victim like a camera that's livestreaming to you. It wasn't a sword that can shoot fire.
Oh man, I have to strongly, STRONGLY disagree about Tyranny of King Washington. It's my favorite DLC in all of the franchise. Can't stand the newer direction, really hate Odyssey, Rogue and AC3 are my continual favorites in the series, but I disagree so strongly here. Sometimes, I go back to AC3 just to enjoy playing through ToKW again (and we're talking about a game I've played a bare minimum of twice a year since it came out, the way some people read their favorite novels over and over). If it had been the main story somehow, I'd have hated it for obvious reasons. But in real life, there are those who really pushed for Washington to be king. He refused, and he willingly stepped down after two terms as president. That precedent set much of what our attitudes about leadership should be in this country moving forward. So a what-if scenario proposing that he'd acted like a tyrant instead is absolutely my kind of story. That its grounded as a fantasy even within the world of the game works for me.
I genuinely thought he was describing the current AC games when he said that they recieved a bunch of gift cards for doing random fetch quests which were fun but he didn't remember them. Much to my dismay , he had another point to make however , the analogy holds very true.
you know something is wrong when you feel like you deserve a salary for playing a ubisoft game.
Finna be a game tester for these games 😂😂
@@smrutimanmohanty7780 lol nice
I didn't know there was DLC. I do remember AC3 being the first broken game I played. Connor kept falling through the floor on that mission to chase Lee.
Since then, its lowered my tolerance for unintentional bugs/glitches. Speaking of bugs, grasshoppers..? I'd say 9 or younger its nothing, otherwise that's a little weird.
Im suprized people didnt like this DLC actually. I never got to play it but when it was out I was constantly watching it on RUclips and I thought it was the best thing ever!
Ubisoft did something incredib...
...ly bad.
What I hated the most is that the Rebels in this dlc are dressed exactly like Redcoats. They can't even bother to design a fictional uniform for he faction that Connor is fighting for.
Something about this DLC feels like Stargate SG-1, even though it's not much like it on paper...
Am I crazy?
1998 " who's foot prints are these?"
That was my first snow foot print moment in gaming lol
The ole gnome soldiers
This DLC was great in my eyes. It was an exception of the rule, just AC embracing for a while the crazy side and go full on nonsense. It was a wish come true being a ''super assassin'' in a alternate reality and i don't see it damaging the story, since it's never mentioned again and only happened in Connor and Washington's mind, so technically never happened at all. (Also seeing Connor talking about Edward and how he thinks his grandfather is the reason he can sail so well it's just priceless).
Nowadays the fucking Isu are Greek and Norse gods. And it's not a trip dream or something like that, it's part OF THE MAIN CONTINUATION OF THE STORY.
Isn't "being a super assassin in an alternate reality" the core of AC anyway?
It's funny to me how lamens think that the Isu being the Norse and Greek gods is ridiculous or stupid, when anybody who's studied religious history saw that coming.
Just change the names, and you have the irl story.
@@jackstack2136 being an assassin in an alternate reality, yes. having superpowers isnt really part of that lol
I'm a sucker for alternative history, so I really enjoyed this version of Washington, which is not as unfounded as you might think. George Washington was asked to become the king of the new United States but refused. He could have been king after all. I wasn't bored and didn't mind the wackiness at all. Still, I don't like Connor as PC, but I love Haythem. Though I have a deeper emotional connection to Edzio, Haythem is my #2 of all PCs.
AC lost me with Origins. I still enjoyed the game world (esp. the three different languages spoken by background NPCs and the implementation of Greek curse words has been deeply satisfying) and Bayek/Aya as PCs, but getting rid of stealth gameplay for melee combat was too much. I know stealth is still there. But you're roadblocked by the arena fights in the main quest. If you don't skill melee, you're f*cked, simple as that.
Sometimes I feel like I’m the only person who didn’t like origins with how much everyone praises it. It marked the downfall of the series for me. Overly huge maps that are beautiful but empty, introduction of grindy RPG mechanics, gutting of stealth mechanics, boring meat sponge enemies, etc. I mean I guess it’s better than Valhalla and Odyssey because you actually feel like an assassin but that’s really not saying much.
I doubt some people played the first games or were old enought to understand the Original AC Games.
AC 1 Apple of Eden/AC 2 Staves of Eden.
