Setup UNITY RELAY in less than 5 minutes

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  • Опубликовано: 19 янв 2025

Комментарии • 40

  • @pietrosprudente
    @pietrosprudente 5 месяцев назад +7

    Thanks! This is very useful for people who are in a hurray, like a gamejam, or don't wanna watch Code Monkey's 1 hour video for the 50th time!

    • @jorgeabdallahgutierrez8232
      @jorgeabdallahgutierrez8232 4 месяца назад +2

      Lmao with the code monkey part, literally me right now at 2am wanting to do something quick but not having the relay setup fresh on my mind.

    • @Shopanywant
      @Shopanywant Месяц назад

      BRUUHHHHH I put my signature underneath.

  • @miguelporto3964
    @miguelporto3964 Месяц назад +1

    Legend. Thank you!

  • @mattrobb3566
    @mattrobb3566 6 месяцев назад +2

    Very useful thanks.

    • @rootbindev
      @rootbindev  6 месяцев назад

      I'm glad you liked it!

  • @TomNguyen-jy7lx
    @TomNguyen-jy7lx 2 дня назад

    After joining, my host kept falling down? It's a 3d project. Anyway to fix this? Thank you!

    • @rootbindev
      @rootbindev  2 дня назад +2

      thats not enough information to help i guess :) it depends on what you have in your game, and has nothing to do with unity relay

    • @TomNguyen-jy7lx
      @TomNguyen-jy7lx 2 дня назад

      @ thank you, i’ll look into it!

  • @chelix8768
    @chelix8768 2 месяца назад

    Hello, I followed all your steps but it seams that var relayServerData = new RelayServerData(allocation, "dtls"); isn't working on my side.
    It's as if allocation and DTLS were no longer the expected elements in the function signature.

    • @rootbindev
      @rootbindev  2 месяца назад

      Thanks for letting me know, i Will see if they changed something

    • @chelix8768
      @chelix8768 2 месяца назад

      @@rootbindev I you find something let me know, I'm stuck since 2h right know and I just want to throw my computer away xD

    • @nicolchristie6722
      @nicolchristie6722 Месяц назад +2

      I've found that if you instead of new RelayServerData(allocations, "dtls")
      You write AllocationsUtils.ToRelayServerData(allocations, "dtls")) it fixes the issue :)

    • @ttoowa
      @ttoowa Месяц назад +2

      @@chelix8768 Instead, use the code below:
      RelayServerData relayServerData = AllocationUtils.ToRelayServerData(allocation, "dtls");

    • @timel11xr6
      @timel11xr6 22 дня назад

      @@chelix8768 i have the same issue but i cant find a solution for about 3 weeks now. Did you find a solution?

  • @gamheroes
    @gamheroes 5 месяцев назад +1

    Thanks for sharing!

    • @rootbindev
      @rootbindev  5 месяцев назад +1

      Thank you for watching!

  • @Nanifique
    @Nanifique 2 месяца назад

    I was following Unity's documentation on setting up multiplayer with join code and best thing I got was Multiplayer Widgets. Was just wondering if they also work via relay? Now that I learned about relay stuff I'll refractor the code to use relay since it's more flexible than those widgets.

  • @blakephantom4612
    @blakephantom4612 3 месяца назад

    do you know how to make host and client spawn with different player prefabs, i know it use network prefabs lists. but when i tried it doesn't work. do you have solution?

  • @Brodysseus113
    @Brodysseus113 Месяц назад

    Namespace or Name "RelayServerData" could not be found ?

    • @tanmay8012
      @tanmay8012 6 часов назад

      Add this "using Unity.Networking.Transport.Relay;
      " manually

  • @testfseeh191
    @testfseeh191 5 месяцев назад

    Why does the other player appear to not be moving when they are actually moving?

    • @rootbindev
      @rootbindev  5 месяцев назад +1

      Because the network objects need a networkTransform to sync their positions, and this tutorial was not about that :) I have a "Unity Multiplayer in 3 minutes" video where that is explained

    • @testfseeh191
      @testfseeh191 5 месяцев назад

      @@rootbindev Thank you.
      I suggest that the next video be about how to use 'Relay' with 'Lobby'. 👨‍🦯
      I apologize for the inconvenience.

  • @personhurter
    @personhurter 5 месяцев назад

    Very helpful!

    • @rootbindev
      @rootbindev  5 месяцев назад

      thank you!

    • @personhurter
      @personhurter 5 месяцев назад

      @@rootbindev you’re welcome! I actually need help with figuring out lobby based relay servers. Have you done that?

  • @_DarkMoves
    @_DarkMoves 5 месяцев назад

    I tried this but sadly it does not work, I copied exactly everything you did to no avail... according to forums it's either because the server takes too long to connect to the relay so it times out, or because of some host being its own client (although i think that was another issue).
    When I execute my 2 builds and Host on one, it starts the server and generates the code, but if I try to join it either never joins and if I try again it says "instance already running", or it times out with a "httpexception 404 not found"

    • @rootbindev
      @rootbindev  4 месяца назад

      thats weird! when you get instance already running its usually because you already hosted the game on another instance

  • @SpaghettiGmes
    @SpaghettiGmes 3 месяца назад

    God send

    • @rootbindev
      @rootbindev  3 месяца назад

      @@SpaghettiGmes Thank you

  • @pilottim136
    @pilottim136 5 месяцев назад

    question about this one:
    does it cost? (dumb question, but does it?)

    • @rootbindev
      @rootbindev  5 месяцев назад

      They have a free tier, so it's free until you have alot of players playing the game

    • @rootbindev
      @rootbindev  5 месяцев назад

      unity.com/products/gaming-services/pricing

    • @Sharmiyt_
      @Sharmiyt_ 5 месяцев назад

      How long ? If 1 Lack players ? Or added network DATA TRANSMISSION if I use audio and save and load Data ?. If free trial over then how much the cost of average ?… $?…..

    • @pilottim136
      @pilottim136 5 месяцев назад +1

      @@Sharmiyt_ idk

    • @rootbindev
      @rootbindev  4 месяца назад +1

      @@Sharmiyt_ you can read about it in the link i sent

  • @ZombieChicken-X
    @ZombieChicken-X 3 месяца назад

    so confused as to how to even start learning this stuff. When do I use Multiplay vs Relay, when do I do use which unity gaming services?!! so lost

    • @rootbindev
      @rootbindev  3 месяца назад

      I Will try to make a video and explain when to use what :)