I just wish at the very least there was an IN-GAME hitbox visualizer. They gave us the frame-by-frame in training mode, they gave us the hurtbox invincibility visualizer, just give us the hitbox visuals.
I wrote most of the combos shown in this video, here they are if you want to copy and paste them :) : SH=Short Hop FH=Full Hop FF=Fast Fall If platforms=Playing on Battlefield If Copy ability=Kirby has the opponents copy ability 1-Mario/Dr. Mario: F-Throw/ Weak hit Nair/ Dash Attack 2-Donkey Kong: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Jump Up air/ Jump Bair If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Up tilt/ Slight Dash Up Smash If platforms and Copy ability is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Neutral B 3-Link: F-Throw/ Fair/ Run turn around Double Up tilt/ FH Bair 4-Samus/Dark Samus: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash If platforms: F-Throw/ Fair/ Run Regrab/ F-Throw/ Up Air land on platform/ Dash Up Tilt/ Up smash If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Neutral B If platforms and Copy ability is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Neutral B 5-Yoshi: F-Throw/ Weak Hit Nair/ Up Tilt/ Turn around Bair 6-Kirby: B-Throw/ Bair 7-Fox: F-Throw/ Fair/ Slight walk turn around double Up Tilt/ Bair 8-Pikachu: F-Throw/ Weak hit Nair/ Dash Attack 9-Luigi: F-Throw/ Strong hit Nair 10-Ness: B-Throw/ Bair 11-Captain Falcon: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ Up Air land on platform Dash Up tilt/ Up Smash 12-Jigglypuff: F-Throw/ Fair/ Turn around FH Bair 13-Peach/Daisy: F-Throw/ Fair/Run turn around Up Tilt/ FH Bair 14-Bowser: F-Throw/Fair/SH Fair/ Run turn around double Up tilt/ FH Bair If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Nair 15-Ice Climbers: F-Throw/ Weak hit Nair/ Dash attack 16-Sheik: F-Throw/ Fair/ Dash Turn around double Up Tilt/ FH Bair 17-Zelda: F-Throw/ Fair/ Dash Turn around Up Tilt/ FH Bair 18-Pichu: D-Throw 19-Falco: F-Throw/ Fair/ Dash Turn around Up tilt/ FH Bair 20-Marth/Lucina: F-Throw/ Fair/ Dash Turn around Up tilt/ FH Bair 21-Young Link: F-Throw/ Fair/ Dash Turn around Up tilt/ Bair 22-Ganondorf: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash 23-Mewtwo: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair 24-Roy/Chrom: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 25-Mr. Game & Watch: F-Throw/ Weak hit Nair/ Reverse Attack Cancel Bair OR B-Throw/ Bair 26-Meta Knight: F-Throw/ Fair/ Dash turn around Double Up Tilt/ FH Bair 27-Pit/Dark Pit: Pummel once/ F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 28-Zero Suit Samus: F-Throw/ Fair/ Dash Turn around Up tilt/ Up Smash 29-Wario: F-Throw/ Weak hit Nair/ Up Tilt/ F-Tilt angled Up 30-Snake: F-Throw/ Fair/ Dash turn around Double Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash 31-Ike: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash 32-Pokémon Trainer: A-Squirtle: F-Throw/ Fair/ Dash Turn around Up tilt/ SH Bair B-Ivysaur: Pummel Once/ F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Fair C-Charizard: Pummel Once/ F-Throw/ Fair/ Run grab/ B-Throw/ Bair If platforms: Pummel Once/ F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash 33-Diddy Kong: D-Throw 34-Lucas: B-Throw/ Bair 35-Sonic: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 36-King Dedede: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash 37-Olimar: F-Throw/ FF Fair (Only hit first hit)/ F-Tilt angled Up 38-Lucario: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 39-R.O.B.: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Dair/ Turn around