How do you like Hildryn? EDIT: The Warframe Values at 11:09 are slightly incorrect because I must've mixed up a Mod after recording the Archon Shards Clip. The Build Showcased ends up at 293% STR (with full Molt:Augmented) and 100% DUR, not as showcased with 304% STR (with full Molt:Augmented) and 73% DUR. Small oversight on my part but this doesn't change anything about how the Build's supposed to work and the background footage was all recorded with the featured Build and setup.
@@MHBlacky_ENG no is have 2 wave for +1000 shield gife to companion as well and 1second cooldown only problem is companion like attack but you know what mod to use for this right? As if you forget companion use first the ability from top left to down right. Edit: and it use it if you not on max shield not only if you run out of shield.
Energy orbs restore 250 shields, not 25. Energy to shield conversions are done 1 : 10. For example, Hildryn spends 750 shields to cast the big ball of death move in Railjack. 4:54 Because: 1.) Heat status is crowd control. 2.) Blazing Pillage allows you to get shields from enemies who have no armor or shields to steal. 3.) Infested, the enemy type without armor or shields, (and with by far the most toxin damage) are weak to heat damage and swarm in large numbers. 4.) An enemy with 50% of their armor removed which has been under heat status for a few seconds will take damage as though they have no armor, but can still have their armor stripped away to grant Hildryn shields.
for blazing pillage augment this does way more than add some heat damage. It basically allows you to gain shields from enemies without armor, which means you can do the full strip and still have the ability to get shields back because if there’s enough around you where you set enemies on fire from pillage and her third, you’ll still get basically all your shields back it literally says so in the description I hate how some people can’t read because this Aman basically allows you to play against the infested without it. You’re not gonna have a good time. going against infested or armorless units.
Blacky is the king of making videos on warframe he doesn’t fully understand and saying something about them is bad when it’s not. I like him for newer players but I just wish he would phrase more carefully. Just say “this won’t be used for this build” rather than “eh it just does something useless and we don’t need that”
Hildryn has been my favourite Warframe since she came out so it's great to see her getting some attention now with the recent changes. Definitely going to try out some of the things mentioned in the video.
9:49 just want to quickly point out that damage reduction mods such as aerodynamic and aviator are multiplicative with each other and not additive, so the numbers in order of mod slots would be something like "100 x (1 - 50%) x (1 - 24%) x (1 - 40%) x (1 - 20%) x (1 - 90%) = 1.824" actual damage taken, whereas if they were additive with each other for the 84% damage reduction would be "100 x (1 - 50%) x (1 - 84%) x (1 - 90%) = 0.8" actual damage taken, (assuming all of my math is correct) in practice though this really doesn't matter much because of how many other variables there are including the fact you generally aren't getting consistently hit by hits doing exactly 100 damage but I still figured I would add some clarity to those mods because I don't see people using them enough, super excited to try this build later on!
Thank you for the heads up. You're right. The airborne DMG reduction should be around 64 ish% instead of 84. I deleted the part with the 84 from the vid now ;)
Back when I was using hildryn as a ground tank, I used blazing pillage for enemy burn and cc, while armour stripping. Really needed for going against infested as hildryn specifically imo
I saw this video a couple weeks ago when I was first getting back into the game after a long time and I have been loving this build! I use elemental ward with electric attunement instead of pull, since it gives 25% more shields and the shield drain from 4 constantly procs electric damage on nearby enemies, which doesn’t do much damage in late game stuff but all the numbers on the screen help me find enemies when the game gets too visually busy lol
This looks like so much fun! I actually subsumed my Zephyr recently, and so I was thinking of using airbust with it's augment, to increase secondary damage even more! Thank you for the video, Tenno!
Blazing Pillage allows you to restore shields based on enemies hit in addition to defenses stripped. It gives you some sustain vs. stripped enemies and most infested. The heat damage is a minor aspect of the augment (but additional guaranteed heat procs if you're already doing heat scaling is useful). I believe the additional shield restoration scales with strength. It does require Haven to use.
Also, the Pillage area scales more strongly with duration than with Range. Range affects the initial pillage radius (base 8 meters) but duration affects how long it expands (base 2 seconds at 20 meters per second). 200% Range & 100% Duration gives roughly 56m coverage 100% Range & 150% Duration gives roughly 68m coverage Range is still very useful for scaling the Aegis Storm cc and Balefire's radial aoe. Duration also affects the shield drain of Aegis Storm and Haven, iirc.
I’ve been a hildryn fan ever since i got her prime version 7 months ago after stopping for 7 years and i’m so happy that she can finally fight off pretty much all the content by herself without needing other weapons
I've been a hildryn main for quite long time now anf I am so happy with the rework It does change the playstyle abit but it's fine. Mostly I love seeing more hildryn players in missions.
Thank you for the vid. I've always liked her, but in the last week I decided to put her through her paces... And OMG... She's a monster. I will try the builds you've recommend 👍👍
Hildryn can be played two ways, for people watching this and seeing Hildryn for the first time. This video shows option one, and read through the other comments to see how to mod around the errors. The second is actually building Hildryn around the abilities MHBlacky says are useless. If you do build around the second, third, and fourth abilities Hildryn becomes a room nuke on steel path by just taping your second and putting vex armor on your first.
Uh sorry but Blazing Pillage also give shields even on targets with armor stripped or shields depleted (with the 3 "Haven" activated and linked to enemies), and help with heat inherit in certain scenarios, it's not just to add a bit of damage ;) being able to regen your shield can be a life savior, and without Blazing Pillage it's more rude. EDIT: And I can't believe nobody told you but it would be really good to put how many Forma is needed to get your builds, because you show a screen of the build but that's it, thank you.
Nice vid and break down! Love your vids! Note at 15:00 when you mention the Madurai ability strength buff, in order to proc the buff for the 20 second duration it has to be a ‘chained void sling’, it won’t proc off a single, have to do 2 back to back and then switch to WF. You’ll know it’s active by a matching ‘X’ symbol buff looking like the Madurai skill picture… only mentioning this as I didn’t see it when you recasted for the 250 Molt strength buff 😅. So any time you want to cast (or have it up for any cast, I use this any time applying Dante’s overguard), switch to operator-> chain sling-> swap back and cast.
