Hey everyone! Happy Halloween! I hope you enjoyed the video! I have an album of original music, one of which ("Borrasca") was used in the opening to this vid! Its streaming now on Spotify and almost everywhere else (including free downloads on my Patreon!) open.spotify.com/album/5m7fy4iwhuU6LcMJW4uoO7?si=QCGhP64xSBigXi5SZ9lGQw Sorry that this one took a while, I was hit with a double whammy of injury recovery and going out of town. Glad I was able to get something done for Halloween though! This one is a little lighter, but I hope to get two really great, in depth videos done before the end of the year. See ya then!
You. You get me. That sound will never fail to make me jump and then get pissed off because it was so unnecessarily loud. And for what?! Why's it gotta be so loud?!
I'll never forget being scared shitless as a little kid wandering around caves mining for ore. And with each corner I turned, I would be filled with anxiety as I would anticipate a herobrine jumpscare 😭
I remember playing LAN multiplayer with my siblings and cousins and our house was just this.. mess XD I was scared at nighttime I would expand a wall into some direction and line it with torches, and then expand another wall like some kinda connect the dots game just out of fear. It was like the Spongebob Night Light episode but with walls
it's the lack of prey animals and birdsong. even in spaces that have ample cover like forests, prey animals and small animals like birds will leave the area if a large predator is nearby--and the number one rule of large predators is that if you don't see it, it sees you. your brain knows this even if you don't, and tells you to be on high alert. so essentially, when you play minecraft by yourself, you are in a constant state of prey animal terror, knowing that an unseen predator is closing in on you. that's why herobrine took the fandom in such an iron grip--it answers the question everyone has unknowingly been asking: what is hunting me?
Imagine you're just walking around a cave, a forest, etc. maybe at night, maybe in a place where there should be a lot of mobs, but for some reason there isn't any mob to be seen, and there would be subtle hints that something is stalking you. It'll strike when you least expect it, like maybe in a peaceful environment, maybe after 20-30 days it'll attack. BUT you can still kill it easily, if you have Diamond armor or better it wouldn't attack even after the days have passed, instead it'll use Minecraft's mobs against you. regardless if the days have passed, if you are in an Ancient city it would spawn in front of you and it would alert EVERY scull sensor there.
I've always thought that Minecraft's monster spawning mechanics would definitely translate well into a post apocalyptic horror movie. Imagine having to live in a world where if any spot gets to a certain level of darkness, monsters would spawn out of that dark area and attack people. Society having to adjust to that would be interesting. The cities would be refuges. Every spot would have to be lit at all times. The cities would have street lights everywhere. People's homes would have to be well lit at all times. You want lights in every spot. The basement. The closets. The cabinets. And you need to be damn sure that you keep track of when you changed those lights because the last thing you want is for say, a closet light to burn out, and having a hoard of zombies coming out of the closet to kill you. Yes. This would make for a REALLY intriguing world and imagining how the world would have to adapt to deal with it is really interesting. The concept of Minecraft's monster spawning mechanics DEFINITELY lends itself to a really cool horror world. And anyone who doesn't think that Minecraft would make a good horror game has CLEARLY never tried one of the "Complete the Monument" (CTM) maps like Vech's Ultra Hardcore series, or classics like "Pantheon". I would argue that those maps are not only brutally difficult, but are also absolutely terrifying.
Not quite the same thing but. There's a movie that basically makes it so the shadows have become monsters. And you have to stay in the light to survive and the days have gotten shorter and shorter and nights longer and longer as time goes on. Starts with 2 cops in a mall after closing. One goes missing, and shortly after his buddy. I also remember something about a word that nobody knows the meaning of in the movie. And the main guy of the story had this suit with multiple lightbulbs on him so he'd never be in the dark. Since being in the dark was pretty much instant death. You have like half a second to get out of any shadows you step in IF THAT.
I think there's actually an in-depth video someone made about what if darkness could kill and how would it influence human society and its development. A good watch, but I can't remember by who. Edit: what if darkness killed humans by Possible History
This kind of reminds me of how back when villagers were first being added, I was actually very unhappy with the idea, because I had always been attached to the idea of Steve being completely alone in a hostile world that he nonetheless finds a way to live in.
for the brief period in which the villagers couldn't be interacted with, it still worked: you couldn't interact at all with their little society, so you remained an outcast and it hit notes of social isolation to go with the normal kind
@@LEOTomegane It's still kinda that way, considering all you can do is trade with them. Your only social interactions with any mobs are transactional, save for fighting and conflict. Piglin bartering and Villager trading. There's no conversation, not much connection. The only real connections you can have are with the wildlife - taming animals in a world where you can't make friends, where everything is just trying to kill you, or ignores you.
While listening to this video on my headset I was downstairs making coffee, and while waiting for the pot to fill, I looked outside the windows, where there's a stretch of wetland woods beyond an old, dilapidated chainlink fence. I've gone back there a few times to dump trashwood or just to explore this area immediately near my home. When I looked outside, as the White Eyes thing was being explained, I cannot explain properly that moment of fear when I genuinely saw two, rectangular, white lightsources looking back at me. I jumped back and, thankfully all that happened was the coffee pot overfilled with water. I looked behind me, and realize that the plant light my mother had moved earlier was blocked in the middle by the raised portion of a room divder, and that split light source reflected just right against the window to be about head-height, right there in the tree line.
@@raptorboss6688 Was about convinced I was gonna for just long enough to land on the floor before I got myself together and realized what had happened lol
That would probably make me double take too. I have atypical schizophrenia so I'm sure I would have been in a very "HUH?????" state before realization.
One thing i will never forget about old Minecraft is how dark night was, like, you couldn't see a thing in front of you paired with mobs smacking you around
My father works foreman in a salt mine, can confirm old Minecraft darkness was similar to the darkness 500 floors down into the actual earth. I miss that.
The most terryfing experience for me was playing minecraft survival on peaceful mode when i was like 14, (the version was 1.9 i think) for some reason the lack of hostile mobs and the loneliness was just giving me feeling that some unknown entity is going to jumpscare me or smth. Going in a cave on peaceful mod is peak psychological horror
I really miss being a dumb kid that believed in Herobrine/Ben Drowned/Sonic.EXE/etc. It added such a layer of mysticism and intrigue when it came to playing videogames. Especially with PS3/Xbox 360 era Minecraft. (Also, on a completely unrelated note, sick Jazzmaster dude!)
There was a charm to talking about the horrible and scary things found on the Internet around the elementary and middle school lunch table. Thinking everything we hear had at least some drop of truth. That curses and evil were something to fear and take seriously on the Internet.
it helped when certain weird servers had people who'd act like Herobrine in /OP. When I was 11-12 I got gaslit by one server for a couple weeks until i realized - I mean come on the server had a "Herobrine Last Seen Bulletin" I wish I could find the specific one I just mentioned but it's just one of those things lost to time. Thing is I do think it could've also been a server pluggin because the way it acted felt genuine to the nature of the herobrine lore at the time. Doesn't appear in server list; Stare at you from a distance; say cryptic shit to you; and if you get close it tunneled away but only surface traces of a tunnel and if there was another layer of a the tunnel it would just dead end and have a Redstone torch or what WEIRDED me out the most was the grass blocks it left behind before disappearing into a wall. Back then grass blocks were not attainable because no silk touch - so the textures were corrupted and it was dirt on the top with grass on the sides if that makes sense but not all the sides were grass just the vertical side. Dude could've just been the guy they get to fuck with the last guy on the server for the night but if so eerily good actor for a one man audience.
Tiny child Sagan trying to do a Bigfoot call is endearing as hell. I woulda run through some distant foliage for you, kid. ...I mean if I was a Bigfoot, of course.