Up tilt/ Up smash If platforms: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Up Air land on platform/ Dash Up tilt/ Up Smash 40-Toon Link: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair 41-Wolf: F-Throw/ Fair/ Run grab/ Pummel Once/ D-Throw If Copy Ability: F-Throw/ Fair/ Run grab/ Pummel Once/ B-Throw/ Neutral B 42-Villager: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 43-Mega Man: F-Throw/ Weak hit Nair/ F-Tilt OR F-Throw/ Up air/ turn around Up tilt 44-Wii Fit Trainer: F-Throw/ Fair/ Run grab/ F-Throw/ Weak hit Nair/ SH Fair 45-Rosalina & Luma: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair 46-Little Mac: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 47-Greninja: F-Throw/ Fair/ Dash Turn around Up tilt/ Up Smash 48-Palutena: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 49-Pac-Man: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair If Copy ability and have Key: F-Throw/ Fair/ Run grab/ Pummel Once/ B-Throw/ Neutal B 50-Robin: F-Throw/ Fair/ Dash turn around Up tilt/ Up Smash 51-Shulk: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash (Probably won’t work if Shulk has Dial Storaged) If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Turn around Up tilt/ Up Smash If Copy ability and have Speed: F-Throw/ Fair/ SH Fair/ Dash turn around Up tilt/ Up Smash If Copy ability and have Jump: F-Throw/ Fair/ SH Fair/ Dash turn around Up tilt/ FH Bair 52-Bowser Jr.: F-Throw/ Fair/ Dash SH Up air/ FF Turn around Up tilt/ Up Smash 53-Duck Hunt: F-Throw/ Fair/ Dash turn around Up Tilt/ FH Bair 54-Ryu/Ken: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash turn around Up tilt/ FH Bair 55-Cloud: F-Throw/ Fair/ Dash SH Up air/ FF Turn around Up tilt/ FH Bair If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash 56-Corrin: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash 57-Bayonetta: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair 58-Inkling: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 59-Ridley: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash 60-Simon/Richter: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash 61-King K. Rool: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ SH Up air/ Mid air jump Bair If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Turn around Up tilt/ Turn around Up tilt/ Turn around FH Bair 62-Isabelle: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair 63-Incineroar: F-Throw/ Fair/ Dash turn around Double Up tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash If Copy ability: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Neutral B If platforms and Copy ability: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ FH Neutral B 64-Piranha Plant: B-Throw/ FF Up air/ F-Smash 65-Joker: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair 66-Hero: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Neutral B 67-Banjo & Kazooie: F-Throw/ Weak hit Nair/ Turn around Double Up Tilt/ FH Bair 68-Terry: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up Tilt/ Up Smash 69-Byleth: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Turn around Up Tilt/ FH Bair 70-Min Min: F-Throw/ Weak hit Nair/ Turn around Double Up Tilt/ FH Bair 71-Mii Brawler: F-Throw/ Fair/ Dash Turn around Double Up Tilt/ FH Bair 72-Mii Swordfighter: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash 73-Mii Gunner: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ B-Throw/ Neutral B
Oh hell yeah! You love to see it! Great job dude. The combos, with the music, really just keeps me inspired to keep improving with kirby. Thank you so much.
