MASTER CAMPAIGN - RECLAIMED EARTH || DOOM Eternal
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- Опубликовано: 7 сен 2024
- i finished this level like 5 days ago but it kept breaking ):
all the bugs in the video are fixed now
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Twitter: / x24delta
Tags: #mastercampaign, #doom, #doometernal, #mod, #doometernalmod, #doometernalmastercampaign, #masterlevel, #doometernalmasterlevel Игры
Man that section where you monkey bar swing from the street light poles was super cool ! And oh my goodness those toxin dogs were absolutely out of control LOL. I also really enjoy the change of weather it's really nice
Man I've been saying for ages Reclaimed Earth should've taken place during a storm like UAC Antlantica.
Looking great, cant wait to play this!
hey man, like your videos, can you beat the trial of dark lord mod in ps5 controller? if that's possible
@@Hateful_Rex thanks man :) I've UNed it twice but I play on Xbox controller. Not a huge fan of playstation controllers but I haven't played yet on the new PS5 one.
It fits so well, I didn't even noticed it until I read your comment lol.
Looking forward to your Controller UN run of this
I wish actual Master Levels would change the weather of the map, might be a small change but still would be amazing
It looks so much better like this
that sewer invisible marauder fight is dope as hell, even if he decided to leave a little early lol
Aw man. It's so nice seeing Reclaimed Earth's massive real estate actually being filled with demons to fit the arena. Base RE was 60% empty after the escalation encounters.
Some impressive work here again Delta. Love that little outside monkeybar platforming section. Spectre Marauder in the sewers too. That gave me Plutonia Map14 vibes even if the boy probably got caught in collision and died. Looking forward to trying it.
5:06 POV: You are a small child and my pitbulls notice you
4:15 actually genius to use that zone like that. Wish there were alternate routes like this in official levels, not necessarily platforming
Dude. You made the least atmospheric level in Doom Eternal look absolutely incredible. I want this to be in the base game.
Mate , You work it's really awesome! I love the rain in this level , id software need you
Man transforming this place into a rainy environment has been incredible! It would have been great if instead of being at night, you had transformed the holt or immora into a place that can be seen by day, it is my dream to see the holt by day haha
oh my god these new demons are so well made and looks exciting! great job delta.
You know what would be annoying a cursed spirit the enemy it possess becomes a cursed version if it's self but instead of it taking ages to kill the spirit with the microwave beam it would only take 2 seconds
I swear to god, the music in this level is icing on the cake
It is extremely badass. And this time around it actually feels warranted
As always your gameplay is insane 💪🧔, and this is the best master level so far what I've ever seen with weather change and unavailable spots, where you can hang and jump. AWESOME 👍👏😊 BIG THUMB UP 👍
4:20 that's really fucking awesome
WOAH THAT FIRST PLATFORM SECTION WITH THE STREET LAMPS WAS SIIICK
>reclaimed earth
>has more demons on it now than it did when the Icon of Sin arrived
Checks out.
I'm curious to see if you could change up the visuals in an Immora Master Campaign level like you did here.
I think I speak for everyone when I say that it could've looked a bit more... *hellish* ... Like in the concept art.
2 months earlier i tried the Taras Nabad master level on classic mode, i failed at the end many times with the double marauders, so i gave up,
Today... I tried again, with many extra lifes lost, but it has been completed, the taras nabad master level on classic mode and on hurt me plenty difficulty
Thanks for reading slayer
I suck at that level. I'm fairly good at the game but the amount of pressure demons really wears on you in the latter half of the mission. Just countless carcasses, hell knights, mancubi. I had to go through a few times on easier difficulties just so I could memorize the spawns, which is a first for me.
@@ryatt9365 it was pretty hard tho it was hurt me plenty, so many berons, carcasses and many many fodders, and i played it on xbox one, so it was freaky hard, and when you can't destroy the buff totem, and you need to fight with buffed hordes of demons, ive lost 2 extra lifes,
But i was felt like a champion when i finished the level
rain makes the level look way better, amazing mod and gameplay
I've said it many times b4 modders do better work than most game companies today......facts!
