Remakes are never happening. And every single game they make going forward including fallout and elder scrolls, will be creation club milked nightmares.
@@RolandTHX yup, especially when everyone just continues to buy that crap, it’s the best way to go. They do minimal work and still profit. Everyone made their own beds. Now they get to sleep in them.
The road map that listed Oblivion and FO3 remakes was from before aquisition and covid. The first thing to do in a corporate takeover or when a huge market disruption comes about is cut the fat and focus on the main money makers. I wish they would make the remakes but it just isn’t likely.
it’s very obvious what they are trying to do. They’re trying to get new fans of the franchise that came through the TV show hooked on the micro transactions.
@@josebarbosa5704 At atleast Cyberpunk is actually playable and rather fun now with their patches and the recent DLC. Same cannot be said for Fallout 76
Correct. I'd go so far as to say that was one of the reasons, if not THE reason, that they pushed a Fallout series in the first place; if you want more players, got to find new crowd NOT playing and convince them to play. The series was garbage for many of us OG fans, but to people with no idea of the lore? It was amaze-balls. And yes, they got some new players to buy 76. Some were steered to New Vegas instead.
The entire AAA industry is on my wall of shame. Give me indie, and give me a heaping spoonful of Central and Eastern European AA jank. Been playing a ton of those lately...spent this past weekend playing a bit of Medieval Dynasty.
At least those 3 sometimes give us something good but Bethesda has been steadily declining since Skyrim. Shattered Space proved that there are absolutely no signs of improvements. To make matters worse now they say stuff like ES6 won't be able to live up to expectations. That's a huge red flag. Cyberpunk, GTA VI or Elden Ring all had to deal with huge expectations but their devs never said something like this.
@@sirmarvelous7282R* has already sunk for many people.. The way they dropped the gtav dlc is funny, and the fact that they also left red dead online to cater for shark card seales turned alot of people off
I think they probably meant 22 million players as in ever played, but said in a way that would trick people into thinking 22 million players playing recently and actively.
@@TheMrfluffi i checked real quick cause you got me curious too, that peak of 16k is lower than fallout 4 which on steam alone had a peak of 24k in the last 24 hours.
@@craze7478 actually went back and deleted it because realised those are steam numbers only and have no idea what across all platforms. Only places I could find estimating also quoted max ever across all platforms as less than max ever just on Steam so gave up. Definitely doubt there's ever been the number quoted concurrent or in a day, number seems too low to be accounts ever, maybe in a month or financial quarter...
@@craze7478 So who wants to bet on how Bethesda manipulated the numbers, 20 million individual copies sold (seems doubtful with an all time high of 72k) or 20 million times players have logged into the game, been a few years, numbers gotta be getting up that way now
@@maddlarkin its hard to say, obviously the game has never in its life had anything above like a million players active at a time and thats on the hugher estimate, people like me who have played it once with a friend then dropped it cauee it wasnt fullfilling are more than likely 70% or more of that playerbase, and then theres the people playing the game off of steam on other platforms but i dont think theres that many of em so yeah its total statistic manipulation to make themselves look good.
I think we are now firmly in the "Remember when Bethesda made great games" time, with people still hoping against all reason that they will return to the good old days.
They will never go back to the good old days. Emil is the main writer that has no idea how to write, that they are using the same game engine and yet to this day, they still have the same bugs in their games sense in Morrowind.
Fallout 4's Far Harbor was the last flash of inspiration from Bethesda. It is the last time they did something that wasn't driven by a corporate committee wanting to push microtransactions and keeping everything as 'safe and sterile' as possible.
Bethesda going forward with the stream despite a definitive lack of materials to show only reinforce the idea that toxic positivity is rampant in the higher-ups.
Go back and check out the foundation of cuck club; Bethesda had reached out to Valve and tried to create "paid mods" directly on Steam, Valve was willing to give it a go, and let it happen. (And obviously, Valve and Bethesda would get a cut of every sale of a mod on Steam, thus why it was a potentially lucrative deal for both companies.) Within three days, Gabe himself pulled the plug and has never even attempted to make it happen again seeing the rampant abuse, theft, and scamming that happened when people were allowed to "sell mods" directly on Steam; and I recall it very vividly, people were going to Nexus, downloading shit asset swaps, and reuploading them for 9999.99$, or ripping whole mod libraries and trying to sell them "as the creator" And What was Bethesda's reaction to this event, and all the very obvious vocal feedback not to do it? "Fuck you, we're going to go make our own paid mods, with blackjack and hookers"
This is exactly like The Sims 4, they recently said why make a sequel when TS4 still sells and played so they'll gonna update it with more DLC forever...
Fallout 76 is what the investors want us to want. A cash cow that will nickle and dime us at minimal cost for them. It is not in their interest to give us a new Fallout experience that may cut into the player numbers. I wouldn't even put it past them to intentionally sabotage Fallout 4 right before London was meant to come out. But maybe that's just my cynical brain going in overdrive.
It’s not. Activision allowed a fan-made remake of MW2 multiplayer and even promoted it because you needed the first remaster to play the multiplayer. Then Activision hit them with a cease and desist a day before release when everyone had already bought the game. Shitty greedy companies is what they are. Gaming is no longer for the players
Same with ESO, but everytime that gets mentions fans of it blast you with "ESO wasnt made by BGS" as if Zenimax wouldnt dare tell Todd to hold off on TESVI for ESO's sake.
"nIcKeL aNd DiMe Us" Meanwhile, the game costs nothing to actually play, and if you perform the INCREDIBLY easy challenges, actually gives you premium currency to buy cosmetics with. The only actual way you're being charged is by being impatient.
@@therobustempyrean1436 What do you mean, costs nothing to play? I'm pretty sure the game still has a price tag, even if it has gone down over the several years it has been out. And yes, they have created a problem and are selling the solution. In several ways, including a subscription service. Yes, you can play the game with just the initial purchase, but in that version, does the game respect the value of your time? Can you trust Bethesda to tweak the numbers for the best experience, or are they more likely to tweak them for maximum profit?
It’s so heartbreaking to watch this unfold with Bethesda. Fallout 3 was my first RPG addiction. I couldn’t peel myself away from it. As a hardcore fan for many years, I feel used and tossed aside. At least we can still mod FO4 for the time being
Skyrim was my first ever game, my dad introduced me and my sister to it when we were little, now I have played at least a little of every Fallout & TES game and they have been my favourite video game franchises since, but that's slowly fading. I'm so disappointed in where Bethesda is leading them... I just hope Microsoft isn't satisfied with the money Bethesda is making so they set some other studios under their wing (Specifically Obsidian) onto making some Fallout games so we actually get something.
Welcome to the world of original fallout fans, Bethesda never cared about them, and neither do they care about what you want, it was never about the games, it was always about the brand and money.
They only care about the sycophants. Any criticism or desire to hold them to a higher standard is viewed as confrontation; they do not want to be better, they want to do the bare minimum to maximize profits - they do not care about you.
@@karemelskaresobsidian now is only making filler double A games for gamepass. There are not more ambition there. They are not better than current Bethesda
25 дней назад+46
Last year, after Baldur's Gate 3 was released, I said to a friend: "I don't really care about TES6 or Bethesda anymore. I've got BG3 and Larian." Now a year later, I firmly stand behind it, especially after all the disappointment with Starfield. At this point, the games Bethesda has released in the last 10 years can be loved only by those who never played anything but Bethesda games. There are no more great games, just games on the scale from "meh" to "quite good". After releases of such titles as Witcher III, Cyberpunk 2077, Kingdom Come: Deliverance, Red Dead Redemption 2 or Baldur's Gate 3 while Bethesda at the same time made ESO, Fallout 4, Fallout 76 and Starfield, being a diehard fan of Bethesda simply cannot be justified. I think it's time to come to terms with the obvious: Bethesda had their great time between 2002 and 2015. It was fun while it lasted but it's gone. I'd love to be pleasantly surprised when TES6 comes out but I think it's more likely we'll get the great games from someone else. I see no point in hanging on Bethesda and putting my hopes in them.
The reason Bethesda has done so well until very recently was not only their more drastic drop in quality between entries, but also because no one really infringed upon their space: there weren’t really too many people making open world RPG’s like them. But now a lot more people have entered the space: CDPR with the Witcher 3 and Cyberpunk, Kingdom Come Deliverence and now Baldurs Gate 3. Now that niche that Bethesda occupied is no longer sacred (especially now that other studios can see how much money Cyberpunk and Baldurs Gate 3 made and will be looking to join the craze). So now, instead of just treading water due to tech debt they’re now fully drowning because everyone can see just how much better and efficient things can be instead.
The real Fallout news: The latest version of the Tale of Two Wastelands mods just dropped, it combines 3 and New Vegas in to a single game. Also Fallout: Nuevo Mexico has been getting closer to release, a game using the New Vegas engine to create an entire story in new mexico with the option to play as a ghoul heavily based on the concepts for Fallout Van Buren.
I mean some people are playing and giving Fallout 76 money, that is why they keep making new content. Boycott online games, stop giving them money and they will learn.
As far as I'm concerned, Enderal is Elder Scrolls 6 and Fallout London is Fallout 5. Bethesda moved away from their model when Weaver essentially left and Altman took control of the Board. Plus Providence Equity bought major shares, it went from a studio run by a developer to one run by bean counters.
Indeed. Bethesda will not have anymore experiences that even come close to Skyrim or Fallout as we know it. Just a bunch of soulless design and bad writing and microtransactions. And disrespecting fans which ever way they can.
don't worry, The Elder Scrolls 3 is finally being released! or rather,, the actual creators behind TES created a new studio (once lost games) and are creating a new game that is supposed to be a successor to daggerfall.
2 million players sound like a lot, but I went digging for this metric and refers purely to sales + downloads (meaning those who paid for the game or got it from battlepass). Which is stupidly low when you think about it; Fallout 4 sold 12 million copies on launch eventually reaching 25 million; Fallout 3 did 12.4 million copies and Fallout New Vegas did 11.6 million copies. Fallout 76 has done terribly at least in the realm of sales and downloads- they are eager to make it sound better then it is. However, no doubt its been profitable for them. It just takes a percentage of those players being whales who'd buy any slop from their atom store.