I've been using Voracious Metastasis as her helminth ability, it gives like 700 energy to each ally on one tap, with no cooldown at all and makes you feel really useful
Hahaha I totally see that :D But if you likr tanky Weapon Platforms then you might also be interested in my Health Tanking Harrow Build from a while ago ;)
@@MHBlacky_ENG I've been having fun with a high duration Grave Spirit Dagath past couple weeks. Half a minute of full on God Mode makes things pretty easy though. XD
This is good stuff. I have a gloom Hildryn build that is great for steel path. She can survive a lot longer with slowing enemies, and if she gets a status effect, the lifesteal can help to keep her alive. I still think her balefire is outclassed by other weapons, though it is fun to fly around on big maps.
Bro when this warframe first premiered i thought "hey they are about to make sheilds actually have more of an effect?" I like how she has that support/tank aspect as this frame was always meant to be.❤❤❤
@@MHBlacky_ENG Will do Thank you Thank you🙏🏾, u been a big influence in my builds fr trying to think outside of just th frame its self bjt i do like making a solid frame build then slapping fun weapons or synergies with it💯
4:41 yeah, lets ignore the very glaring fact, that augment can generate shield from any enemy regardless of armor and shield by only requiring that haven is affecting it, but ofc you will remove with helmith, so in this case it is worthless .
The shield restored is really low for me. With 50 shield/enemy you will need 20 of them be affected by haven to restore half of her shield. With negative efficiency and enemies hit you from all direction, i don't see any useful from this augment even when fighting infected.
@@baothien7451 afaik it is 50 at base, power increases it, i used it all the time and never had that problem. but in the video he is going to remove it and the game is way different from when hildryn was my main.
@@baothien7451 Did you ever try working it into a functional build, or did you just slap it on and see how it works and not like how it barely functions under this retarded videos build? Idk why Warframe players lack the brain cells to figure out the things they consider trash aren't trash at all. And to prove it; not a single person claiming it to be trash even spent any time trying to make a build with it. They either read the description and thought it sounded dumb. Or they slapped it on for 1 mission to see how it performed with their already maxed out monkey brain button mash build. And you can't say that I'm wrong because I know for a fact nobody wants to change their builds when they do red crits every bullet they shoot. NOBODY. They will defend it like it's their sister in Christ with cancer. And ignore the glaring stupidity they're showing. EX: My entire clan thinks Mesa is garbage because she's a braindead build. But have no problem showing off Riven mods making weapons OP, showing their builds where they can nuke a room. Basically proving they're ABSOLUTELY hypocritical. The reality is they don't like Mesa because Mesa shows up their builds entirely. She deletes the room before anyone has a chance to show off their braindead build. So they think she's annoying because they don't get the spotlight or any dopamine from nuking enemies with red crits and super crits. I'm not going into technicalities because you're already too stupid to know you're wrong. But I will point out the obvious and say you're full of shit when you say you tried it. You did the equivalent of what a little kid does when his mom tells them to just try the green beans; you take a tiny nibble and start gagging profusely to make the point you dont like it like a drama queen. That's not trying it and it never has been. That's called being a little bitch and not growing tf up. So keep doing your thing and cling to your build you copied from every RUclips channel with no originality thinking RUclipsrs are Warframe gurus and they can't ever have dumb opinions. I can GARUNTEE you not a single RUclipsr understands the reality behind damage or crits. They just think they do because they spent 48 hours swapping mods and using forma to see red crits pop up in simulacrum. In reality all they did was do what new players do; mod the gun until you see more damage. The lingo and math they use to explain it is made up because they are too lazy to do real equations and find out you can get the same results with basic mods and a helminthed ability. And not have to use 4 galvanized mods and a riven with 2 arcanes, etc. And the only reason you guys stick up for it is because you also are uneducated, but they made builds you can follow that gave you results, and are based on braindead-ability. I'm doing 2x more DMG than the best Mesa build using no more than 2 abilities and a bunch of basic star chart mods. Which is embarrassing AF considering how highly you all consider your precious red crit builds. I may not do red crits, but nothing survives. The entire game isn't about red crits. That's why the game makes them 200%, specifically so you retards have a harder time reaching them because it's ridiculous you think you need crits. Everything is a balance and you and every RUclipsr thinks it's dumping into one specific stat. It's not. The more effect it has on the enemy, the better. The only reason red crits are effective is because it literally quintuples the base value at high AF cost. Which you wouldn't need red crits if you were building things correctly. Let me say that again: YOU WOULD NOT NEED RED OR ORANGE CRITS FOR HIGH DAMAGE IF YOU WERE PLAYING THE GAME CORRECTLY. I rest my case
^ this guy is either a college math major with to much time on his hands or basement dwelling looney toon with to much time on his hands and never got picked in school activities cause holy fauck my guy get a therapist no one wants to hear this bullshit rant because in that Harry Potter novel you wrote you didn't even actually list any proof of your claims😂😂😂
Honestly idc if shes op or not she looks pretty cool im trying to get theough relics since i just started so far i got the nueroptics and system blueprints its going well so far
They should make exalted weapon rivens to bring them more in line with stat stick weapons. Or just change both to operate under the same system. Cuz i hate having to build some and not others
Love this build, and I'm going to have to give it a try. It's similar to the one I use, but may I suggest 2 yellow archon shards for casting. 3 reds are more than enough to fully strip after two casts of Pillage, and Hildryn needs more casting speed.
Thank you! Happy you liked it ^^ That's a fair assessment with the Shards. Casting Speed is something I can totally see. If you wanted the best of both worlds you could go for 3 Red Tauforged plus two yellows :P
It's hella good, you're practically immortal if you're using arcane aegis and arcane barrier you're immortal, but just arcane aegis is enough to be near immortal
The damage reduction you get from being airborne does not stack additively. With Aerodynamic (24%) and Aviator (40%), you'd actually be getting 1 - ((1-0.4) x (1-0.24)) = 54.4% damage reduction. Throwing the boreal mod in there as well you get 63.52% damage reduction, not 84%.
