Holy crap the odds of this happening are almost certainly microscopic. I really hope an update releases that lets you play an infinite number of floors. Imagine if this just kept stacking.
you actually can because if you go to menu and leave to main menu the character keeps the items but the dungeon resets ( sadly it doesnt get any harder and just makes it extremely easy
but with how riduculous a biuld can get from just replacing all your blue items in a shop is going to be hard to ballance. what happens when someone gets 50 flimsy pauldrons and suddenly takes 100 less damage. if they can balance it though i would love that.
Firerate multiplied by 3.5 at the cost of 0.4 damage is fucking insane. Math: If you had lost 0.5 damage, a firerate of times 2 would have put you at even (in a vacuum, because of crit and proc) to make it even with 0.4 damge, you have to have an increase of 2.4 attack speed. This item gives you a nearly 50% attack boost (again, in a vacuum because of crit and proc). If you ever get that minigun, you basically win the run. That item is INSANE.
14:08 it's when you enter a floor, as the description says, that you get items when you revisit them is just because you're technically entering a floor (also: you got the jetlag item when you entered the celestial level, you could see it spawn off the edge of your screen and god damn was i shouting at you for not picking it up until you beat moon lord)
the run where i beat the game i got the symbiotic fungus, and the horn o plenty which increases the effectiveness of healing items so i could just stand still for all the bosses lol.
you were a bit off with the evil eye calcs, common mistake, you had 2 evil eyes which is a cap of 7 with each stack giving 30% attack speed, you got 210% attack speed after 7 crits 45% of the time with about a 5.5x attack speed multiplier.
So basically, you accidentally converted your gun into the Shredder from the Calamity Mod, then crossbred it with vanilla unlimited healing Vampire Knives, and *then* upgraded it to the Infinity.
Had a similar experience once in the Binding of Isaac. I got Mega Bombs combined with Cluster Bombs combined with Tear Burst Bombs. It was insane... a single bomb defeated the "Mom's Heart" and could clear any room that was small enough (which was most). Basically what this combo does is: make explosions bigger, make explosions spawn MORE explosions, make every explosion spawn an explosion of bullets, all while increasing the damage of each of the explosion damages.
Builds like these is why I love the final boss of risk of rain 2. No matter how op your build is, you still have to be on guard, or else he’ll just 2 shot you
Something you didn't know, there is a blue or green item that increases your attack speed by 10% and the stack increases it by another 10%, which synergizes with the minigun making it even more faster.
Minigun is broken when u take multiple of that. Because whennu get 2 of them, the damage multiplier should go to x0.16 but it gets stuck in x0.4. So u get free x3.5 attack speed.
this crit build is almost exactly what i play in risk of rain returns, but with mine i just have a fast gun as it is, but, when i hit crits my attacks speed, AND damage go up, and it heals me at the same time. it basically lets me no diff drizzle and rainstorm mode
12:20 Damn, I can just barely make out the Armored Core 6 music behind that orchestral piece you have going. Steel Haze (either Rusted Pride or Where Truths Meet, I can't tell which) is a certified banger.
Yo Adrian, I found a kewl new glitch with the amulet of many minions version of the desert tiger staff. For some reason, it takes 2 minions slots, so get a mod to see your minions slots, and leave it with 1 minions slot left, and then you use the desert tiger staff, and it make the tiger an absolute unit. I did make a video on it if you want to check it out. ( you do need to have the AOMM version of the desert tiger staff)
Risk o’ rain + the binding of Isaac rig + terraria mechanics and textures + dead cells dungeon with similar mechanics + a lil bit of ultrakill satisfaction This is the ultimate rougelike and terraria isn’t even a rougelike
8:00 I just did some calculations on his DPS ("Damage Per Second" for those who didn't know what I ment) and for me it rounded out at 5300 DPS every 5 to 9 shots that Adrian shoots!!! (just letting everyone know that this was my atempt at the math so If you dissergre or think I'm wrong just remember that this my atempt and that yours could be different so try not to get pissed If it terns out wrong or is different to mine)
That mini-gun was already a dmg buff bc (1-.5)×3=1.5 Squeezing 50% more damage in multi-hits is ridiculous bc there are more attacks that can crit and any damage buffs will show an immediate return, be it a flat dmg up or percentage buff with the first being excellent early game and the other being great later on.
