H10-1 | Low End Squad |【Arknights】
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- Опубликовано: 26 окт 2022
- This strategy is made by using really common operators and easy to substitute.
It's not essential to follow the steps perfectly.
Adjust the strategies a little bit for yourself to suit your own team comp better.
Arknights - Chapter 10:
• Arknights - Chapter 10
Arknights - Main Story Levels:
• Arknights - Main Story...
Arknights - Supplies Levels:
• Arknights - Supplies L...
Arknights - Chips Levels:
• Arknights - Chips Levels
Arknights - Annihilation:
• Arknights - Annihilation
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Very interesting squad name kyo
Thanks Kyo for the guides. If people are upset with the guides using 2 6* don't complain about it to Kyo, EP 10 forces you to clear Mandragora first before you can access it for a reason. Thanks Kyo for putting so many hours of your time into making low rarity guides
I want to said thank you kyo, for keep making this guide especially with AFK and high-end, it really help me out. Keep up the good work kyo and i hope you're doing well :D
I think everyone has access to new Chapter for a short period on release, but yeah newbie shouldnt attempt hell stages at all, these stages are even hard for high end squad; 3 star/4 star only squad are pretty much challenge run now on harder stages
You need to clear chapter 9 in order to play chapter 10 though, that's what forced my lazy ass to finally clear chp9
I think it's not a challenge but an impossible thing to do. You can't stall the enemies since Londinium artillery will wipe out a 3 or 4 stars defender when it charged. The only defender I trust in this chapter is Hoshiguma or Mon3tr. But even with them, I'm still having a hard time lol
@@athenaorsal915 That's just a scratch for Matterhorn
@@paranodrum9171 he could tank the artillery?? Wow. But sadly I haven't raised him yet
@@athenaorsal915 any ops with more than 3k health can
Rants on the start of the video is pretty amusing lmao.
The amount of effort to find each key factor for this kind of stage, is something i can't imagine. Thank you kyostinv
Can't wait at chapter 20 where kyo uses quadruple 6 star core xD
Damn, Kyo just used 2 6 stars while I suffered solving on my own with a lot of 6 stars. Thanks for this, what a life saver. 🥰
finally... thank you very much! amazing guide!
Dang i hope i can get Mountain soon so i can finish this stage. really wanted to get Heidi's potentials but I'll just wait I guess. thanks for the tutorial Kyo! You're a lifesaver!
I think have 2 six stars in a low end guide is acceptable consider how hard this maps are. What do you think?
These are definitely the hardest Extreme stages yet. Only 3 stages, but boss in every stage, with additional gimmicks to make it even harder. It's like if Extreme stages had a CM.
Can't wait to see how you'll tackle H10-3, I malded so hard on that before finally clearing it with full broken 6* abuse
For the first 2 days I couldn't successfully copy your strat, my NTR just wasn't doing enough damage. 3rd day now and I finally figured I didn't get her module yet! (I've been really lazy with modules) Anyways, getting the module gave her the edge to take down the boss. I also put my Ling in the party which made the last mobs super easy.
So lucky the game giving back full sanity when failing, I probably spent thousands on this one stage 😅
Most other videos I've seen have centered around Mudrock or Kal'tsit paired with Mountain. I don't have any of them so this guide has really helped. Thank you Kyo!!
Worked like like a charm! just had to adjust a bit since I was using my own NTR and had to borrow a mountain...the minimum level required for nearl to be able to kill is around Level 65 and above since I wasn't able to kill the boss on phase 1 with a level 60 NTR
At 6:45 the stalling mechanic doesn't work, if you don't trigger his 2nd phase early. Otherwise the enemies will spawn as soon as he starts regenerating.
Important to note: the Nearl here is max level s3m3, full potential bonus with the Blade of Blazing Sun module (+230hp, +70atk, deal 115%dmg to blocked enemy) that's why she has 2930hp and 1219atk.
If you're using the default module (like me all these couple of days wondering why my nearl so weak), you won't be able to follow lord Kyo's step.
does the module need to be level 3?
@@Ortagonation I think so. But maybe lv2 module could work. You could try and let us know how it work.
Kiyo is like that mom who from time to time tells us to "grow up already!!!"