43:51 There was another RUclipsr, The Librarian, that talked about how horror games lose scare value once the player starts breaking down the games’ mechanics into something they can exploit. He calls it the “Ash Threshold”, after Ash Williams from the Evil Dead. Basically, there was a point when the character stops becoming scared and it kind of warps the genre given the shift in tone. Really good video since it explains why a lot of Minecraft players look for more ways to scare themselves now after being immune from the “scares” vanilla Minecraft had overtime. On that note, the Librarian x Sagan collab when?
20:28 OMG the dude freaking out about the letter 'E', even yelling 'EEE' as if it was the Herobrine's choice of a letter that was the most outlandishly scary, not the fact that he built a monument in the guy's world LOL
how ironic is it that to this day when first starting a survival world I always revert to "punch trees to get wood, build house quickly because monsters come at night"
Not ironic at all. That is the standard tutorial it prompts you with upon starting a world. "Hold Left click to collect wood" showing an image of punching a tree, and all that
@@absolutezerochill2700 I think it's the fact that a game designed to be a sandbox building centered, it's starting point is more horror than what vibes Minecraft markets and shows off.
@@absolutezerochill2700 Not really when you can just find some sheep or a village and not have to worry about the night ever again. You can also just go caving and get full iron gear before the end of the night.
When I first started playing Minecraft, it was the pocket edition on my Kindle. I was super into Creepypasta at the time, and by extension, all the stories and urban legends surrounding Herobrine. So one night, like any middle schooler would, I used the word "herobrine" as a seed for one of my worlds, and when I spawned in... the world was legit off. I think it had been a tundra biome, but all the textures were wack, like purple trees, black leaves, and if I remember right, the sky was even glitching red every so often. Obviously it had been a perfectly timed coincidence (likely just my game tweaking out because I was playing it on a fucking Kindle 💀), but it had honestly unsettled me deeply at the time, even scared me. That incident, in conjunction with Minecraft's already-weird energy (always had a profound sense of loneliness whenever I played), just added to the allure of Minecraft-based horror for me. The game might not be a through-and-through horror, but it definitely has its moments. 😅 Love the video as always!! ❤
One time my pocket edition Minecraft glitched from survival mode to creative (I had to ditch my big castle I was building, because doing it in creative wasnt rewarding anymore, I built it for hours 😅)
I had a friend growing up (we were around 11 or 12 at the time) who didn't necessarily believe in Herobrine, but was absolutely terrified of, and entirely convinced that Yogscast original character "Israphel" was a real entity that existed hidden within the game.
A fun fact about Herobrine. When Notch was making the Villagers, also known back then as Testificates. They were Hostile, and had Steves textures as place holders. They where never meant to spawn, but because of a bug, and a bit of a oversight, at random occasions they would spawn. And since they ran with the same A.I as the Zombies, this caused quite a stir. So the bug in on itself, is that Minecraft (Java Edition), has a Mob ID List, of Hostile, Neutral, and Friendly. Following the spawning rules, Java rolled a random number between 00-XY. And since it would only take from the hostile mob id list, the testificate would also be there, since it had an ID and Hostile Mob. Even if there was literally scripts stating not to spawn them, the way it worked it would at times ignore that line. This is also why one of the updates came with the saying "Herobrine has been removed". As a injoke to the Minecraft players and staff which knew about the creepypasta of Herobrine.
10:23 my story was immediately learning he was fake and I couldn’t convince my younger brother and couldn’t show him the video I watched because it has swearing in it.
The game felt more depressing than scary to me. Realizing I’m the last and only person on the planet. It really hit me that I wouldn’t want to survive an apocalypse if everyone else dies because it would be lonely. There was always the hint of paranoia tho.
Just look at it the opposite way, the world is unexplored and untouched by human hands, and you're the only person who can spread your light to it :) There was never an apocalypse, it's just a world that exists without people. But yea for that reason you mentioned I always hated zombie apocalypse media.. too depressing.
I had the same feeling playing Minecraft for the first times too. It's because of the zombies and skeletons clearly implying that the world must have been populated by humans similar to Steve at some time in the past, yet they left almost no traces except the spawner dungeons which in these versions were the only artificial structure before villages, strongholds etc. were added. Combined with the soundtrack, while it now sounds very beautiful, nostalgic and relaxing, I remember when I heard it for the first time it gave the world a very eerie and postapocalyptic feeling. Probably also because it's different from what you would expect a pixelated game like this to sound like.
Minecraft is an Isolation Simulator, but has hints of a more advanced society having existed in the past, not to mention whatever the hell the Warden is, or what the End Cities mean for the past history of the planet you're on..It's a game where you're the last human on earth, and almost everything left wants you dead.
Minecraft has a very kiddy, child-friendly appearance, and for the most part, it is just that. So stumbling upon something creepy is not only surprising but also feels uncanny. Strange sounds in caves, long dark hallways, etc. wouldn't be so unnerving in most games, but because it is so family-friendly, it feels like you have stumbled onto an anomaly that wasn't supposed to be there.
The most terryfing experience for me was playing minecraft survival on peaceful mode when i was like 13-14, (the version was 1.9 i think) for some reason the lack of hostile mobs and the loneliness was just giving me feeling that some unknown entity is going to jumpscare me or smth. Going in a cave on peaceful mod is peak psychological horror
Minecraft gets less scary the more gun mods you add. Mobs think they can get me while I'm looking for iron, but in the end, I'm the one holding the iron.
I still stg to this day that when I first got my Xbox 360 version of minecraft, I loaded into a seed where there were 2 small (but fairly tall) mooshroom islands, and I saw "another steve" walking on the other island. I swam over EXTREMELY confused because I was literally offline. Then, when I got over to the other island, I saw him again going into a small tunnel cave under the island's top. I followed and he was gone and I never saw him again. My sister and dad were in the room, too, bc we had just set up my xbox. They both saw it, too. I'm still confused over it today bc I know herobrine is fake.
recently revisited minecraft since 2012, the dread that I felt when exploring a cave housing a Warden is something I had not experienced in a videogame in a long time
22:25 THANK YOU SO MUCH for mentioning the ufo sighting videos, I was addicted to watching those videos as a kid and was convinced you can see ufos flying at night.
I haven't watched the whole video yet but I want to point out that a book written by Mojang that got leaked not very long ago. It's a list of "Rules for Minecraft" and one of the rules is that "Minecraft should be scary". There's been a bunch of speculation over the years about whether the developers make Minecraft scary on purpose and the answer is clearly yes. The developers also acknowledge the importance of having scary elements in Minecraft after the reveal of The Warden. The introduction of The Pale Gardens seem to acknowledge the importance that horror has to the community as well.
My sister and I were paralysed by the sound of a spider outside of our hole-in-the-wall base. When it didn’t go away we just sat there for nearly an hour waiting. Later, when I played it on my own, I exclusively played on Peaceful, and yet I was still terrified that something would show up. Animals were incredibly rare so I was usually alone, there were no sounds except my footsteps, and even without fog turned on the empty landscapes gave the distinct impression of something lurking just out of sight
One of my scariest gaming moments was on a Minecraft multiplayer server. I was having an all-nighter at the end of a college semester to unwind after having stressed away the more reasonable hours of the night trying to finish a final project last-minute, and I wound up lost deep in a cave. Suddenly a creeper came out of the darkness and blasted me a ways off from my initial position, INTO A SECOND CREEPER, which proceeded to blast me off a ledge down a hole. I barely survived the two consecutive blasts and subsequent fall thanks to my armor, but I had no food left to help me recover, so I blocked myself in with dirt, set up a torch, and whimpered and cowered my way through the anxiety attack of the whole thing until my boyfriend, who was thankfully on a call with me at the time, came down to my coordinates to rescue me. Love that man, he's always there when I need him. But yeah, just goes to show that Minecraft can still be plenty scary, even when you play with friends.
I remember being 13 in 2015 playing pocket edition and while in creative, I dug down for the first time and found an abandoned mineshaft. I was barely in the community at all but knew about Herobrine so this was really fucking scary for a kid who didn’t know that it was not real.