But suddenly AC3 is where "Magic" came about? LMAO yeah, ok
Coolest damn outfit for Connor in the world, tho
The video really starts at 8:20
Connor is still the best and most underused assassin. Also look at how Altair AND Ezio used the apple and even they say I believe that's only scratching the surface of what it could do
I actually played this DLC in PC and had no clue what was that all about. And I recently had the experience of buying an expensive unplayable game with Valhalla on release.
Wasn't the apple a way to remove free will, so that's why regular people would follow King George. Saw the dlc years ago, never played it. But really agree with the premise of the video, crazy how AC went down
Yes it was, I thought it was pretty obvious personally. Especially considering that targets that you kill literally say how they were mind controlled
one thing about what you said about the Apple of Eden turning him into superman This is litterally the game you used to save old boys dad to make like 50 people commit suicide while walking out of a lobby.
> "I'll link my Assassin's Creed 3 thing below."
> does not do that.
Thanks, I hate it.
At least the tyranny of king Washington was just an illusion, none of that really happended and even at the end Washington himself runs away scared of what he saw
Wish Odyssey and Valhalla were an illusion too
The biggest thing working against assassins creed at this point is the assassins creed license. It really feels like the creative leads at this point want to make something entirely different but are stuck working within the boundaries of the series. It’s a shame, I think the series could be put to bed for a while and let the devs fully explore some of these wacky ideas without having to tie it to AC
Huh. I never heard people hate this dlc. I personally liked it quite a bit. I thought the idea was really interesting and while I agree that they went a little overboard with the crazy magic stuff, I think, in the context of the idea behind the dlc, it actually worked. Back then, it was their first time really experimenting with the frenchise like that and I thought it was really cool because it felt so different while still fitting into the lore of the games relatively well and they used it to show a very interesting "what if" scenario. So my 9 or 10 years old mind was blown away by it so to speak. I thought the gameplay was fine too. I had a lot of fun with those weird abilities, it's just the missions that felt a little repetitive. Then again, I only played the 3rd part of the dlc, which seems to be the best one out the 3. I couldn't afford the other ones and watched the rest of it on RUclips to get full picture. I didn't have any technical issues either from what I remember. So I might just have a naturally better experience because of all that. I'm thinking of playing the whole thing this time with ac 3 remastered so I'm curious how my opinion will change.
Looks like you have shit taste tbh
The bugs are just the magic messing with an earlier version of the animus.
You know, a crazy feature for a crazy adventure
Now, I'm more than a little jaded... But I refuse to believe we live in a world where resorting to Vlad Tepes style terror tactics against garden grasshoppers is considered "normal" behaviour lol
MGS had foot prints in snow, and that was back in 98
I want them to go back to the style Unity and refine it. They should make a Seperate rpg series instead of using the AC name on them
I think you're missing one crucial point here: AC3 itself. As someone who just played AC3 to completion for the first time (couldn't finish it when it came out) I was shocked by how bad the base game was. The pacing is bad, the story isn't very interesting, the open world design is horrendous (the frontier is boring to explore and in the cities you have to climb the same church 50 times to sync stuff), the mission design is dreadful and mechanically the game is just janky and unpolished.
All of this combined creates an experience that worst of all is just next level boring, like somehow Ubisoft managed to translate the act of watching paint dry into videogame form. This is a game where the last story mission which should be the most exciting thing devolves into 100 meters of forced slow walking. The reviews and player opinions from the time reflect this, AC3 was the first game in the series that really took a hit in both critical and player reception. Back in 2012 I found this game such a chore in fact that I didn't pay attention to AC for like 5 years after quitting halfway which makes me a bit sad now that I know that I could have played the excellent Black Flag 4 years earlier than I did.
Compared to the absolute horror of suffering through AC3 the DLC surprised me a lot. I did find the story to be terrible but the tighter pacing, the increased enemy density and the abilities actually made this fun and for example with the wolf form they fixed the broken stealth of the base game where you get randomly detected all the time. Here? Push the wolf button if that happens and try again, it's a brute force solution but it is a solution.
So imo this DLC was Ubi's panicked reaction to the game's reception and its craziness may also come from the DLC dev team realizing that AC3 was just incredibly boring. This overreaction in course correction is exactly what Origins was after Unity too so don't blame the crazy DLC but rather the bad base game that provoked a crazy DLC into existence.
Ironically some of Connor's powers in AC 3 are similar to Oden's in the Valhalla dlc
Thought this was gunna be Unitys Dead Kings DLC. It's a fitting name for ubi now
I still think Black Flag was the best Assassins Creed. Strangely enough because it had little to with assassins and more with pirates.
That Game Theory tangent is exactly how I've been feeling about Game Theory lately...
