How to get rid of Unity default skybox look ! Unity Tutorial [Built-in 20219]

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  • Опубликовано: 21 сен 2024

Комментарии • 177

  • @mixandjam
    @mixandjam 3 года назад +45

    Great video Alex!

    • @AlexStrook
      @AlexStrook  3 года назад +3

      Thanks ! Im sure you already knew all of that tho 😁

  • @dockaych
    @dockaych 3 года назад +38

    Best lighting tutorial I have ever seen. Wonderful structure and pacing! Really appreciate you using basic spheres to demonstrate it.

  • @AlexStrook
    @AlexStrook  3 года назад +29

    I had a hard time recording this one, please bare with my awful narration and the cuts...I hope the information is still clear !
    the process you see here is exactly the one i use for my claxyels characters ( and generally anything unity) : twitter.com/i/events/1309884034407895041
    the fun part is that i almost never modify the default unity directional light...because i just forget lol
    But i think it shows that : for a good looking visual, the lights objects themselves are not important. For lighting, less is more ! I would also suggest looking into lighting theory for cinema or photography, its very useful (the concept of key light, rim light, fill light,...)
    next tutorial will probably be about rigging, but will be coming in a few months as i want to take my time to approach on how to explain it the best way i can !

    • @abedmerhi96
      @abedmerhi96 3 года назад

      So excited for the animation tutorial ... i hope it comes soon ... thank you very much this tutorial is very helpful

    • @AlexStrook
      @AlexStrook  3 года назад +1

      @@abedmerhi96 thanks and glad it was useful ! I wrote the structure of the animation tutorial, i will start recording soon :)

    • @abedmerhi96
      @abedmerhi96 3 года назад

      Will it be claxyell animation or the normal unity one ?

    • @AlexStrook
      @AlexStrook  3 года назад +1

      @@abedmerhi96 normal unity one, as everything clayxels anim i make just use basic animation tricks !

    • @abedmerhi96
      @abedmerhi96 3 года назад

      Awsom alex ... so excited 🤩!!!!!

  • @Kairosmith
    @Kairosmith 3 года назад +10

    Wow, this is such an extremely efficient tutorial! You packed so much info into 25 min and I love your pacing and narration; thanks for making this!!

  • @bini7203
    @bini7203 3 года назад +8

    Literally finished your modeling tutorial series and was wondering about how to learn the lighting ! And this video pops up when I open up YT. Thank you, I haven't done much in 3D modeling or lighting with Unity (mainly 2D games), and you just got me started on both!
    And it sucks that the animation tutorial will not be out soon, but please take your time, eagerly waiting for it :)

    • @AlexStrook
      @AlexStrook  3 года назад

      Thanks a lot! I do post some tips and will probably continue to do over twitter, making tutorial is long but i might show some anim tips over twitter to while preparing the next one !

  • @komputerwolf
    @komputerwolf 3 года назад +5

    Very good tutorial, I've been using Unity for 10+ years (mostly coding, but still) and I learned something new :) You should do a video about the lightmapper!

    • @AlexStrook
      @AlexStrook  3 года назад

      thanks a lot ! happy you learn something :)
      there are already a lot of great ressource on lightmapping, the more i go, the more i think i would like to focus this channel on the fundamental of game dev! (like the VERY basics of animations for example) because i dont see a lot of tutorial explaining the core fundamentals

  • @evaisotalo3386
    @evaisotalo3386 3 года назад +3

    Thank you! As a beginner with Unity it was just what I needed.

  • @davidtourangeau
    @davidtourangeau 3 года назад +3

    Merveilleux! J'adore tes tutoriels! Très complet et simple à comprendre!

    • @artusartus4540
      @artusartus4540 2 года назад +4

      Je me disais bien qu’il avait un accent français

  • @mraeclo2
    @mraeclo2 3 года назад

    amazing video! the title doesnt show how much valuable information there is here. Thanks!

  • @gonzatoto
    @gonzatoto 3 года назад

    This is the best lighting tutorial i've ever seen. You explain everything from scratch, and very clear. Thank you.