When Bethesda is advertising 75% off Fallout game titles on my Xbox One console menu, that just tells me they are desperate for cash to keep the lights on. They did this to themselves for the past fifteen years and I am done with them as a developer.😁
@@kylefarris8866 and that’s the thing it’s all self caused. They gave us starfield and fo76 and eso. But their fans didn’t really want that. They wanted es6 or fallout 5. And they just kept making other stuff. And I think it’s the fact they called it fallout day but only covered 76. It’s almost like they’re trolling the fans lol I could just be crazy and maybe over stepping, but it’s just been a lot! No one asked for 76, or starfield. But that’s what we’ve had for the last decade!
"that just tells me they are desperate for cash to keep the lights on" What a foolish thought! Worst is that 34 people plus AVV liked that BS! A week or two ago GTA 5 was IIRC 75% off. A game bringing in $4-6 billion, does Rockstar need extra money? You are on XBOX, you might not be used to deep discounts but AVV are you a dullard? Every publisher runs deap discounts on Steam on their games when they get older. Usually starting at 10-30% when they are 6 month to a year old, then the discount rises up to 90% depending on many factors, age, sales, etc. Fallout 4 is almost 10 years old 75% off is not strange. I got F1 and F2 free on both Steam and GoG 8 years ago. Paid €15 for complete Fallout NV 12 years ago. Paided flike €5 for Fallout 3 at 75% or more off. Man the more I think about your comment the more I might write something outside CGL!!!
Bethesda has become yet another studio to stuff gamepass with minimum viable games that are platforms to sell "micro" transactions. They made Shattered Space because they were legally obligated to. If they make another expansion, it will be as disappointing as SS, due to them putting most of the resources into "creations" that they will sell at exorbitant prices and low value.
Bethesda games are single player* open-world RPGs that are extremely mod-able. Those are their selling points. *I don't mind the occasional venture into making MMOs as long as they don't subtract from the proper single player games but due to Bethesdas slow dev process it did with Fallout 76. ESO wasn't made by Bethesda, and that's good. Also instead of monetizing the mod-ability of their games by trying to profit from each individual mod via creation club, they should have sold greater mod-ability in the form of tools. The selling point of a Bethesda game isn't in their sub-part stories or uninspired fighting mechanics or open-worlds that build 'cities' the size of villages - it is the potential people see in changing what they see by going on nexus-mods or opening the creation kit for themselves. They should sell something that expands on that potential.
You are correct! My last video “how fallout 3s ending created starfield” I did cover that Skyrim did have them. But they were, in my opinion, the best version. In the background, additional content, totally optional. That was the right way. After Skyrim they started popping up more until we get to today and starfield were they are literally the first quest we get introduced too lol
Bethesda feels like they have the opposite problems of The Pokemon Company. TPC has the excuse of having VERY SHORT development times for all their games being buggy, and it's only because of their franchise that they get sales. But Bethesda has no excuse, they take all the time in the world to dedicate themselves to 1 sloppy product at a time now.
Elder Scrolls Online wasn't originally created by the main Bethesda Game Studio but rather their parent company. Additionally, BGS's roadmap was always to create Starfield after Fallout 76 (which I thought was a mistake even from the announcement) and given the amount of time in between mainline BGS game titles, it's not surprising that they haven't gone back to single player Elder Scrolls or Fallout games yet. Surely they would have had the time but given the way Bethesda "works" they just haven't gotten to it yet. Which is a problem in itself, no question.
F me All hope for ESO 6 is dead Well, we hopefully will have Beyond Skyrim Cyrodiil, and Skywind, and such. They will probably be better. And with all the mods you want.
TES 6 will die, 7 years will pass and someone new will try and save it releasing a half baked mediocre game, and then 9 years after that another studio will give it a go and release the best Elder Scrolls game ever. Mark my words, it's happened before. 👨⚕⌚
You're not alone, sir. Exploring the bleak post apocalyptic landscape and stumbling upon unique stories and people trying to survive, that's what is great about fallout, IMO...
You can do that in 76 😂 can’t get much bleaker when every human died by either disease, Corp greed, human greed, and the government and then people resettled the area, there is unique stories everywhere to be uncovered but for some reason people ignore it or pretend it’s not there either because they don’t wanna listen to holo tapes or reading notes or just from npcs mouths themselves, such as story of maul a person you get for your camp he sells grognak items and endless talks about grognak, well he had a dog a good dog the best of dogs he says but it was taken and killed and killed the people responsible and now wants to find grognak and kill him to prove he is strong enough to protect those he cares about And this just a camp ally imagine what other ally’s stories are and stuff are in the world.
Bethesda is so afraid no one will play their precious TESO if they make a new Skyrim. But they need to realise it’s different people who play these two games, and they will not cannibalise on themself by making a new game.
the exact same thing can be said of Fallout!! with no reason to hate on 76 because it's not Fallout 5...two different gamer groups, why not make BOTH happy?!
If I had a nickel for every time Bethesda added fishing into one of their games instead of listening to their fans, I'd have two nickels. Which isn't a lot but it's weird that it happened twice.
It's kind of telling that I've somehow come to subconsciously accept that Fallout 4 is the last Fallout game and there will never be another. I don't necessarily accept that settlement building was THE big change in the Fallout franchise, it was already modded into Fallout 3 and wildly popular, people wanted that. Hell, I remember playing Fallout 2 back in the day and trying to learn some modding so I could create my own base, so I've been wanting that since the very beginning. I'm sure some people wanted online Fallout and Elder Scrolls too, but nobody wanted either of those things to completely take the spotlight and Bethesda to stop creating the things they used to do best.
Honestly, the entire complaint that settlement building has utterly changed the face of the Fallout franchise sounds empty, and incredibly weak to me. For years, people cried about the Wasteland not being built up, and yet when we receive the ability to do so, it suddenly "dEsTrOyS wHaT fAlLoUt MeAnT", or some such rubbish, presumably spat out by the same people who think the game was a critique of capitalism. The same goes for this video acting like the player hasn't always been a "The Chosen One" trope, trying to pretend that Fallout 3, and New Vegas were much more like State Of Decay 1, or Dark Souls (games where you actually DO struggle). Especially when you are only really weak until you find your first decent weapon, as I remember being a mere level 5(ish), and wiping out entire Metro Tunnels filled with Ghouls, or being level 10 in New Vegas, and having a grenade launcher, automatic rifle with hundreds of rounds, and an entire orbital laser. Realistically, it sounds like this guy's issue with 76 is that he immediately went for the most meta build available, and like anyone playing a near untouchable character after a short while, became bored of it. Don't get me wrong though, Bethesda absolutely has been pushing 76 waaay too hard, and I hope they are only doing so to cover themselves while developing TES:VI, or Fallout 5 with a new engine, as unlikely as that is.
I recently started playing Fallout London in the absence of anything from Bethesda. My god, it's nice to be in a new single player world again. 10/10 do recommend.
Yes me too! I haven’t done a video on it yet but it’s crazy now because modders are making the Bethesda games and Bethesda are making something else lol
Bethesda is part of a large, publicly traded corporation. Their sole purpose is to get as much money as they can out of their customers so that their executives and big investors can buy yachts. This is the reality of the corporate world. Fallout 76 may have fewer players than the more popular single player games, but those players are spending money in the game on a continuous basis. As long as people keep spending money in Fallout 76, they will focus on it. I don't like the situation with Fallout, as it started to go off the rails with Fallout 4, but I am not surprised. A successful multiplayer game has the potential to bring in so much money that it is inevitable that a big corporation will attempt to cash in. I'm surprised that they spent so much time and effort on Starfield and didn't make it into a live service mess. Given that Starfield is a mixed bag and has received a lot of criticism, it seems like the path of least resistance for Bethesda is to double down on Fallout 76 and Elder Scrolls Online, as these are the game that have the strongest potential to bring in easy money. They won't get my money since I never play multiplayer games, but that isn't going to matter to them because plenty of people have jumped on these games. For those of us who like the old fashioned single player experience, we have to look elsewhere. The modding community is still out there. For that Fallout fix, there is Fallout London, which I'll probably get started on the next time I'm in a Fallout mood. For Elder Scrolls, there are a lot of good mods for Morrowind, Oblivion, and Skyrim, some of which add high quality, DLC-sized experiences to these games. Also, other companies are making good single player RPGs. They may be different from Bethesda's old style, but there are many to choose from. I prefer turn-based and real time with pause combat anyway, so I'm drawn to old school CRPGs. If Bethesda won't give us what we want, all we can do is spend our money elsewhere. I do find it perplexing that Bethesda sits on these valuable IPs and doesn't farm out spin-offs to other studios or assign small teams within the company to work on them. One would think that, in the interest of bringing in more money to buy more yachts and private islands, Microsoft's executives would force the issue. I think fans of the single player games would be happy to get some smaller scale spin-offs or even new full-sized DLC expansions for Skyrim and Fallout 4. These wouldn't require huge development budgets, and they would sell in huge numbers. If money is the primary motivator, then why are they ignoring this relatively easy way of raking in the cash?
"I do find it perplexing that Bethesda sits on these valuable IPs and doesn't farm out spin-offs to other studios or assign small teams within the company to work on them." They did and we got Fallout New Vegas. Many people regard Fallout New Vegas as better than Fallout 3 and 4 which reallllly torked off Todd. That's why we will never, ever, get another studio doing a spin off game; Todd's ego can't handle being told his games suck.
I LOVE how you broke this all down and it was perfect! And I think the reason why they aren’t into letting other developers make their single player games is because of ego and why they aren’t making small teams to make dlc for the old games is because they aren’t making small their prized possessions. A symbol of what they were and an image of their prime. If they just make dlc then it shows us that it’s actually over and they’ll definitely never have the hardcore fans they did before. They’re just trying to hold onto the old people as long as possible without feeding them what they’re here for. So I say jump ship now to show that we understand it’s over and we’re not gonna sit around just for the idea of a future where they are what they once were.
Um, because Todd Howard doesn't like that another company can make better games with Fallout in the name than his company can now days. Like the first commenter said, his ego can't handle it.