Most damaging combos per character (not including Copy Abilities or platform extensions): Fthrow FF Nair DA: Mario, Pikachu -Fthrow FF Nair Bair works on Mr. Game and Watch, but the Bair must be attack cancelled. -On Mario, you can do the Mr. Game and Watch combo with a microdash SH/FH Bair for slightly more %. Fthrow Nair: Luigi Fthrow Fair Fthrow Dair Utilt Uair Bair: DK -Same combo but with SH Uair DJ Bair as the finisher works on King K. Rool Fthrow Fair Dash Utilt (Early) Utilt FH Bair: Link, Roy/Chrom, Meta Knight, Sonic, Lucario, Villager, Little Mac, Palutena, Corrin, Inkling, Joker, and Mii Brawler Fthrow Fair Fthrow Dair Utilt Usmash: Samus/Dark Samus, Falcon, Ganondorf, King Dedede, Shulk, Ryu/Ken, Ridley, Simon/Richter, Hero, Terry, Byleth, Mii Swordfighter, Mii Gunner Fthrow FF Nair Up Tilt (Late) SH Bair: Yoshi, Ivysaur Bthrow Bair: Kirby, Ness, Charizard (start combo with pummel), Lucas Fthrow Fair Walk Utilt (Early) Utilt FH Bair: Fox Fthrow Fair RAR FH Bair: Jigglypuff Fthrow Fair Dash Utilt (Early) Bair: Peach/Daisy -For Sheik, you can squeeze in another Up Tilt before the Bair. -For Squirtle, the Bair should be a short hop. Fthrow Fair Dash Utilt (Early) FH Bair: Zelda, Falco, Marth/Lucina, Young Link, Mewtwo, Pit/Dark Pit (start combo with pummel), Toon Link, Rosalina & Luma, Pac-Man, Duck Hunt, Bayonetta, Isabelle Fthrow Fair Fthrow FF Nair SH Fair: Wii Fit Trainer Fthrow FF Nair Ftilt: Mega Man Fthrow FF Fair 1 Ftilt (Up): Olimar Fthrow Fair Pummel (x1) Dthrow: Wolf Fthrow Fair Pummel (x1) Fthrow Uair Dash Utilt Usmash: R.O.B Fthrow Fair Dash Utilt (Early) Usmash: Zero Suit Samus, Greninja, Robin Fthrow FF Nair Utilt (Late) Ftilt (Up): Wario Fthrow Fair SHFF Fair Dash Utilt (Early) Utilt FH Bair: Bowser Fthrow Fair Dash Utilt (Early) Utilt Usmash: Ike, Snake, Incineroar, Bowser Jr. Fthrow Fair Fthrow Uair Dash Utilt Usmash: Cloud Fthrow FF Nair Utilt (Early) Utilt FH Bair: Banjo & Kazooie, Min Min Bthrow FF Uair Fsmash: Piranha Plant Down throw: Diddy Kong, Pichu. :(
Damien Peterson I dont think that’s true. You can shield after the down air. Better options are fair 1 into fsmash and fair 1 into back at higher percents.(100-110%ish) Landing fair 1 is kinda hard so just throw out back airs and edgeguard to kill
Dair up smash is not true, and isn't safe on shield With newest patch dair into down smash now is a thing. I prefer fair 1 into fsmash... but all stuffs are hard to do, combined with the punish if goes wrong and be easily killed...
anyone else not finding it possible to do fthrow->fair->fthrow->dair? after the second fthrow the enemy is launched way too far for a dair to connect at all
@@kirbypwnedyou Alright i'm gonna have to practice doing that quickly cause it looks kinda hard. I still haven't even learned how to attack cancel I just kinda know how it works.
Kirby's Dthrow does not combo into anything. Kirby's Fthrow Fair Regrab is still true, it just works on slightly less characters. It's not very good vs floaties, but still good against others.
If you forward throw forward air forward throw down air up attack x2 up air forward air you get 72 percent on king k rool This is more for kirby amateurs
Care to elaborate? These are all true combos (although SDI on Dair can mess with things.) The combo counter was updated a few patches ago to only stop incrementing if the victim can act on the first frame they leave hitstun, meaning it's reliable for situations where landing lag isn't a factor (and those that utilize landing lag are referred to in the video). What is there to take with "a grain of salt"?
Also, the CPU was tested with: -mashing directional airdodge inwards (for frame 2+ hurtbox shifting) -mashing jump (for hurtbox shifting + getting out of range) -mashing any faster escape options (frame 1 invincibility like Dolphin Slash, Pokemon Switch, etc.) -holding an infinite shield, they would buffer and put up shield on the very first frame that they can act.
@@kirbypwnedyou Ah okay you're fine don't worry I just thought you were trying to showcase combos that would mostly only work properly on heavy characters, but if they can't really sdi its fine
I just wish ultimates training mode was actually like this and doesn't require mods
We all do
I just wish at the very least there was an IN-GAME hitbox visualizer. They gave us the frame-by-frame in training mode, they gave us the hurtbox invincibility visualizer, just give us the hitbox visuals.