To me it feels like Assassin's Creed used to be much more ambitious than Valhalla. It used to be less repetitive, they've put in way more work, care and love. There is so much to see and do in Assassin's Creed 3, it has all these military fortresses, cities, smaller villages, large battles - it was awesome.
Compared to a grounded story dlc , YEAH it frels and it is bad , BUT a game and having fun eith it and also having a decent story , it was solid and actually very fun
To be honest assassin's creed has always been like this, I'm not shilling for Ubisoft but going back to ac brotherhood got me feeling even more like a super hero than the newer games.
"I went to Best Buy and spent the money I had earned landing that plane." Lol
Your friends childhood activity sounds like another day at the Addams family place.
I mean, the entire premise of the franchise is the hunt for "magical" artifacts created by a precursor civilization and what humanity does with the power bestowed by them in different periods of time.
I think his criticism was less about that and more about how the "magic" is portrayed in the games.
In ac 1 al mualim could use the apple to control people's minds and create illusions.
In ac 3 dlc connor can turn into a giant bear, wasington creates energy shields and throws lasers like an anime character. The new games aren't far off from that either.
Back then the "magic" was more subdued and less over the top. Nowadays it's just complete superhero comic book, balls to the wall high magic.
Yeah but the magical artifacts back then weren't giant death star lasers, and were more about tricking the mind with illusion or forcing your will onto people.
The artifacts of eden were so much scarier for that fact and much more believable, now it's just "MAGIC MISSILE, MAGIC MISSILE"
@@citizenvulpes4562 Yeah, I'll give you this one.
@@theazureknight9399 I mean the whole DLC literally happens in a dream, which by definition doesn't have to make sense
The voice actor for Connor disliked that Connor had magical powers because the previous 2 characters did not have magical powers
I often thought (ok sometimes still think) about an AC game that allows of single or co-op play and limited PVP interactivity.
As either a Brotherhood/Knighthood cells who are breaking the world by fiddling around with Isu tech. The Isu sought/seek to impact the future through engrams, their 6th sesnse and prbability. But it would take Templar/Abstergo hubris and.or Assasin/Hidden One radical approach to the idea that all is permitted to save the future by invading and altering the past. Einstein-Rosen epigenetic possession.
Each faction fighting a regional time war, is the person you are sent to asassinate this synchronisation a modern contemporary undercover? or are you protecting a high value individual over the course of the next 2 days so they can give a dull talk to a room of students, one of whom will 10 years later develop a cure for a disease and save mankind? becuase intel found on an ABstergo laptop raided last week hinted that this unkown person was on a kill list etc...
Like the Sparta/Athens battles but with actual consequences which impact notjust the narrative but perhaps even what reality is likewhen you step out of the animus. To one group you are a respected leader who has built up a base of operations and with whom you have experiences pivotal moments of human history to the other you are a target known only by a code name as the operatives who have more clues about you and where you fit on the organisation chart havent been rumbled yet...
Magical King Washington would be like a training mssion about why you do what you do, becuase otherwise thats the bonkers world those freedom loving AC libs/Power Hungry Autocratic totalitarians really want - depending on yourperspective
This was implemented in watch dogs 2
I see the point of showing how MAYBE this DLC was a herald of AC's downfall, but I believe it's just a dumb fun, crazy fever dream, experimental DLC, and since I didn't encountered any bugs I couldn't help but disagree with this critique.
Anyway, love your work keep it up!👊
For me, Connor’s mom being alive when he woke up made no sense to me. I know it’s an alternate timeline, but it still doesn’t make sense
Maybe it's because the British didn't attack the tribe yet?
I had a similar problems with this DLC you can loose your primary weapon forcing you to steal enemies weapon that he won't hold if you run
Wow, I guess it's really cool when "the rich family" in your school also happens to be super cool and generous.
wait, wait wait, that was a problem NORMALLY? i played through AC3 but didn't have the DLC so when my friend told me that the pirated version she had on her computer had it, I was stocked. But barely 10 minutes into the quest, we just simply couldn't progress. We tried everything! In the end, I just chalked it up to it being broken because it was pirated but now you're telling me it wasn't? Wow. I'm glad I didn't go out of my way to buy the DLC considering how little money I had to spend on games. I would've been furious.
It took me some moments to process the phrase "my development as a gamer".
i mean, the grass hopper thing isnt any weirder than frying ants with your magnifying glass
Fun fact, for some reason after Reinstalling the Dlc some random bullshit prevented me from playing it.