  • @TK-sr2hz
    @TK-sr2hz 3 года назад +1

    I like that u zoom in and move around. Really neat man

    • @AlexStrook
      @AlexStrook  3 года назад

      Thanks, glad to know its appreciated

  • @xdanic3
    @xdanic3 3 года назад

    Used unity a while back with a friend, if we come back now I know what to do first, working with some better lightning from the start makes you feel better :D

  • @Patrolles
    @Patrolles 3 года назад +1

    This is exactly what I was looking for, thank you for making this video!

  • @MrKamerdiner
    @MrKamerdiner 3 года назад

    Great tutorial, very easy to follow. Can't imagine the amount of editing that went into this, so many useful notes and highlights on top of the video.

    • @AlexStrook
      @AlexStrook  3 года назад

      thank you ! its a bit of work, but i really want to make the information as clear as possible, i know how hard it can be to digest everything !

  • @الصديقفيوقتالضيق
    @الصديقفيوقتالضيق 3 года назад

    How To Get Rid of Unity Default Skybox Look ! | Unity Tutorial
    Great Tutorial , Without i will Never Knew about those Things!
    and Thanks you Very Much for Sharing the Shader

  • @dougie119
    @dougie119 2 года назад

    Truly the best tutorial. Thank you

  • @coolboygfx
    @coolboygfx Год назад

    Man you're awesome!! Thanks a lot for this tutorial with brilliant explanations !! I came here to see how to get rid of the skybox and found lots of other useful lighting information.

  • @keelfly
    @keelfly 3 года назад +1

    I was hoping to see something more advanced. Neertheless this is a great tutorial. Super helpful for beginners.

  • @subliminalman
    @subliminalman 3 года назад +1

    So great! Sending this to my local game dev group

  • @lee1davis1
    @lee1davis1 3 года назад

    Absolutely amazing explanation. If I wasn't colorblind this would greatly improve my lighting.

  • @qweasdy-pc6ql
    @qweasdy-pc6ql 2 года назад

    Thanks, Skybox Shader was helpful!

  • @theTrueCaptian
    @theTrueCaptian 3 года назад

    Thank you for the explanation! I needed this to understand the lighting system in unity 👏

  • @spikebor
    @spikebor 3 года назад +1

    great tutorial, one can really follow and have better lighting for their scene with a few steps.

  • @rasmdev
    @rasmdev 3 года назад

    Thank you Alex for sharing your knowledge! I liked your tips on playing around with certain settings to explore and flex our creativity.

    • @AlexStrook
      @AlexStrook  3 года назад +1

      thank you, glad you liked it ! I really try to make people understand and experiment, rather than just giving a step by step to mindlessly follow

  • @SanyaBane
    @SanyaBane 3 года назад

    Thanks for post-processing this video with all those effects!

  • @kombosabinho
    @kombosabinho Год назад

    Thank you so much for taking your time with such detailed explanation:) 🎉❤

  • @AnthonyRosbottom
    @AnthonyRosbottom 3 года назад

    Excellent tutorial. You explain this so much better than the unity docs. thanks!

  • @3Doode
    @3Doode 3 года назад

    Good Tutorial.
    When bake the Reflection Probes. you should change your skybox settings back to Worldspace to avoid strange artifacts in your skybox reflection.
    because what the reflectionprobes are doing is creating a cubemap by rendering an image to each side from the reflectionprobe origin or the center of the world.
    So every side have your screenspace skybox setting.

    • @AlexStrook
      @AlexStrook  3 года назад +1

      I never thought about this but you are totally right, it makes a lot of sense 😅

    • @3Doode
      @3Doode 3 года назад

      @@AlexStrook happy to help :-) but apart from that. I like your stuff, keep on sharing!

  • @jonathanlorenz-indiedev
    @jonathanlorenz-indiedev 3 года назад +1

    Cool! All those lighting settings are a bit confusing, thanks for shinning a light (wink wink) on them!

    • @AlexStrook
      @AlexStrook  3 года назад +1

      glad to help ! this settings are a bit obscure for sure

  • @JelowGames
    @JelowGames 3 года назад

    supeeeer helpful ive been struggling with this

  • @undrash
    @undrash 2 года назад

    Exactly what I was looking for. Amazing! Thanks!

  • @ryannystrom6427
    @ryannystrom6427 2 года назад

    This video is great! You've earned my sub for sure!