You should consider ruvox (with melee crescendo) on melee slot for additional movement speed because we already have enough fire rate. Anymore firerate and you'll use up your shields way faster than you regenerate
I always wanted to play more with her, but i also really wanted to make her exalted weapon work, and that was impossible before this augment, so now its the perfect time for me to play with muscle mommy. I finished formaing her yesterday, after work I'll surely be farming some standing wit her.
Oh yes, I can totally see that. Aegis Gale really put her Exalted on the map! I love it :D Wish you a relaxed work day and much fun with Gym Mommy later ;)
I think that the damage reduction works multiplicatively not additively so in 9:58 it probably wouldn't be 84% reduction but the percentage of damage that you would receive would be 36.48% so you will have 64.52% reduction
No suggestion of Wyrm Prime or Nautilus Prime? They get to 1200 shields for Reinforced Bond too, and can also put in Guardian for if you mistime your shields. I like to hover quite high with Hildryn so Dirigia would be out of range.
Hyldrin enables reinforced bond for all companions because her massive shields make link redirection give companions waaaaaaay more shields than the 1200 needed.
Something interesting about me and hildryn when i got into warframe the duviri had came out and hildryn was the first prime warframes that i have seen and now 1 year later she became the first prime warframe i farmed ironic isn't it.
Hey Dude, I dont know if you will see this but you dont have that link to donate to the Quest to Cure Cancer website on the description...Just letting you know...
Your build (11:04) doesn't match your stats (11:17). To get those stats you'd need to swap Adaptation or Aegis Gale for Transient Fortitude (hence 73% duration). Building this way is not a good idea- yes, the numbers are silly for simulacrum reels, but dumpstering both duration and efficiency while stacking range will run you dry absurdly quickly. I'd drop TF in favor of Streamline and Overextended in favor of Blazing Pillage. You'll still have plenty of strength, Aegis Storm still goes out plenty far at 22m radius, and you won't be totally useless in Infested missions.
You are right, I must've mixed up a Mod or two after recording the clip with the Archon Shards. My bad. The Build showcased here would end up at 293% STR with a fully stacked Molt: Augmented and indeed, it has 100% DUR. In terms of Energy Economy this is fine becasue the Companion adds 30% EFF. For Infested missions indeed, you'd have to go for Blazing Pillage, but then again you would have to mix up a whole lot because you'd need her 3 nd so on ;)
@@ProdByCariRebuild Shields has a 12s CD. It's bad. If you want a defensive helminth, Eclipse will do way more for you than ~500 shields per second. Arcane Aegis and / or Barrier are other options that do some serious work. But in general it's way better to change your loadout to be a little more sustainable and not trade away the huge value your helminth can provide.
@@loopgru The point is to stay up in the air, from my testing so far it works great in combination with 2 when you don't get enough to regen because of your enemy's armor. The point is to sustain your 4 the entire mission, which already does enough damage to comfortably annihilate everything and you already have enough defense in air. I could see the argument if you are running higher-level solo content but in 4 player mission IMO it's the way to go after trying roar or eclipse in the case that you want to only play for her 4.
MHBLAAAAAACKY! May I interest you in making a video about the amazing combo that is Chroma & Exodia Contagion Zaws? (Try them out 😉...then again. maybe don't...Don't want de to change the double dipping.)
@@kartikpintuI disagree. All she needed was fixed with the rework: Aegis Storm locking her other abilities and the silly enemy cap on it. Haven is awesome and doesn't require LoS to damage enemies/protecting allies. Blazing Pillage only states the inital damage in the description, but the Heat inheirit DoTs melt enemies plus the Radiation damage from Haven equals death and dying confused enemies. Balefire Chargers are bazookas with the Aegis Gale augment. Balefire Surge boost the damage of Balefire shots and sustain your Aegis Storm. Haven while Aegis is active roasts suspended enemies faster especially with multiple blasts of Blazing Pilage active. Shield Mommy dominates rooms and open world maps.
I just slap on breach surge on hildryn with a viral priming nautilus and call it a day. No heavy crit investment needed, just shoot balefire on breach surged enemies and watch the chain reaction unfold
For the damage, definitely :D I just personally prefer to pull enemies right in front of my face instead of pulling them to a point on the ground but that's of course personal preference ;)
Been considering building her. But can she withstand a 10-15 steel path circuit run? That has been my deciding factor lately, when buil new frames. The level of shield gating, is making me think the amswer is no? Edit: solo or 2 person team, SP circuit.
I wouldn't take her against anything beyond enemy level 500. Yes, she has great Shield Gating potential, but if you're constantly on 0 Shields, then you can basically not use any Skills :/
Voracious Metastasis on hildryn is infinite energy for the entire team Electric Elemental Ward increases max shields and reflect bullets Your favorite dagger of the Rakta variety makes her unkillable
As a heads up, I wrote the comment as I was watching the video, and I usually prefer the grounded Hildryn gameplay, so take my criticism with a pinch of salt. Regardless, I hope my reasoning can give some ideas if anyone is interested in a different type of build for her. Generally it was a really good video, smooth editing, and very well narrated, Kudos! ❤ Now onto the comment: *On Blazing pillage I Would 100% recommend using it. As you mentioned it, going for the full strip can be bad since you lose a source of shields, but by using blazing pillage you can also turn Pillage into a CC ability, so not only are the enemies squishy and will probably die in a couple shots if you have a decent weapon, but they are also stunned *On Haven Haven has an amazing synergy with Chroma's subsume, if you use elemental ward with electric-colored energy, it will constantly tick the damage!, so you have a increased shield, buff your allies shield and do damage constantly in a massive area I definetly prefer using her 4 as the subsume slot for Weapon platform builds, but I can understand why you would go over her 3 with the new augment *On the aura sugestions I enjoy running growing power with Blazing pillage, just to squeeze a bit free strenght on my pillage casts *On Adaptation I would like to mention something for new players that may not know it yet, Armor only affects health, but Adaptation also works on Shields, since Hildryn has an obscene pool of shields, she makes excellent use of adaptation, and armor is less valuable for her *On Arcane avenger Another very good option is Arcane Aegis, it increases her survivability drastically if you dont have damage issues! *On archon shards I like a yellow on cast speed for pillage, but thats just a me thing :3 *On subsume ability As mentioned above, if you are not a fan of the helicopter gameplay, you can also subsume over her 4 Chroma's elemental ward and get a pretty good constantly ticking AoE around you. Altough you will need to invest a bit into duration *On the Diriga Viral/Heat A bit of a contradiction here, why would you want to reduce armor with your companion if you earlier mentioned that you wanted to avoid the full strip to be able to gain shields?, By using the Diriga with heat, you will put enemies back into full strip range. I would personally recommend Reinforced bond Panzer over Diriga
IMO Blazing Pillage is mandatory on Hildryn since its gives you 50 energy shield(ES) per enemy hit, making it so you can sustain your ES on enemies that are fully stripped or even infested missions, which would normally make her useless.