@@hellcat1401 As others have said here, Todd's ego might be part of the problem. Sometimes, ego overrides money, even in the corporate world. When this happens, it is almost always bad for the company. Microsoft could bypass that if they decide that they really want to squeeze the Fallout IP. Fallout: New Vegas is one of my all time favorite games, and I know I'm not alone in this assessment. Fallout 3 and 4 are successful in many ways, but they are lacking in comparison. I have thought about this a little more since I left my comment. Spin-offs have a mixed history. After Daggerfall, the Elder Scrolls series had two spin-offs: Battlespire and Redguard. They have their fans, but they didn't have a big impact back in the day. I've been unable to get into either of them even though I love Daggerfall and Morrowind. Many years before this, Origin Systems had a big success with Ultima VI, and they released two spin-off games in the same engine: Savage Empire and Martian Dreams. Unfortunately, these games didn't sell very well back in the day, though they are two of the most unusual and innovative CRPGs of their time (and I would strongly recommend them today to anyone who loves old school CRPGs). They have since become cult favorites, and they are among my favorite games in the Ultima series. Unfortunately, becoming a cult favorite many years after the fact doesn't bring in the money. I think the lesson here is that spin-offs are risky, but Fallout: New Vegas shows that they can be successful. Many people have been saying lately that they want smaller games with worse graphics. I have to agree with this. Smaller scale Elder Scrolls and Fallout spin-offs might find an audience in the old fans who had all the time in the world to play games when they were malodorous teenage neckbeards, but now that they are older and have responsibilities in life, they might appreciate a game with a smaller world and a more concise scope. I certainly would. A self contained Fallout or Elder Scrolls game with about 1.5 times the content of Skyrim's Dragonborn DLC would be just right. I can even think of some ideas off the top of my head. Imagine that, during the time of New Vegas, when Caesar's Legion is occupied with their western border, a revolt breaks out in the eastern part of their territory, and the player can decide whether to join the revolt or help the Legion put it down. Anywhere in North America could possibly be a good setting for a small scale Fallout game - maybe the Brotherhood of Steel and the Enclave are battling it out in the lake country of northern Minnesota, and the player character can get caught up in the mess. Or similarly, in the Elder Scrolls world at the time of Skyrim, a revolt takes place on the edges of Thalmor-controlled territory while the dragons and the civil war in Skyrim have everyone distracted. Or go back to the time of the Oblivion crisis and explore how a single Oblivion gate impacts a small forgotten backwater somewhere in Tamriel, where the player isn't a "chosen one" but is merely a simple peasant who manages to rise to the occasion and help save the village (or decides to side with the forces of Oblivion and assist them in their wanton destruction). The game could be implemented in the Fallout 4 or Skyrim engines - no need to fancy it up, as these engines would be adequate to the task. These would be the video game equivalent of a short story, a bite-sized snippet of these game worlds that could be sold for around half the price of a big game, and old fans who have limited time for gaming would likely eat this up. In not doing something like this years ago, I think Bethesda missed a huge opportunity. It is a little too late now, as the Skyrim and Fallout 4 engines are showing their age, but I would still go for something like this. These days, I don't think Bethesda is capable of producing Game of the Year material any longer, but when/if new games come out in the future, I'll give them as much of a chance as I would any other game. If they pull out of their slump, it is a win for all of us. If they continue to decline, then we will have to find other games to play. Going forward, I don't expect greatness from Bethesda, but I will be excited to find out what Larian does next.
@@heatherharrison264 "As others have said here, Todd's ego might be part of the problem." Watch Todd's face during the awards show when BG3 kept taking awards and Starbored didn't. That is your hint on Todd's ego size. Now, take that ego and put it into not another game from another developer showing him up, but a studio they contracted out to make a Fallout game showing him and his Fallout games up.
I completely agree with you. I have zero interest in MMOs. I just turned 66 and I feel that I will not be seeing another single player Fallout game in my lifetime. So sad.
Yeah they’re just different games right? Like I have no hate for mmorpgs. I know a lot of people love them! But it’s just not my cup of tea. It’s been so long now since we had an offline TES or FO game and it’s starting to feel like they forgotten about us.
When they say 20 million players, I'm pretty sure they're counting everyone who's ever played it, in any way...bought, free, gamepass...even these free trial days I'm sure adds onto their "We have SO MANY PLAYERS" count that they can whip out whenver they want to lie by omission (of context) and say FO76 really *is* what we wanted (no it's not, Beth). Also, I will say in their defense (perhaps), that they started introducing settlement building ideas after the groundbreaking success of the RTS - Real Time Settler mod in Fallout 3, which even got magazine (yes, remember those things?) coverage back in the day, for how cool it was. Then came their first official steps towards that mod, let's say, in Skyrim, then all out in FO4. So it's possible that they saw that mod, and thought to implement it.
As much as I am not a fan of Fallout 76 and have no desire to play it. It does have a healthy player base. According to SteamDB, it's all time high was just six months ago when the Fallout TV show released, and when it leveled back off the average player numbers were consistently higher than they were before the show. I think we just need to come to grips with the fact that old fans like us just aren't the target audience anymore. At least we still have the earlier games and the memories those gave us. Those can't be taken away.
@@The8bitbeard The numbers on the the Steam database don't support your idea that we aren't the fanbase: in the as I write this, right now, Fallout 4 had a 24 hour peak of 24,261 compared to FO76's 16,501, while after the show Fallout 4's peak was over 187K compared to FO76's 73K. Consistently throughout this last year, there were higher numbers playing Fallout 4. And that is WITH THE FACT that they broke mods with their latest update on PC.
People need to realise high quality fitting Fallout games is over and done, it's all mobile games, live service slop and boring "forever games" Bethesda single-player games are small fish compared to how much money they earn with 76 and ESO You are not getting New Vegas again, heck you aren't getting a Fallout 4 again, at least not without being riddled with microtransactions and having some quasi pay to win mechanic all while practically being a Fallout themed rollercoaster as opposed to an actual Fallout game with complex cohesive writing Just enjoy what we got, because we aren't getting anything else besides what fans make
It's the overall number of total players, which is misleading as hell - they accounted not only for people who actually paid for the game and play it; but also for everyone who simply downloaded it via GamePass. The amount of consecutive players in FO76, is lower than even that of FO4 (on Steam at least - I don't know about the rest).
It would be a 60% increase from the concurrent peak player count of WoW, the most successful online multiplayer game of all time. There is no fucking shot that FO76 eclipsed it by that much.
We need to make something go viral that says exactly this to show Bethesda how we really feel. They won’t make a FO/ES game that we ACTUALLY want and they gatekeep so no other game studio can try. It’s fucked up and proves to me that they don’t actually care about their fans(the people that made them relevant in the first place).
Much more common nowadays I am afraid! Such a shame really! It’s been happening more and more as time has gone by. Then studios like Lorian etc come in and blow them out of the water!
I am a huge Fallout fan, I fucking love everything about the stories, lore and aethstetics. But I 100% couldn't care less about seeing a Fallout showcase from Bethesda because Bethesda does not make Fallout games
Good video as always mate, very informative. I do share a lot of your opinions. I feel like fallout in a way has got lost in the shuffle of the gaming world in a sense, hope this changes.
Only it's worse, because EA at least don't try to gaslight people - they were upfront about the fact, that they just see more profit in continuing with The Sims 4. Whereas Bethesda are completely detached from reality and go into an actual meltdown, when people point that out...
It is all about the money. They care more about profits than fans. Microtransactions and subscriptions like Fallout 1st bring them more revenue than from offline single player game where they must invest huge amount of money to produce offline game. New era of online games with micro transactions begun and all companies are doing that and pushing to this direction. They make so much more from one online game that they almost don't want to rush with new series of offline games. It is all about the profits, nothing else, always was and always will be with the big companies.
@@jfkst1 so you're essentially waiting for other people to form your opinion for you? I'm just curious, what type of an exceptional expirience you're expecting from a next tes game?
@@jfkst1 I'm just wondering what made you not buy starfield. Because i only needed a snipit of gameplay to tell it's gonna be the same garbage Bethesda always produces.
Thank you so much! That really means a lot! I’ve done a lot of videos on Bethesda recently but it’s only because I care. It’s just sad to see their demise and change of ethics! Thanks for kind words!
The problem? this business model makes money.. Whose hands are 100% of the decisions? Investors who read green or red numbers.. If TES6 exists one day will it have online models and microtransactions? YOU BET YES 😥
And the problem is and I didn’t want to say it in the video because it’s very harsh. But basically, they’d rather have 100 fallout 76 players than 200 fo4 players because….well you can figure it out lol
I'm one of the few thats played the fallouts in order since the 90s. 1 then 2 and so on. I love the series so much and I've never played 76 and never will do.
How was fallout 3? I think it’s probably the most controversial one of them all. Everybody can agree 4 and 76 are just completely different from the rest of the games.
@ElijahKinsman-x3r I loved 3. Combat is dated compared to 4. But 3 had a better feel and better quests than 4. Think I'll actually replay it soon. I've seen some nice mods that improve the graphics and so on
To be fair, I don't think Bethesda's goal was ever *not* to make money. However, I think the industry has opened Pandora's box in the past 10 years. At one time, it was enough to just make good games. The better the game, the more money you'd make. Now, you don't even have to make good games, you just have to puppeteer a popular IP's corpse and have whales.
it's possible to criticize something you don't like without crying about "woke", all you accomplish by using whiny baby buzzwords is delegitimize actual critique because they can point at comments like yours and go "see? only chuds dislike our writing!" and then keep doing what they're doing
@@hunt1ngh0und Could be true. Good point. Personally I like being characterized as a C.H.U.D., being a canabilistic human underground dweller is very comforting in my twilight years. LOL. Great movie BTW. You should have lived through the 80's it was pretty fun.
@@chrissinclair8705 lmfao, i knew in my heart that using that word would make you reference the C.H.U.D.S movie, it was the first thing i thought of too. also you weren't censored and i can still see your comment, youtube is just broken and the display doesn't work right
I had no idea this Fallout Day show was gonna happen/happened. But they have said numerous times they don't intend to remaster any of the old Fallout games; both Todd Howard and Pete Hines have said at least once that they think "the games have a charm for being old and remastering them would take that charm away". Whoever actually hoped/hopes for those remasters is being really naive. Of course they don't follow that logic with Skyrim, but...
I'm sure there are thousands of us, wanting solid single player game. It's just that there are millions of people out there willing to enjoy watered down MMO on which game developers can draw constant income from for decades.
I genuinely like 76, but Fallout 1st and how many micro transactions it has is what holds me back from it, without Fallout 1st it feels quite a bit harsher on the player especially with the limited storage you get (which I also hate) but I played 76 at launch and it was rough but the game in my honest opinion isn't as bad as people like to make it out to be, its a fun experience now with all the content and I am happy to see they're still going with it. I just wish players weren't almost forced to buy Fallout 1st just to have more storage and play solo if they wanted.