  • @threeelancer
    @threeelancer 2 года назад

    Great introduction to lighting in Unity. Thanks!

  • @tyq2006
    @tyq2006 3 года назад +1

    SUPER USEFUL

  • @rodovicky7534
    @rodovicky7534 3 года назад

    Nice Lighting Video. Awesome Love it

  • @NeilDonkin
    @NeilDonkin 2 года назад

    Thank you for this excellent tutorial. Hopefully I can make my scenes will look a lot better now.

  • @BradInSanDiego
    @BradInSanDiego 3 года назад

    Great video ... your skybox shader is super easy and awesome! Thanks

  • @felfar197
    @felfar197 3 месяца назад

    thank you so much, it was extremely helpful!!!!

  • @semsimmyg2423
    @semsimmyg2423 3 года назад

    Thanks this was super helpful it made my game look really good

  • @sivapandianreffreference
    @sivapandianreffreference 3 года назад

    So great clearly explained, pls make more lighting shading tutorial for us. Thanks so much.

  • @dustwrites
    @dustwrites 3 года назад

    Excellent video. Thanks!

  • @hebertdesouza1129
    @hebertdesouza1129 3 года назад

    Great video, mate. I did flow for the video little by little, adding information in my work. Thanks.

  • @rus89
    @rus89 3 года назад

    Great tutorial Alex. Thanks a lot for your time and effort you put into making this video so helpful and informative. Keep up the good work 💪

  • @nurdi21
    @nurdi21 28 дней назад

    Amazing!! Thank you so much

  • @AlexBlackfrost
    @AlexBlackfrost 3 года назад

    Great video, Alex! I love the tips. I would love to see a realtime lighting tutorial

    • @AlexStrook
      @AlexStrook  3 года назад +1

      thanks! thats a good idea,

  • @MuhammadUsman-yq8je
    @MuhammadUsman-yq8je 3 года назад

    I love this video! Learned a lot. Thanks!! Please do make more

  • @isma0136
    @isma0136 3 года назад

    Thanks for this tutorial! very helpful! Keep going on the great work

  • @m198891
    @m198891 2 года назад +1

    thx man , super !

  • @regys9521
    @regys9521 3 года назад

    simply the best vid

  • @Galbix007
    @Galbix007 3 года назад

    Great tutorial!
    Most of my previous gamedev work is 2D but I always wanted to jump into 3D stuff, and both this tutorial and the Clayxels ones had been the perfect opportunity for me.
    As a side note, I think it would be really valuable if you could link to the finished tutorial project in the description, that way I'd have a reference to check and compare if something goes wrong in my project while following you. Just a though.
    Looking forward to your next video!

  • @nikekuschick6447
    @nikekuschick6447 Год назад

    excellent tutorial
    thank you!

  • @luwinkre2371
    @luwinkre2371 3 года назад

    man thanks for the shader and tutorial. I learnt alot

  • @Spacebar-3D
    @Spacebar-3D 2 года назад

    Very helpful, thanks!

  • @artemv3160
    @artemv3160 3 года назад +2

    Great tutorial! Default settings look so bad :( And it's so obscure how to change it to something better. I think a lot of beginners were scared away from Unity3d because of that.

    • @AlexStrook
      @AlexStrook  3 года назад

      i agree, glad it could be helpful

  • @Maufdiot
    @Maufdiot 3 года назад

    please keep these coming great tutorials !

  • @artificialdumbness9003
    @artificialdumbness9003 3 года назад

    Thanks Alex, this tutorial is very helpful

  • @JayadevHaddadi
    @JayadevHaddadi Год назад

    still good in 2023! (even though some changes are there in newer unity :))

  • @DonDisainer
    @DonDisainer 3 года назад +1

    wooow, perfect video!!! nice way to explain

  • @Fransouski4
    @Fransouski4 3 года назад

    Merci pour cette vidéo c'est la première fois que je mets les mains dans les Lights & Post-process sur Unity c'est incroyable comment le rendu est mieux d'un coup
    Et c'est super bien expliqué aussi
    J'ai juste bien galéré 1-2h à faire fonctionner le post-process par contre, je suppose que des mises à jour ont changé les choses chez moi rien n'a marché sauf finalement de créer dans la scène un Volume > Global Volume

    • @AlexStrook
      @AlexStrook  3 года назад

      merci!
      Oui en effet, le workflow pour les post process a changé et est different pour URP/HDRP!