I just finished my first run with the red item that increases your projectiles x4 and the other red that increases damage by 6x I was doing 4 to 5k per fire and it was insane with even more dps than this. I wiuld have loved to have acquired just 1 minigun and it would have been even more super op.
I love the mod but i felt like it was way too easy, i beat blood moon on my second try and all i had to do was use the pistol, I may have not gotten any items for it but i wish there was more to do with melee
i got enough hp regen on blood moon difficulty that it was literally IMPOSIBLE to die, or at least the true brain couldnt do it when i was just sitting still
WAIT BRO THREW AWAY THE REROLL NEGATIVE EFFECTS ITEM???? That item, at the very least in ROR2, is the best item in the game. I don’t blame you for swapping it out but DAMNNNNN I wish I could see a proc chain build in this style of game lol
my second run was similar to this but instead of crazy fire rate and dmg i just couldnt die in any way at all, like fighting the final boss i didint lose more than 2 health. it was fun.
me and my friend are doing master mode playthrough but we start with 1 item potentiometer(2% chance to spawn an item per each) and we get additional one after every mandatory boss
We have done every event and almost all bosses (aside from wall we need queen bee and deerclops) and we haven't gotten a single item but i tested it and it does work
So I had my first successful run of this mod and then on my next run I accidentally discovered an insane exploit. So part way through that next run, I had to pause for a bit and answer a call. When I came back I found the game had crashed. I was a bit bummed because I had a good run going but c’est la vie. Then I get curious though, and sure enough there's my character and the dungeon in my single player menu. COOL! I can continue my run! _NOPE!_ I load up the character and it puts me at the beginning of the dungeon, _with all of my items and the rooms reset!_ So now I run through and have like 1.5x the items I should have! So I then decided to do another one and take it to it's logical extreme. I do another run and manage to get an item potentiometer which gives all enemies a 2% chance to drop an item. This speeds things up significantly. I keep doing runs until I have 25 potentiometers and a Dream Soul (the re-roll item) meaning every enemy is basically guaranteed to drop an item. From there I set myself up to just kill the Hungers that the Wall of Flesh spawns and got stupid numbers of items (Quite literally hundreds of every item). Led to some truly silly results.
I really love how adrian used to be a family friendly like channel and then..... waffletime came and now he just give a flying fuck about monetization and im into it
My favourite run is one where I got 3 of the same red item, the 'Snipers kit', which multiplied my damage by 261. It was awesome
you mean 216 right? I didnt know those multiplied eachother lmao
@xenobeam7874 oh, my bad, I did the wrong maths
Yeah but you probably attacked every 10 seconds.
@@damoonguy3743not if you get enough coolant barrels to balance it out
"Oh sh*t i missed"
Holy crap the odds of this happening are almost certainly microscopic. I really hope an update releases that lets you play an infinite number of floors. Imagine if this just kept stacking.
it just acts like the primordial teleporter in ror2 that allows you to go to the final boss(s) or loop the levels to get more loot
you actually can because if you go to menu and leave to main menu the character keeps the items but the dungeon resets ( sadly it doesnt get any harder and just makes it extremely easy
but with how riduculous a biuld can get from just replacing all your blue items in a shop is going to be hard to ballance. what happens when someone gets 50 flimsy pauldrons and suddenly takes 100 less damage. if they can balance it though i would love that.
Firerate multiplied by 3.5 at the cost of 0.4 damage is fucking insane.
Math: If you had lost 0.5 damage, a firerate of times 2 would have put you at even (in a vacuum, because of crit and proc)
to make it even with 0.4 damge, you have to have an increase of 2.4 attack speed. This item gives you a nearly 50% attack boost (again, in a vacuum because of crit and proc).
