I remember when you couldn't even do a brutality until the game told you to Finish Him. Now we have a fleshed out combo system, style changes and Scorpion has a face.....what happened? Now compilation though!
@@TheUtilityMan I love the old Brutalities (still remember most of them) but this game (and all the subsequent ones) reintroduces this concept in a new way : Brutalities now are killing blows with special animations that require to fullfil specific requirements in order for them to work (like pressing specific buttons during the animation or do something in the match itself first). The best thing about them is that they can be implemented into combos, so you don't have to press the same button combination every time - you can just create combos in your head and end them in Brutalities.
I remember when you couldn't even do a brutality until the game told you to Finish Him. Now we have a fleshed out combo system, style changes and Scorpion has a face.....what happened? Now compilation though!
@@TheUtilityMan I love the old Brutalities (still remember most of them) but this game (and all the subsequent ones) reintroduces this concept in a new way : Brutalities now are killing blows with special animations that require to fullfil specific requirements in order for them to work (like pressing specific buttons during the animation or do something in the match itself first). The best thing about them is that they can be implemented into combos, so you don't have to press the same button combination every time - you can just create combos in your head and end them in Brutalities.
Нормально так покомбил
Note to self, never play this man in Mortal Kombat 😅
It's all for the sake of style and flare, this is not how i play fighting games normally and you already know this. ))
Забавно видеть размер дамага в комбах в сравнении с мк1
Да, вообщем-то, и там, и там скейлингом душат изрядно, но в чём-то могу согласиться.