crafting content is the life blood of poe content, your vid helped me craft my buddy's end game poison build weapon. even tho i was going for mine but luck of the draw on the veiled alsing mod gave us the chaos dot multy. all in all 50 div for like 10 div investment and we had fun making it the whole way.
I read all feedback, so let me know what you think. Let me know what other kinds of crafts you would like to learn about. Edit: Forget to remove the cast speed on the A tier weapon after step 6. Disregard it. Edit 2: for the S tier weapon, at step 2 (using essences) you need your weapon to have EXACTLY 1 open prefix and 1 open suffix. Otherwise you might get a phys damage over time mod when doing the harvest craft.
Should probably include perfect fossils+enchant for the more expensive crafts. Also should mention that some of the best bases have high attr requirements, which means it might be better to craft on less powerful bases. I think it's worth mentioning Oscillating scepter as one of the important Heist bases as it's used in quite a few elemental poison builds.
All that is very true. I do mention. oscillating sceptres at the end of the video, but maybe I should have insisted a bit more. Thanks for the feedback my guy!
Great tutorial, thinking of league starting as this character, but have one small concern... What if they (finally) nerf Heatshiver? Do you have some alternatives?
Damn I really hope they don't. If they nerf Heatshiver, this build is basically dead. If they nerf aegis, defenses might be a problem too, but not as bad as Heatshiver. More than half of the damage comes from Heatshiver because without Heatshiver we don't proc trinity...
@@Arti222a yeah it seems like the build will lose a big chunk of damage unfortunately. But the Heatshiver nerf was predictable so I'm not very surprised. I will make a short update update video on the build for 3.23. It seems that the build "only" lost damage from Heatshiver.
One thing I wanted to point out. I did multiple attempts to get +2 lightning damage using frac +1 and add remove lightning, but it did not work. You may want to remove part in the sub notes
I’m losing my mind with this craft! I’ve spent just under 10 divines and keep rolling three suffix and three prefixes to just continually annul the +1 all skills every time 😂 RNG!
heyya, absolutely love the build. im just having some issues with mana, im not able to spam my cast and i cant reserve all of the auras. even with the helm corrupt and annoint. any guidance would be much appriciated!!
Hey there! Glad you like the build my guy! First of all, thanks for the feedback! It's very much appreciated and it means a lot. Mana cost shouldn't be a problem with the hiero ascendancy. On pob, you should have more mana regen than mana cost/sec. If that's not the case you can always craft -mana cost of non channeling skills on your ring and/or amulet. It's the same thing for reservation, you should be able to fit everything with the corruption and the anoint. If you've switched recently, do take note that we use less auras with aegis than with a prism guardian. Otherwise, if none of this helps you can always add reservation tattoos or get better rolled bubonic trails
Trying this now and I typed the +1 to level and "+1 to level" and it was highlight things incorrectly. I did try my wand current wand that has +1 to level of all physical skill gems so it does highlight that. It was just highlight sometimes on my crafting when there was no +1 to level mod. Strange. Thanks for the guide!
Crafted a +2 on a synth sceptre with 10% spell double damage and lightning damage to spells implicit, not sure how much dps difference compared to a 40% spell implicit but it becomes very difficult to roll without a fracture. Maybe not worth lol
I mean 10% chance to deal double damage is huge and in the end you can make the item without the fractured mod. It's only a question of how many divines you have in store lol
Great guide. All info in one place. No tangents.
Thanks for the video. The content and video editing are quite an S tier. :)
Thanks for the feedback my guy! Means a lot!
crafting content is the life blood of poe content, your vid helped me craft my buddy's end game poison build weapon. even tho i was going for mine but luck of the draw on the veiled alsing mod gave us the chaos dot multy. all in all 50 div for like 10 div investment and we had fun making it the whole way.
Great vid, voice is crispy clear (yay), and I found the detailed explanations very useful. Keep it going bro ! 🤩
Thanks for the feedback! Glad you liked the video!
great comprehensive guide, i learened alot thanks man!
I read all feedback, so let me know what you think. Let me know what other kinds of crafts you would like to learn about.
Edit: Forget to remove the cast speed on the A tier weapon after step 6. Disregard it.
Edit 2: for the S tier weapon, at step 2 (using essences) you need your weapon to have EXACTLY 1 open prefix and 1 open suffix. Otherwise you might get a phys damage over time mod when doing the harvest craft.
Keep this content coming. Well done and I am working on the weapon for this build now.
Thanks for the support my guy! All you fantastic people are really motivating me to make PoE content
Top ! Thank you
Should probably include perfect fossils+enchant for the more expensive crafts. Also should mention that some of the best bases have high attr requirements, which means it might be better to craft on less powerful bases. I think it's worth mentioning Oscillating scepter as one of the important Heist bases as it's used in quite a few elemental poison builds.
All that is very true. I do mention. oscillating sceptres at the end of the video, but maybe I should have insisted a bit more. Thanks for the feedback my guy!
Great tutorial, thinking of league starting as this character, but have one small concern... What if they (finally) nerf Heatshiver? Do you have some alternatives?
Damn I really hope they don't. If they nerf Heatshiver, this build is basically dead. If they nerf aegis, defenses might be a problem too, but not as bad as Heatshiver. More than half of the damage comes from Heatshiver because without Heatshiver we don't proc trinity...
@@Doucze Looking at 3.23 patch notes... Well, shit :D
@@Arti222a yeah it seems like the build will lose a big chunk of damage unfortunately. But the Heatshiver nerf was predictable so I'm not very surprised. I will make a short update update video on the build for 3.23. It seems that the build "only" lost damage from Heatshiver.
One thing I wanted to point out. I did multiple attempts to get +2 lightning damage using frac +1 and add remove lightning, but it did not work. You may want to remove part in the sub notes
I’m losing my mind with this craft! I’ve spent just under 10 divines and keep rolling three suffix and three prefixes to just continually annul the +1 all skills every time 😂 RNG!
Thanks for the guide though!
heyya, absolutely love the build. im just having some issues with mana, im not able to spam my cast and i cant reserve all of the auras. even with the helm corrupt and annoint. any guidance would be much appriciated!!
Hey there! Glad you like the build my guy! First of all, thanks for the feedback! It's very much appreciated and it means a lot.
Mana cost shouldn't be a problem with the hiero ascendancy. On pob, you should have more mana regen than mana cost/sec. If that's not the case you can always craft -mana cost of non channeling skills on your ring and/or amulet.
It's the same thing for reservation, you should be able to fit everything with the corruption and the anoint. If you've switched recently, do take note that we use less auras with aegis than with a prism guardian. Otherwise, if none of this helps you can always add reservation tattoos or get better rolled bubonic trails
Trying this now and I typed the +1 to level and "+1 to level" and it was highlight things incorrectly. I did try my wand current wand that has +1 to level of all physical skill gems so it does highlight that. It was just highlight sometimes on my crafting when there was no +1 to level mod. Strange. Thanks for the guide!
Very strange yeah, it shouldn't highlight anything but your desired mod. Thanks for the feedback!
Crafted a +2 on a synth sceptre with 10% spell double damage and lightning damage to spells implicit, not sure how much dps difference compared to a 40% spell implicit but it becomes very difficult to roll without a fracture. Maybe not worth lol
I mean 10% chance to deal double damage is huge and in the end you can make the item without the fractured mod. It's only a question of how many divines you have in store lol