If you ever get that minigun, you basically win the run. That item is INSANE.
4:00 And this is why the Predatory Instinct's speed caps.
14:08 it's when you enter a floor, as the description says, that you get items when you revisit them is just because you're technically entering a floor (also: you got the jetlag item when you entered the celestial level, you could see it spawn off the edge of your screen and god damn was i shouting at you for not picking it up until you beat moon lord)
the run where i beat the game i got the symbiotic fungus, and the horn o plenty which increases the effectiveness of healing items so i could just stand still for all the bosses lol.
bungus :3
Bungus
you were a bit off with the evil eye calcs, common mistake, you had 2 evil eyes which is a cap of 7 with each stack giving 30% attack speed, you got 210% attack speed after 7 crits 45% of the time with about a 5.5x attack speed multiplier.
So basically, you accidentally converted your gun into the Shredder from the Calamity Mod, then crossbred it with vanilla unlimited healing Vampire Knives, and *then* upgraded it to the Infinity.
Had a similar experience once in the Binding of Isaac. I got Mega Bombs combined with Cluster Bombs combined with Tear Burst Bombs. It was insane... a single bomb defeated the "Mom's Heart" and could clear any room that was small enough (which was most). Basically what this combo does is: make explosions bigger, make explosions spawn MORE explosions, make every explosion spawn an explosion of bullets, all while increasing the damage of each of the explosion damages.
Builds like these is why I love the final boss of risk of rain 2. No matter how op your build is, you still have to be on guard, or else he’ll just 2 shot you
Something you didn't know, there is a blue or green item that increases your attack speed by 10% and the stack increases it by another 10%, which synergizes with the minigun making it even more faster.
you know we start well when the rarity tutorial is wrong, it's blue --> green --> red
You know its good when adrian uploads twice in a single week
real
DBZL pfp lel
btw this run is a FRACTION of the chaos that risk of rain 2 runs have, you should try it sometime
Minigun is broken when u take multiple of that. Because whennu get 2 of them, the damage multiplier should go to x0.16 but it gets stuck in x0.4. So u get free x3.5 attack speed.
1:30 actually the rarity are blue for common, green for uncommon, and red for rare, but it doesn't really matter
Man threw away a 57 leaf clover for attack spd
Doesnt do a whole lot if theres no chance based damage items to proc
Risk of rain 2 copied this mod fr fr
fr
fr
too bad risk of rain has a third dimension :P
Risk of Rain 2 id 3D but Risk of Rain 1 is 2D
@@D-Lock-8ok.
the fact that u can break the mod and it suppose to represent Ror2 is just so real
One time I got the exact opposite were I would one tap anything that was not a boss but shoot very slowly
Rogue is gonna be Adrians Personality someday man😭
this crit build is almost exactly what i play in risk of rain returns, but with mine i just have a fast gun as it is, but, when i hit crits my attacks speed, AND damage go up, and it heals me at the same time. it basically lets me no diff drizzle and rainstorm mode
One time in this mod i got 30x projectiles. Now imagine firing a fucking tsunami every 10 seconds
The funny thing is, 30 minutes is ROUGHLY around how long a monsoon run takes if your good
12:20 Damn, I can just barely make out the Armored Core 6 music behind that orchestral piece you have going. Steel Haze (either Rusted Pride or Where Truths Meet, I can't tell which) is a certified banger.
Yo Adrian, I found a kewl new glitch with the amulet of many minions version of the desert tiger staff. For some reason, it takes 2 minions slots, so get a mod to see your minions slots, and leave it with 1 minions slot left, and then you use the desert tiger staff, and it make the tiger an absolute unit.
