[HOI4 Modding ] Basics of Syntax

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  • Опубликовано: 13 янв 2025

Комментарии • 82

  • @papapopov1833
    @papapopov1833 4 года назад +284

    This is actually the only youtube Channel that has helped me get into modding. It actually Kinda changed my life for the better :) thank you

    • @TheIronWorkshop
      @TheIronWorkshop  4 года назад +62

      Glad to hear, modding can be very rewarding and opens up a whole new world so glad I could help :)

    • @flyingfishie401
      @flyingfishie401 4 года назад +5

      @@TheIronWorkshop hey um just wondering... to be a good modder do u need a team?

    • @francescob.7277
      @francescob.7277 4 года назад +11

      @@flyingfishie401 a team can only help you and go faster in modding, but you don't have to ba in a team to be a good modder, it surely helps but you can be still a good modder

    • @flyingfishie401
      @flyingfishie401 4 года назад +3

      @@francescob.7277 oh ok, that's good to hear lol. Thank you 👍

    • @eggisfun4217
      @eggisfun4217 2 года назад +1

      @@flyingfishie401 doesent make you "a good modder" because that is individual not plural

  • @MrVitek-ut8jq
    @MrVitek-ut8jq 4 года назад +194

    France: is not in war
    Also France: *capitulated

  • @flyinggorilla8265
    @flyinggorilla8265 2 года назад +21

    Love these videos, actually feel like I'm learning goes very slow and clear which is great for someone like me.

  • @Bob-ck4dl
    @Bob-ck4dl 4 года назад +28

    Such a useful playlist ty!

  • @Tyler_leCreateur
    @Tyler_leCreateur Год назад +17

    8:00 (I NEED SLEEP SO I PUT THIS HERE)

  • @basicpigeonbee
    @basicpigeonbee 4 года назад +12

    You're a really good teacher

  • @goncaloduartecoutinhomarti6786
    @goncaloduartecoutinhomarti6786 4 года назад +10

    Thank you great tutorial

  • @BlueHawkPictures17
    @BlueHawkPictures17 4 года назад +11

    Instead of core/base code, I feel like that category is best described as "definitions", since you are basically defining a game object.

  • @Glumbus1
    @Glumbus1 3 года назад +6

    now instead of looking at a map i can look at notepad

  • @CGEli-HeliusFlame
    @CGEli-HeliusFlame 4 года назад +30

    Yey more tutorials :)

  • @JohnStarbje
    @JohnStarbje 2 года назад +1

    wheres the modding code... page on the wiki he mentioned near 1:39 ? cuz i really needa know, im trying to figure out some focus tree stuff.

    • @sheep7
      @sheep7 3 месяца назад

      Should be in the description

  • @rompenabos89
    @rompenabos89 4 года назад +17

    do more tutorials :)

    • @TheIronWorkshop
      @TheIronWorkshop  4 года назад +10

      Trying to stick to releasing one per week, hopefully will be able to deliver.

  • @Gwyndolin.C.Desaulniers
    @Gwyndolin.C.Desaulniers 3 года назад +1

    I love this, because i want to Customize the game like i love and that is what is so Perfect about this Chanel, because it teaches me how to do it, even tho my Laptop cant handle the game very well and its hard

  • @papapopov1833
    @papapopov1833 4 года назад +6

    Hey I have a question. I uploaded my mod to the steam workshop so that some friends could try it out. But when I try the mod from steam it doesn't work. Do you know what the problem might be?

    • @TheIronWorkshop
      @TheIronWorkshop  4 года назад +2

      Hard to tell without having the mod files tbh...

    • @papapopov1833
      @papapopov1833 4 года назад

      @@TheIronWorkshop alright. I'll try again tomorrow

    • @catgocri6813
      @catgocri6813 4 года назад +7

      You must use the local version of the mod file. Your friends will be able to use the steam version.

    • @papapopov1833
      @papapopov1833 4 года назад +4

      @@catgocri6813 thanks. I already solved it 2 months ago but some other people might make good use of your comment :)

  • @togakure7635
    @togakure7635 4 года назад +2

    I followed carefully everything you explained, but even so it doesn't work for me, the thumb doesn't appear on steam.