Yes like I said it’s not a bad game it’s just different! Like I enjoy the concept of it, with its open world and such. But I really don’t like the events. I tried to play it with my wife back in the day, she had fallout 1st and all that stuff lol and I went in with nothing. You could see who was having the easier time of it lol
I thought when Bethesda teamed with Microsoft that they would have more resources to bring my favorite games sooner, I was wrong. Their need to make Mo Money is paramount. God Bless the "Indies" the wave of the future. Modder's unite.
Settlement building only became engaging when I did a melee only survival mode run. It changed it from an annoyance, to essential as having safe places to rest, store, sell, and heal. It also made the rebuilding of the wasteland feel good because you had a mechanical interest in it.
15:50 I find it difficult, part of your franchise earnings are from fans, are you missing TES? play our TES online now, there is nothing new outside of it..
The biggest draw is that they streamlined their story and quest design to a pretty basic flat version from 2010 upwards. The second thing is that they started to ignore or rewrite lore into something not really fitting or even damaging working worldlore. Skyrims story and quests where already a lot more simplified for to be understood by the most possible broad audience but it still worked cause they did not touch the lore a single bit. But fallout 4 fell flat, it was not just the radiant quests, it was they they totally changed huge lore parts into something not making sense, changed tons of existing fallout weapons and stuff into things that make no sense (fallout always tried to stay close to reality) and then put their "new" mass-compatible streamlined flat story and quest system on top of it. Yes, "id" software helped them with the overworked combat system and this at last saved the title a bit as a solid open world shooter, but as an rpg it was simply shallow and boring, even non-radiant quests where short and just shooting, decisions only mattered for the situations but not for the entire world (huge mistake, fallout is about decisions affecting every aspect of the surroundings) and so on and so on. Bethesda took the wrong conclusions out of a decade from feedback and still continue this path. People don´t want to play and "live" endless in their worlds, they want to have an interesting immersive role playing time while moving through their worlds. The fallout day was a joke, yes, they announced that it would mostly be about fallout 76 but only making it about fallout 76 shows what direction bethesda sees fallout to move on and continue. And this scares long time core fans of the series and it´s lore.
If the FOLON team had any sort of budget, they could be some sort of answer. Not going to deny original release of Fallout London was buggy as hell, but we have to remember that the team creating it were doing it in their spare time - they actually had 'proper' jobs at the same time! Fallout: Nuevo Mexico is also looking promising.
1:10 the creative director might as well put up a middle finger and say we heard your cry for the old fallout games to be remastered or remade and we decided to ignore all of them.
You just gained a new subscriber. A much better channel than LoneVaultWanderer who despite claiming they are not a shill certainly acts like one and isn't as critical as he needs to be towards Bethesda
Can you pat or interact with the pets? I recall therm adding follower animals in Elder Scrolls Online, and they had absolutely no interactivity at all.
There was a Fallout Day? It must have been while I still in Vault 111. I only now know about it thanks to this video. I have only been playing for about 6 months now and so I am still picking way through Boston. I am in no real rush to try 76 or the others just yet and based off what you just showed I likely would just have been confuzzled by what and how Bethesda celebrated it Just my thoughts from a former Vault Dweller with my good boy by my side! (I do wish i could change his name as Dogmeat is a poor name for a GSD)
New Vegas, the world doesn't revolve around you. You're just one small piece in a world that is changing. Bethesda Fallout, the world revolves solely around you and everything doesn't matter.
Yes and I’ve done a video on the writing at Bethesda but really only scratched the surface. At this point when I do a Bethesda video there’s only so much I can put in. If I did a “everything wrong at Bethesda” video I swear it’d be like 5 hours lol but this is a fundamental issue. I am so disappointed they didn’t give Obsidan another go. Imagine that studio with fallout 4 engine!
The “20 million players” is not monthly users, it’s most likely how many players have logged on since the game released. It does not matter how long a player has played. This probably includes gamepass figures, which is why it sounds so inflated.
I think you’re totally correct with this statement! It’s clear they misrepresented these figures in order to make it appear like the game is really popular to hook in new players!
Earlier this year the Bethesda hired an monetization expert from EA. As a person who plays 76 for years and is s veteran at this stage. (Personally i think its a good chillout game with a mild fallout vibe) I have seen notable changes to the game over the past few months, more so for the worst. They completely revamped the season structure in the game, in the past it only required 100 ranks to complete but now is requires 150, basically increasing efforts required to complete the season by 50%, no changes to the score points which is the currency of a season was made so it's a flat 50% increase. You would think you would get a 50% increase in rewards, in the old seasons it was one reward per rank. But instead they have actually decreased the amount of rewards one would receive. This is because they have changed to a ticket-based system for purchasing items on the season, before you would just get a new item per rank. This is all to improve the odds of playes buying ranks of the season from Bethesda with atom, the premium currency. As for the atomic shop, they have went into overdrive over the past few months with the amount of bundles they are trying to sell, some tabs in atomic shop could have 10 or 15 bundles of rehashed items selling for about 15 to 20 euro a piece. A lot of the items in these bundles can be found in other separate bundles aswell. Each bundle would not be completely unique it's just a rehash of all the items they have sold over the years being recirculated, for new players. And then I truly think the devs of 76 are either incompetent or don't care. The majority of updates they push out are riddled with bugs. In the patch notes they might say one set of bugs has been fixed but when you go to check in game it hasn't been fixed. Each new update tends to reintroduces previous bugs that were fixed in the past back into the game as well. Most of the updates appear to have minimal effort applied to them, for example this upcoming update for pets, this has been stated to be put into the game since 2020 it was on their calendar back then, it took them 4 years to make what was showed in the fallout day video. If you look at the way they pet the animals, their hand doesn't even pet them, instead it waves over them, extreme minimal effort done. The only reason they are doing the pets update now is so that they can sell an ever-increasing number of pets through the atomic shop it will be just another way to extract money from the playerbase. So although the path Bethesda is taking does not have non-follow 76 players in mind, people who play fallout 3, 4 & New Vegas and so on. I don't think it has fallout 76 players in mind either. They are just going to continue putting out minimal effort content and increasing amounts of microtransactions, in order to extract as much money from the player base as possible. From what I can see they are definitely putting the squeeze on the player base currently, far more so than they have in previous times.
Ive been a super hardcore fallout fan forever. Fo76 is different but i absolutely love it tbh. I had to creep around trying not to die for countless hours. Im now level 172 and am absolutely loving the game. I actually love this game as much or possibly more than any other fallout.
So wait as part of people criticizing them for Starfield they’re overreliance on 76 their lack of creating an actual new fallout game or any new announcements on fallout day regarding any non-76 related fallout news. Was dead and firm in the camera saying they have no plans of changing course? Man Bethesda really is dead. This is literally the video game equivalent of a titanic captain, staring straight at the iceberg the first mate yelling we should turn and the captain looking dead in his eyes and saying “no we keep going.”😂😂😂 Refusing to listen to your customer base is an interesting business tactic. Let’s see how it works out for them.😂
To this day, I still avoid Preston Garvey whenever I'm in Sanctuary just so I don't have to deal with his crap. Whenever you get the ability to move characters from one settlement to another is one of the highlights of that game because you never have to deal with him ever until you absolutely have to.
Microsoft needs to give other people access to the Fallout license. Bethesda is butthurt that someone else's single Fallout game is more praised than any of their multiple attempts and have been hogging it like a spoiled brat saying "No! You can't play with my toys!". Just open up the license Microsoft, Obsidian could make an amazing new Fallout game, inExile could make an amazing new Fallout game, Larian could make an amazing new Fallout game (as it was rumored they have pitched in the past)... but no, we are stuck with Todd and the gang making shitty load screen simulators and broken online co-op games.
4:40 - I disagree. I was not a fan of the Bethesda style of Fallout. As far as I'm concerned, Wasteland 2 and 3 feel more like a continuation of the original Fallout games than anything Bethesda has made in the setting.
I had my hopes up when they said fallout 76 was going to be multiplayer, I thought "a Co-Op Fallout game? It's Perfect!" Sadly what we got instead was a Fallout Themed MMO where they expected the players to be the content.
The only thing these hacks can do to get me excited about anything Fallout is letting Obsidian make it, it was very telling that the Fallout show is based off Obsidian's game and Lore. Todd there to lap up all the credit tho.
The only hope i had was that they communicate about the lackluster after next gen patch bug fixing introduced by that patch on console, especially for mods. 😢
"We have no. Intention. Of stopping." That was a threat not a promise. I thought Fallout 4 was ok when it came out. The limited speech options and voiced character was disappointing. But looking back it doesn't stick with me at all like 3 and New Vegas do.
@@lando8913 that was my exact reaction! The face and everything. It’s like he could hear me whinging about it and was making sure I got the message lol
It was Fallout 76 Day. Let's be clear.
Agreed! 99% of the announcements said it was going to be fallout 76 content.
Well said!
Of course. Why invest in a 9 year old game (Falllout 4) that anyone that wants it, already owns?
@@wreagfeprobably because people play it? and they also "invested" in it not that long ago so it's not out of the question.
Fallout 76 is Trash! Play earlier Fallout titles!
Remakes are never happening. And every single game they make going forward including fallout and elder scrolls, will be creation club milked nightmares.
Why spend effort on full remakes when you can simply release Creation Club paid mods featuring weapons and armour from those previous games instead?
Yup moar creation club trash!
@@RolandTHX yup, especially when everyone just continues to buy that crap, it’s the best way to go. They do minimal work and still profit. Everyone made their own beds. Now they get to sleep in them.
The road map that listed Oblivion and FO3 remakes was from before aquisition and covid. The first thing to do in a corporate takeover or when a huge market disruption comes about is cut the fat and focus on the main money makers. I wish they would make the remakes but it just isn’t likely.
I think remakes not happening is the optimistic option. I can totally see a GTA definitive edition situation happening with Fallout 3 and New Vegas.
it’s very obvious what they are trying to do. They’re trying to get new fans of the franchise that came through the TV show hooked on the micro transactions.
So they are basically trying to pull a cyberpunk 2077?
@@josebarbosa5704 At atleast Cyberpunk is actually playable and rather fun now with their patches and the recent DLC. Same cannot be said for Fallout 76
@@josebarbosa5704 ...what are you even talking about?