Help me out with something. Arcane avenger procs when you take HP damage but you're in the air with all those shields and no combat discipline. How are you getting arcane avenger to work?
Not quite. Avenger triggers on Shields damaged, too. The only reason I tend to use Combat Discipline on so many Builds is that I like its consistency with Avenger. Hildryn though gets hit so often in the air that you really don't need CD to trigger Avenger ;)
If you’re going to run Arcane Avenger, you should use Combat Discipline alongside it to proc it since I don’t think shields taking damage counts as proccing it. Otherwise, you’re better off running Barrier or Aegis
How do you like Hildryn?
EDIT: The Warframe Values at 11:09 are slightly incorrect because I must've mixed up a Mod after recording the Archon Shards Clip. The Build Showcased ends up at 293% STR (with full Molt:Augmented) and 100% DUR, not as showcased with 304% STR (with full Molt:Augmented) and 73% DUR. Small oversight on my part but this doesn't change anything about how the Build's supposed to work and the background footage was all recorded with the featured Build and setup.
My fave frame that got me in the game. I need tonknow the monster of a woman that is in there. SNU SNU SUPREMECY!
You have to say something for "Protect" this mod break hildryn
Same as with Guardian :D
How can you not say about the energy generator build?
@@MHBlacky_ENG no is have 2 wave for +1000 shield gife to companion as well and 1second cooldown only problem is companion like attack but you know what mod to use for this right? As if you forget companion use first the ability from top left to down right.
Edit: and it use it if you not on max shield not only if you run out of shield.
Pffft, i don't need this video to become a Hildryn main. All i need is for Hildryn to crush my head with her thi-
Hahahaha I can see the moment your GF came into the room xD
Careful icarus.
@@MHBlacky_ENGLOL
Someone calm this brother down 😂
Abby can do that for you
Energy orbs restore 250 shields, not 25. Energy to shield conversions are done 1 : 10. For example, Hildryn spends 750 shields to cast the big ball of death move in Railjack.
4:54 Because:
1.) Heat status is crowd control.
2.) Blazing Pillage allows you to get shields from enemies who have no armor or shields to steal.
3.) Infested, the enemy type without armor or shields, (and with by far the most toxin damage) are weak to heat damage and swarm in large numbers.
4.) An enemy with 50% of their armor removed which has been under heat status for a few seconds will take damage as though they have no armor, but can still have their armor stripped away to grant Hildryn shields.
Build
Hildryn 10:56
Balefire 17:04
thank god so much gate keeping in this video its annoying
@@TheRealAdeft 1) You are not even close to using that phrase correctly.
2) There are time stamps.
Thank you
for blazing pillage augment this does way more than add some heat damage. It basically allows you to gain shields from enemies without armor, which means you can do the full strip and still have the ability to get shields back because if there’s enough around you where you set enemies on fire from pillage and her third, you’ll still get basically all your shields back it literally says so in the description I hate how some people can’t read because this Aman basically allows you to play against the infested without it. You’re not gonna have a good time. going against infested or armorless units.
Blacky is the king of making videos on warframe he doesn’t fully understand and saying something about them is bad when it’s not. I like him for newer players but I just wish he would phrase more carefully. Just say “this won’t be used for this build” rather than “eh it just does something useless and we don’t need that”
Hildryn has been my favourite Warframe since she came out so it's great to see her getting some attention now with the recent changes. Definitely going to try out some of the things mentioned in the video.
As a Lavos main, this is probably the first time I have ever heard vial rush has the possibility of being a good helminth
Chroma's elemental ward allows you to increase shield on command, reflect damage and increase damage output.
@@2thre3 even the acolytes die just by hitting this build. It's one of the best helminths for hildryin
9:49 just want to quickly point out that damage reduction mods such as aerodynamic and aviator are multiplicative with each other and not additive, so the numbers in order of mod slots would be something like "100 x (1 - 50%) x (1 - 24%) x (1 - 40%) x (1 - 20%) x (1 - 90%) = 1.824" actual damage taken,
whereas if they were additive with each other for the 84% damage reduction would be "100 x (1 - 50%) x (1 - 84%) x (1 - 90%) = 0.8" actual damage taken, (assuming all of my math is correct)
in practice though this really doesn't matter much because of how many other variables there are including the fact you generally aren't getting consistently hit by hits doing exactly 100 damage but I still figured I would add some clarity to those mods because I don't see people using them enough, super excited to try this build later on!
Thank you for the heads up. You're right. The airborne DMG reduction should be around 64 ish% instead of 84. I deleted the part with the 84 from the vid now ;)
Back when I was using hildryn as a ground tank, I used blazing pillage for enemy burn and cc, while armour stripping. Really needed for going against infested as hildryn specifically imo
I saw this video a couple weeks ago when I was first getting back into the game after a long time and I have been loving this build! I use elemental ward with electric attunement instead of pull, since it gives 25% more shields and the shield drain from 4 constantly procs electric damage on nearby enemies, which doesn’t do much damage in late game stuff but all the numbers on the screen help me find enemies when the game gets too visually busy lol
This looks like so much fun! I actually subsumed my Zephyr recently, and so I was thinking of using airbust with it's augment, to increase secondary damage even more! Thank you for the video, Tenno!
Thank you for the lovely feedback, Tenno
Blazing Pillage allows you to restore shields based on enemies hit in addition to defenses stripped. It gives you some sustain vs. stripped enemies and most infested. The heat damage is a minor aspect of the augment (but additional guaranteed heat procs if you're already doing heat scaling is useful). I believe the additional shield restoration scales with strength. It does require Haven to use.