  • @hamzasararslan3677
    @hamzasararslan3677 4 года назад +10

    Which programming language should be choosen in Notepad++ ?

  • @drktronic
    @drktronic Месяц назад

    Hey! I'm looking to make a mod that works like the stability modifier, but for consumer goods factor. (This way there's a benefit for high goods %)
    It would increase or decrease political power gain (factor) based on high or low goods (with a grey area in-between with no effect, I'm thinking 20-30%, so below 20% gives negative pp, above 30% gives positive pp)
    I'm assuming I would have to use a scope for this to work for all countries, however, I am unsure how to make consumer goods into a measurable variable. (consumer_goods_expected_value and consumer_goods_factor both do not work as checks with >/< symbols in code).
    My first thought process was to create dynamic modifiers but I am also running into the issue of how would they trigger ?
    It could be done by event, but that would look messy. However, it does not matter if I can not get consumer goods to work as a check variable.
    Yet if it's a created variable, I have to assign it a value, so I would then have to go through every event that modifiers consumer goods and add or subtract to that value so it's accurate.
    Any help would be appreciated. I want consumer goods to have more purpose. Higher goods should mean more "income" (PP) for the government to spend, and less consumer, less money.

  • @user-us2hx3xo8e
    @user-us2hx3xo8e 4 года назад +8

    I cheat like hell so I should be a professional

  • @achaeanmapping4408
    @achaeanmapping4408 3 года назад +1

    My brain is mush

  • @nebojsag.5871
    @nebojsag.5871 6 месяцев назад

    How do you mod new laws, such as economy laws?

  • @bertalanjuhos6538
    @bertalanjuhos6538 5 месяцев назад

    where can I see that menu in the hoi4 wiki?

  • @adriandavidblancohoefle9743
    @adriandavidblancohoefle9743 2 года назад +1

    Wait, if there shall be no spaces, then how do you write things like add_Core: = SOV

    • @pjdj
      @pjdj 5 месяцев назад +1

      the way I understand it, the actual syntax is the “add_core” which is what cannot have spaces.

  • @rileygraney9568
    @rileygraney9568 2 года назад

    Generally confused about this, does hoi4 have if/then statements?

  • @The_Blue_Sky.
    @The_Blue_Sky. 4 месяца назад

    Flag is very importand

  • @CatMapping-x2s
    @CatMapping-x2s 3 месяца назад

    boutta sleep im at 3:56

  • @chrisiddings3250
    @chrisiddings3250 3 года назад +4

    I haven't really tried modding yet, I am on lesson 4 or so. I have a question though, and acknowledge in advance I may have missed the answer. What determines Bracket placement? I sometime see things in brackets on the same line.
    At other times I see a bracket on a line
    Then the next line might have something like add_Core = Sov
    The the next line has a closing bracket
    What determines when you should use brackets on the same line or the next line.
    I hope that someone follows the question I am asking.
    Thanks in advance.

    • @TheIronWorkshop
      @TheIronWorkshop  3 года назад +6

      It doesn't matter as long as each open bracket { has a corresponding closing one }
      Various placement are merely there to increase code readability.

    • @chrisiddings3250
      @chrisiddings3250 3 года назад

      @@TheIronWorkshop Thank you!

    • @charlotdreue9554
      @charlotdreue9554 Год назад

      i'm trying to create a mod right now that adds more tank models and it's not working

  • @lolguy2793
    @lolguy2793 3 года назад

    is the code outdated? someone told me it was

  • @davinmoser7943
    @davinmoser7943 4 года назад +6

    *syntax
    sorry

  • @galacticbtd3504
    @galacticbtd3504 6 месяцев назад

    sbren svebe

  • @kosi.mazaki
    @kosi.mazaki 2 года назад +1

    I'm no programer myself, but your using word "syntax" in such wrong way really drive me crazy.

    • @pubcollize
      @pubcollize 2 года назад +1

      Yeah I have no idea what he means whenever he says "syntax", but nearly all of the time it definitely doesn't mean "syntax".

    • @AlexandruSorez
      @AlexandruSorez Год назад

      >im no programmer myself
      >but you’re using this term wrong
      kek

  • @whats_the_god_damn_point
    @whats_the_god_damn_point Год назад

    although outdated, timeless