"the backyardigans is actually pretty fucked up if you think about it" i swear all of your content is like, engineered for me specifically. idk how you do it but you never miss (probably something to do with the fact that we're about the same age and have similar backgrounds and history with horror media but still) you always manage to make videos perfectly expressing what I've felt for years and never been able to put into words
I remember when I first played Minecraft, I got lost in a tundra biome and had to shelter in place. Hiding in a makeshift house made of stone fences in the middle of the night, in what felt like a snowstorm, nearly out of torches, seeing spiders climbing up the walls of my shelter and follow me from the roof, thinking I was never going to find my way back home... I played in Peaceful from that point on 😂
this video reminded me of the first time I fought an Enderman when I was a kid, I looked it in the eyes and all those demonic noises started blasting away and made me want to run like hell from my xbox, it scared the shit out of me. Thanks for the memory revival, Sagan.
my first enderman experience was with my mom by my side. i stared it in the eyes and saw it begin to shake and i panicked and asked my mom what it was and i described it as a "dark figure with glowing white eyes" to her. somehow thru google she found herobrine and told me that he was the creature i found. kind of a wild moment lol
I think the first time I showed my mom the Endermen, back in 2011 when they were first added and still made zombie noises, she said "Who's this quick fellow?" and that's just made me giggle at them ever since. For me nothing is worse than a ghast. Those guys STINK.
30:06 That was likely caused by one of the zombies with mob spawners on their head (from one of the QoL mods) burning in sunlight. They drop more loot. Also, little fun fact about MCSX (this might “ruin the magic” and/or spoil some things so be warned): There are actually 3 different Herobrine mods in the modpack. They each work slightly differently due to them all being made by completely different people. I’m not sure why exactly the modpack creator did this, as it adds a slight chance to see multiple Herobrine’s at once. Though I’m pretty sure one of them is actually programmed to look at you through windows.
7:45 - can confirm. I have no nostalgia towards pre-release versions, at all. And yet when I have been playing alpha for the sake of experimentation and changing things up a bit, I felt SOOOOO uncomfy. This feeling solidified when I came back to the save and found my character spawned inside a hill, buried in dirt, in a complete darkness and constantly taking damage and my house being gone. What happened is that I built a house in a hill and game most likely did not save properly - it remembered my location inside the hill, but not the blocks being placed. Early unstableness give so much spook bwah
Another thing that can make Minecraft unsettling is the idea of decaying memory, in an ever-evolving game how long will the version of Minecraft in your head last? There are people who still call sugarcane "reeds" without remembering they were actually called that at one point in development. This is really its own topic with its own niche of the community, but suffice to say there's a reason people have made Everywhere At The End of Time inspired albums using Minecraft's soundtrack as a base.
I think part of what makes Minecraft kinda spooky to me is how alive the world is, but also kinda not at the same time. Like the largest settlements in Minecraft are villages and they’re pretty tiny but it always feels like there should be more. Minecraft’s world is lush and full of resources so you kinda expect some kinda of large civilization to have formed but there just isn’t one. It makes Minecraft’s world feel really empty and almost wrong in a way. Like something should be here that just isn’t and all I can do is wonder why.
Minecraft is absolutely a horror game, I installed a mod called the silence at one point, now when I went to launch the modded version I selected the wrong launcher and just launched vanilla, though I did not realize this (I clicked the icon then left the room to grab a snack) when I started playing vanilla I had no idea I was playing vanilla and was absolutely terrified the entire time because I thought I was playing the modpack, things entirely normal to the game became something far more sinister, what was that out of the corner of my screen, a passive mob or was that the monster? When I finally discovered I was just playing vanilla I had a new healthy respect for the game.
Dude when I was a kid, I would play Minecraft late at night in my Xbox 360. I would always jump before pausing, because if you were alone in the world, the game time would freeze. But, if there were people in the world, you would fall down. I was so scared that I would come back to the game and be in the ground.
My main gripe with the majority of "horror" mods for Minecraft is that they rely far too heavily on current horror tropes and the trigger for the generic creature that doesn't fit Minecraft's aesthetic to spawn is too frequent, causing the "FNAF Effect" of being attacked so frequently that it quickly loses its impact and becomes an annoyance rather than an obstacle. There's only so much of "generic horror creature rushes you from the darkness" you can take before you're bored, and when most every indie horror game is doing that same thing, it just tires out even faster.
6:50 Something major that's relevant to this section (that you only kinda allude to later) is that Minecraft used to get updates regularly, and during Alpha/Infdev it used to get unannounced updates (Seecret Friday updates). This added a ton to the mystery as it was possible there could be undocumented changes, and Notch did clearly have a partially scary vision for Minecraft. See; the Halloween update. The nether was just really scary to a lot of us back then, with how ominous the portals were.
One of the details I'm surprised I didn't see here is the slight horror that comes from being in the same world for *too* long. So many times I've gotten comfortable taking care of an area, let my guard down, and then had one of my valuable chests blasted by a creeper the moment I stepped outside. And that's not even factoring in hardcore worlds, where the more time you invest in it the more tense you get trying to protect it. I haven't done any major hardcore builds, but one of the only ones I did involved a week of making one of my most satisfying personal builds, only to get ambushed by a witch and left at just low-enough health to lose it all moments later.
My kid memories of Minecraft are all peaceful, because there were no mobs yet. My adult memories of Minecraft are pretty much all being confused, thinking I have a handle on the situation and then panicking when I hear a skeleton, before dying and having no idea where my base is. I have never managed to reach the Nether. Minecraft scares me.
On the topic of the fear decreasing the more you play, this especially applies to a lot of the horror mods and modpacks. A lot of them are essentially junpscares that kill you, and that only works so many times before it becomes frustrating more than scary. Combined with packs that often making progression significantly harder in an attempt to make, I unno, panic or hopelessness, I suppose, and you end up with a poor horror experience. The fear and unease giving way to frustration and tedium well earlier than should be desired.
"The more you play the game, the less of a horror it becomes." But that's even more true for actual games marketed as horror, so that doesn't actually mean anything to the argument
This is probably the best video of yours that I've seen. The script is perfect. No overt drama, zero toxic positivity. Just an adult looking at the game's past with a level headed perspective.
5:34 Correction, Slenderman was mostly known to creepypasta and Marble Hornets at the time (2011) Slenderman didn't reach "peak popularity" until a year later when the game Slender was released.
The atmosphere of Minecraft is absolutely pristine, and the things it can accomplish, incredible. Walking through a snowfield in the day with the overworld theme playing soothes the soul. But man, just going down a regular mineshaft, decked out in full enchanted netherite armor, it doesn't matter how strong you are, how prepared you are, the atmosphere makes you tense. Its amazing, and I love it.
When I was a kid playing Minecraft with my siblings on our iPods and family iPad, a new character joined our world called Herobrine. It scared the shit out of me and my little sister, since I'd recently shared what I'd learned of Herobrine from a friend of mine. We ran around that tiny little world, trying to find Herobrine. Turned out, it was our older sister, who had never really played minecraft before so we didn't even suspect her as a culprit until she came clean about it while laughing at us
it's interesting to me that some people think that minecraft is a horror game because it _starts out_ more scary. that's just how every survival game is
For the point about Myster (Obsecurity, Opaque Rules) at 40:50, there is no explination of how to get to nether in the game. There are no guides, no hints, no nothing. And without going to the nether, you are rather limited in how you get the End. Before the inclusion of ruined portals, the game didn't even give you a single hint about the nether or the end even existing.
I'm so, so glad you're feeling better, healing up and posting! You've quickly become my favorite content creator and I loved this video even thought I've never played more than 20 minutes of Minecraft in my entire life. Great job!