Also, the Pillage area scales more strongly with duration than with Range. Range affects the initial pillage radius (base 8 meters) but duration affects how long it expands (base 2 seconds at 20 meters per second).
200% Range & 100% Duration gives roughly 56m coverage
100% Range & 150% Duration gives roughly 68m coverage
Range is still very useful for scaling the Aegis Storm cc and Balefire's radial aoe. Duration also affects the shield drain of Aegis Storm and Haven, iirc.
I’ve been a hildryn fan ever since i got her prime version 7 months ago after stopping for 7 years and i’m so happy that she can finally fight off pretty much all the content by herself without needing other weapons
Muscle Mommy. I painted her red blue silver and call her Pepsi Mam. Love her
Hahaha Pepsi Mom xD That's awesome :D
i actually really like this content creator i always end up clicking on his vids so i just happened to sub, keep up the work bro
I've been a hildryn main for quite long time now anf I am so happy with the rework
It does change the playstyle abit but it's fine. Mostly I love seeing more hildryn players in missions.
Thank you for the vid. I've always liked her, but in the last week I decided to put her through her paces... And OMG... She's a monster. I will try the builds you've recommend 👍👍
Thank you man. I got Hildryn as my first prime and now I can use her more instead of caliban
Happy you liked the vid. Thank you
Already love hildryn, so hype for your guide!
Aaaw thank you so much
The fear in the eyes of the grineer when they hear "VTOL Imbound"
Hildryn is the only Harrier that doesn't need a 7 Kill Streak :D
Just got Hildryn Prime out of the oven and really enjoying her so far!
Dude the artist that made those shoulder pads and chest piece is cracked I have to convince myself not to put them on all my frames is pure fire.
What's the name of them
Hahaha wasn't that related to Nezha originally?
But I agree. The things are crazy :O
@@MHBlacky_ENG wukong
Hildryn can be played two ways, for people watching this and seeing Hildryn for the first time. This video shows option one, and read through the other comments to see how to mod around the errors. The second is actually building Hildryn around the abilities MHBlacky says are useless. If you do build around the second, third, and fourth abilities Hildryn becomes a room nuke on steel path by just taping your second and putting vex armor on your first.
subsume condemn over haven and dont worry EVER about shields, instant overshields whenever you want, use pillage only for status cleanse
I take MH's guides with a grain of salt, ever since he said Zephyr's Tail Wind augment was bad
Tail Wind is great.
The pillage augment is amazing and lets her destroy enemies in any level of content and you can use better weapons by not using her mid exalted weapon
@@doomsday_72 you are wrong her exalted weapon is not mid
@@doomsday_72 dude her exalted weapon outkills slamkong's killspeed and aoe tf youre on about lol
Zephyr's Airburst could be a better choice than pull since it pulls enemies all to one area rather than just in the direction.
Uh sorry but Blazing Pillage also give shields even on targets with armor stripped or shields depleted (with the 3 "Haven" activated and linked to enemies), and help with heat inherit in certain scenarios, it's not just to add a bit of damage ;) being able to regen your shield can be a life savior, and without Blazing Pillage it's more rude.
EDIT: And I can't believe nobody told you but it would be really good to put how many Forma is needed to get your builds, because you show a screen of the build but that's it, thank you.
i think its 2 forma with plain redirection and 3 if u use the primed redirection
Timely video as I finally got her BP and started crafting her 🙌🏾
Nice! Wish you a lot of fun with her ;)
Nice vid and break down! Love your vids!
Note at 15:00 when you mention the Madurai ability strength buff, in order to proc the buff for the 20 second duration it has to be a ‘chained void sling’, it won’t proc off a single, have to do 2 back to back and then switch to WF. You’ll know it’s active by a matching ‘X’ symbol buff looking like the Madurai skill picture… only mentioning this as I didn’t see it when you recasted for the 250 Molt strength buff 😅. So any time you want to cast (or have it up for any cast, I use this any time applying Dante’s overguard), switch to operator-> chain sling-> swap back and cast.
I had just got her the other day too lmao, actually really loving her,perfect timing👍🏼
Happy you're enjoying her :D
Wish you much more fun ;)
I've been using Voracious Metastasis as her helminth ability, it gives like 700 energy to each ally on one tap, with no cooldown at all and makes you feel really useful
"Who was this Trinity again that everybody is talking about?" :P
I'm too early, lets go I got my Hildryn Prime not too long ago!
Perfect timing! Hope you'll enjoy the Build ;)
I'm personally more of a weapons platform kind of player, so I can already happily say what I needed Hildryn for. Big shields = big tanking!
Hahaha I totally see that :D
But if you likr tanky Weapon Platforms then you might also be interested in my Health Tanking Harrow Build from a while ago ;)
@@MHBlacky_ENG I've been having fun with a high duration Grave Spirit Dagath past couple weeks. Half a minute of full on God Mode makes things pretty easy though. XD
Just tried out this build (mods not fully upgraded, and balefire gun not fully forma’d) and it kicks so much ass.
I forget the type but i like using the kubroh that restores your shields to give me infinite shields
I've been telling it for years, and now it is the best time for it: Elemental Ward Hildryn!
true
this video casually shows up the second i get her prime final part
RUclips spying on your game xD
This is good stuff. I have a gloom Hildryn build that is great for steel path. She can survive a lot longer with slowing enemies, and if she gets a status effect, the lifesteal can help to keep her alive. I still think her balefire is outclassed by other weapons, though it is fun to fly around on big maps.
Don't need mag's pull with my balefire. Primed fulmenation is additive to hildryn's range. 83k raw damage just her and balefire not ramped up yet.
Fun fact theres a bug with Hildryn and zenurik that makes all non-subsumed abiltys dont consume energy/sheilds
are you sure you're not forgetting about inner might?
@@tarakyarluvsumod5143 it doesn't consume the inner might charge
@@tarakyarluvsumod5143 I forgot to mention that lol
10:55 build
Most important comment.
