In the seat why didn't you set up your hotbar with the buttons? Much better than the button panel. Why didn't you put 1 or 2 solar panels on the rover to recharge the battery. I normally drop 3or4 on it as soon as I can.
About the solar panel rotor, you can set the upper and lower limits to be where the sun rises and the sun sets. Then you can calculate the velocity of the sun (at regular 2hr day/night cycle, it's about 0.1rpm). Set a button to do the "reverse" action on the rotor. When the sun rises, hit the button and the panels will track the sun. When the sun sets, hit it again and it will slowly move back to the sunrise position. It doesn't matter that it is slow on its way back, because it will take at least that long for the sun to rise again, and the power drain of the rotor is tied to its torque and velocity, so it would take as much power to move it quickly. This method is generally not recommended, because eventually, the sun and the rotor will desync (as the velocity isn't exactly 0.1rpm), but you won't have that issue since you're resetting it every day, rather than just letting it do a full rotation all day every day.
And I don’t know if this block is still in the game but there is or was a block called the projector that can show a blueprint of a saved ship you have and it’s really handy
You can make an auto-tracking solar panel now using two rotors and a turret control block. You can let the controller use a camera to track the sun, giving you an optimal solar panel with next to no management.
In the seat why didn't you set up your hotbar with the buttons? Much better than the button panel.
Why didn't you put 1 or 2 solar panels on the rover to recharge the battery. I normally drop 3or4 on it as soon as I can.
That is exactly what I said to myself once I sat in that control seat.
brooo you deserve more views!!! love the video had lots of fun!
Appreciate it!!
About the solar panel rotor, you can set the upper and lower limits to be where the sun rises and the sun sets. Then you can calculate the velocity of the sun (at regular 2hr day/night cycle, it's about 0.1rpm). Set a button to do the "reverse" action on the rotor.
When the sun rises, hit the button and the panels will track the sun. When the sun sets, hit it again and it will slowly move back to the sunrise position.
It doesn't matter that it is slow on its way back, because it will take at least that long for the sun to rise again, and the power drain of the rotor is tied to its torque and velocity, so it would take as much power to move it quickly.
This method is generally not recommended, because eventually, the sun and the rotor will desync (as the velocity isn't exactly 0.1rpm), but you won't have that issue since you're resetting it every day, rather than just letting it do a full rotation all day every day.
And I don’t know if this block is still in the game but there is or was a block called the projector that can show a blueprint of a saved ship you have and it’s really handy
Nights last so long
They are... Always seems like forever especially when you need the sun for energy.
Pandemic Playground exactly I’ve been waiting so long until the sun comes back and in the mean time I’ll be watching your videos
I thought you needed 2 o2h2 generator to run a hydrogen engine effectively
You can make an auto-tracking solar panel now using two rotors and a turret control block.
You can let the controller use a camera to track the sun, giving you an optimal solar panel with next to no management.
hated hearing "Buttin" the entire video xD
If you got a server on space engineer can I join