Correct. I'd go so far as to say that was one of the reasons, if not THE reason, that they pushed a Fallout series in the first place; if you want more players, got to find new crowd NOT playing and convince them to play. The series was garbage for many of us OG fans, but to people with no idea of the lore? It was amaze-balls. And yes, they got some new players to buy 76. Some were steered to New Vegas instead.
@@josebarbosa5704 Yeah I remember when the Cyberpunk 2077 show got people hooked into the Cyberpunk 2077 MMO store. Good times!
I wrote off Bethesda as a lost cause ages ago. They're on my wall of shame alongside EA, Ubisoft and ActiBliz.
The entire AAA industry is on my wall of shame. Give me indie, and give me a heaping spoonful of Central and Eastern European AA jank. Been playing a ton of those lately...spent this past weekend playing a bit of Medieval Dynasty.
@SimuLord not all triple A industries produce stinkers purely for revenue, look at take 2 or rockstar.
@@sirmarvelous7282take 2/ cockstar is on the chopping block. So thier gta 6 better be good
At least those 3 sometimes give us something good but Bethesda has been steadily declining since Skyrim. Shattered Space proved that there are absolutely no signs of improvements.
To make matters worse now they say stuff like ES6 won't be able to live up to expectations. That's a huge red flag.
Cyberpunk, GTA VI or Elden Ring all had to deal with huge expectations but their devs never said something like this.
@@sirmarvelous7282R* has already sunk for many people.. The way they dropped the gtav dlc is funny, and the fact that they also left red dead online to cater for shark card seales turned alot of people off
On Fallout Day they just straight up ignored Fallout London - the biggest Fallout game event in years
That tells us everything
LOL why would any company promote a mod in no way associated with their business model?
@@gear302 To sell more of the game that has the mod.
@@gear302 maybe because without mods Bethesda would be nothing, at least have mod spotlight at the end of the event.
Fallout London is just a mod. Nothing official about it, just fans making mods about fallout and that's it.
@@AllyMonstersYou can just pirate fallout 4 and play fallout London lol
That "20 million players" is anyone who has played the game, it's marketing bullshit all online games use to seem bigger than they really are lol.
I think they probably meant 22 million players as in ever played, but said in a way that would trick people into thinking 22 million players playing recently and actively.
Of course it is "ever played" on all platforms, even during free weekend plays etc. But I have noticed AAV isn't shining bright!
@@TheMrfluffi i checked real quick cause you got me curious too, that peak of 16k is lower than fallout 4 which on steam alone had a peak of 24k in the last 24 hours.
@@craze7478 actually went back and deleted it because realised those are steam numbers only and have no idea what across all platforms. Only places I could find estimating also quoted max ever across all platforms as less than max ever just on Steam so gave up. Definitely doubt there's ever been the number quoted concurrent or in a day, number seems too low to be accounts ever, maybe in a month or financial quarter...
@@craze7478 So who wants to bet on how Bethesda manipulated the numbers, 20 million individual copies sold (seems doubtful with an all time high of 72k) or 20 million times players have logged into the game, been a few years, numbers gotta be getting up that way now
@@maddlarkin its hard to say, obviously the game has never in its life had anything above like a million players active at a time and thats on the hugher estimate, people like me who have played it once with a friend then dropped it cauee it wasnt fullfilling are more than likely 70% or more of that playerbase, and then theres the people playing the game off of steam on other platforms but i dont think theres that many of em so yeah its total statistic manipulation to make themselves look good.
There’s no disappointment like Bethesda disappointment.
16 times the dissapointment
Don't forget about Ubisoft
Blizzard disappointment is up there too.
"When I die, I want Todd Howard to lower me into my grave so he can let me down one last time." - Unknown
It just disappoints.
I think we are now firmly in the "Remember when Bethesda made great games" time, with people still hoping against all reason that they will return to the good old days.
For about 18 years, yes.
My brother os one of those people. I've lost faith in them.
@@hellcat1401 Yeah. Sad truth is that those days are over and they aren't coming back. It's time to let go.
They will never go back to the good old days. Emil is the main writer that has no idea how to write, that they are using the same game engine and yet to this day, they still have the same bugs in their games sense in Morrowind.
Fallout 4's Far Harbor was the last flash of inspiration from Bethesda. It is the last time they did something that wasn't driven by a corporate committee wanting to push microtransactions and keeping everything as 'safe and sterile' as possible.
Bethesda going forward with the stream despite a definitive lack of materials to show only reinforce the idea that toxic positivity is rampant in the higher-ups.
Go back and check out the foundation of cuck club; Bethesda had reached out to Valve and tried to create "paid mods" directly on Steam, Valve was willing to give it a go, and let it happen. (And obviously, Valve and Bethesda would get a cut of every sale of a mod on Steam, thus why it was a potentially lucrative deal for both companies.)
Within three days, Gabe himself pulled the plug and has never even attempted to make it happen again seeing the rampant abuse, theft, and scamming that happened when people were allowed to "sell mods" directly on Steam; and I recall it very vividly, people were going to Nexus, downloading shit asset swaps, and reuploading them for 9999.99$, or ripping whole mod libraries and trying to sell them "as the creator"
And What was Bethesda's reaction to this event, and all the very obvious vocal feedback not to do it? "Fuck you, we're going to go make our own paid mods, with blackjack and hookers"
You'll be able to fish in 76? War...war never changes.
Well, except fish. I guess it would mutate fish. -Jack O'Neill, Stargate
lowkey wish there were horses in fallout because then they'd announce horse armour too
Old Bethesda is dead, has been for a long time. Old fans always mourning. Mods keep the old games alive.
So true, Bethesda started to die when that idiot Emil was promoted far, FAR, faaaaaaaaaaaaaaar, beyond his skill.
This is exactly like The Sims 4, they recently said why make a sequel when TS4 still sells and played so they'll gonna update it with more DLC forever...
Getting really sick of forever games
Good point... so sad
Fallout 76 is what the investors want us to want. A cash cow that will nickle and dime us at minimal cost for them. It is not in their interest to give us a new Fallout experience that may cut into the player numbers. I wouldn't even put it past them to intentionally sabotage Fallout 4 right before London was meant to come out. But maybe that's just my cynical brain going in overdrive.
It’s not. Activision allowed a fan-made remake of MW2 multiplayer and even promoted it because you needed the first remaster to play the multiplayer. Then Activision hit them with a cease and desist a day before release when everyone had already bought the game. Shitty greedy companies is what they are. Gaming is no longer for the players
I've played 1000 hours in FO76 and haven't spent a dime. You can earn atoms to buy atom shop stuff in the game.
Same with ESO, but everytime that gets mentions fans of it blast you with "ESO wasnt made by BGS" as if Zenimax wouldnt dare tell Todd to hold off on TESVI for ESO's sake.
"nIcKeL aNd DiMe Us"
Meanwhile, the game costs nothing to actually play, and if you perform the INCREDIBLY easy challenges, actually gives you premium currency to buy cosmetics with. The only actual way you're being charged is by being impatient.
@@therobustempyrean1436 What do you mean, costs nothing to play? I'm pretty sure the game still has a price tag, even if it has gone down over the several years it has been out. And yes, they have created a problem and are selling the solution. In several ways, including a subscription service. Yes, you can play the game with just the initial purchase, but in that version, does the game respect the value of your time? Can you trust Bethesda to tweak the numbers for the best experience, or are they more likely to tweak them for maximum profit?
It’s so heartbreaking to watch this unfold with Bethesda. Fallout 3 was my first RPG addiction. I couldn’t peel myself away from it. As a hardcore fan for many years, I feel used and tossed aside. At least we can still mod FO4 for the time being
Skyrim was my first ever game, my dad introduced me and my sister to it when we were little, now I have played at least a little of every Fallout & TES game and they have been my favourite video game franchises since, but that's slowly fading. I'm so disappointed in where Bethesda is leading them... I just hope Microsoft isn't satisfied with the money Bethesda is making so they set some other studios under their wing (Specifically Obsidian) onto making some Fallout games so we actually get something.
Welcome to the world of original fallout fans, Bethesda never cared about them, and neither do they care about what you want, it was never about the games, it was always about the brand and money.
They only care about the sycophants. Any criticism or desire to hold them to a higher standard is viewed as confrontation; they do not want to be better, they want to do the bare minimum to maximize profits - they do not care about you.
Time to store all my fallout/ Elder scroll games in a 5 TB solid state drive inorder to prepare for the collapse of Bethesda as a company😎😎😎😎
@@karemelskaresobsidian now is only making filler double A games for gamepass. There are not more ambition there. They are not better than current Bethesda
Last year, after Baldur's Gate 3 was released, I said to a friend: "I don't really care about TES6 or Bethesda anymore. I've got BG3 and Larian." Now a year later, I firmly stand behind it, especially after all the disappointment with Starfield. At this point, the games Bethesda has released in the last 10 years can be loved only by those who never played anything but Bethesda games. There are no more great games, just games on the scale from "meh" to "quite good".
After releases of such titles as Witcher III, Cyberpunk 2077, Kingdom Come: Deliverance, Red Dead Redemption 2 or Baldur's Gate 3 while Bethesda at the same time made ESO, Fallout 4, Fallout 76 and Starfield, being a diehard fan of Bethesda simply cannot be justified.
I think it's time to come to terms with the obvious: Bethesda had their great time between 2002 and 2015. It was fun while it lasted but it's gone. I'd love to be pleasantly surprised when TES6 comes out but I think it's more likely we'll get the great games from someone else. I see no point in hanging on Bethesda and putting my hopes in them.
The reason Bethesda has done so well until very recently was not only their more drastic drop in quality between entries, but also because no one really infringed upon their space: there weren’t really too many people making open world RPG’s like them. But now a lot more people have entered the space: CDPR with the Witcher 3 and Cyberpunk, Kingdom Come Deliverence and now Baldurs Gate 3.
Now that niche that Bethesda occupied is no longer sacred (especially now that other studios can see how much money Cyberpunk and Baldurs Gate 3 made and will be looking to join the craze). So now, instead of just treading water due to tech debt they’re now fully drowning because everyone can see just how much better and efficient things can be instead.
I was fully expecting fallout day to be all about fallout 76 so I didn't even watch it. I guess that was the right call but it's sad to see.
The real Fallout news: The latest version of the Tale of Two Wastelands mods just dropped, it combines 3 and New Vegas in to a single game. Also Fallout: Nuevo Mexico has been getting closer to release, a game using the New Vegas engine to create an entire story in new mexico with the option to play as a ghoul heavily based on the concepts for Fallout Van Buren.