I think its important to state how a lot of the 'horror mods' dont work isnt because the mechanics are bad or arent unsettling, but because the climax of facing the thing causing it all is overdesigned. Herobrine's design is very simple, it's the default skin with just TWO PIXELS changed, but it tells so, SO much to the player and let's one's imagination run wild. It subverts expectations in all of the right ways, no super scary and sharp-teethed monster can achieve that.
Something I noticed about the modpack using PS1/2 aesthetic is that the idea of cryptids or beings existing in a video game caught on with a PS2 game, specifically GTA San Andreas and Bigfoot myths
Tbh, the concept of "not being alone in a world where you're supposed to be" can easily be made to be quite frightening. Being all alone in a world can be scary enough in-and-of-itself, what with you being the sole conscious being in a world with nothing but lifeless objects to keep you company, but then you take that and add on top of that the idea that you may actually *not* be alone. The one comforting aspect about how you have nothing but the environment that endangers you in this world is suddenly gone - and on top of that, there is absolutely no one and nothing that will be there to help you if this unknown being turns out to be malicious. Just you and it, with your only knowledge about it being its very presence.
Yooooooo Sagan Uploaddddddddddd FINALLLY!!!! OMFG!!!!! I'VE BEEN ITCHING, AGONIZIGN OVER THE ANTICIPATION OF YOUR NEXT UPLOAD GODDAMNITN I'LL ENJOY THIS ONE THROUGHLY!!!!!!!
I love the fact that he tells stories and his name is "Sagan Hawkes" sagan being swedish for "the story" and he's realy good at telling them to and finding proof finding relative information and creating good vids this is why I love looking at this channel
Also I know my message won't get read but this Chanel means alot to me as it whas one of the things I watched to distract myself during the time I whas at my Lowes and when I whas homles therefore I feal the need to thank you for creating this channel and distracting me so that I could get the energy to get to where I am now having my own home a dog a girlfriend and a job so. Thank you my friend thank you for saving my life
@@EngiGODS358 I can understand people getting feelings of unease playing it under certain situations, I used to get severe unease from deep water, even in video games. Being actually scared though? You'd have to be really young, lol.
Always happy to see a new Sagan video, hope making this one helped you with your creative rut as well! Can't wait to see what's going to be next from you
I've had a very odd experience. I was playing Minecraft with my sister, she and I both were on our way home on our world. We were riding through a spruce forest with our horses. Suddenly, we took damage out of nowhere. We weren't poisoned, withered or attacksd by mobs. Our hunger bars were close to full. We both panicked and just ran to our home, ditching our slow horses. After entering our home, we left the world for a few days. Still unexplainable to this day.
Thank you for bringing up mcsx, its genuinely the greatest minecraft horror project out(in my opinion). A big update for the modpack is soon (1.9.8), I hope to see many people cover it, you included but probably not lol, I also have a horror project I'm doing for mcsx on my channel(if you'd like to check it out) its seperate from the actual modpack's lore and is a standalone thing that I've been working on for a bit. Again thank you, love the videos pls make plenty more.
My first experience of playing Minecraft on pc, i spawned in a desert and had never watched anyone else play the game. I had no idea how to progress. My food came from the rotten flesh of zombies and my weapon was the bones of skeletons that came into my little sand pit i made. So I kind of locked myself to never really progressing because i didnt know i needed tree wood to make tools. So i just sat in the pit in the desert, terrified every time night fell.
I don't know if this is common or not, but as a kid something always unnerved me about the music. Best way current me can describe it is that it just feels kinda melancholy, which doesn't quite line up with the cheery aesthetics of the art style.
Awesome video, glad you talked about Minecraft as its own video. Hope you feel better man, sorry to hear you were in a creatively tough place. Keep up the great work!
I have to be honest; Minecraft, even to this day with the newer versions, always feels like it's only two or three steps removed from being a proper horror game. It isn't, of course, but it really doesn't seem like it would take very much to make it into one.
Bro you are such a cool person!! Based takes, multiple skills (Guitar player?? Editing?? Scripting??) And ALWAYS interesting video topics with lots of information. And you're only getting better... just know I'm glad I found you, a couple years ago, and thank you for your work.
sagan i’m begging you to never stop making music and youtube videos but more specifically never stop making music, because genuinely i love how you make songs so much
Hey everyone! Happy Halloween! I hope you enjoyed the video! I have an album of original music, one of which ("Borrasca") was used in the opening to this vid! Its streaming now on Spotify and almost everywhere else (including free downloads on my Patreon!)
open.spotify.com/album/5m7fy4iwhuU6LcMJW4uoO7?si=QCGhP64xSBigXi5SZ9lGQw
Sorry that this one took a while, I was hit with a double whammy of injury recovery and going out of town. Glad I was able to get something done for Halloween though! This one is a little lighter, but I hope to get two really great, in depth videos done before the end of the year. See ya then!
I'm shocked you didn't bring up how scary peaceful mode could be.
Have you heard of the skinned men?
Man, she sure does look mad funny in that box
love your video and your music man, glad you recovered well
Sagan Hawk tuah?
Everyone calls the cave ambience jumpscares but the most terrifying audio of all is the loud as hell tool breaking sound when you aren't expecting it.
I've been mining in caves torchless and anticipating creepers when all the sudden *BANG* my pickaxe breaks!
Completely agree!!
You. You get me. That sound will never fail to make me jump and then get pissed off because it was so unnecessarily loud. And for what?! Why's it gotta be so loud?!
YES
@@mayuzumiis to get that reaction out of you lol
That gets me literally every single time! LOL
Actually Herobrine was removed in a recent patch.
😱😳😨🙀⛏️💎‼️❗️
The devs need to keep removing him for every updates because he keeps coming back
@@Rakinn Reminds me of a certain purple individual
@@s0LLagal but it's been so long...
@@DerpidyDerp ye since i've last have seen the herobrine
I'll never forget being scared shitless as a little kid wandering around caves mining for ore. And with each corner I turned, I would be filled with anxiety as I would anticipate a herobrine jumpscare 😭
Sameee just the zombies growling
My most vivid memory is caving at night with a friend super early MC, and that scary ass cave music playing.
@@Fuzduf Notice how the game was only scary when you were a kid, it's almost as if the game isn't actually scary at all or something
I remember my first time playing the spiders scared me at night 😂😂
I remember playing LAN multiplayer with my siblings and cousins and our house was just this.. mess XD I was scared at nighttime I would expand a wall into some direction and line it with torches, and then expand another wall like some kinda connect the dots game just out of fear. It was like the Spongebob Night Light episode but with walls
it's the lack of prey animals and birdsong. even in spaces that have ample cover like forests, prey animals and small animals like birds will leave the area if a large predator is nearby--and the number one rule of large predators is that if you don't see it, it sees you. your brain knows this even if you don't, and tells you to be on high alert. so essentially, when you play minecraft by yourself, you are in a constant state of prey animal terror, knowing that an unseen predator is closing in on you. that's why herobrine took the fandom in such an iron grip--it answers the question everyone has unknowingly been asking: what is hunting me?
Steve is the large predator
@@everinghall8622 Even with full netherite I still feel hunted, bro
@@亻丨do you ever feel joy
@@亻丨not scared actually just deeply unsettled
Imagine you're just walking around a cave, a forest, etc. maybe at night, maybe in a place where there should be a lot of mobs, but for some reason there isn't any mob to be seen, and there would be subtle hints that something is stalking you. It'll strike when you least expect it, like maybe in a peaceful environment, maybe after 20-30 days it'll attack. BUT you can still kill it easily, if you have Diamond armor or better it wouldn't attack even after the days have passed, instead it'll use Minecraft's mobs against you. regardless if the days have passed, if you are in an Ancient city it would spawn in front of you and it would alert EVERY scull sensor there.