Bro when this warframe first premiered i thought "hey they are about to make sheilds actually have more of an effect?" I like how she has that support/tank aspect as this frame was always meant to be.❤❤❤
Funny I just got her yesterday and went looking your guide on how to play her without finding any. Now though. Many thanks
Wow, now that's what I call perfect timing :D
Wish you much fun with her ;)
I use Hildryn as my main already i really just need to see how OP she can be
Hope you enjoyed the build then ;)
I can finally sell my hildryn prime parts after 3 years.
8:59 I think pistol amp would effect the exalted and give even more damage
Sure, that would also work ;)
U cooked this setup is great definitely trying this out🔥🔥
Aaaaw thank you so much
@@MHBlacky_ENG Will do Thank you Thank you🙏🏾, u been a big influence in my builds fr trying to think outside of just th frame its self bjt i do like making a solid frame build then slapping fun weapons or synergies with it💯
4:41 yeah, lets ignore the very glaring fact, that augment can generate shield from any enemy regardless of armor and shield by only requiring that haven is affecting it, but ofc you will remove with helmith, so in this case it is worthless .
The shield restored is really low for me. With 50 shield/enemy you will need 20 of them be affected by haven to restore half of her shield. With negative efficiency and enemies hit you from all direction, i don't see any useful from this augment even when fighting infected.
@@baothien7451 afaik it is 50 at base, power increases it, i used it all the time and never had that problem. but in the video he is going to remove it and the game is way different from when hildryn was my main.
@@baothien7451 Did you ever try working it into a functional build, or did you just slap it on and see how it works and not like how it barely functions under this retarded videos build?
Idk why Warframe players lack the brain cells to figure out the things they consider trash aren't trash at all. And to prove it; not a single person claiming it to be trash even spent any time trying to make a build with it. They either read the description and thought it sounded dumb. Or they slapped it on for 1 mission to see how it performed with their already maxed out monkey brain button mash build. And you can't say that I'm wrong because I know for a fact nobody wants to change their builds when they do red crits every bullet they shoot. NOBODY. They will defend it like it's their sister in Christ with cancer. And ignore the glaring stupidity they're showing.
EX: My entire clan thinks Mesa is garbage because she's a braindead build. But have no problem showing off Riven mods making weapons OP, showing their builds where they can nuke a room. Basically proving they're ABSOLUTELY hypocritical. The reality is they don't like Mesa because Mesa shows up their builds entirely. She deletes the room before anyone has a chance to show off their braindead build. So they think she's annoying because they don't get the spotlight or any dopamine from nuking enemies with red crits and super crits.
I'm not going into technicalities because you're already too stupid to know you're wrong. But I will point out the obvious and say you're full of shit when you say you tried it. You did the equivalent of what a little kid does when his mom tells them to just try the green beans; you take a tiny nibble and start gagging profusely to make the point you dont like it like a drama queen. That's not trying it and it never has been. That's called being a little bitch and not growing tf up. So keep doing your thing and cling to your build you copied from every RUclips channel with no originality thinking RUclipsrs are Warframe gurus and they can't ever have dumb opinions. I can GARUNTEE you not a single RUclipsr understands the reality behind damage or crits. They just think they do because they spent 48 hours swapping mods and using forma to see red crits pop up in simulacrum. In reality all they did was do what new players do; mod the gun until you see more damage. The lingo and math they use to explain it is made up because they are too lazy to do real equations and find out you can get the same results with basic mods and a helminthed ability. And not have to use 4 galvanized mods and a riven with 2 arcanes, etc. And the only reason you guys stick up for it is because you also are uneducated, but they made builds you can follow that gave you results, and are based on braindead-ability.
I'm doing 2x more DMG than the best Mesa build using no more than 2 abilities and a bunch of basic star chart mods. Which is embarrassing AF considering how highly you all consider your precious red crit builds. I may not do red crits, but nothing survives. The entire game isn't about red crits. That's why the game makes them 200%, specifically so you retards have a harder time reaching them because it's ridiculous you think you need crits. Everything is a balance and you and every RUclipsr thinks it's dumping into one specific stat. It's not. The more effect it has on the enemy, the better. The only reason red crits are effective is because it literally quintuples the base value at high AF cost. Which you wouldn't need red crits if you were building things correctly.
Let me say that again:
YOU WOULD NOT NEED RED OR ORANGE CRITS FOR HIGH DAMAGE IF YOU WERE PLAYING THE GAME CORRECTLY.
I rest my case
^ this guy is either a college math major with to much time on his hands or basement dwelling looney toon with to much time on his hands and never got picked in school activities cause holy fauck my guy get a therapist no one wants to hear this bullshit rant because in that Harry Potter novel you wrote you didn't even actually list any proof of your claims😂😂😂
Honestly idc if shes op or not she looks pretty cool im trying to get theough relics since i just started so far i got the nueroptics and system blueprints its going well so far
Are you still trying to get them?
@Summer-mm8fw luckily I managed to get the rest of the blueprints I just finished creating her a few hours ago she's pretty good
@ nice!
Awesome build!
Thank you! Happy you liked it ^^
They should make exalted weapon rivens to bring them more in line with stat stick weapons. Or just change both to operate under the same system. Cuz i hate having to build some and not others
She's my go-to for hijack missions, but I severely underuse her for anything else, which is a shame, because she's pretty fun.
For Highjack I like to go with Inaros :P
I like condem on the 3 to gain shields vs infested
Love this build, and I'm going to have to give it a try. It's similar to the one I use, but may I suggest 2 yellow archon shards for casting. 3 reds are more than enough to fully strip after two casts of Pillage, and Hildryn needs more casting speed.
Thank you! Happy you liked it ^^ That's a fair assessment with the Shards. Casting Speed is something I can totally see. If you wanted the best of both worlds you could go for 3 Red Tauforged plus two yellows :P
@MHBlacky_ENG oh, that's true. I'll have to give that a test. Thanks for the suggestion!
I honestly been playing her way more since the little rework. I wish got the shield arcane so I can fly FOREVER 😂.
The Shield Arcane is cool, no doubt but with Pillage staying afloat shouldn't be much of a problem either ;)
It's hella good, you're practically immortal if you're using arcane aegis and arcane barrier you're immortal, but just arcane aegis is enough to be near immortal
Havent had to press 2 as much after using the 1 augment lol.