What does combine into a single game mean?
@@user-bl7em8sx6o Your character can travel between DC and the Mojave and you can do *everything* in both campaigns
Y we all getting pushed to play boring repetitive online games now.
Because they make the most money
Money. Micro transactions give them money and they crave it. Profit for profits sake. They dont care about quality anymore.
@@BrutalCelt they wont stop until people stop throwing money at them.
I mean some people are playing and giving Fallout 76 money, that is why they keep making new content. Boycott online games, stop giving them money and they will learn.
cus screw you give me money is why...
I guess now the only Fallout projects we can look forward to are the massive mod released like FO4 Miami and FNV Nuevo Mexico
I'm excited for those mods. Loved Fallout London... At least watching 2 RUclipsrs play through it.
As far as I'm concerned, Enderal is Elder Scrolls 6 and Fallout London is Fallout 5. Bethesda moved away from their model when Weaver essentially left and Altman took control of the Board. Plus Providence Equity bought major shares, it went from a studio run by a developer to one run by bean counters.
Enderal is Enderal. there is no Elder Scrolls 6, it was taken by Sithis a long time ago...
Well said! Fallout is dead, it's only about money and more money
Indeed. Bethesda will not have anymore experiences that even come close to Skyrim or Fallout as we know it. Just a bunch of soulless design and bad writing and microtransactions. And disrespecting fans which ever way they can.
don't worry, The Elder Scrolls 3 is finally being released!
or rather,, the actual creators behind TES created a new studio (once lost games) and are creating a new game that is supposed to be a successor to daggerfall.
@@comyuse9103 You mean Wayward Realms? I have it on my wish-list. It's supposedly releasing this year though I've seen no more information.
2 million players sound like a lot, but I went digging for this metric and refers purely to sales + downloads (meaning those who paid for the game or got it from battlepass).
Which is stupidly low when you think about it; Fallout 4 sold 12 million copies on launch eventually reaching 25 million; Fallout 3 did 12.4 million copies and Fallout New Vegas did 11.6 million copies. Fallout 76 has done terribly at least in the realm of sales and downloads- they are eager to make it sound better then it is.
However, no doubt its been profitable for them. It just takes a percentage of those players being whales who'd buy any slop from their atom store.
I completely forgot that Elder Scrolls Online was even a thing because I don't play online games
When Bethesda is advertising 75% off Fallout game titles on my Xbox One console menu, that just tells me they are desperate for cash to keep the lights on. They did this to themselves for the past fifteen years and I am done with them as a developer.😁
@@kylefarris8866 and that’s the thing it’s all self caused. They gave us starfield and fo76 and eso. But their fans didn’t really want that. They wanted es6 or fallout 5. And they just kept making other stuff. And I think it’s the fact they called it fallout day but only covered 76. It’s almost like they’re trolling the fans lol I could just be crazy and maybe over stepping, but it’s just been a lot! No one asked for 76, or starfield. But that’s what we’ve had for the last decade!
They only have themselves to blame XD
Thank God i pirate all their games since Oblivion LOL
"that just tells me they are desperate for cash to keep the lights on"
What a foolish thought! Worst is that 34 people plus AVV liked that BS! A week or two ago GTA 5 was IIRC 75% off. A game bringing in $4-6 billion, does Rockstar need extra money? You are on XBOX, you might not be used to deep discounts but AVV are you a dullard? Every publisher runs deap discounts on Steam on their games when they get older. Usually starting at 10-30% when they are 6 month to a year old, then the discount rises up to 90% depending on many factors, age, sales, etc. Fallout 4 is almost 10 years old 75% off is not strange. I got F1 and F2 free on both Steam and GoG 8 years ago. Paid €15 for complete Fallout NV 12 years ago. Paided flike €5 for Fallout 3 at 75% or more off. Man the more I think about your comment the more I might write something outside CGL!!!
@@Varangian_af_Scaniae Keep coping and glazing Bethesda, just fueling their own downfall since most gamers have moved onto better developers/studios.
Bethesda has become yet another studio to stuff gamepass with minimum viable games that are platforms to sell "micro" transactions. They made Shattered Space because they were legally obligated to. If they make another expansion, it will be as disappointing as SS, due to them putting most of the resources into "creations" that they will sell at exorbitant prices and low value.
If you got a BG3 styled remake of the original FO1 & FO2 that'd swell.
That would swell? Don't you mean that would be swell?
@@silencedmaxim5889
No, it would stretch and increase in volume.
@@silencedmaxim5889 it would "sell well"
Bethesda games are single player* open-world RPGs that are extremely mod-able. Those are their selling points. *I don't mind the occasional venture into making MMOs as long as they don't subtract from the proper single player games but due to Bethesdas slow dev process it did with Fallout 76. ESO wasn't made by Bethesda, and that's good.
Also instead of monetizing the mod-ability of their games by trying to profit from each individual mod via creation club, they should have sold greater mod-ability in the form of tools. The selling point of a Bethesda game isn't in their sub-part stories or uninspired fighting mechanics or open-worlds that build 'cities' the size of villages - it is the potential people see in changing what they see by going on nexus-mods or opening the creation kit for themselves. They should sell something that expands on that potential.
5:29 slight correction, skyrim introduced radiant quests.
You are correct! My last video “how fallout 3s ending created starfield” I did cover that Skyrim did have them. But they were, in my opinion, the best version. In the background, additional content, totally optional. That was the right way. After Skyrim they started popping up more until we get to today and starfield were they are literally the first quest we get introduced too lol
Bethesda feels like they have the opposite problems of The Pokemon Company. TPC has the excuse of having VERY SHORT development times for all their games being buggy, and it's only because of their franchise that they get sales. But Bethesda has no excuse, they take all the time in the world to dedicate themselves to 1 sloppy product at a time now.
Elder Scrolls Online wasn't originally created by the main Bethesda Game Studio but rather their parent company. Additionally, BGS's roadmap was always to create Starfield after Fallout 76 (which I thought was a mistake even from the announcement) and given the amount of time in between mainline BGS game titles, it's not surprising that they haven't gone back to single player Elder Scrolls or Fallout games yet. Surely they would have had the time but given the way Bethesda "works" they just haven't gotten to it yet. Which is a problem in itself, no question.
F me
All hope for ESO 6 is dead
Well, we hopefully will have Beyond Skyrim Cyrodiil, and Skywind, and such. They will probably be better. And with all the mods you want.
TES 6 will die, 7 years will pass and someone new will try and save it releasing a half baked mediocre game, and then 9 years after that another studio will give it a go and release the best Elder Scrolls game ever. Mark my words, it's happened before. 👨⚕⌚
Beyond Skyrim's never releasing. There's Skyblivion which has at least a release date
You're not alone, sir. Exploring the bleak post apocalyptic landscape and stumbling upon unique stories and people trying to survive, that's what is great about fallout, IMO...
You can do that in 76 😂 can’t get much bleaker when every human died by either disease, Corp greed, human greed, and the government and then people resettled the area, there is unique stories everywhere to be uncovered but for some reason people ignore it or pretend it’s not there either because they don’t wanna listen to holo tapes or reading notes or just from npcs mouths themselves, such as story of maul a person you get for your camp he sells grognak items and endless talks about grognak, well he had a dog a good dog the best of dogs he says but it was taken and killed and killed the people responsible and now wants to find grognak and kill him to prove he is strong enough to protect those he cares about And this just a camp ally imagine what other ally’s stories are and stuff are in the world.
I wouldn't be surprised if they already are making Starfield Online
Bethesda is so afraid no one will play their precious TESO if they make a new Skyrim. But they need to realise it’s different people who play these two games, and they will not cannibalise on themself by making a new game.
the exact same thing can be said of Fallout!! with no reason to hate on 76 because it's not Fallout 5...two different gamer groups, why not make BOTH happy?!
@@johnbert974I love 76 but I can think of a few reasons ppl might hate it
If I had a nickel for every time Bethesda added fishing into one of their games instead of listening to their fans, I'd have two nickels. Which isn't a lot but it's weird that it happened twice.
It's kind of telling that I've somehow come to subconsciously accept that Fallout 4 is the last Fallout game and there will never be another.
I don't necessarily accept that settlement building was THE big change in the Fallout franchise, it was already modded into Fallout 3 and wildly popular, people wanted that. Hell, I remember playing Fallout 2 back in the day and trying to learn some modding so I could create my own base, so I've been wanting that since the very beginning. I'm sure some people wanted online Fallout and Elder Scrolls too, but nobody wanted either of those things to completely take the spotlight and Bethesda to stop creating the things they used to do best.
Right now my modded Fallout 4 is America Rising 2, numerous location and dungeon overhauls, and Sim Settlements 2 and so on.
Honestly, the entire complaint that settlement building has utterly changed the face of the Fallout franchise sounds empty, and incredibly weak to me. For years, people cried about the Wasteland not being built up, and yet when we receive the ability to do so, it suddenly "dEsTrOyS wHaT fAlLoUt MeAnT", or some such rubbish, presumably spat out by the same people who think the game was a critique of capitalism.
The same goes for this video acting like the player hasn't always been a "The Chosen One" trope, trying to pretend that Fallout 3, and New Vegas were much more like State Of Decay 1, or Dark Souls (games where you actually DO struggle). Especially when you are only really weak until you find your first decent weapon, as I remember being a mere level 5(ish), and wiping out entire Metro Tunnels filled with Ghouls, or being level 10 in New Vegas, and having a grenade launcher, automatic rifle with hundreds of rounds, and an entire orbital laser. Realistically, it sounds like this guy's issue with 76 is that he immediately went for the most meta build available, and like anyone playing a near untouchable character after a short while, became bored of it.
Don't get me wrong though, Bethesda absolutely has been pushing 76 waaay too hard, and I hope they are only doing so to cover themselves while developing TES:VI, or Fallout 5 with a new engine, as unlikely as that is.
I recently started playing Fallout London in the absence of anything from Bethesda. My god, it's nice to be in a new single player world again. 10/10 do recommend.