*cries in no ntr/mountain in CN account*
Thanks Kyo! I've done this stage myself with almost all 6* and it took like 2-3 hours of time. Next one will be following your gides probably, since don't have that much time for all of stages =) Great guides as always. ps: you thought us that almost al stages could be done with only 3 stars, so no we can complain you're using insane amount of 6* in this run - 2! (joking ofc)
Oh man I never thought you could do low star squad, I struggle to even replicate your easy high end squad on H10-3 with my E2lv80 squad
Unfortunately, i dont have mountain or nearl, anyone have any suggestion on what other 6* can i use instead?
yeah i think the problem isn't the 2 6 stars but pot 6 thrm ex tho lol
For the end, you can switch gummy with gravel to block and then deploy spot to make the meteor hit the enemies without hitting the other units right?
while following your guide ive run into a problem: on your run the vehicle that appears at 3:32 is only supposed to spawn without any other units behind it, yet on my run, mobs always appears behind the vehicle, why is that?
EDIT: NVM just finished the level, idk what i did different but im out of this hell of a level not to suffer on h10-2 & 3 later
Ive got the same problem and still havent cleared it ;-;
Meanwhile me: *keep throwing 6 star operators left and right in panic
Funfact, Pallas S1M3 can do top side, but needs a healer at bare minimum right about when the last worm spawns and so she can be topped up by the time the caster spawns.
She also had help from Horn in the last phase (from the mid) so I'm not sure how she'd do in that phase with just Pinecone helping her take everything down.
The reason I didn't take a mountain is because I don't have him, and I needed a support slot for Fartooth. My Nearlter is only E2lv40 S3M1 so she needed quite a bit extra to phase the boss before the last of the phase spawned. If you don't phase him before that caster on top side spawns, then phase 2 mobs will start spawning regardless of whether the car is alive or not.
In order to kill him quick enough, I needed not only my scuffed Nearlter and Fartooth S3S7 (no Fartooth friends), but also Therm-EX AND Saileach S3S7. Fragile doesn't stack, so I used Therm first, and when it wore off Saileach came in. I also needed to stall the mob and boss with Gravel for a moment so Nearl wouldn't take too many hits...
Needless to say, I spent quite a bit of time working out a solution for this. EDIT: The DP for this strat leading up to blocking the mob before it can get to Nearl (or she dies) was literally down to the single wire. Even 1 less DP and I wouldn't have been able to do it
Really regretted not just do my Nearl masteries already. M3M2 just requires 10 Orirocks and I need like, 50 of those things between various ops at the moment. Rocks take so long to farm ;_;
For the second phase boss, I stalled way longer in order to get everyone set up. Between the cannon stunning the boss on the way, and some Gravel shenanigans I managed to get everyone in place and down him. The rest of the fight is pretty straightforward, especially since instead of a caster I brought Horn to kill top faster (shot from mid and just let her tank the guys when they came)
Overall, this was really fun! I am glad I watched the initial part of this video for some inspiration because I'd probably need a lot longer then a couple hours if you hadn't given me inspiration. I spent 30min working on a strat to try and charge Amiya S3 alongside Nearl towards the right mid before watching the start of this.
Thanks for the ideas as always Kyo!
I'll give H2 a go sometime tmr probably lol
EDIT 2: Got my S3M3 Nearl now. Broke down and dedicated the last couple days to the tyrant...
Welp, I was saving all of that experience for the new ops from the limited banner but I guess it's time to get Nearl to max
Is there anyone I can use instead of mountain, siege died immediately, also I don't have a good roster because I've been relying on low end guides
I only want the last Heidi's pots because of the Feline squad
I don't have both.
Maybe I could replace Mountain with Blaze or Thorn,
Nerl with. . .I'll just borrow her
Ngl tho when you reached around chapter 9 without e2 some of your good ops basically stuck in some red stages, probally around this time i think you should changed it into Mid-end
Just seen this and he right we need good roster to even beat this
It's absolutely terrifying how much harder this stage becomes without strong lane holders, which I of course didn't use because screw them.
Needless to say I lost like 6+ hours trying to beat it, and I ended using a lot of weird stuff I'd never expected using before, like Eunectes S1 to infinitely stall Manfred since she can't gain enough sp and I needed a sub-3 block strong enough to stall him, Kazemaru S2 repeatedly cheating death (sometimes quite literally by abusing I-frames on the doll switch) and having access to double strikes against these fuken 120% dmg reduction corpses, GoldenGlow S2 because I never found an operator with a fast enough cycle to kill both machine waves on the bottom lane... And I actually lied since I did use Mudrock S3 to cheese the canon shots and stall Manfred even more while holding that bottom lane but she was more of a pure tank than anything else here soooooo.
Also Reed happened to be quite effective against the worms (not even close to a Bagpipe but then again, which vanguard even compares?) so yeah, lots of wild stuff until I finally cleared H10-1.