  • @CeylonGameDev
    @CeylonGameDev 3 года назад

    Wow, great video!

  • @AnuvobIce
    @AnuvobIce 2 года назад

    Thats what i need..
    ❤️❤️❤️❤️

  • @mobyokelly52
    @mobyokelly52 3 года назад

    Thank you! Really useful tutorial.

  • @bumewsa1483
    @bumewsa1483 3 года назад

    my skybox is just black :(
    Edit: Fixed it, I just had to turn on skybox again haha, thanks for actually putting that in the vid

  • @craftercis
    @craftercis 3 года назад

    So simple but so important!

  • @ASFilmStudios
    @ASFilmStudios 3 года назад

    Thank youuuuu this was veeryy helpful in a special way

  • @redcreed_
    @redcreed_ 3 года назад

    very helpful, i subbed

  • @abhineetprasad5692
    @abhineetprasad5692 3 года назад +1

    Great tutorial ! Thanks a lot :)

  • @igb1951
    @igb1951 3 года назад

    Great tutorial

  • @3dmaniac
    @3dmaniac 3 года назад

    thanx, that's what I need :)

  • @drewvananne1796
    @drewvananne1796 3 года назад

    Awesome tutorial! :)

  • @BensonSean
    @BensonSean 3 года назад +1

    Great stuff thanks

  • @someone4422
    @someone4422 3 года назад

    Great video

  • @shyamarama
    @shyamarama 3 года назад

    Great tutorial!

  • @TOPPREDATORable
    @TOPPREDATORable 3 года назад

    Really useful video, very clear :)

  • @cucumbrett
    @cucumbrett 2 года назад

    Cool video! Could you make a simple walkthrough of how to replicate the simple skybox shader using Shader Graph?

  • @meteturkay
    @meteturkay 2 года назад

    Amazing.

  • @D3kryption
    @D3kryption 3 года назад

    Brilliant video! edited really nicely.
    The one issue I have getting my head around is when to use reflection probes! :(

    • @AlexStrook
      @AlexStrook  3 года назад +1

      Thanks! They are useful for interiors (a reflection probe for a room for example) or large ones in an exterior. The great thing is that reflection blend smoothly between them !

    • @D3kryption
      @D3kryption 3 года назад +1

      @@AlexStrook Thank you! There seems to be a gap in my knowledge with this stuff. Like how do you know which materials should be reflective but I think that might be the case of just googling the material and seeing then building it based on that? 🤔🤔🤔

    • @AlexStrook
      @AlexStrook  3 года назад +1

      Yes, usually when making realistic PBR materials the metallic map defines reflective areas

    • @D3kryption
      @D3kryption 3 года назад +1

      @@AlexStrook Thank you! :)

  • @ktmochiii
    @ktmochiii 3 года назад +1

    brah this is amazing

  • @MeBMan
    @MeBMan 3 года назад +1

    So helpful 😊.

  • @ajayantony7419
    @ajayantony7419 2 года назад

    amazing

  • @GruntledGaming
    @GruntledGaming 3 года назад +1

    Wow this explains a lot why my items were pitch black by default. :P I still have a lot to learn as a beginner. Will these skybox and lighting tutorials also work for VR?

    • @AlexStrook
      @AlexStrook  3 года назад +1

      Yes they should! Not familiar with VR but i guess its using the same rendering

  • @aliakdogan9426
    @aliakdogan9426 2 года назад

    thank you so much

  • @a.technology1446
    @a.technology1446 3 года назад +1

    Wow thank you

  • @drhollow_on_hogwarts8778
    @drhollow_on_hogwarts8778 3 года назад

    Mercii chef c'est TOP

  • @ultragamedev5730
    @ultragamedev5730 3 года назад +2

    thx

  • @NutyRiver
    @NutyRiver 3 года назад

    😍 😍 😍

  • @stevencraeynest7729
    @stevencraeynest7729 3 года назад

    you're constantly saying the ambient light is only applied in the shadow, but that's ofcourse incorrect, it's applied everywhere

    • @AlexStrook
      @AlexStrook  3 года назад

      The effect of environment lighting is mostly visibl where there is no direct lighting, like in the shadows...yes its not 100% correct to say that, but keep in mind im simplifying here

  • @envadeh
    @envadeh Месяц назад

    For me the lighting menu is greyed out, can't uncheck mixed lighting

  • @fakydev
    @fakydev 3 года назад

    I like your french accent.