Mario: 0:00
Donkey Kong: 0:11; DK platform: 0:40
Link: 0:53
Samus: 1:20; Samus plat: 1:40
Yoshi: 1:56
Kirby: 2:06
Fox: 2:10
Pika: 2:20
Luigi: 2:25
Ness: 2:29
Captain falcon: 2:32; CF plat: 2:41
Jiggly: 2:50
Peach: 3:01
Bowser: 3:07, bowser plat 3:32
SoPo: 3:36
Masked Zelda: 3:41
Zelda: 3:46
Pichu ): 3:51
Marth: 4:03
Young Link: 4:09
Ganondoor: 4:15; GanonDorf plat: 4:22
μ2: 4:29
Roy: 4:34
G&W*: 4:41
G&W2: 4:45
Meta Knight: 4:49
Meta Knight 2(copy): 4:53
Pit: 4:59
Pit (1 pummel): 5:04
ZSS: 5:09
Wario: 5:16
Snake: 5:21; Snake plat: 5:27
Mike: 5:35; Ike plat: 5:41
Squirtle: 5:48
Ivy: 5:54; Ivy (1 pummel): 5:57
Charizard: 6:05 Charizard plat: 6:16
Charizard (1 pummel): 6:09;
Diddy Kong ): 6:23
Lucas: 6:30
Sonic: 6:35; Sonic (copy1&2): 6:40 &: 6:47
DDD: 6:53; DDD plat: 7:10
DDD (copy): 7:00; DDD(copy plat): 7:17
Olimar: 7:26
Olimar 2: 7:29
Lucario: 7:32
R.O.B: 7:38 R.O.B plat: 7:46
Tink: 7:53
Wolf: 7:59; Wolf (Copy): 8:05
Villager: 8:11
Megaman: 8:17; Megaman 2: 8:20
Wii Fit Trainer: 8:24
Wii Fit Trainer 2: 8:37
Rosalina (Luma is gone here): 8:30
ᴹᵃᶜ: 8:45
Greninja: 8:52
Paultena: 8:57
PacMan: 9:03; PacMan(copy1 & 2): 9:08 & 9:13
Ronbin: 9:20
Shulk : 9:25
Shulk (CopySpeedArt): 9:33
Shulk (CopyJumpArt): 9:40
Bowser: 3:07, bowser plat 3:32
SoPo: 3:36
Masked Zelda: 3:41
Zelda: 3:46
Pichu ): 3:51
Marth: 4:03
Young Link: 4:09
BRO I SWEAR this comment wasn't here when I was stamping them combos, lmao
@@Lordecai It's Poop, not SoPo
(Popo means Poop in Spanish)
@@Lordecai Please for the love of god pin ALL OF THESE
heck yeah. always appreciate you saving hours of kirby mains’ time everywhere
Yale hope to see you use this well :D
I wrote most of the combos shown in this video, here they are if you want to copy and paste them :) :
SH=Short Hop FH=Full Hop FF=Fast Fall If platforms=Playing on Battlefield If Copy ability=Kirby has the opponents copy ability
1-Mario/Dr. Mario: F-Throw/ Weak hit Nair/ Dash Attack
2-Donkey Kong: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Jump Up air/ Jump Bair
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Up tilt/ Slight Dash Up Smash
If platforms and Copy ability is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Neutral B
3-Link: F-Throw/ Fair/ Run turn around Double Up tilt/ FH Bair
4-Samus/Dark Samus: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run Regrab/ F-Throw/ Up Air land on platform/ Dash Up Tilt/ Up smash
If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Neutral B
If platforms and Copy ability is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Neutral B
5-Yoshi: F-Throw/ Weak Hit Nair/ Up Tilt/ Turn around Bair
6-Kirby: B-Throw/ Bair
7-Fox: F-Throw/ Fair/ Slight walk turn around double Up Tilt/ Bair
8-Pikachu: F-Throw/ Weak hit Nair/ Dash Attack
9-Luigi: F-Throw/ Strong hit Nair
10-Ness: B-Throw/ Bair
11-Captain Falcon: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ Up Air land on platform Dash Up tilt/ Up Smash
12-Jigglypuff: F-Throw/ Fair/ Turn around FH Bair
13-Peach/Daisy: F-Throw/ Fair/Run turn around Up Tilt/ FH Bair
14-Bowser: F-Throw/Fair/SH Fair/ Run turn around double Up tilt/ FH Bair
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Nair
15-Ice Climbers: F-Throw/ Weak hit Nair/ Dash attack
16-Sheik: F-Throw/ Fair/ Dash Turn around double Up Tilt/ FH Bair
17-Zelda: F-Throw/ Fair/ Dash Turn around Up Tilt/ FH Bair
18-Pichu: D-Throw
19-Falco: F-Throw/ Fair/ Dash Turn around Up tilt/ FH Bair
20-Marth/Lucina: F-Throw/ Fair/ Dash Turn around Up tilt/ FH Bair
21-Young Link: F-Throw/ Fair/ Dash Turn around Up tilt/ Bair