I've always thought that Minecraft's monster spawning mechanics would definitely translate well into a post apocalyptic horror movie. Imagine having to live in a world where if any spot gets to a certain level of darkness, monsters would spawn out of that dark area and attack people. Society having to adjust to that would be interesting. The cities would be refuges. Every spot would have to be lit at all times. The cities would have street lights everywhere. People's homes would have to be well lit at all times. You want lights in every spot. The basement. The closets. The cabinets. And you need to be damn sure that you keep track of when you changed those lights because the last thing you want is for say, a closet light to burn out, and having a hoard of zombies coming out of the closet to kill you. Yes. This would make for a REALLY intriguing world and imagining how the world would have to adapt to deal with it is really interesting. The concept of Minecraft's monster spawning mechanics DEFINITELY lends itself to a really cool horror world. And anyone who doesn't think that Minecraft would make a good horror game has CLEARLY never tried one of the "Complete the Monument" (CTM) maps like Vech's Ultra Hardcore series, or classics like "Pantheon". I would argue that those maps are not only brutally difficult, but are also absolutely terrifying.
underated comment 👍thered be lights in at least pairs imo to prevent any accidents :)
Not quite the same thing but. There's a movie that basically makes it so the shadows have become monsters. And you have to stay in the light to survive and the days have gotten shorter and shorter and nights longer and longer as time goes on. Starts with 2 cops in a mall after closing. One goes missing, and shortly after his buddy. I also remember something about a word that nobody knows the meaning of in the movie. And the main guy of the story had this suit with multiple lightbulbs on him so he'd never be in the dark. Since being in the dark was pretty much instant death. You have like half a second to get out of any shadows you step in IF THAT.
I think there's actually an in-depth video someone made about what if darkness could kill and how would it influence human society and its development. A good watch, but I can't remember by who.
Edit: what if darkness killed humans by Possible History
And then suddenly the power goes out.
zombies coming out of the closet to kill you sounds like something homophobes unironically believe in XD
This kind of reminds me of how back when villagers were first being added, I was actually very unhappy with the idea, because I had always been attached to the idea of Steve being completely alone in a hostile world that he nonetheless finds a way to live in.
for the brief period in which the villagers couldn't be interacted with, it still worked: you couldn't interact at all with their little society, so you remained an outcast and it hit notes of social isolation to go with the normal kind
@@LEOTomegane It's still kinda that way, considering all you can do is trade with them. Your only social interactions with any mobs are transactional, save for fighting and conflict. Piglin bartering and Villager trading. There's no conversation, not much connection. The only real connections you can have are with the wildlife - taming animals in a world where you can't make friends, where everything is just trying to kill you, or ignores you.
I miss the look of MC but I like some features in the newer versions.
Technically, Steve is alone. The villagers look like a completely different species. The zombies however, look more like Steve.
@@dawnmccarthy1 but nah the minecraft movie will be about a stereotypical jumanji plot with a piglin as the villain for some fucking reason
While listening to this video on my headset I was downstairs making coffee, and while waiting for the pot to fill, I looked outside the windows, where there's a stretch of wetland woods beyond an old, dilapidated chainlink fence. I've gone back there a few times to dump trashwood or just to explore this area immediately near my home.
When I looked outside, as the White Eyes thing was being explained, I cannot explain properly that moment of fear when I genuinely saw two, rectangular, white lightsources looking back at me. I jumped back and, thankfully all that happened was the coffee pot overfilled with water.
I looked behind me, and realize that the plant light my mother had moved earlier was blocked in the middle by the raised portion of a room divder, and that split light source reflected just right against the window to be about head-height, right there in the tree line.
nahhh bro I'd die on the spot☠
@@raptorboss6688 Was about convinced I was gonna for just long enough to land on the floor before I got myself together and realized what had happened lol
Perfect horrible timing lol. The kind of thing to turn your blood to ice. Getting spooked like that is so scary for thankfully usually brief moments
That would probably make me double take too. I have atypical schizophrenia so I'm sure I would have been in a very "HUH?????" state before realization.
47:30 sagan: "all we have to do is switch the two words"
me: "craft mine?"
One thing i will never forget about old Minecraft is how dark night was, like, you couldn't see a thing in front of you paired with mobs smacking you around
yeah now every night is a supermoon
Set your brightness to Moody. Not exactly the same, but it works.
It's such a real feeling darkness, anything could be hiding in it...
My father works foreman in a salt mine, can confirm old Minecraft darkness was similar to the darkness 500 floors down into the actual earth. I miss that.
The most terryfing experience for me was playing minecraft survival on peaceful mode when i was like 14, (the version was 1.9 i think) for some reason the lack of hostile mobs and the loneliness was just giving me feeling that some unknown entity is going to jumpscare me or smth. Going in a cave on peaceful mod is peak psychological horror
If Herobrine is so bad then why isn't he called Villainbrine
bruh
Doesn't quite roll off the tongue
I really miss being a dumb kid that believed in Herobrine/Ben Drowned/Sonic.EXE/etc. It added such a layer of mysticism and intrigue when it came to playing videogames. Especially with PS3/Xbox 360 era Minecraft.
(Also, on a completely unrelated note, sick Jazzmaster dude!)
There was a charm to talking about the horrible and scary things found on the Internet around the elementary and middle school lunch table. Thinking everything we hear had at least some drop of truth. That curses and evil were something to fear and take seriously on the Internet.
Thisssss 100%.
REAL
Real. Also lovely profile picture lad
it helped when certain weird servers had people who'd act like Herobrine in /OP. When I was 11-12 I got gaslit by one server for a couple weeks until i realized - I mean come on the server had a "Herobrine Last Seen Bulletin" I wish I could find the specific one I just mentioned but it's just one of those things lost to time. Thing is I do think it could've also been a server pluggin because the way it acted felt genuine to the nature of the herobrine lore at the time. Doesn't appear in server list; Stare at you from a distance; say cryptic shit to you; and if you get close it tunneled away but only surface traces of a tunnel and if there was another layer of a the tunnel it would just dead end and have a Redstone torch or what WEIRDED me out the most was the grass blocks it left behind before disappearing into a wall. Back then grass blocks were not attainable because no silk touch - so the textures were corrupted and it was dirt on the top with grass on the sides if that makes sense but not all the sides were grass just the vertical side. Dude could've just been the guy they get to fuck with the last guy on the server for the night but if so eerily good actor for a one man audience.
Tiny child Sagan trying to do a Bigfoot call is endearing as hell. I woulda run through some distant foliage for you, kid.
...I mean if I was a Bigfoot, of course.
🫵🤨📸 you can’t fool me, Bigfoot.
(Doubt)
Curses.
If ? Bigfoot?!
43:51 There was another RUclipsr, The Librarian, that talked about how horror games lose scare value once the player starts breaking down the games’ mechanics into something they can exploit. He calls it the “Ash Threshold”, after Ash Williams from the Evil Dead. Basically, there was a point when the character stops becoming scared and it kind of warps the genre given the shift in tone. Really good video since it explains why a lot of Minecraft players look for more ways to scare themselves now after being immune from the “scares” vanilla Minecraft had overtime.
On that note, the Librarian x Sagan collab when?
20:28 OMG the dude freaking out about the letter 'E', even yelling 'EEE' as if it was the Herobrine's choice of a letter that was the most outlandishly scary, not the fact that he built a monument in the guy's world LOL
Minecraft might be a horror game, but the only monster there is me and my horrifying factory farms and aggressive industrialisation.
Life as a wild animal is basically a horror game
how ironic is it that to this day when first starting a survival world I always revert to "punch trees to get wood, build house quickly because monsters come at night"
Not ironic at all. That is the standard tutorial it prompts you with upon starting a world. "Hold Left click to collect wood" showing an image of punching a tree, and all that
Your point is...?
That's literally the way to do it. I mean ig you could just a dig a hole. But basically the same principle.
