Exploring a Sphere of Influence GDP Timelapse

Поделиться
HTML-код
  • Опубликовано: 19 ноя 2024

Комментарии • 21

  • @ScaleZenzi
    @ScaleZenzi 4 месяца назад +27

    I'd say the gdp difference is even more impressive, since it's supposedly a lot harder to actually grow GDP in this version. The obnoxious military overbuilding being tuned down is also a huge relief

    • @DataTimelapses
      @DataTimelapses  4 месяца назад +5

      There was a reddit post from a modder probably related to this topic. Changes have been made to subsistence farms.
      Peasants on subsistence farms consume even less goods from your market than before (halfed). But in exchange, Subsistence farms also sell less goods to your market.
      Less demand in general should make it more punishing if you don’t balance your economy carefully, i think.

  • @swagysnoop5248
    @swagysnoop5248 4 месяца назад +2

    any chance you could do a timelaspe with the "smarter ai" mod? its supposed to double gdp of great powers, and massively increase gdp of most lesser powers

    • @DataTimelapses
      @DataTimelapses  4 месяца назад +1

      Oh, the ai mods are already updated to the new version? Didn't know these modders were quite this fast.
      I have some ideas about comparing ai mods. Though i will probably give the modders some more time to cook. :)

  • @ritabuba4831
    @ritabuba4831 4 месяца назад +12

    I wonder how does Canada reach such a high GDP? I don't think it's rich in resources or anything, is it that it produces the most consumer goods out of all economies in british sphere?

    • @DataTimelapses
      @DataTimelapses  4 месяца назад +19

      I looked it up in 1955 (no canadian civil war). Canada mostly specialised in industrial goods. Their top products:
      #1 Engines Producer (about 360 Building Levels)
      #3 Tools Producer (about 600 Building Levels)
      #3 Steel Producer (about 250 Building Levels)
      #5 Glass Producer (about 250 Building Levels)

    • @ritabuba4831
      @ritabuba4831 4 месяца назад +3

      @@DataTimelapses Huh, interesting. IRL would be the other way around I think, colonies only providing raw resources. I wonder if in game difference is because of some AI hardcoding

    • @danielkikers3721
      @danielkikers3721 4 месяца назад +4

      ​@@ritabuba4831In a MP game by another RUclips something similar happend because the capitalists of Britain seemed to really like building in the Upper Canada province.

    • @davict97br
      @davict97br 4 месяца назад

      @@DataTimelapses In one of my game they got #4 GDP with wine 130 units of vineyards only in ontario

    • @Fallout3131
      @Fallout3131 4 месяца назад

      @@ritabuba4831Canada has a TON of resources what do you mean lol????

  • @magicboxhead9448
    @magicboxhead9448 4 месяца назад +6

    How did you gather all the data? Did you write a script for it or just manually write down the GDP's every month?

    • @DataTimelapses
      @DataTimelapses  4 месяца назад +3

      I created my own script to gather thr data. Doing this manually sounds like a herculean task :D

  • @Naturaldanatureza10
    @Naturaldanatureza10 4 месяца назад +3

    Estou cansado da ia ser tao fraca em forca do exército e dgp

  • @greekfoxgod5611
    @greekfoxgod5611 4 месяца назад +2

    How are you playing to after 1936? Is it a mod or something?

    • @mads5574
      @mads5574 4 месяца назад +11

      when you reach the end date you can click a button to continue for as long as you want after

  • @xModerax
    @xModerax 4 месяца назад

    Do you scrape the savesgames yourself or is it an available program?

    • @DataTimelapses
      @DataTimelapses  4 месяца назад

      I have my own script for this. No public programm.

  • @Amcasteyo
    @Amcasteyo 4 месяца назад +1

    The game is broken, the AI ​​ends the game with almost the same army number it started with. The production methods are also broken, you hardly reduce employees anymore, and the requirements of the population too, for example playing with Spain, a super power with more than 100 million people, the demand for arts was 37. They have also removed the option of managing investment funds. Unplayable expansion

  • @s4098429
    @s4098429 4 месяца назад

    It’d be nice if you spent more time looking at the world after the Timelapse, examining interesting cities etc.