22-Ganondorf: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash
23-Mewtwo: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
24-Roy/Chrom: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
25-Mr. Game & Watch: F-Throw/ Weak hit Nair/ Reverse Attack Cancel Bair OR B-Throw/ Bair
26-Meta Knight: F-Throw/ Fair/ Dash turn around Double Up Tilt/ FH Bair
27-Pit/Dark Pit: Pummel once/ F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
28-Zero Suit Samus: F-Throw/ Fair/ Dash Turn around Up tilt/ Up Smash
29-Wario: F-Throw/ Weak hit Nair/ Up Tilt/ F-Tilt angled Up
30-Snake: F-Throw/ Fair/ Dash turn around Double Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash
31-Ike: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash
32-Pokémon Trainer:
A-Squirtle: F-Throw/ Fair/ Dash Turn around Up tilt/ SH Bair
B-Ivysaur: Pummel Once/ F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Fair
C-Charizard: Pummel Once/ F-Throw/ Fair/ Run grab/ B-Throw/ Bair
If platforms: Pummel Once/ F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash
33-Diddy Kong: D-Throw
34-Lucas: B-Throw/ Bair
35-Sonic: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
36-King Dedede: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up smash
37-Olimar: F-Throw/ FF Fair (Only hit first hit)/ F-Tilt angled Up
38-Lucario: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
39-R.O.B.: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Dair/ Turn around Up tilt/ Up smash
If platforms: F-Throw/ Fair/ Run grab/ Pummel Once/ F-Throw/ Up Air land on platform/ Dash Up tilt/ Up Smash
40-Toon Link: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
41-Wolf: F-Throw/ Fair/ Run grab/ Pummel Once/ D-Throw
If Copy Ability: F-Throw/ Fair/ Run grab/ Pummel Once/ B-Throw/ Neutral B
42-Villager: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
43-Mega Man: F-Throw/ Weak hit Nair/ F-Tilt OR F-Throw/ Up air/ turn around Up tilt
44-Wii Fit Trainer: F-Throw/ Fair/ Run grab/ F-Throw/ Weak hit Nair/ SH Fair
45-Rosalina & Luma: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
46-Little Mac: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
47-Greninja: F-Throw/ Fair/ Dash Turn around Up tilt/ Up Smash
48-Palutena: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
49-Pac-Man: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
If Copy ability and have Key: F-Throw/ Fair/ Run grab/ Pummel Once/ B-Throw/ Neutal B
50-Robin: F-Throw/ Fair/ Dash turn around Up tilt/ Up Smash
51-Shulk: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash (Probably won’t work if Shulk has Dial Storaged)
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Turn around Up tilt/ Up Smash
If Copy ability and have Speed: F-Throw/ Fair/ SH Fair/ Dash turn around Up tilt/ Up Smash
If Copy ability and have Jump: F-Throw/ Fair/ SH Fair/ Dash turn around Up tilt/ FH Bair
52-Bowser Jr.: F-Throw/ Fair/ Dash SH Up air/ FF Turn around Up tilt/ Up Smash
53-Duck Hunt: F-Throw/ Fair/ Dash turn around Up Tilt/ FH Bair
54-Ryu/Ken: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash turn around Up tilt/ FH Bair
55-Cloud: F-Throw/ Fair/ Dash SH Up air/ FF Turn around Up tilt/ FH Bair
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash
56-Corrin: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
57-Bayonetta: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
58-Inkling: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
59-Ridley: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash
60-Simon/Richter: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash
61-King K. Rool: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ SH Up air/ Mid air jump Bair
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Turn around Up tilt/ Turn around Up tilt/ Turn around FH Bair
62-Isabelle: F-Throw/ Fair/ Dash turn around Up tilt/ FH Bair
63-Incineroar: F-Throw/ Fair/ Dash turn around Double Up tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ Up Smash
If Copy ability: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Neutral B
If platforms and Copy ability: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up tilt/ FH Neutral B
64-Piranha Plant: B-Throw/ FF Up air/ F-Smash
65-Joker: F-Throw/ Fair/ Dash turn around Double Up tilt/ FH Bair
66-Hero: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up tilt/ Up Smash
If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ F-Throw/ Neutral B
67-Banjo & Kazooie: F-Throw/ Weak hit Nair/ Turn around Double Up Tilt/ FH Bair
68-Terry: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Up Tilt/ Up Smash
69-Byleth: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Turn around Up Tilt/ Up Smash
If platforms: F-Throw/ Fair/ Run grab/ F-Throw/ Up air land on platform/ Dash Turn around Up Tilt/ FH Bair
70-Min Min: F-Throw/ Weak hit Nair/ Turn around Double Up Tilt/ FH Bair
71-Mii Brawler: F-Throw/ Fair/ Dash Turn around Double Up Tilt/ FH Bair
72-Mii Swordfighter: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash
73-Mii Gunner: F-Throw/ Fair/ Run grab/ F-Throw/ Dair/ Up Tilt/ Up Smash
If Copy ability and is fully charged: F-Throw/ Fair/ Run grab/ B-Throw/ Neutral B
Battlefield platform combos also work on small battlefield btw
Oh hell yeah! You love to see it! Great job dude. The combos, with the music, really just keeps me inspired to keep improving with kirby. Thank you so much.
Does anyone else want a sequel to Kirby air ride?
Anyone else keep this video favorited so you can watch any part before a match?
Yep
timestamps:
Mario 0:07
Donkey Kong 0:11
Link 0:53
Samus/Dark Samus 1:20
Yoshi 1:55
Kirby 2:06
Fox 2:10
Pikachu 2:20
Luigi 2:24
Ness 2:28
Captain Falcon 2:33
Jigglypuff 2:49
Peach/Daisy 3:00
Bowser 3:06
Ice Climbers: 3:35
Sheik 3:40
Zelda 3:45
Pichu 3:51 :(
Falco 3:56
Marth/Lucina 4:01
Young Link 4:09
Ganondorf 4:14
Mewtwo 4:29
Roy/Chrom 4:33
Mr. Game & Watch 4:40
Meta Knight 4:48
Pit/Dark Pit 4:58
Zero Suit Samus 5:08
Wario 5:15
Snake 5:20
Ike 5:34
Squirtle 5:47
Ivysaur 5:53
Charizard 6:04
Diddy Kong 6:23 :(
Lucas 6:30
Sonic 6:34
King Dedede 6:52
Olimar 7:25
Lucario 7:32
R.O.B. 7:38
Toon Link 7:53
Wolf 7:58
Villager 8:11
Mega Man 8:17
Wii Fit Trainer 8:24
Rosaline & Luma 8:29
Wii Fit Trainer... again? 8:36
Little Mac 8:45
Greninja 8:51
Palutena 8:57
Pac-Man 9:03
Robin 9:19
Shulk 9:25
Bowser Jr. 10:08
Duck Hunt 10:20
Ryu/Ken 10:26
Cloud 10:52
Corrin 11:06
Bayonetta 11:19
Inkling 11:24
Ridley 11:30
Simon/Richter 11:51
King K. Rool 12:12
Isabelle 12:43
Incineroar 12:48
Piranha Plant 13:27
Joker 13:31
Hero 13:43
Banjo & Kazooie 13:57
Terry 14:02
Byleth 14:17
Min Min 14:37
Mii Brawler 14:42
Mii Swordfighter 14:46
Mii Gunner 14:54
The 2nd WFT clip wasn't meant to be after Rosa, just a small error since that combo was brought up to me right as I was about to start rendering 😅
@@kirbypwnedyou yeah I thought so, figured I should still stamp it as it's an alternate combo and not a dupe clip
Most damaging combos per character (not including Copy Abilities or platform extensions):
Fthrow FF Nair DA: Mario, Pikachu
-Fthrow FF Nair Bair works on Mr. Game and Watch, but the Bair must be attack cancelled.