@@absolutezerochill2700 I think it's the fact that a game designed to be a sandbox building centered, it's starting point is more horror than what vibes Minecraft markets and shows off.
it's easier to go find a village and just hijack their house
@@absolutezerochill2700 Not really when you can just find some sheep or a village and not have to worry about the night ever again. You can also just go caving and get full iron gear before the end of the night.
When I first started playing Minecraft, it was the pocket edition on my Kindle. I was super into Creepypasta at the time, and by extension, all the stories and urban legends surrounding Herobrine. So one night, like any middle schooler would, I used the word "herobrine" as a seed for one of my worlds, and when I spawned in... the world was legit off. I think it had been a tundra biome, but all the textures were wack, like purple trees, black leaves, and if I remember right, the sky was even glitching red every so often. Obviously it had been a perfectly timed coincidence (likely just my game tweaking out because I was playing it on a fucking Kindle 💀), but it had honestly unsettled me deeply at the time, even scared me.
That incident, in conjunction with Minecraft's already-weird energy (always had a profound sense of loneliness whenever I played), just added to the allure of Minecraft-based horror for me. The game might not be a through-and-through horror, but it definitely has its moments. 😅 Love the video as always!! ❤
>Owning a Kindle fire
Gigachad.jpg
One time my pocket edition Minecraft glitched from survival mode to creative (I had to ditch my big castle I was building, because doing it in creative wasnt rewarding anymore, I built it for hours 😅)
YO I PLAYED MCPE ON KINDLE FIRE TOO… i remember watching dantdm and reallly wanting furniture mods LOL
@@catgirl9075nNNNOOOOOOOOOOOOOOO THATS HEARTBREAKING 💔
Ayy I played Minecraft on Kindle too :D
I had a friend growing up (we were around 11 or 12 at the time) who didn't necessarily believe in Herobrine, but was absolutely terrified of, and entirely convinced that Yogscast original character "Israphel" was a real entity that existed hidden within the game.
A fun fact about Herobrine.
When Notch was making the Villagers, also known back then as Testificates.
They were Hostile, and had Steves textures as place holders.
They where never meant to spawn, but because of a bug, and a bit of a oversight, at random occasions they would spawn.
And since they ran with the same A.I as the Zombies, this caused quite a stir.
So the bug in on itself, is that Minecraft (Java Edition), has a Mob ID List, of Hostile, Neutral, and Friendly.
Following the spawning rules, Java rolled a random number between 00-XY. And since it would only take from the hostile mob id list, the testificate would also be there, since it had an ID and Hostile Mob. Even if there was literally scripts stating not to spawn them, the way it worked it would at times ignore that line.
This is also why one of the updates came with the saying "Herobrine has been removed". As a injoke to the Minecraft players and staff which knew about the creepypasta of Herobrine.
10:23 my story was immediately learning he was fake and I couldn’t convince my younger brother and couldn’t show him the video I watched because it has swearing in it.
The baby Sagan bigfoot clips... Sir that is ADORABLE!!!!
The game felt more depressing than scary to me. Realizing I’m the last and only person on the planet. It really hit me that I wouldn’t want to survive an apocalypse if everyone else dies because it would be lonely.
There was always the hint of paranoia tho.
Just look at it the opposite way, the world is unexplored and untouched by human hands, and you're the only person who can spread your light to it :)
There was never an apocalypse, it's just a world that exists without people.
But yea for that reason you mentioned I always hated zombie apocalypse media.. too depressing.
I had the same feeling playing Minecraft for the first times too. It's because of the zombies and skeletons clearly implying that the world must have been populated by humans similar to Steve at some time in the past, yet they left almost no traces except the spawner dungeons which in these versions were the only artificial structure before villages, strongholds etc. were added.
Combined with the soundtrack, while it now sounds very beautiful, nostalgic and relaxing, I remember when I heard it for the first time it gave the world a very eerie and postapocalyptic feeling. Probably also because it's different from what you would expect a pixelated game like this to sound like.
Minecraft is an Isolation Simulator, but has hints of a more advanced society having existed in the past, not to mention whatever the hell the Warden is, or what the End Cities mean for the past history of the planet you're on..It's a game where you're the last human on earth, and almost everything left wants you dead.
"man i kinda wana watch a minecraft video but i dunno what to wat-"
"oh hey sagan uploaded a new video"
Minecraft has a very kiddy, child-friendly appearance, and for the most part, it is just that. So stumbling upon something creepy is not only surprising but also feels uncanny. Strange sounds in caves, long dark hallways, etc. wouldn't be so unnerving in most games, but because it is so family-friendly, it feels like you have stumbled onto an anomaly that wasn't supposed to be there.
Very well-said
The most terryfing experience for me was playing minecraft survival on peaceful mode when i was like 13-14, (the version was 1.9 i think) for some reason the lack of hostile mobs and the loneliness was just giving me feeling that some unknown entity is going to jumpscare me or smth. Going in a cave on peaceful mod is peak psychological horror
Minecraft gets less scary the more gun mods you add.
Mobs think they can get me while I'm looking for iron, but in the end, I'm the one holding the iron.
ruclips.net/video/CMyqkI7blSo/видео.html
I still stg to this day that when I first got my Xbox 360 version of minecraft, I loaded into a seed where there were 2 small (but fairly tall) mooshroom islands, and I saw "another steve" walking on the other island. I swam over EXTREMELY confused because I was literally offline. Then, when I got over to the other island, I saw him again going into a small tunnel cave under the island's top. I followed and he was gone and I never saw him again.
My sister and dad were in the room, too, bc we had just set up my xbox. They both saw it, too. I'm still confused over it today bc I know herobrine is fake.
recently revisited minecraft since 2012, the dread that I felt when exploring a cave housing a Warden is something I had not experienced in a videogame in a long time
22:25 THANK YOU SO MUCH for mentioning the ufo sighting videos, I was addicted to watching those videos as a kid and was convinced you can see ufos flying at night.
I haven't watched the whole video yet but I want to point out that a book written by Mojang that got leaked not very long ago. It's a list of "Rules for Minecraft" and one of the rules is that "Minecraft should be scary". There's been a bunch of speculation over the years about whether the developers make Minecraft scary on purpose and the answer is clearly yes. The developers also acknowledge the importance of having scary elements in Minecraft after the reveal of The Warden. The introduction of The Pale Gardens seem to acknowledge the importance that horror has to the community as well.
"I am placing blocks and shit 'cause I am in fucking Minecraft, I am placing blocks and shit 'cause I am in fucking Minecraft!"
ooh
maaayy gaaaad
Is thaaat
A fucking piiig??
"MIIINECRAAAFT!"
OOOOaaaahh my gaaawwwd... Is that...? Fuckin' PIG...?
OOOOOOOOHHHH MYY GAWWWD….,, is that… fuckin pig.??
"🎵Ohhhhh, my gaawwwd, is that... Fucking pig?🎵"
My sister and I were paralysed by the sound of a spider outside of our hole-in-the-wall base. When it didn’t go away we just sat there for nearly an hour waiting. Later, when I played it on my own, I exclusively played on Peaceful, and yet I was still terrified that something would show up. Animals were incredibly rare so I was usually alone, there were no sounds except my footsteps, and even without fog turned on the empty landscapes gave the distinct impression of something lurking just out of sight
Anything is horror if you don’t know enough
What we don't understand, we fear the most.
One of my scariest gaming moments was on a Minecraft multiplayer server. I was having an all-nighter at the end of a college semester to unwind after having stressed away the more reasonable hours of the night trying to finish a final project last-minute, and I wound up lost deep in a cave. Suddenly a creeper came out of the darkness and blasted me a ways off from my initial position, INTO A SECOND CREEPER, which proceeded to blast me off a ledge down a hole. I barely survived the two consecutive blasts and subsequent fall thanks to my armor, but I had no food left to help me recover, so I blocked myself in with dirt, set up a torch, and whimpered and cowered my way through the anxiety attack of the whole thing until my boyfriend, who was thankfully on a call with me at the time, came down to my coordinates to rescue me. Love that man, he's always there when I need him. But yeah, just goes to show that Minecraft can still be plenty scary, even when you play with friends.
