Learn To Solve 4x4 Using The Easy Beginner Reduction Method - New Tutorial for 2024

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  • Опубликовано: 29 окт 2024

Комментарии • 19

  • @eimicuber7748
    @eimicuber7748 2 месяца назад +1

    Learning a new parity alg and love it

  • @SlimSim56
    @SlimSim56 2 месяца назад

    You’re the reason I tried Hoya. That’s what I use for 4x4 and 5x5 now. I really like the method.
    I love that you are going back and remaking old videos. This is a really good video to helps someone learn redux. Awesome work man.

  • @Flib_smmh
    @Flib_smmh 2 месяца назад

    I've been using hoya thanks to you for the last past years. I might be missing some look ahead and I have some bad habits for certain moves (like during edge pairing), but I'm almost beating the 1 min mark :D
    Thank you for you content and tutorials, it's really important for the community 🤟

  • @Commander_ZiN
    @Commander_ZiN 2 месяца назад +1

    Nice vid, makes me wanna get out my 4x4.
    parity to me being from a programming background is the checksum bits, the last bit in a simple checksum will indicate if the byte is meant to be odd or even and if not it will discard the byte and request it again.
    I see parity as a checksum for a valid pattern and if it's out of parity, it's an invalid pattern.
    But yeah, good description.
    edit: haha the OLL parity alg you use looks like mine, I'd need to double check but the finger moves seem spot on. I don't remember the algs, my fingers do.
    The final F2 I think I do index and middle finger the other direction though.
    Your v2 I also use but again flip the front face the opposite direction.

  • @MrLeprechaun21
    @MrLeprechaun21 2 месяца назад

    This was incredible. Thank you so much. Can we please get a 4x4 tier list or a mega comparison video please? I’m looking for a nice 4x4 to get

  • @memkoe8651
    @memkoe8651 2 месяца назад +2

    plz do roux from-beginner to sub-12 or something like that. Or maybe like an overview of different requirements for each time barrier in roux

  • @ro-cuber
    @ro-cuber 2 месяца назад +1

    Oh my gosh. I have a 4x4. Solved it with a video. But never went back. Can I use 3x3 2 look with 4x4?

  • @scottcook2568
    @scottcook2568 2 месяца назад +1

    cubing since 81 trying to learn faster ways 4lll i double turn my middles...
    but use beginners method for 4x4

  • @ayanami_ayn
    @ayanami_ayn 2 месяца назад

    Any recommendation for budget 4x4 that performs good ?
    (cheaper than Mgc & Vin)

  • @Kevin-qj7fp
    @Kevin-qj7fp 2 месяца назад

    The only problem i have is solving the last 3 edges on a 4x4
    its always 3 edges that need correcting
    or 2 edge pairs that need repairing via slice moves that break them apart

    • @SpeedCubeReview
      @SpeedCubeReview  2 месяца назад

      With what I show here that should never be a problem. You are just solving 1 edge at a time.

    • @Kevin-qj7fp
      @Kevin-qj7fp 2 месяца назад

      @@SpeedCubeReview but the thing is that's what i do
      solve 1 edge at a time but at the end when it comes to the last 2 pairs of edges or 3 it kinda gets a bit tricky

    • @SpeedCubeReview
      @SpeedCubeReview  2 месяца назад

      There should be no difference. Just line up two of the same pair on the left and right of the front face and do
      Uw' R .... Uw
      And it should all work out like the other edge pairs.

  • @scottcook2568
    @scottcook2568 2 месяца назад

    why do you get an a perm with mirror cube when you cant get it with a 3x3
    2 corners turned is what i mean

    • @SpeedCubeReview
      @SpeedCubeReview  2 месяца назад

      You can have two corners turned with a 3x3. Everything in a mirror cube can happen on a regular 3x3 since it is a 3x3.

    • @scottcook2568
      @scottcook2568 2 месяца назад

      @@SpeedCubeReview but it doesn't normally happen but always happens in a mirror use beginners method move corners orient corners get yellow move edges

    • @SpeedCubeReview
      @SpeedCubeReview  2 месяца назад

      It happens an equal amount of times on both. It may be that your method of solving the mirror cube is different (Like orienting and permuting edges before starting corners), but there is no difference in the odds of having one OLL or PLL on a mirror cube vs a regular 3x3.

    • @scottcook2568
      @scottcook2568 2 месяца назад

      @@SpeedCubeReview ok ty i use beginners method mirror
      last question i double turn to make a M2 i do r2 than R2

    • @SpeedCubeReview
      @SpeedCubeReview  2 месяца назад

      @scottcook2568 It depends on the alg but in the end M2 can often be faster. It is good to be comfortable with both.