-On Mario, you can do the Mr. Game and Watch combo with a microdash SH/FH Bair for slightly more %.
Fthrow Nair: Luigi
Fthrow Fair Fthrow Dair Utilt Uair Bair: DK
-Same combo but with SH Uair DJ Bair as the finisher works on King K. Rool
Fthrow Fair Dash Utilt (Early) Utilt FH Bair: Link, Roy/Chrom, Meta Knight, Sonic, Lucario, Villager, Little Mac, Palutena, Corrin, Inkling, Joker, and Mii Brawler
Fthrow Fair Fthrow Dair Utilt Usmash: Samus/Dark Samus, Falcon, Ganondorf, King Dedede, Shulk, Ryu/Ken, Ridley, Simon/Richter, Hero, Terry, Byleth, Mii Swordfighter, Mii Gunner
Fthrow FF Nair Up Tilt (Late) SH Bair: Yoshi, Ivysaur
Bthrow Bair: Kirby, Ness, Charizard (start combo with pummel), Lucas
Fthrow Fair Walk Utilt (Early) Utilt FH Bair: Fox
Fthrow Fair RAR FH Bair: Jigglypuff
Fthrow Fair Dash Utilt (Early) Bair: Peach/Daisy
-For Sheik, you can squeeze in another Up Tilt before the Bair.
-For Squirtle, the Bair should be a short hop.
Fthrow Fair Dash Utilt (Early) FH Bair: Zelda, Falco, Marth/Lucina, Young Link, Mewtwo, Pit/Dark Pit (start combo with pummel), Toon Link, Rosalina & Luma, Pac-Man, Duck Hunt, Bayonetta, Isabelle
Fthrow Fair Fthrow FF Nair SH Fair: Wii Fit Trainer
Fthrow FF Nair Ftilt: Mega Man
Fthrow FF Fair 1 Ftilt (Up): Olimar
Fthrow Fair Pummel (x1) Dthrow: Wolf
Fthrow Fair Pummel (x1) Fthrow Uair Dash Utilt Usmash: R.O.B
Fthrow Fair Dash Utilt (Early) Usmash: Zero Suit Samus, Greninja, Robin
Fthrow FF Nair Utilt (Late) Ftilt (Up): Wario
Fthrow Fair SHFF Fair Dash Utilt (Early) Utilt FH Bair: Bowser
Fthrow Fair Dash Utilt (Early) Utilt Usmash: Ike, Snake, Incineroar, Bowser Jr.
Fthrow Fair Fthrow Uair Dash Utilt Usmash: Cloud
Fthrow FF Nair Utilt (Early) Utilt FH Bair: Banjo & Kazooie, Min Min
Bthrow FF Uair Fsmash: Piranha Plant
Down throw: Diddy Kong, Pichu. :(
@@aesdragon5306 great list dude
These are specifically why I love Kirby
This is awesome, a great practice tool
It's Kirbo time. 😎
nothing is more fun than playing against a Donkey Kong as a Kirby main.l
I subbed, and am about to play Kirby now
I just played an hour of Kirby with these combos and damn I think I got a secondary
let's go
Thank you!