Damn, what an experience
I remember being 13 in 2015 playing pocket edition and while in creative, I dug down for the first time and found an abandoned mineshaft. I was barely in the community at all but knew about Herobrine so this was really fucking scary for a kid who didn’t know that it was not real.
"the backyardigans is actually pretty fucked up if you think about it" i swear all of your content is like, engineered for me specifically. idk how you do it but you never miss
(probably something to do with the fact that we're about the same age and have similar backgrounds and history with horror media but still)
you always manage to make videos perfectly expressing what I've felt for years and never been able to put into words
as a side note, i think cresendex's recent video about what makes specifically peaceful Minecraft scary is a really good supplement to this video
i don’t get it. what about the backyardigans that’s messed up? 🤔
@@guin2841it was a joke about videos looking back at kids stuff and saying how creepy they were
35:45 the cry of a warrior fr
OOUUAAHHG-
I remember when I first played Minecraft, I got lost in a tundra biome and had to shelter in place. Hiding in a makeshift house made of stone fences in the middle of the night, in what felt like a snowstorm, nearly out of torches, seeing spiders climbing up the walls of my shelter and follow me from the roof, thinking I was never going to find my way back home...
I played in Peaceful from that point on 😂
this video reminded me of the first time I fought an Enderman when I was a kid, I looked it in the eyes and all those demonic noises started blasting away and made me want to run like hell from my xbox, it scared the shit out of me. Thanks for the memory revival, Sagan.
my first enderman experience was with my mom by my side. i stared it in the eyes and saw it begin to shake and i panicked and asked my mom what it was and i described it as a "dark figure with glowing white eyes" to her. somehow thru google she found herobrine and told me that he was the creature i found. kind of a wild moment lol
I think the first time I showed my mom the Endermen, back in 2011 when they were first added and still made zombie noises, she said "Who's this quick fellow?" and that's just made me giggle at them ever since. For me nothing is worse than a ghast. Those guys STINK.
I love the through the fog herobrine mod (might have the name wrong), it's not overly in your face, just a guy in the corner of your vision, watching
Funny that a day after this was uploaded, someone released a playable A.I. re-creation of Minecraft, which makes the game scary in a whole new way.
You’re like the new matpat if matpat could shit out a kickass guitar solo
Cringe.
@@SalesmanWavewhy?
@@Xiano0207 that wasn't even a guitar solo
@@mate8115 Ok pedantic Pete, I didn’t say it was one, just claimed he would be capable of such a thing.
@@Xiano0207hey pedantic penis close your damn suckhole
30:06 That was likely caused by one of the zombies with mob spawners on their head (from one of the QoL mods) burning in sunlight. They drop more loot.
Also, little fun fact about MCSX (this might “ruin the magic” and/or spoil some things so be warned):
There are actually 3 different Herobrine mods in the modpack. They each work slightly differently due to them all being made by completely different people. I’m not sure why exactly the modpack creator did this, as it adds a slight chance to see multiple Herobrine’s at once. Though I’m pretty sure one of them is actually programmed to look at you through windows.
My introduction to Herobrine was a Paranormal Activity parody.
That is AMAZING
7:45 - can confirm.
I have no nostalgia towards pre-release versions, at all.
And yet when I have been playing alpha for the sake of experimentation and changing things up a bit, I felt SOOOOO uncomfy.
This feeling solidified when I came back to the save and found my character spawned inside a hill, buried in dirt, in a complete darkness and constantly taking damage and my house being gone.
What happened is that I built a house in a hill and game most likely did not save properly - it remembered my location inside the hill, but not the blocks being placed.
Early unstableness give so much spook bwah
14:01 why can’t I escape Hussie’s damned masterpiece of a webcomic *shakes fist*
Oh GODDAMNIT, I did not expect to see chronic shipper catgirl Nepeta Leijon tonight.
You cannot get off Mr. Hussie’s Wild Ride.
Another thing that can make Minecraft unsettling is the idea of decaying memory, in an ever-evolving game how long will the version of Minecraft in your head last? There are people who still call sugarcane "reeds" without remembering they were actually called that at one point in development. This is really its own topic with its own niche of the community, but suffice to say there's a reason people have made Everywhere At The End of Time inspired albums using Minecraft's soundtrack as a base.
I think part of what makes Minecraft kinda spooky to me is how alive the world is, but also kinda not at the same time. Like the largest settlements in Minecraft are villages and they’re pretty tiny but it always feels like there should be more. Minecraft’s world is lush and full of resources so you kinda expect some kinda of large civilization to have formed but there just isn’t one. It makes Minecraft’s world feel really empty and almost wrong in a way. Like something should be here that just isn’t and all I can do is wonder why.
11:36 bruh that trauma center track is my ringtone, I reached for my phone out of reflex
Trauma Center?? In MY 2024??? I CAN’T BELIEVE IT
Minecraft is absolutely a horror game, I installed a mod called the silence at one point, now when I went to launch the modded version I selected the wrong launcher and just launched vanilla, though I did not realize this (I clicked the icon then left the room to grab a snack) when I started playing vanilla I had no idea I was playing vanilla and was absolutely terrified the entire time because I thought I was playing the modpack, things entirely normal to the game became something far more sinister, what was that out of the corner of my screen, a passive mob or was that the monster? When I finally discovered I was just playing vanilla I had a new healthy respect for the game.
Dude when I was a kid, I would play Minecraft late at night in my Xbox 360. I would always jump before pausing, because if you were alone in the world, the game time would freeze. But, if there were people in the world, you would fall down. I was so scared that I would come back to the game and be in the ground.
Don't be so hard on yourself, I really love this video and it's helping to get me through a very disappointing Halloween. 🎃
7:17 “punch a tree to get wood, get wood to build a cabin” 😂😂
My main gripe with the majority of "horror" mods for Minecraft is that they rely far too heavily on current horror tropes and the trigger for the generic creature that doesn't fit Minecraft's aesthetic to spawn is too frequent, causing the "FNAF Effect" of being attacked so frequently that it quickly loses its impact and becomes an annoyance rather than an obstacle.
There's only so much of "generic horror creature rushes you from the darkness" you can take before you're bored, and when most every indie horror game is doing that same thing, it just tires out even faster.
BABES WAKE UP SAGAN HAWKES POSTED
Lol. Noice. 😉
Plural
6:50 Something major that's relevant to this section (that you only kinda allude to later) is that Minecraft used to get updates regularly, and during Alpha/Infdev it used to get unannounced updates (Seecret Friday updates). This added a ton to the mystery as it was possible there could be undocumented changes, and Notch did clearly have a partially scary vision for Minecraft. See; the Halloween update. The nether was just really scary to a lot of us back then, with how ominous the portals were.
I turned into a pile of old bones once you said "Minecraft's 15th Anniversary."
One of the details I'm surprised I didn't see here is the slight horror that comes from being in the same world for *too* long. So many times I've gotten comfortable taking care of an area, let my guard down, and then had one of my valuable chests blasted by a creeper the moment I stepped outside.
And that's not even factoring in hardcore worlds, where the more time you invest in it the more tense you get trying to protect it. I haven't done any major hardcore builds, but one of the only ones I did involved a week of making one of my most satisfying personal builds, only to get ambushed by a witch and left at just low-enough health to lose it all moments later.
My kid memories of Minecraft are all peaceful, because there were no mobs yet.
My adult memories of Minecraft are pretty much all being confused, thinking I have a handle on the situation and then panicking when I hear a skeleton, before dying and having no idea where my base is. I have never managed to reach the Nether. Minecraft scares me.