Yes me too! I haven’t done a video on it yet but it’s crazy now because modders are making the Bethesda games and Bethesda are making something else lol
Bethesda is part of a large, publicly traded corporation. Their sole purpose is to get as much money as they can out of their customers so that their executives and big investors can buy yachts. This is the reality of the corporate world. Fallout 76 may have fewer players than the more popular single player games, but those players are spending money in the game on a continuous basis. As long as people keep spending money in Fallout 76, they will focus on it. I don't like the situation with Fallout, as it started to go off the rails with Fallout 4, but I am not surprised. A successful multiplayer game has the potential to bring in so much money that it is inevitable that a big corporation will attempt to cash in. I'm surprised that they spent so much time and effort on Starfield and didn't make it into a live service mess. Given that Starfield is a mixed bag and has received a lot of criticism, it seems like the path of least resistance for Bethesda is to double down on Fallout 76 and Elder Scrolls Online, as these are the game that have the strongest potential to bring in easy money. They won't get my money since I never play multiplayer games, but that isn't going to matter to them because plenty of people have jumped on these games.
For those of us who like the old fashioned single player experience, we have to look elsewhere. The modding community is still out there. For that Fallout fix, there is Fallout London, which I'll probably get started on the next time I'm in a Fallout mood. For Elder Scrolls, there are a lot of good mods for Morrowind, Oblivion, and Skyrim, some of which add high quality, DLC-sized experiences to these games. Also, other companies are making good single player RPGs. They may be different from Bethesda's old style, but there are many to choose from. I prefer turn-based and real time with pause combat anyway, so I'm drawn to old school CRPGs. If Bethesda won't give us what we want, all we can do is spend our money elsewhere.
I do find it perplexing that Bethesda sits on these valuable IPs and doesn't farm out spin-offs to other studios or assign small teams within the company to work on them. One would think that, in the interest of bringing in more money to buy more yachts and private islands, Microsoft's executives would force the issue. I think fans of the single player games would be happy to get some smaller scale spin-offs or even new full-sized DLC expansions for Skyrim and Fallout 4. These wouldn't require huge development budgets, and they would sell in huge numbers. If money is the primary motivator, then why are they ignoring this relatively easy way of raking in the cash?
"I do find it perplexing that Bethesda sits on these valuable IPs and doesn't farm out spin-offs to other studios or assign small teams within the company to work on them."
They did and we got Fallout New Vegas. Many people regard Fallout New Vegas as better than Fallout 3 and 4 which reallllly torked off Todd. That's why we will never, ever, get another studio doing a spin off game; Todd's ego can't handle being told his games suck.
I LOVE how you broke this all down and it was perfect! And I think the reason why they aren’t into letting other developers make their single player games is because of ego and why they aren’t making small teams to make dlc for the old games is because they aren’t making small their prized possessions. A symbol of what they were and an image of their prime. If they just make dlc then it shows us that it’s actually over and they’ll definitely never have the hardcore fans they did before. They’re just trying to hold onto the old people as long as possible without feeding them what they’re here for. So I say jump ship now to show that we understand it’s over and we’re not gonna sit around just for the idea of a future where they are what they once were.
Um, because Todd Howard doesn't like that another company can make better games with Fallout in the name than his company can now days. Like the first commenter said, his ego can't handle it.
@@hellcat1401 As others have said here, Todd's ego might be part of the problem. Sometimes, ego overrides money, even in the corporate world. When this happens, it is almost always bad for the company. Microsoft could bypass that if they decide that they really want to squeeze the Fallout IP. Fallout: New Vegas is one of my all time favorite games, and I know I'm not alone in this assessment. Fallout 3 and 4 are successful in many ways, but they are lacking in comparison.
I have thought about this a little more since I left my comment. Spin-offs have a mixed history. After Daggerfall, the Elder Scrolls series had two spin-offs: Battlespire and Redguard. They have their fans, but they didn't have a big impact back in the day. I've been unable to get into either of them even though I love Daggerfall and Morrowind. Many years before this, Origin Systems had a big success with Ultima VI, and they released two spin-off games in the same engine: Savage Empire and Martian Dreams. Unfortunately, these games didn't sell very well back in the day, though they are two of the most unusual and innovative CRPGs of their time (and I would strongly recommend them today to anyone who loves old school CRPGs). They have since become cult favorites, and they are among my favorite games in the Ultima series. Unfortunately, becoming a cult favorite many years after the fact doesn't bring in the money. I think the lesson here is that spin-offs are risky, but Fallout: New Vegas shows that they can be successful.
Many people have been saying lately that they want smaller games with worse graphics. I have to agree with this. Smaller scale Elder Scrolls and Fallout spin-offs might find an audience in the old fans who had all the time in the world to play games when they were malodorous teenage neckbeards, but now that they are older and have responsibilities in life, they might appreciate a game with a smaller world and a more concise scope. I certainly would. A self contained Fallout or Elder Scrolls game with about 1.5 times the content of Skyrim's Dragonborn DLC would be just right. I can even think of some ideas off the top of my head. Imagine that, during the time of New Vegas, when Caesar's Legion is occupied with their western border, a revolt breaks out in the eastern part of their territory, and the player can decide whether to join the revolt or help the Legion put it down. Anywhere in North America could possibly be a good setting for a small scale Fallout game - maybe the Brotherhood of Steel and the Enclave are battling it out in the lake country of northern Minnesota, and the player character can get caught up in the mess. Or similarly, in the Elder Scrolls world at the time of Skyrim, a revolt takes place on the edges of Thalmor-controlled territory while the dragons and the civil war in Skyrim have everyone distracted. Or go back to the time of the Oblivion crisis and explore how a single Oblivion gate impacts a small forgotten backwater somewhere in Tamriel, where the player isn't a "chosen one" but is merely a simple peasant who manages to rise to the occasion and help save the village (or decides to side with the forces of Oblivion and assist them in their wanton destruction). The game could be implemented in the Fallout 4 or Skyrim engines - no need to fancy it up, as these engines would be adequate to the task. These would be the video game equivalent of a short story, a bite-sized snippet of these game worlds that could be sold for around half the price of a big game, and old fans who have limited time for gaming would likely eat this up. In not doing something like this years ago, I think Bethesda missed a huge opportunity. It is a little too late now, as the Skyrim and Fallout 4 engines are showing their age, but I would still go for something like this.
These days, I don't think Bethesda is capable of producing Game of the Year material any longer, but when/if new games come out in the future, I'll give them as much of a chance as I would any other game. If they pull out of their slump, it is a win for all of us. If they continue to decline, then we will have to find other games to play. Going forward, I don't expect greatness from Bethesda, but I will be excited to find out what Larian does next.
@@heatherharrison264
"As others have said here, Todd's ego might be part of the problem."
Watch Todd's face during the awards show when BG3 kept taking awards and Starbored didn't. That is your hint on Todd's ego size.
Now, take that ego and put it into not another game from another developer showing him up, but a studio they contracted out to make a Fallout game showing him and his Fallout games up.
imagine if instead of making slopfield they just used that production cost to work on something else?
Still would've been worse than their previous works.
I completely agree with you. I have zero interest in MMOs. I just turned 66 and I feel that I will not be seeing another single player Fallout game in my lifetime. So sad.
Yeah they’re just different games right? Like I have no hate for mmorpgs. I know a lot of people love them! But it’s just not my cup of tea. It’s been so long now since we had an offline TES or FO game and it’s starting to feel like they forgotten about us.
@@AVVGaming1 Yeah, single player RPGs are not where the big money is as far as they are concerned.
To be fair they did say fallout day was gonna be talking about fallout 76.
you can skip settlement building in fallout 4 if you dont like it, a lot of people do. building the teleporter is the only time you have to enter it.
you never NEED to speak to Preston Garvey!!!
When they say 20 million players, I'm pretty sure they're counting everyone who's ever played it, in any way...bought, free, gamepass...even these free trial days I'm sure adds onto their "We have SO MANY PLAYERS" count that they can whip out whenver they want to lie by omission (of context) and say FO76 really *is* what we wanted (no it's not, Beth).
Also, I will say in their defense (perhaps), that they started introducing settlement building ideas after the groundbreaking success of the RTS - Real Time Settler mod in Fallout 3, which even got magazine (yes, remember those things?) coverage back in the day, for how cool it was. Then came their first official steps towards that mod, let's say, in Skyrim, then all out in FO4. So it's possible that they saw that mod, and thought to implement it.
As much as I am not a fan of Fallout 76 and have no desire to play it. It does have a healthy player base. According to SteamDB, it's all time high was just six months ago when the Fallout TV show released, and when it leveled back off the average player numbers were consistently higher than they were before the show.
I think we just need to come to grips with the fact that old fans like us just aren't the target audience anymore. At least we still have the earlier games and the memories those gave us. Those can't be taken away.
@@The8bitbeard The numbers on the the Steam database don't support your idea that we aren't the fanbase: in the as I write this, right now, Fallout 4 had a 24 hour peak of 24,261 compared to FO76's 16,501, while after the show Fallout 4's peak was over 187K compared to FO76's 73K. Consistently throughout this last year, there were higher numbers playing Fallout 4.
And that is WITH THE FACT that they broke mods with their latest update on PC.
People need to realise high quality fitting Fallout games is over and done, it's all mobile games, live service slop and boring "forever games"
Bethesda single-player games are small fish compared to how much money they earn with 76 and ESO
You are not getting New Vegas again, heck you aren't getting a Fallout 4 again, at least not without being riddled with microtransactions and having some quasi pay to win mechanic all while practically being a Fallout themed rollercoaster as opposed to an actual Fallout game with complex cohesive writing
Just enjoy what we got, because we aren't getting anything else besides what fans make
Can I have examples of "forever games"
20 million players, is that consecutively online or just overall users both active and forever inactive?
Exactly what I was thinking
It's the overall number of total players, which is misleading as hell - they accounted not only for people who actually paid for the game and play it; but also for everyone who simply downloaded it via GamePass.
The amount of consecutive players in FO76, is lower than even that of FO4 (on Steam at least - I don't know about the rest).
It would be a 60% increase from the concurrent peak player count of WoW, the most successful online multiplayer game of all time. There is no fucking shot that FO76 eclipsed it by that much.
We need to make something go viral that says exactly this to show Bethesda how we really feel. They won’t make a FO/ES game that we ACTUALLY want and they gatekeep so no other game studio can try. It’s fucked up and proves to me that they don’t actually care about their fans(the people that made them relevant in the first place).
Clearly there is a trend towards greed, rather than crafting memorable experiences
Much more common nowadays I am afraid! Such a shame really! It’s been happening more and more as time has gone by. Then studios like Lorian etc come in and blow them out of the water!
