The compositing nodes sure do make a big difference in the results of the final render. Wow. Of course it takes a lot more time, but so much more professional looking. Thank you.
Thank you! Blender version 4.1 will allow the GPU to be for the compositing, so it should become a lot faster. It'll definitely help make a lot of different effects much faster.
If you had trouble like me with the animation curve staying in a Bezier curve instead of switching to linear, here is what helped me: 1. Make sure your animation keyframes are at 0 and 300 2. Make sure you can view your animation keyframes by going to the bar right above the animation timeline and selecting View> and deselecting Only Show Selected 3. Make sure you have both keyframes selected by their color, they should both be yellow, not white. You can click and drag to select multiple or press shift. 4. Then press T to change the interpolation between the keyframes, while both are Yellow. Hopefully you don't run into the same issue I did!
Can you make someting like this but based on soundwaves? I've seen that Blender have some sort of speaker/voice intergrastion but I havn't executed it yet
I'll definitely make a video like that someday soon. However, I do have videos that teach you how to use the speakers as well as how to integrate audio based animations. You can check them out here: ruclips.net/video/J7lk0CGMa5c/видео.html ruclips.net/video/omz7qnOPFcQ/видео.html
The base concept is fairly easy to do with geometry nodes. However, creating and rigging the dolphins would be another task entirely. Maybe someday in the future, I'll create a tutorial to create this with a simpler structure/animal.
The compositing nodes sure do make a big difference in the results of the final render. Wow. Of course it takes a lot more time, but so much more professional looking. Thank you.
Thank you!
Blender version 4.1 will allow the GPU to be for the compositing, so it should become a lot faster. It'll definitely help make a lot of different effects much faster.
That sounds great!@@deayanstudios
If you had trouble like me with the animation curve staying in a Bezier curve instead of switching to linear, here is what helped me:
1. Make sure your animation keyframes are at 0 and 300
2. Make sure you can view your animation keyframes by going to the bar right above the animation timeline and selecting View> and deselecting Only Show Selected
3. Make sure you have both keyframes selected by their color, they should both be yellow, not white. You can click and drag to select multiple or press shift.
4. Then press T to change the interpolation between the keyframes, while both are Yellow.
Hopefully you don't run into the same issue I did!
Thanks! This will definitely help people who face the same issue :)
I like this design, very nice.
Thank you so much!!! I'm really glad you like it :)
Can you make someting like this but based on soundwaves? I've seen that Blender have some sort of speaker/voice intergrastion but I havn't executed it yet
I'll definitely make a video like that someday soon.
However, I do have videos that teach you how to use the speakers as well as how to integrate audio based animations.
You can check them out here:
ruclips.net/video/J7lk0CGMa5c/видео.html
ruclips.net/video/omz7qnOPFcQ/видео.html
Great work brother 🎊
Thank you!! I really appreciate it :)
@@deayanstudios🙏🙏👍
Please make loopy satisfying animations using objects
Hi! I'll definitely try to make some satisfying animations... What type of objects do you suggest I use??
@@deayanstudios Can be geometric shapes, cube, sphere, circle.
@@deayanstudios I can't link to it, but there are a few examples of this on your channel
Fantastik vibes :)
Thank you so much!!! :)
😘@@deayanstudios
w
Thank you!!
How make this in blender?
ruclips.net/video/9Ps68bxRwqs/видео.htmlsi=5LYE22p7U6C3FEKf
The base concept is fairly easy to do with geometry nodes. However, creating and rigging the dolphins would be another task entirely. Maybe someday in the future, I'll create a tutorial to create this with a simpler structure/animal.