Hey, this might be a irrelevant and annoying question but is there a way I can add a motion capture file to this? Thanks for having this available regardless. Im not sure why you do not have more comments.
I need you to give me a way to contact you, I purchased your rig and I can't get it to append correctly. I either need help on a fix for my issue or I need my money back.
Hey, Yeah you just need to insert keys on the custom properties that control the IK/FK switch. Then you can insert another keyframe when you enable or disable it to alternate between them as you need. Same design as most rigs with IK/FK switching :).
@@Wonton-the-Sea-Snail Depends. But generally no. It will only alter what the desired limb bones are constrained to (Ik or FK control bones) for the period it's keyed at that value for. Once you key it "off" again the limb will follow the FK bones once again. But also. Meh. make a backup save, key it and find out hah.
Sweet rig mate.
This is one of the coolest rigs I've ever seen.
The cammo thing gave my instant District 9 vibes.
excellent work... WOW!
Great rig! Love the design :)
Wow, nice rig. Has the whole kitchen sink on it!
is there a way to color individual limbs?
Hey, this might be a irrelevant and annoying question but is there a way I can add a motion capture file to this? Thanks for having this available regardless. Im not sure why you do not have more comments.
does the character have root motion? for animations
I need you to give me a way to contact you, I purchased your rig and I can't get it to append correctly. I either need help on a fix for my issue or I need my money back.
im using the rig now, is there a way to keyframe switching back and forth from ik to fk?
Hey, Yeah you just need to insert keys on the custom properties that control the IK/FK switch. Then you can insert another keyframe when you enable or disable it to alternate between them as you need. Same design as most rigs with IK/FK switching :).
@@oliversimonnet im a decent amount way through my animation. adding a key shouldnt break anything right?
@@Wonton-the-Sea-Snail Depends. But generally no. It will only alter what the desired limb bones are constrained to (Ik or FK control bones) for the period it's keyed at that value for. Once you key it "off" again the limb will follow the FK bones once again.
But also. Meh. make a backup save, key it and find out hah.
Is this 3d studio max
no.
Blender.