Time to use Saxum Mods
it works in steel path or 9999lvl mobs?
The damage reduction you get from being airborne does not stack additively. With Aerodynamic (24%) and Aviator (40%), you'd actually be getting 1 - ((1-0.4) x (1-0.24)) = 54.4% damage reduction. Throwing the boreal mod in there as well you get 63.52% damage reduction, not 84%.
Thank you for the heads up. You're right. It should be around 64 ish% instead of 84. I deleted the part with the 84 from the vid now ;)
You should consider ruvox (with melee crescendo) on melee slot for additional movement speed because we already have enough fire rate. Anymore firerate and you'll use up your shields way faster than you regenerate
Just add Rebuild Shields for the 3rd helminth and you're fine
This warframe looks like it’s gonna b cool
What does Equilibrium do for Hildryn? I'm thinking health orbs would either contribute to both health and shields or just do what they normally do
I always wanted to play more with her, but i also really wanted to make her exalted weapon work, and that was impossible before this augment, so now its the perfect time for me to play with muscle mommy. I finished formaing her yesterday, after work I'll surely be farming some standing wit her.
Oh yes, I can totally see that. Aegis Gale really put her Exalted on the map! I love it :D
Wish you a relaxed work day and much fun with Gym Mommy later ;)
Can you possibly review and do a build guide on Lavos? Suggested weapons and companions, etc?
MHBlacly uploads we have to click❤❤❤
Aaaaw big Love, Bro
I think that the damage reduction works multiplicatively not additively so in 9:58 it probably wouldn't be 84% reduction but the percentage of damage that you would receive would be 36.48% so you will have 64.52% reduction
I've used some voracious metastasis build when im running with some of my buddies. Never had to worry about energy sustain for them.
That's really a great move towards your team. I'm sure they love you
No suggestion of Wyrm Prime or Nautilus Prime? They get to 1200 shields for Reinforced Bond too, and can also put in Guardian for if you mistime your shields. I like to hover quite high with Hildryn so Dirigia would be out of range.
Hyldrin enables reinforced bond for all companions because her massive shields make link redirection give companions waaaaaaay more shields than the 1200 needed.
This is nice and all, but can we get a Heirloom skin for Hildryn plssss 🥺
Oh I can't wait for this :D
Nah she is kinda new warframe. No legacy for her.
@@ИльяРаджабли-щ4л obviously what i mean is a skin of the quality of Embers Heirloom skin
Rolling guarda + pillage= immortality
For sure :D
Something interesting about me and hildryn when i got into warframe the duviri had came out and hildryn was the first prime warframes that i have seen and now 1 year later she became the first prime warframe i farmed ironic isn't it.
I tried instead of using pull using zephyr's air burst with the augment that gives secondary damage also works amazing
Hey Dude, I dont know if you will see this but you dont have that link to donate to the Quest to Cure Cancer website on the description...Just letting you know...
Ouh, thank you so much. Added it now! :D
Hey MHBlacky... Could you make a video talking about the best frame for each situation?
Like... Hildryn For survival/tanking
Your build (11:04) doesn't match your stats (11:17). To get those stats you'd need to swap Adaptation or Aegis Gale for Transient Fortitude (hence 73% duration). Building this way is not a good idea- yes, the numbers are silly for simulacrum reels, but dumpstering both duration and efficiency while stacking range will run you dry absurdly quickly. I'd drop TF in favor of Streamline and Overextended in favor of Blazing Pillage. You'll still have plenty of strength, Aegis Storm still goes out plenty far at 22m radius, and you won't be totally useless in Infested missions.
You are right, I must've mixed up a Mod or two after recording the clip with the Archon Shards. My bad. The Build showcased here would end up at 293% STR with a fully stacked Molt: Augmented and indeed, it has 100% DUR.
In terms of Energy Economy this is fine becasue the Companion adds 30% EFF. For Infested missions indeed, you'd have to go for Blazing Pillage, but then again you would have to mix up a whole lot because you'd need her 3 nd so on ;)
Just helminth your 3 for Shield Restore and this build works perfectly fine
@@ProdByCariRebuild Shields has a 12s CD. It's bad. If you want a defensive helminth, Eclipse will do way more for you than ~500 shields per second. Arcane Aegis and / or Barrier are other options that do some serious work. But in general it's way better to change your loadout to be a little more sustainable and not trade away the huge value your helminth can provide.
@@loopgru The point is to stay up in the air, from my testing so far it works great in combination with 2 when you don't get enough to regen because of your enemy's armor. The point is to sustain your 4 the entire mission, which already does enough damage to comfortably annihilate everything and you already have enough defense in air. I could see the argument if you are running higher-level solo content but in 4 player mission IMO it's the way to go after trying roar or eclipse in the case that you want to only play for her 4.
Been using her since her prime parts dropped into my lap.
Only frame I ever bothered doing a second load out on.
My AH-64 Hildryn does just fine.
Happy to hear that you're having such a good time with her ;)
MHBLAAAAAACKY!
May I interest you in making a video about the amazing combo that is Chroma & Exodia Contagion Zaws?
(Try them out 😉...then again. maybe don't...Don't want de to change the double dipping.)
22:41 you frogot Wyrm prime it can use all the bonds with verglax
That's true, but I feel like Diriga just helps a bit more with Arc Coil than Wyrm could with its Skills ;)
Wyrm Prime is great but nowadays Nautilus Prime outclasses it because it can also use all the bonds but has better intrinsic mods.
How do you get 50% crit chance with the verglas prime? With critical delay on it, it only goes to 42%
@@nighter62 I think I just use the normal verglas.
No clue but I have all the bond buffs with Wyrm and Verglass
@@nighter62in the video he says it’s better to use that but you can only do it if you have a Riven for it
How are you shooting that fast with hildryns fourth ability 😭
Fire rate on her weapon maybe
The alt fire from the augment
Big Nomnom, nice. I named mine Dave.
I named my Helminth Charger "Small Nomnom" :P
@@MHBlacky_ENG :) Mine is Goopbert.
Can you please do a Limbo vid?
There is a way to use both Blazing Pillage and Aegis Gale while also increasing the crit chance of her Balefire. 😅
All the youtubers that said she was bad before the rework didn't know how to play her at all.
