One thing I really don't like is the fact that the Steward's Gift is simply an unlockable status symbol. I think it was a wasted opportunity by the devs. I can think of 3 ways the devs could have employed the Steward's Gift to enhance the game. 1) At the end of each loop, you can spend Steward's Gifts to buy increases in difficulty similar to how you set the difficulty when you start a run. This way a player who started with a low difficulty can increase the difficulty later in the run when they are more likely to beat that difficulty. This could also give a benefit to less skilled players who want to unlock the 25 difficulty achievements, but don't have the skill to do so the normal way. 2) You can trade the Steward's Gifts at Bob for Stat Gem Selectors 3) Gaining Steward's Gifts would unlock a new dimension of healing, where each Steward's Gift would allow you to heal for 0.5% of your current max health (pick your activation method) and each subsequent Steward's Gift would increase that healing to a maximum of 5.0% of current max health (i.e. 10 Steward's Gifts). As it is, the Steward's Gift is now just a trophy, so only completionists or speedrunners in the Stewards Gift category will likely obtain this relic.
Love the videos! Keep up the good work. But I was just wondering why don't you start in the Nexus world with the three gems room? Once you finish it you will get another three gem room and so on till you finish the first area
I think there are 2 reasons for this 1) He has the Refinery upgrade from the Ember Tree. This means that the 1st gem (either small or big) he picks up will give double upgrade. Thus picking the Skill Gem means he always gets his Skills stats upgraded. 2) He is a speedrunner, so he does take actions that a casual player would do. If you pay attention, you would have seen multiple instances of him skipping extras in the various rooms, such as extra gold.
Here's What I Think is the Best Mods: (You Should Always Use the Ultimate Mods) Ember Blade (Sword): 2-2-1 or 2-1-1 Guardian Bow: 2-2-3 or 2-1-3 Nexal Staff: 3-2-3 or 3-2-2 Rift Hammer: 2-3-1 Razor Wind: x-3-2 (First Mod Doesn't Matter Since Charge Attacks are Much Stronger) Reapers Toll (Scythe): 1-3-2 or 2-3-3 Void Mantle (Hat): 2-3-3 or 1-3-3
man i love your videos
One thing I really don't like is the fact that the Steward's Gift is simply an unlockable status symbol. I think it was a wasted opportunity by the devs. I can think of 3 ways the devs could have employed the Steward's Gift to enhance the game.
1) At the end of each loop, you can spend Steward's Gifts to buy increases in difficulty similar to how you set the difficulty when you start a run. This way a player who started with a low difficulty can increase the difficulty later in the run when they are more likely to beat that difficulty. This could also give a benefit to less skilled players who want to unlock the 25 difficulty achievements, but don't have the skill to do so the normal way.
2) You can trade the Steward's Gifts at Bob for Stat Gem Selectors
3) Gaining Steward's Gifts would unlock a new dimension of healing, where each Steward's Gift would allow you to heal for 0.5% of your current max health (pick your activation method) and each subsequent Steward's Gift would increase that healing to a maximum of 5.0% of current max health (i.e. 10 Steward's Gifts).
As it is, the Steward's Gift is now just a trophy, so only completionists or speedrunners in the Stewards Gift category will likely obtain this relic.
Love the videos! Keep up the good work.
But I was just wondering why don't you start in the Nexus world with the three gems room? Once you finish it you will get another three gem room and so on till you finish the first area
I think there are 2 reasons for this
1) He has the Refinery upgrade from the Ember Tree. This means that the 1st gem (either small or big) he picks up will give double upgrade. Thus picking the Skill Gem means he always gets his Skills stats upgraded.
2) He is a speedrunner, so he does take actions that a casual player would do. If you pay attention, you would have seen multiple instances of him skipping extras in the various rooms, such as extra gold.
What would you say are the best mods for each weapon? Like I know for wand you like 3-2-2 :)
Here's What I Think is the Best Mods: (You Should Always Use the Ultimate Mods)
Ember Blade (Sword): 2-2-1 or 2-1-1
Guardian Bow: 2-2-3 or 2-1-3
Nexal Staff: 3-2-3 or 3-2-2
Rift Hammer: 2-3-1
Razor Wind: x-3-2 (First Mod Doesn't Matter Since Charge Attacks are Much Stronger)
Reapers Toll (Scythe): 1-3-2 or 2-3-3
Void Mantle (Hat): 2-3-3 or 1-3-3
@@QuirkyTurtle3 ty! A true scholar and a gentleman.
how can you get more than 1k gold?
After the First Loop; The Gold Cap of 999 gets Removed.
thx!! didnt know about this