What do you mean there's 2 more to go?
kyo i will wait for you h10-3 guide
on 12:58 instead of placing the defender there you could place the denfender 1 tile to the left so that it could hit all enemies and you wont need to sacrifice gavial and sus ඞ(aka sussuro) :D
if i missed something crucial on why kyo didnt do that, then ignore this comment
is there anyone i can use instead of mountain? I dont like him so ive never pulled for him lol
No other gaurd in the game has consistent self sustain like Mountain. He’s irreplaceable.
It’s why he’s the go to lane holder for now.
0:11 please do more like that 😂 it's funny no joke
xD glad I'm not the only who found that extremely funny
Me: **sees mountain and nearlter**
Also me: **has Nearlter at e1 max lvl**
Okay, at 4:28, why is there another enemy behind Manfred when I'm doing the run??
I don't have a problem with use 2 six stars in low end But just those the only two six stars that I don't have xD
I don't have enough brain cells to do H stages. But I managed to clear H10-1 and 2 using your previous afk strats.
Still suffer in H10-3 tho.
I used a squad consist only of 5 or 6 stars with averaging E2 above lvl 50 to beat chapter 10 and I still lost a lot lmao
Speed
Can someone explain why kyo deploy gravel at 11:11 before using nearlalter skill? Her talent 1 that stun and damage enemy is only for during deployment. It has nothing to do with activating skill isn't it?
Her sword gets her talent too when she summons it. If you deploy a Kazimierz op before using it (Nearl herself counts for this too but he deployed other people after Nearl) then her sword does double dmg when summoned.
Edit: If you look at when he first deploys Nearl at 2:00 you can see her sword is glowing. That means her sword summon will get the bonus. But when Pinecone is deployed after, it stops glowing. That's how you can tell at a glance if the sword will get the Kazimierz bonus at a glance.
that surprised me too didnt think it worked that way
Dayum forcing kyo to use 2 6 stars i wonder how will silvergun handle this 4 star only.
weird how i get to keep the car alive at 17 kills but the new enemy wave is spawning?
i'm trying to rush the boss at the entrance with ntr and kaltsit (and he's still alive with the car but new spawns keep coming
Do you defeat the boss' first phase before the 17 kills?
I'm also having this problem and (take this with a grain of salt) I think it's because killing the 1st phase of the boss when the defeated enemy count reaches 17 also spawns in the next wave. In the video Kyo kills it when there are 11 defeated enemies. I would assume this is the most reasonable explanation. If you have replicated the same strategy as kyo then i don't know whats going on.
yeah i'm just trying to replicate the video now, i'll just look into other guides for other strats to delay the 2nd wave
@@Nukaze I figured it out, you have to defeat his 1st phase before all of the 1st wave of enemies have spawned (with the car alive too) so that it doesn't trigger the 2nd wave. I'm using Fartooth and NTR to do it quickly
Idk what happened
But while gummy was blocking
The bomb aim at saria and then everyone died😭
Dammit. My Mountain is still E1 and I don't have the Radiant Knight.
S
E
G
S
The age of single 6 star is ended. It is double 6 star now. The game is changed
But bro I used your guides to get this far without my own six stars :(
Try creating your own strats?
@@Nigag you missed the joke lol
best quote ever
"just for late player only"
hush newbie
nah just need specific operators and i happen to miss them
H10-3 is hell
the problem with this strat is not 2 6* but pot 6 thrm-ex :))i think if ppl play long enough to get pot 6 thrm-ex, they dont need to use this low end strat :D
That's why there's room for modifications; someone who's been playing long enough to get to the chapter 10 H stages should have at least one more option for damage amp, like Aak, Warfarin s2, Suzuran/Gnosis, or just adding another helidrop DPS unit to help out. There's even a decent Fartooth tile if you don't want to cope with the dodge.
11:17 Boom
Am I doing something wrong? I've tried that stage over and over now, and always failed when Manfred goes into 2nd phase, because all those enemies spawn
Then I saw this and see that if one of the enemies live (that spawn before) the others don't spawn until Manfreds down...but when I try this, meanwhile even according to the video, when Manfred goes 2nd phase, the enemies immediatly begin to spawn, even though the little car is still alive...
Not sure if this helps. Nukaze below commented on this same problem. Basically, need to take down Manfred's 1st phase BEFORE the last enemy of that wave spawns (before the bottom car+enemy up top shows up), so its not just as simple as keeping the bottom car alive.
See what you have to assist NTR take Manfred's 1st phase down quicker (below comment used Fartooth, I tried using Silverdaddy)
This stage is truly hard 😅Good Luck!