  • @kevaHimself
    @kevaHimself Год назад

    thanks!!!

  • @thepolygonpilgrimage
    @thepolygonpilgrimage 2 года назад

    Really great info here! I understand that you mention that this tutorial is not for Unity 2020. I happen to be using Unity 2020 and when I disable my lights and clear the baked data/auto generate is off my scene is not totally black like yours. Is there anything else that I can check? Thanks very much!

  • @pleaseexcusemydeeplyawkwar4972
    @pleaseexcusemydeeplyawkwar4972 2 года назад

    Why would my shadows and sphere be tinted blue when I open a 3D project and add a sphere on a plane? 😢

  • @goodpuppii
    @goodpuppii Год назад

    Maybe I missed something, but I cannot get my scene to a starting position the way you do. I cannot get my scene view to display all shadows until my. I can still see my environmental game objects (in scene view and in the game view) even though I've turned all lights off.

    • @AlexStrook
      @AlexStrook  Год назад

      This is hard to debug like this, could you share a screenshot via drive or something?
      Do you have the lightbulb icon toggled on on the scene view?

  • @pankajborade9642
    @pankajborade9642 3 года назад

    Thanks for the great video but I have a doubt:
    How to change the bottom color in the skybox gradient through the script?

    • @AlexStrook
      @AlexStrook  3 года назад

      one way would be (Im not sure):
      RenderSettings.skybox.SetColor("_Top", myColor);
      RenderSettings.skybox.SetColor("_Bottom", myColor);

    • @pankajborade9642
      @pankajborade9642 3 года назад

      @@AlexStrook Yaa thank you for the reply & great video... I found changing different skyboxes through script...

  • @mohammedal.shammary7916
    @mohammedal.shammary7916 3 года назад

    Finally.

  • @loganou9746
    @loganou9746 3 года назад

    ahah loving the french accent ! great tuto ! thx !

  • @r1pfake521
    @r1pfake521 3 года назад

    Ok dumb question but at around 24:20, the reflection of the sphere seems to be "wrong"? The sphere is at the front and you look at it from the front, but it shows the reflection of objects that are behind it or am I missing something?

    • @AlexStrook
      @AlexStrook  3 года назад

      It's because its using the reflection from the reflection probe, wich is an baked approximation and not a realtime reflection
      The reflection is baked from the position of the probe, this is actually common in game, and most of the time it does the jobs good enough! A totally smooth reflective surface will look a bit weird for sure
      if you want real reflection, try to look into other solution like Screen space reflection (post process), or even Ray tracing if you can allow the performance cost

  • @AmeagLuz
    @AmeagLuz 3 года назад

    Thank you for the great tutorial again! I have a question though. I disabled the skybox and directional light, but my characters are still visible, like it is dusk. What could I have done wrong? Is there a good way to find out where the rest of the light is coming from? many thanks!

    • @AlexStrook
      @AlexStrook  3 года назад +1

      Hey! it might be coming from either the environment lighing or the reflections
      check if you environment lighting is set to Sky, or has a very bright color.
      If its from sky you can clear the baked data (arrow next to Generate Lighting button), hopefully that helps!

    • @AmeagLuz
      @AmeagLuz 3 года назад

      @@AlexStrook Thank you!

  • @Dumbledork1337
    @Dumbledork1337 3 года назад +1

    Maybe I'm blind but I can't find the skybox shader link in your description.

    • @AlexStrook
      @AlexStrook  3 года назад +1

      damn i totally forgot LOL ... its there now

  • @soloDev955
    @soloDev955 3 года назад

    My objects aren't quite black like yours at the very beginning, even if i disable lighting they are greyish, am i missing something?

    • @AlexStrook
      @AlexStrook  3 года назад

      Did you clear lighting too? Are you sure you disabled the Directionnal light gameobject, and not used the lighbulb button on the scene view top toolbar?