raylib is written in c , almost all methods of raylib in python is exactly same as its c and c++ version , so it is very easy to port the game you make in python to c or c++ then convert it to exe , and c/c++ exe are way better than python one
Thx u for ur respone! The purpose of question is cuz I found out that ursina has entity component system and animate_y and animation functions. Hope u got a video on ursina soon!
didn't think of this until now. Taking a class in python rn
Raylib for Python must become the norm.
pygame isnt much of a game engine its more of just an sdl wrapper. if you use normal sdl you can see huge similarities between them
Wdy think about ursina? Is that good performance as raylib? Is that good enough for game? Wait for ur answer! Love ur content!
raylib is written in c , almost all methods of raylib in python is exactly same as its c and c++ version , so it is very easy to port the game you make in python to c or c++ then convert it to exe , and c/c++ exe are way better than python one
Thx u for ur respone! The purpose of question is cuz I found out that ursina has entity component system and animate_y and animation functions. Hope u got a video on ursina soon!
insane
Thing said "Gif" with a wet "g" xD
ai ahh voice