Ahhh...I see
Goddamit Manfred xD
Then I will try to squeeze in Warfarin to buff Nearl to (hopefully) bring him down in time
Thanks for the info, much appreciated
When Kyo use 2+ 6* in low end mean it's not for newbie kewk :D
Not newbie, but on ntr banner get ros, w, flametail, but not her and on mountine banner got 2 offbanners. Well, luck banned me from h10(
Me who played for a year and no mountain and ntr
I personally have a fairly built account for a F2P but unfortunately I didn't have Mountain as one of my 6-stars, but I did have Kal'tsit, so a with a bit of modification and a borrowed Nealter I could manage.
It really isn't necessary to have exactly what's shown in the video, maybe you could try stealing some concepts from this guide if you don't have all the ops you need?
Exactly people tend to just blindly follow the guides and if they don't have that specific operator they start whining. Instead try understanding what kyo is doing and implement the strat into whatever operators you have.
Heeeckkk 3 hours to end this stage... the mechanic/pattern is really a huge factor here... not sure how but the enemies keep comin out after i killed the boss for the first time.. really annoying
Can i replace mountain with something else ?
Maybe u need dps operator + good medic. Because mountain was picked because he is good at healing and dps
Can E2 Specter be substitute for Mountain?
U need to careful her block since she has 3
For other people who also don't have Mountain, I have a Lv 60 E2 Specter and she cannot outdamage the healing of the enemies fast enough for her to kill them off and her self-healing is way lower than Mountain's - which means she can't kill the top lane enemies before she dies to them. In fact, mine just dies 1v1. There's also the block problem since she blocks 3 and that can cause the cannon to hit there instead of bottom lane (which I'm sure you'll probably have experienced many times throughout S10 if you've tried replacing Mountain with Specter).
TL;DR: No.
Let me ask. I do have NTR. Is lv 30 e2 s3 lv 7 is enough?
You’re gonna need M3 to kill boss and at least lv70+ to tank the cannon, pretty sure lv30 nearl will just be one-shoted
@@tokuen7796 god at the mats wasted to m3 her worst skill though, and the lmd wasted to get her level above 60, ive been playing daily since launch and dont even have close to enough spare mats to consider that, i totally m3d both her other skills though, far more return on investment
@@anthonysilvers3203 you like s1 over s3?
@@cluelessman3745 it is actually far more useful to be able to stab an enemy through a wall and hold 2 lanes simultaneously, with no skill expiration than to do that little true damage, the uptime/downtime ratio really isn't that good, the 23% def ignore talent is far more than enough to justify s1 at times especially since i got so lucky during her banner (pot5) the talent enhance has proved really useful, s3 looks better on paper than s1 does but s1 is stupid good when trying to do low op clears and optimize trust farms (when the extra tile matters) also manual skills have more issues with auto deploy, especially on annihilation stages the game mechanics stack against s3 far more than s1 or s2
@@tokuen7796 my level 50 nearl can tank the Cannon just fine
is surtr a good substitute of ntr?
surtr does arts damage and boss can dodge it, ntr true damage + Block is irreplaceable if u cant boom him with cannon
@@maurogutemberg713 one of my worst nightmares probably, im having like almost 85% of all 6 stars and then theres a guide about 2 i do not own
мои финальные шаги полностью зафакапились и я полностью потерял контроль над ситуацией пропуская врагов и собирая врагов на совершенно случайных персонажах, но в итоге каким-то образом всё сложилось как надо и я прошёл... воистину хаос, а не миссии. Механика артиллерии - полная херня
I hate this stage with a burning passion
чел харош))))))
S.E.G.S.
I mean not to sound salty about not managing to roll NTR But i do wish to see a way to deal with this stage without using 2 units i don't have.
Checkout other guides
Better wait for Dr silvergun video
I dont think there is a guide with a single six star out there. That just how hell stage works
@@Nigag My gripe is rather the assumption that you should have this specific character or this specific limited character, for a "low end" clear, and then just being like "yeah you should have 6*s in ch10" while ignoring the fact that you can't just replace mountain and nearl with an equivalent 6* because there are none and you can only get one of them as a support.
And of course there are countless other guides still doesn't mean that i can't complain about this video, especially since those other guides don't pretend to be a low end squad
You can replace mountain with Blaze + medic but it can get messy really quick.
Aaa you doing double 6 Star man, it should be low end squad!
Just in case, this is clearly a joke.
People who reach near end-game content in AK by watching guides have no right to complain if the strat uses high rarity ops.