I did make a video on it if you want to check it out. ( you do need to have the AOMM version of the desert tiger staff)
This is just Predatory Instict from Risk of Rain 2 being overpowered.😂
Props for getting 4 whole miniguns and not randomly falling into lava
SMB MUSIC GOES SO HARD
Bro pulled out the predatory instincts + 10 lens maker ror2 build. It’s valid in any game fr
0:11
**You feel like you are about to be stormed by a mess of bullets.*
That HGH Boss theme at the end. Cultured, I see.
Risk o’ rain + the binding of Isaac rig + terraria mechanics and textures + dead cells dungeon with similar mechanics + a lil bit of ultrakill satisfaction
This is the ultimate rougelike and terraria isn’t even a rougelike
bro is the main character of the dungeons 💀
And if it stacks multiplicatively it’s more than a 150x attack speed multiplier, but if it’s additively it’s 14x.
If a game is a roguelike, there’s a way to break it. Be it through glitches, oversights, or simply an overpowered build.
8:00 I just did some calculations on his DPS ("Damage Per Second" for those who didn't know what I ment) and for me it rounded out at 5300 DPS every 5 to 9 shots that Adrian shoots!!!
(just letting everyone know that this was my atempt at the math so If you dissergre or think I'm wrong just remember that this my atempt and that yours could be different so try not to get pissed If it terns out wrong or is different to mine)
7:50 that was a risk of rain item drop sound, this fact makes me upset but i also don't blame the because making a an item drop sound is probably hard
Mans is out here being an A-10 warthog
The summoner buff that turns armor to damage is so broken
That mini-gun was already a dmg buff bc (1-.5)×3=1.5
Squeezing 50% more damage in multi-hits is ridiculous bc there are more attacks that can crit and any damage buffs will show an immediate return, be it a flat dmg up or percentage buff with the first being excellent early game and the other being great later on.
I just finished my first run with the red item that increases your projectiles x4 and the other red that increases damage by 6x
I was doing 4 to 5k per fire and it was insane with even more dps than this. I wiuld have loved to have acquired just 1 minigun and it would have been even more super op.
the stream was hella fun
It was awesome hearing him freak out about his build gradually getting stronger
salvaged minigun + snipe scope + a sniper is beating every boss in blood moon
Gotta love when the run is so broken final boss adaptive DR divides your damage by 6.
Console players (me) malding rn
Adrian is the strongest he just casted 4 minigun barage on true brain of chutulu
i got a salvaged minigun trade sometime late into a run, i ended up with 5 of them and shredded the final boss in minutes
I love a good adrian video
i got a very similar run with theRPG type thing, it was basically a 100 damage AOE machine gun. it was even better than it could be with a pistol.
I love the mod but i felt like it was way too easy, i beat blood moon on my second try and all i had to do was use the pistol, I may have not gotten any items for it but i wish there was more to do with melee
i got enough hp regen on blood moon difficulty that it was literally IMPOSIBLE to die, or at least the true brain couldnt do it when i was just sitting still
WAIT BRO THREW AWAY THE REROLL NEGATIVE EFFECTS ITEM????
That item, at the very least in ROR2, is the best item in the game. I don’t blame you for swapping it out but DAMNNNNN I wish I could see a proc chain build in this style of game lol
I LOOVE EVIL EYE SHOUT OUT TO ALL MY EVIL EYE LOVERS
You know your gonna see a broken game when the video starts of with Megalavania
my second run was similar to this but instead of crazy fire rate and dmg i just couldnt die in any way at all, like fighting the final boss i didint lose more than 2 health. it was fun.
The music on the final sequence is from armored core, when I first heard it I got surprised and then died
My favourite run was when I got 4 spent shell and 3 shotgun assembly kit. It shoots slow but it’s basically a nuclear missle
love the vid bro!
Bro literally went goblin mode
Rogue like+calamity would be dope
ADRIAN!!!
me and my friend are doing master mode playthrough but we start with 1 item potentiometer(2% chance to spawn an item per each) and we get additional one after every mandatory boss
haha thats quite funny, also op
We have done every event and almost all bosses (aside from wall we need queen bee and deerclops) and we haven't gotten a single item but i tested it and it does work
@gamerek9546 huh strange, you sure it works In multilayer?