Fun fact: f throw fair missed Banjo at 0% but works if you pummel him twice first 🤷♂️
Kirby mains UNITE
Thank you, you are a good man
Damage: Done
Kill: Yeah... About that
A good kill confirm is down air up smash
Damien Peterson I dont think that’s true. You can shield after the down air. Better options are fair 1 into fsmash and fair 1 into back at higher percents.(100-110%ish) Landing fair 1 is kinda hard so just throw out back airs and edgeguard to kill
lol wut? Who do you play? lol. Def not kirby
Dair up smash is not true, and isn't safe on shield
With newest patch dair into down smash now is a thing. I prefer fair 1 into fsmash... but all stuffs are hard to do, combined with the punish if goes wrong and be easily killed...
Thanks man :)
Bro thanks I feel like kriby is the right character for me
anyone else not finding it possible to do fthrow->fair->fthrow->dair? after the second fthrow the enemy is launched way too far for a dair to connect at all
Just gonna save this for no particular reason
Thank you so much!
Great Video🔥💭🎮
Can we talk about how good does final destination looks like being just black and white?
Such a sad ending :(
Waiting for the minutes guy
How do u get training mod pack
Don't even try to tell me this patch was a buff
5:54 you said the backair on GNW requires attack canceling but doesn't this one require it as well?
No, you can do a regular turnaround SH Bair.
@@kirbypwnedyou Alright i'm gonna have to practice doing that quickly cause it looks kinda hard. I still haven't even learned how to attack cancel I just kinda know how it works.
could u make a vid on Kirby pratfall follow ups
How did you install that moooooood
um, you know they can air dodge out of most of these combos, right?
How do you hit up air landing on a platform? When I do it it doesn't come out before I land
These all brings you to a very high percent, but what if you get a spike?
Please teach me hammer combos
Don't quote me on this, but I'm pretty sure that late dash attack combos now.
If you told me hammer combo's i'd be just as excited
I have a question how the hell do you get the nair after the grab it’s almost impossible for me
After your grab you have to fthrow. Then input your nair
Wait, didn't they buff the knockback on fair in the update. I thought down throw to forward air to regrab isn't true anymore because 8.0.0 update.
Kirby's Dthrow does not combo into anything.
Kirby's Fthrow Fair Regrab is still true, it just works on slightly less characters. It's not very good vs floaties, but still good against others.
I meant to say forward throw, LOL! 😂😂
Cool, it still works! I'm glad they buffed Kirby!
* Please insert the moment where you don't know I replied. *
If you forward throw forward air forward throw down air up attack x2 up air forward air you get 72 percent on king k rool
This is more for kirby amateurs
I know there is better combos but read the bottom
Wow, so Sans players just get a pass?
"Kirby is for noobs"
Elite kirby play pls..😁😁
Okay but any combos against heavy characters should be taken with a grain of salt
Care to elaborate? These are all true combos (although SDI on Dair can mess with things.)
The combo counter was updated a few patches ago to only stop incrementing if the victim can act on the first frame they leave hitstun, meaning it's reliable for situations where landing lag isn't a factor (and those that utilize landing lag are referred to in the video).
What is there to take with "a grain of salt"?
Also, the CPU was tested with:
-mashing directional airdodge inwards (for frame 2+ hurtbox shifting)
-mashing jump (for hurtbox shifting + getting out of range)
-mashing any faster escape options (frame 1 invincibility like Dolphin Slash, Pokemon Switch, etc.)
-holding an infinite shield, they would buffer and put up shield on the very first frame that they can act.
@@kirbypwnedyou Ah okay you're fine don't worry I just thought you were trying to showcase combos that would mostly only work properly on heavy characters, but if they can't really sdi its fine