Nah, she wasn't bad but the rework definitely made her much stronger ;)
She needed the rework because her dmg output was meh. Even now she needs a lot of investment as evident in this video to be "fun"
@@kartikpintuI disagree with you she does not need alot of involvement to be fun
@@kartikpintuI disagree. All she needed was fixed with the rework: Aegis Storm locking her other abilities and the silly enemy cap on it. Haven is awesome and doesn't require LoS to damage enemies/protecting allies. Blazing Pillage only states the inital damage in the description, but the Heat inheirit DoTs melt enemies plus the Radiation damage from Haven equals death and dying confused enemies. Balefire Chargers are bazookas with the Aegis Gale augment. Balefire Surge boost the damage of Balefire shots and sustain your Aegis Storm. Haven while Aegis is active roasts suspended enemies faster especially with multiple blasts of Blazing Pilage active. Shield Mommy dominates rooms and open world maps.
I just slap on breach surge on hildryn with a viral priming nautilus and call it a day. No heavy crit investment needed, just shoot balefire on breach surged enemies and watch the chain reaction unfold
Try breach surge with her 3rds augment and become the TACTICAL NUKE INCOMING.
Breach Surge... Interesting... I might just try that, thank you :D
These thumbnails give me aneurisms.
How can u get arcane avenger buff when u dont have combat discipline. With so much shield u dont get health damage that often. plz explain this..
shield damage appearantly triggers it
i tried it out and it proced it
Does anyone know if Primed Fulmination would help her new augment?
Ive always had Primed Fulmination on her Balefire Chargers. The alt Fire on her augment is a radial blast attack so Fulmination definitely helpx
Wouldn’t airburst be a good helminth on her with its augment?
For the damage, definitely :D
I just personally prefer to pull enemies right in front of my face instead of pulling them to a point on the ground but that's of course personal preference ;)
@@MHBlacky_ENG fair enough!
Been considering building her. But can she withstand a 10-15 steel path circuit run? That has been my deciding factor lately, when buil new frames. The level of shield gating, is making me think the amswer is no?
Edit: solo or 2 person team, SP circuit.
I wouldn't take her against anything beyond enemy level 500. Yes, she has great Shield Gating potential, but if you're constantly on 0 Shields, then you can basically not use any Skills :/
You can, I've tried it, used it with vazarin tho bcs more survival is good in circuit where we got much damage from decree
Voracious Metastasis on hildryn is infinite energy for the entire team
Electric Elemental Ward increases max shields and reflect bullets
Your favorite dagger of the Rakta variety makes her unkillable
I pretty much have the same build i never thought of pull as i use elemental ward but pull sounds fun tbh lol ill check it out.
If you've subsumed zephyr, airburst would also serve a similar function.
@@therealbahamut nope
@@xhotice You haven't subsumed zephyr? she'll come around on the circuit eventually.
@@therealbahamut yes I ust haven't use that ability in my build
I really wanna see your video about companions 2.0. It drops anytime soon?
I still have a bit of testing to do. So I think it will be early next week ;)
As a heads up, I wrote the comment as I was watching the video, and I usually prefer the grounded Hildryn gameplay, so take my criticism with a pinch of salt. Regardless, I hope my reasoning can give some ideas if anyone is interested in a different type of build for her. Generally it was a really good video, smooth editing, and very well narrated, Kudos! ❤
Now onto the comment:
*On Blazing pillage
I Would 100% recommend using it. As you mentioned it, going for the full strip can be bad since you lose a source of shields, but by using blazing pillage you can also turn Pillage into a CC ability, so not only are the enemies squishy and will probably die in a couple shots if you have a decent weapon, but they are also stunned
*On Haven
Haven has an amazing synergy with Chroma's subsume, if you use elemental ward with electric-colored energy, it will constantly tick the damage!, so you have a increased shield, buff your allies shield and do damage constantly in a massive area
I definetly prefer using her 4 as the subsume slot for Weapon platform builds, but I can understand why you would go over her 3 with the new augment
*On the aura sugestions
I enjoy running growing power with Blazing pillage, just to squeeze a bit free strenght on my pillage casts
*On Adaptation
I would like to mention something for new players that may not know it yet, Armor only affects health, but Adaptation also works on Shields, since Hildryn has an obscene pool of shields, she makes excellent use of adaptation, and armor is less valuable for her
*On Arcane avenger
Another very good option is Arcane Aegis, it increases her survivability drastically if you dont have damage issues!
*On archon shards
I like a yellow on cast speed for pillage, but thats just a me thing :3
*On subsume ability
As mentioned above, if you are not a fan of the helicopter gameplay, you can also subsume over her 4 Chroma's elemental ward and get a pretty good constantly ticking AoE around you. Altough you will need to invest a bit into duration
*On the Diriga Viral/Heat
A bit of a contradiction here, why would you want to reduce armor with your companion if you earlier mentioned that you wanted to avoid the full strip to be able to gain shields?, By using the Diriga with heat, you will put enemies back into full strip range. I would personally recommend Reinforced bond Panzer over Diriga
I use Elemental Ward on her
(Blue for Shields)
IMO Blazing Pillage is mandatory on Hildryn since its gives you 50 energy shield(ES) per enemy hit, making it so you can sustain your ES on enemies that are fully stripped or even infested missions, which would normally make her useless.
For Infested definitely :D
"Can die❌" 😂😂
I am gonna have so much fun w herr
Help me out with something. Arcane avenger procs when you take HP damage but you're in the air with all those shields and no combat discipline. How are you getting arcane avenger to work?
it works on damage to shields or overguard too
@@Molisa682 That wasn't the case until recently. When was this changed?
Not quite. Avenger triggers on Shields damaged, too. The only reason I tend to use Combat Discipline on so many Builds is that I like its consistency with Avenger. Hildryn though gets hit so often in the air that you really don't need CD to trigger Avenger ;)
If you’re going to run Arcane Avenger, you should use Combat Discipline alongside it to proc it since I don’t think shields taking damage counts as proccing it. Otherwise, you’re better off running Barrier or Aegis
Shields do, aegis is now "on DMG taken" irrespective of shield or not
@ Wait, really?