@@ChazaMazza_ i dunno if it works in multiplayer maybe i should've checked that too
Dope fr fr
So I had my first successful run of this mod and then on my next run I accidentally discovered an insane exploit. So part way through that next run, I had to pause for a bit and answer a call. When I came back I found the game had crashed. I was a bit bummed because I had a good run going but c’est la vie. Then I get curious though, and sure enough there's my character and the dungeon in my single player menu. COOL! I can continue my run! _NOPE!_
I load up the character and it puts me at the beginning of the dungeon, _with all of my items and the rooms reset!_ So now I run through and have like 1.5x the items I should have! So I then decided to do another one and take it to it's logical extreme. I do another run and manage to get an item potentiometer which gives all enemies a 2% chance to drop an item. This speeds things up significantly. I keep doing runs until I have 25 potentiometers and a Dream Soul (the re-roll item) meaning every enemy is basically guaranteed to drop an item.
From there I set myself up to just kill the Hungers that the Wall of Flesh spawns and got stupid numbers of items (Quite literally hundreds of every item). Led to some truly silly results.
4:45 I wanted to play this mod so badly, until they decided to make the flesh prison ;-;
with 4 miniguns and the crit strike atk spd multiplier, you fire 21x faster
4 miniguns is kinda wild
One slight correction about the tiers of rarity, its blue green red, instead of what you said which was green blue red
Waffle time will be taking this out on his future family
Am I the only one who noticed that he missed another minigun that dropped from the room right before the brain of cthulhu?
8:00 Conehead:
Green blue red is crazy lmao
3:50 hakari ahh build😭🙏
From what I found it seems like you have one of, if not, the fastest times on youtube. The closest time was slower by 1.5 minutes.
Overclock plus 4X fire rate is something I got on my second try lol, was ridiculous lucky
HE IS THE BULIT HELL
1:37 YOOO SONIC RIDERS ZERO GRAVITY MUSIC
The GOAT over here with the ost knowledge
I was trying to figure out what that song was thank you champion
@@MrMuffinTaco yeah its one of the best sonic soundtracks give the whole thing a listen if you ever feel like it(at least the level themes)
imagine he had the item that make his bullets slightly homing
It did bother me, when Adrian did not wait for the Gift's item to spawn, to collect it..
And that he ignored the drops from some of the rooms.
I'm pretty sure last minigun was irrelevant due to hitting the use time cap of 1 frame.
Imagine this load out with the canon
i wonder if you can mix the shotgun and minigun upgrades, id assume you could which would also be broken
4:45
I felt my soul die.
I really love how adrian used to be a family friendly like channel and then..... waffletime came and now he just give a flying fuck about monetization and im into it
Imagine minigun and more bullet buff plus sniper, bro getting 800dmg per hit
MORE ELDENRING WITH WAFFELS !!!!
some of the items are from risk of rain and the shop is from risk of rain same with the rarities
bro installed dream's mods to get 4 miniguns
Turned his pistol into a miniature version of the gau8 if everything happens
it would be better if he got more bouncy balls during the running through levels phase
The devs watching this with their jaws on the floor (they most definitely nerfing the minigun)
One developer......
@@cluelessnes wait one person made this
@@Crazy_Man4264 read the game credits.....
Bro just made the original Calamity P90 with spread
Terr Binding of Isaac
Heres a better way: download DragonLens mod, its a much faster way to get any item, its a creative mode menu basically
who heard the ultrakill into the fire music at the start
You should definitely check out risk of rain or ror2. very fun to play imo.
bro had a makeshift ghaster blaster, he *Was* sans undertale
funny how he's "breaking the game" cuz i once got a run one hitting almost anything including the lunar pillars
I am become death, destroyer of worlds!
Isn't roguelike more about replay-ability and improving every replay rather than stacking items and synergies?