True, but it is clear as hell that tag 2 was rushed and id was forced to release it. Take a look at recently released Immora arts...it barely resembles what we have in game...on art it looks like trully hellish environment.
@@davidh3465 yeah they had to rush it out to fulfill their 2 dlc in 1 year promise even if it's underwhelming, shame really
Pandemic came in the way. They had to work from home, changing all their workflow. Its not really an excuse for subpar content. I think they should have delayed. We would have understood
@@McSozialphobie I'm sure there are some legal stuff that prevented them from delaying promised dlcs like the stuff we hear about investors suing and that sort of stuff. Heck, look at the old DOOG easter egg they patched out because of potential copyright. They're playing safe.
Among many syncs, 14:10 was my favorite
I love the clink sound of ballista
this is sadistic, and i can't wait to play it.
I absolutely love that I can actually hear the music
Your work is amazing, i would like to see if you can create a fence made by fire using the fire resources you have in this map (16:57) and do something like your laser fence on this encounter 6:19, looks amazing so far
Ha ha swaying around on street lights really cool)))) Is it possible to let player to go down to haighway? Though I assume traversal info for enemies is absent there and gameplay could only be limited to exploration? Really great..now is there possibility to change Immora to the looks of recently released concept arts where it looked like... well.... hell?
i cannot fucking wait to play this
I just cant wait to play this
Man, that Tesla Tyrant is so cool, great job!
If you think the Tesla Tyrant is cool, just you wait for the Immora ML. It’s gonna have the Fallen Angel.
4:20 ayoo wtf?!?!? You cant just be adding whole new sections to levels and shit!
Would 1 HP Screecher Riot Soldiers be an idea? Since they're fodder they would be able to be on a respawn loop and killing 1 would buff everything around them including other Screecher Riot Soldiers.
0:58 I thought there was gonna be a big ass marauder
something funny i once did was never break the buff totem so i could keep on killing without the action stopping
Damn Invaders, the bastards really went all out on us didn't they?
Amazing
How on earth has id software not added a map editer yet
22:07 - Best Rift beat drop
8:41 music synced with the gunshots lol
Damn i fuckin love this level
When will this be released, Delta? Sick level!
God I wish I was this good at doom eternal
This was insane!
Why does the game sfx gets muffled towards the end, like the muffling effect when the maykrs come in gets extended forever
should of put meathook points in the last area
Critical Damage
Hey, Delta, is your melee modded to always be a blood punch? It seems like you have stacks and stacks with having to farm them. Do you have a technique for getting them back faster?
it’s called health for blood and armor for blood. so aslong your health and armor are at max, all of those pickups go to filling the blood punch meter up
So, after this is Immora, right?
11:39 what?
How are you able to blood punch so many times in a row?
If you have full Heath/armor any extra of the two go towards refilling your blood punches, and he flame belched at full armor, so essentially all the extra drops went straight towards more blood punches
@@comeonmanagain3313 Damn, I had no idea and I have 250 hours in this game lol
@@comeonmanagain3313 Maaannn, I swear once I learned the trick to really using that, I really didn't miss the regular melee at all.
Just keep spamming bloodpunch as much as your heart desires.
@@comeonmanagain3313 I thought that, but there's no way he's getting that many BPs off of it. I'm pretty sure his melee is modded. Edit: 8:10 he uses his BP, icon goes dark, he gets armor off of the Tyrant even though he's not full and it instantly gives him another one.
@@alastor8091 Sentinel hammer amplifies armor and hp drops so if you hammer a crowd that is both on fire and frozen, you get massive stacks for rapid BPs. Also, both armor AND hp gives bp charges when each of them is full. Thought this should be a common knowledge for this long into the game's life
when / where can we get this mod?
Empowered demon?
Abonne toi tsp
docteur 9748
How i can get master campany?
where is the download link for this mod
My chaîne
Docteur9748