What a wierd thing it was
I died *so much* when playing this DLC. At first I thought that I was just awful at it, but the more I hear other peoples opinions the more I’m convinced that my rage was just a little more justified than I thought, lol.
Ah yes Ubisoft and DLCs. None of my Black Flag DLCs worked after i purchaced them, after talking with support that pretty much said "We are looking into it" i went online looking for help. Turns out the best way to get the DLCs working was to illegally download the files for the DLCs and simply put them in your gamefolder. After i did it everything worked fine. Ubisoft is just lazy.
That cannon minigame part basically has returned in modern Ubisoft games to the extreme. Those "if you fuck up once you can never recover and have to restart the whole thing" has become one of their annoying staples.
played this DLC for the first time last year (money problems prevented me from enjoying assassins creed games and DLC that came after the xbox 360). I actually enjoyed it despite its drastic change of pace from what we normally expect from the assassin creed games. could have given a better explanation for certain parts of the story but still had fun.
I just don't understand why they didn't introduce a bunch of new pieces of Eden. They'd already established back in ACII that there were many pieces of Eden, all with their own unique bullshit. Maybe the apple downloads a treasure trove of Pieces into Washington's mind, and Connor finds and uses a bunch of them.
But no. Washington gets an Apple, and now he's a wizard. Connor gets fuck all; he's just literally a Magical Minority now.
Ubisoft had a great idea with the original assassins creed. They polished it and fixed the repetitiveness with AC2 and threw in a killer story. After AC2 up until Black Flag, it was all regurgitated content because of how profitable the ac2 formula had become. It wasn’t until Black Flag that Ubisoft decided it was time to do something new so they added the open seas! Black Flag was the last Great Assassins creed game. Everything after has been a decline IMO.
bro i swear every dude goes through these phases in life where they're interested in specific eras/ wars. It always starts with like the world wars, dips into the revolution and civil, and then back to the world wars, and then modern conflicts. Maybe I'm just brainless, idk
I played assigns creed when I was 8 years old. My first ever Xbox 360 game. The nostalgia
Connor be like:
"Tea has powers some would consider unnatural"
For me this dlc is the example of pushing past the suspension of disbelief, and in very bad way. AC has always had scy-fy elements but it restrained them and kept most character grounded in a believable world. This like you said basically is “you can not stop my MAAAAAAAAGIC!” But for me what kills it is George Washington. Weather it’s how he was in vanilla game or in real history I just can’t buy him being a king. It’s nuts
Yeah i agree I don’t know why developers are giving bullshit powers to characters
Legend has it that Al Qaeda used Tommy's parent's flight sim for training.
Jo, Connor got the Ring from Sauron. I mean, Invisibility, Check. Power, Check. Flying... Still working on that one. XD
I think you said it in your last video, but I HATE when they use drugs and magic to "explain" just bizarre unrealistic impossible stuff, in games, movies and tv shows
“I flew a flight simulator that our military considered top notch” than not a minute in a half later “I kinda went to a lame school”
I feel like I barely see content from you since you became a full time RUclipsr
Not much to talk about these days gaming has been stagnant for a while
Assassin's Creed series: "Eh, magic."
Metal Gear series: "Eh, nanomachines/vocal cord parasites."
Apple of Eden doesn't do sh*t other than mind control and mind manipulation and i don't know why but ubisoft just gave weird power's to Apple of Eden , like somehow Altaïr came up with wrist gun magically with the help of Apple of Eden.
I played this DLC when it launched. It worked for me and I played all the way through it. I still felt the same way about it. I thought it was boring and not very fun. I basically share the same opinions you do in the video. It just isn’t that great even when it came out it wasn’t.
Yeah I was super into FNAF back in 2014 too!! 😂😂😂
How you feel about this DLC is how I feel about all of Assassin's Creed III.
@N7Andy I found the content overwhelming but the substance underwhelming. Also, Conner was insufferable.
Yeah, this DLC was a trainwreck. I remember when it was announced to be a 3 part DLC i was so excited because dlc had been so short up until then.... little did I know.
Btw about your friend, people in countryside used to have all kind of weird "hobbies" to avoid the boredoom xD
i was super into Assassins Creed for all those years because I could walk around historical cities from ages past, and thats my own fantasy, is to just be able to see history happen before my eyes. AC totally brought that to life for a long time, peaking by watching the founding of america, it was awesome. But like.... omg... its so bad now lmfao, i never even bought origins or valhalla. I only got odyssy because it came with AC3 and im super gay and just wanted to walk around historical Lesbos lmao