On the topic of the fear decreasing the more you play, this especially applies to a lot of the horror mods and modpacks. A lot of them are essentially junpscares that kill you, and that only works so many times before it becomes frustrating more than scary. Combined with packs that often making progression significantly harder in an attempt to make, I unno, panic or hopelessness, I suppose, and you end up with a poor horror experience. The fear and unease giving way to frustration and tedium well earlier than should be desired.
"The more you play the game, the less of a horror it becomes."
But that's even more true for actual games marketed as horror, so that doesn't actually mean anything to the argument
This is probably the best video of yours that I've seen. The script is perfect. No overt drama, zero toxic positivity. Just an adult looking at the game's past with a level headed perspective.
29:00 when you saw those leaves you were pretty reLEAFed
38:37 No, those are porkchops.
That you turn into stakes
5:34 Correction, Slenderman was mostly known to creepypasta and Marble Hornets at the time (2011)
Slenderman didn't reach "peak popularity" until a year later when the game Slender was released.
The atmosphere of Minecraft is absolutely pristine, and the things it can accomplish, incredible. Walking through a snowfield in the day with the overworld theme playing soothes the soul. But man, just going down a regular mineshaft, decked out in full enchanted netherite armor, it doesn't matter how strong you are, how prepared you are, the atmosphere makes you tense. Its amazing, and I love it.
When I was a kid playing Minecraft with my siblings on our iPods and family iPad, a new character joined our world called Herobrine. It scared the shit out of me and my little sister, since I'd recently shared what I'd learned of Herobrine from a friend of mine. We ran around that tiny little world, trying to find Herobrine.
Turned out, it was our older sister, who had never really played minecraft before so we didn't even suspect her as a culprit until she came clean about it while laughing at us
Early minecraft can easily be described as "liminal". the fact that it's only a select few biomes/one tone makes it very ominous.
it's interesting to me that some people think that minecraft is a horror game because it _starts out_ more scary. that's just how every survival game is
For the point about Myster (Obsecurity, Opaque Rules) at 40:50, there is no explination of how to get to nether in the game.
There are no guides, no hints, no nothing. And without going to the nether, you are rather limited in how you get the End. Before the inclusion of ruined portals, the game didn't even give you a single hint about the nether or the end even existing.
I'm so, so glad you're feeling better, healing up and posting! You've quickly become my favorite content creator and I loved this video even thought I've never played more than 20 minutes of Minecraft in my entire life. Great job!
I think its important to state how a lot of the 'horror mods' dont work isnt because the mechanics are bad or arent unsettling, but because the climax of facing the thing causing it all is overdesigned.
Herobrine's design is very simple, it's the default skin with just TWO PIXELS changed, but it tells so, SO much to the player and let's one's imagination run wild.
It subverts expectations in all of the right ways, no super scary and sharp-teethed monster can achieve that.
Something I noticed about the modpack using PS1/2 aesthetic is that the idea of cryptids or beings existing in a video game caught on with a PS2 game, specifically GTA San Andreas and Bigfoot myths
27:47 Now THIS takes me back. That and the PS1 boot up screen will always stick with me. Happy Halloween everyone.
Sagan truly outdoes himself with every new video, and the music included continues to go so hard
Tbh, the concept of "not being alone in a world where you're supposed to be" can easily be made to be quite frightening. Being all alone in a world can be scary enough in-and-of-itself, what with you being the sole conscious being in a world with nothing but lifeless objects to keep you company, but then you take that and add on top of that the idea that you may actually *not* be alone. The one comforting aspect about how you have nothing but the environment that endangers you in this world is suddenly gone - and on top of that, there is absolutely no one and nothing that will be there to help you if this unknown being turns out to be malicious. Just you and it, with your only knowledge about it being its very presence.
Yooooooo Sagan Uploaddddddddddd
FINALLLY!!!! OMFG!!!!! I'VE BEEN ITCHING, AGONIZIGN OVER THE ANTICIPATION OF YOUR NEXT UPLOAD GODDAMNITN I'LL ENJOY THIS ONE THROUGHLY!!!!!!!
I love the fact that he tells stories and his name is "Sagan Hawkes" sagan being swedish for "the story" and he's realy good at telling them to and finding proof finding relative information and creating good vids this is why I love looking at this channel
Also I know my message won't get read but this Chanel means alot to me as it whas one of the things I watched to distract myself during the time I whas at my Lowes and when I whas homles therefore I feal the need to thank you for creating this channel and distracting me so that I could get the energy to get to where I am now having my own home a dog a girlfriend and a job so. Thank you my friend thank you for saving my life
8:20 fell out of my chair laughing man that was great
Gotta give props for how well you combine chilling script reading with goofy humor, nicely done
Minecraft always feels so creepy, your explaination why makes so much sence! great video :)
I dislike being alone in a giant world - so yes - it is... partially.
Absolutely adored this video, thank you so much!!!!
Someone is going to edit that one SpongeBob clip next to this videos title and thumbnail
Minecraft will never be scary.
@@EngiGODS358 I can understand people getting feelings of unease playing it under certain situations, I used to get severe unease from deep water, even in video games.
Being actually scared though? You'd have to be really young, lol.
@@EngiGODS358then why did you click on the video?
I love not being able to talk abt anything online! YIPPEEE
@@planescaped Trvth
Always happy to see a new Sagan video, hope making this one helped you with your creative rut as well! Can't wait to see what's going to be next from you
I've had a very odd experience. I was playing Minecraft with my sister, she and I both were on our way home on our world. We were riding through a spruce forest with our horses. Suddenly, we took damage out of nowhere. We weren't poisoned, withered or attacksd by mobs. Our hunger bars were close to full. We both panicked and just ran to our home, ditching our slow horses. After entering our home, we left the world for a few days. Still unexplainable to this day.
This happened to me too. Sometimes something hit me and I was alone. This freaked me out so that I didnt play Minecraft ever again till today
Thank you for bringing up mcsx, its genuinely the greatest minecraft horror project out(in my opinion). A big update for the modpack is soon (1.9.8), I hope to see many people cover it, you included but probably not lol, I also have a horror project I'm doing for mcsx on my channel(if you'd like to check it out) its seperate from the actual modpack's lore and is a standalone thing that I've been working on for a bit. Again thank you, love the videos pls make plenty more.
These videos are absolutely slapping lately. Love everything about the intro and of course the content itself.
My first experience of playing Minecraft on pc, i spawned in a desert and had never watched anyone else play the game. I had no idea how to progress. My food came from the rotten flesh of zombies and my weapon was the bones of skeletons that came into my little sand pit i made. So I kind of locked myself to never really progressing because i didnt know i needed tree wood to make tools. So i just sat in the pit in the desert, terrified every time night fell.
I don't know if this is common or not, but as a kid something always unnerved me about the music. Best way current me can describe it is that it just feels kinda melancholy, which doesn't quite line up with the cheery aesthetics of the art style.
I get so excited whenever Sagan releases a new video because I know they're going to be amazing
For a game with lots of bright & colorful creativity, it sure can get eerily dark FAST.
The Minecraft movie looks like a horror movie
;-; it’s so scary that I don’t think I’ll even be able to watch it….
Awesome video, glad you talked about Minecraft as its own video. Hope you feel better man, sorry to hear you were in a creatively tough place. Keep up the great work!
I have to be honest; Minecraft, even to this day with the newer versions, always feels like it's only two or three steps removed from being a proper horror game. It isn't, of course, but it really doesn't seem like it would take very much to make it into one.
Bro you are such a cool person!! Based takes, multiple skills (Guitar player?? Editing?? Scripting??) And ALWAYS interesting video topics with lots of information. And you're only getting better... just know I'm glad I found you, a couple years ago, and thank you for your work.
I once heard somebody describe minecraft's world as a post apocalypse healing with each update, and it really stuck with me.
sagan i’m begging you to never stop making music and youtube videos but more specifically never stop making music, because genuinely i love how you make songs so much
Sagan: All we have to do is switch the two words...
My brain: Ah... CraftMine.