I am a huge Fallout fan, I fucking love everything about the stories, lore and aethstetics. But I 100% couldn't care less about seeing a Fallout showcase from Bethesda because Bethesda does not make Fallout games
Good video as always mate, very informative. I do share a lot of your opinions. I feel like fallout in a way has got lost in the shuffle of the gaming world in a sense, hope this changes.
2:50 love the music here bro. If im not mistaken this is from the neighborhood area.
It is from good neighbour! You’ve got a good ear and good taste in music!
Bethesda turned Fallout into another 'Sims' clone.
Only it's worse, because EA at least don't try to gaslight people - they were upfront about the fact, that they just see more profit in continuing with The Sims 4.
Whereas Bethesda are completely detached from reality and go into an actual meltdown, when people point that out...
This said everything and more about my experience and thoughts about Fallout. Thank you.
It is all about the money. They care more about profits than fans. Microtransactions and subscriptions like Fallout 1st bring them more revenue than from offline single player game where they must invest huge amount of money to produce offline game. New era of online games with micro transactions begun and all companies are doing that and pushing to this direction. They make so much more from one online game that they almost don't want to rush with new series of offline games. It is all about the profits, nothing else, always was and always will be with the big companies.
There's no excuse for ES6 to be anything less than exceptional. Tons of time, money, and dedicated manpower.
You'll eat it anyway.
@@electricsabbath996
No I wont. Didn't pay for Starfield or Fallout 76. I'll wait to see what the reviewers I respect to say and then decide.
@@jfkst1 so you're essentially waiting for other people to form your opinion for you? I'm just curious, what type of an exceptional expirience you're expecting from a next tes game?
@@electricsabbath996
So I essentially exercise discretion on my purchases based on my preferences. Very simple concept.
@@jfkst1 I'm just wondering what made you not buy starfield. Because i only needed a snipit of gameplay to tell it's gonna be the same garbage Bethesda always produces.
Completely agree with everything you stated in the vid, spot on mate great content
Thank you so much! That really means a lot! I’ve done a lot of videos on Bethesda recently but it’s only because I care. It’s just sad to see their demise and change of ethics! Thanks for kind words!
The problem? this business model makes money..
Whose hands are 100% of the decisions? Investors who read green or red numbers..
If TES6 exists one day will it have online models and microtransactions? YOU BET YES
😥
And the problem is and I didn’t want to say it in the video because it’s very harsh. But basically, they’d rather have 100 fallout 76 players than 200 fo4 players because….well you can figure it out lol
@@AVVGaming1 It's sad, but it's the true :/
I'm one of the few thats played the fallouts in order since the 90s. 1 then 2 and so on. I love the series so much and I've never played 76 and never will do.
How was fallout 3? I think it’s probably the most controversial one of them all. Everybody can agree 4 and 76 are just completely different from the rest of the games.
@ElijahKinsman-x3r I loved 3. Combat is dated compared to 4. But 3 had a better feel and better quests than 4. Think I'll actually replay it soon. I've seen some nice mods that improve the graphics and so on
Great video, have subscribed.
Thank you very much! Really glad you enjoyed the video and thanks for subscribing! I hope to keep making good videos that you enjoy!
I can't wait for fallout 5 and elder scrolls 6! My grandchildren are going to love it.
To be fair, I don't think Bethesda's goal was ever *not* to make money. However, I think the industry has opened Pandora's box in the past 10 years. At one time, it was enough to just make good games. The better the game, the more money you'd make. Now, you don't even have to make good games, you just have to puppeteer a popular IP's corpse and have whales.
"Why does it feel like they've forgotten what makes fallout, fallout."
Can't forget what you never knew.
Maybe they should fire the woke community directors and hire more coders instead...
it's possible to criticize something you don't like without crying about "woke", all you accomplish by using whiny baby buzzwords is delegitimize actual critique because they can point at comments like yours and go "see? only chuds dislike our writing!" and then keep doing what they're doing
@@hunt1ngh0und Could be true. Good point. Personally I like being characterized as a C.H.U.D., being a canabilistic human underground dweller is very comforting in my twilight years. LOL. Great movie BTW. You should have lived through the 80's it was pretty fun.
@@hunt1ngh0und Opps they censored me again and I didn't even swear and was agreeing with you. Go figure. Case in point.
@@chrissinclair8705 lmfao, i knew in my heart that using that word would make you reference the C.H.U.D.S movie, it was the first thing i thought of too. also you weren't censored and i can still see your comment, youtube is just broken and the display doesn't work right
@@hunt1ngh0und Cool. Great movie.
I had no idea this Fallout Day show was gonna happen/happened. But they have said numerous times they don't intend to remaster any of the old Fallout games; both Todd Howard and Pete Hines have said at least once that they think "the games have a charm for being old and remastering them would take that charm away". Whoever actually hoped/hopes for those remasters is being really naive.
Of course they don't follow that logic with Skyrim, but...
I'm sure there are thousands of us, wanting solid single player game. It's just that there are millions of people out there willing to enjoy watered down MMO on which game developers can draw constant income from for decades.
I genuinely like 76, but Fallout 1st and how many micro transactions it has is what holds me back from it, without Fallout 1st it feels quite a bit harsher on the player especially with the limited storage you get (which I also hate) but I played 76 at launch and it was rough but the game in my honest opinion isn't as bad as people like to make it out to be, its a fun experience now with all the content and I am happy to see they're still going with it.
I just wish players weren't almost forced to buy Fallout 1st just to have more storage and play solo if they wanted.
Yes like I said it’s not a bad game it’s just different! Like I enjoy the concept of it, with its open world and such. But I really don’t like the events. I tried to play it with my wife back in the day, she had fallout 1st and all that stuff lol and I went in with nothing. You could see who was having the easier time of it lol
I thought when Bethesda teamed with Microsoft that they would have more resources to bring my favorite games sooner, I was wrong. Their need to make Mo Money is paramount. God Bless the "Indies" the wave of the future. Modder's unite.
Settlement building only became engaging when I did a melee only survival mode run. It changed it from an annoyance, to essential as having safe places to rest, store, sell, and heal. It also made the rebuilding of the wasteland feel good because you had a mechanical interest in it.
Yeah, I love building settlements, connecting them, and coming back to add new stuff I've found or upgraded.
15:50 I find it difficult, part of your franchise earnings are from fans, are you missing TES? play our TES online now, there is nothing new outside of it..
The only chance Bethesda will go back is ether if someone who was a fan of the older games takes over or they face potentially bankrupting backlash
1:04 Can we NOT ask for new updates for really old games with an active modding community please?
The biggest draw is that they streamlined their story and quest design to a pretty basic flat version from 2010 upwards. The second thing is that they started to ignore or rewrite lore into something not really fitting or even damaging working worldlore. Skyrims story and quests where already a lot more simplified for to be understood by the most possible broad audience but it still worked cause they did not touch the lore a single bit. But fallout 4 fell flat, it was not just the radiant quests, it was they they totally changed huge lore parts into something not making sense, changed tons of existing fallout weapons and stuff into things that make no sense (fallout always tried to stay close to reality) and then put their "new" mass-compatible streamlined flat story and quest system on top of it. Yes, "id" software helped them with the overworked combat system and this at last saved the title a bit as a solid open world shooter, but as an rpg it was simply shallow and boring, even non-radiant quests where short and just shooting, decisions only mattered for the situations but not for the entire world (huge mistake, fallout is about decisions affecting every aspect of the surroundings) and so on and so on. Bethesda took the wrong conclusions out of a decade from feedback and still continue this path. People don´t want to play and "live" endless in their worlds, they want to have an interesting immersive role playing time while moving through their worlds.
The fallout day was a joke, yes, they announced that it would mostly be about fallout 76 but only making it about fallout 76 shows what direction bethesda sees fallout to move on and continue. And this scares long time core fans of the series and it´s lore.
It's pretty sad that most fans want fallout to go to obsidian because Bethesda has become a shell of what it was
If the FOLON team had any sort of budget, they could be some sort of answer. Not going to deny original release of Fallout London was buggy as hell, but we have to remember that the team creating it were doing it in their spare time - they actually had 'proper' jobs at the same time!
Fallout: Nuevo Mexico is also looking promising.
1:10 the creative director might as well put up a middle finger and say we heard your cry for the old fallout games to be remastered or remade and we decided to ignore all of them.
You just gained a new subscriber. A much better channel than LoneVaultWanderer who despite claiming they are not a shill certainly acts like one and isn't as critical as he needs to be towards Bethesda
I'm honestly glad there are NOT gonna be any remakes with this team in the studio, think about it.
That is a bloody good point! Very good point the more I think about it lol
Support indies, they make games, not money
Can you pat or interact with the pets? I recall therm adding follower animals in Elder Scrolls Online, and they had absolutely no interactivity at all.
You're not wrong. every few years I go back and try to play 76 and play for a few hours before I get bored and quit again. it's just not the same
I broadly agree with you but I have some very fundamental differences as to what I see are the reasons for the direction BGS games have gone.
Go for it! What’s your thoughts on the subject?
There was a Fallout Day? It must have been while I still in Vault 111. I only now know about it thanks to this video.
I have only been playing for about 6 months now and so I am still picking way through Boston.
I am in no real rush to try 76 or the others just yet and based off what you just showed I likely would just have been confuzzled by what and how Bethesda celebrated it
Just my thoughts from a former Vault Dweller with my good boy by my side! (I do wish i could change his name as Dogmeat is a poor name for a GSD)
New Vegas, the world doesn't revolve around you. You're just one small piece in a world that is changing.
Bethesda Fallout, the world revolves solely around you and everything doesn't matter.
Yes and I’ve done a video on the writing at Bethesda but really only scratched the surface. At this point when I do a Bethesda video there’s only so much I can put in. If I did a “everything wrong at Bethesda” video I swear it’d be like 5 hours lol but this is a fundamental issue. I am so disappointed they didn’t give Obsidan another go. Imagine that studio with fallout 4 engine!
The “20 million players” is not monthly users, it’s most likely how many players have logged on since the game released. It does not matter how long a player has played. This probably includes gamepass figures, which is why it sounds so inflated.
I think you’re totally correct with this statement! It’s clear they misrepresented these figures in order to make it appear like the game is really popular to hook in new players!
Great video as always.
Thanks as always! Love your comments and they always mean a lot! I have a good one coming soon! Managed to interview a video game voice actor!
Looking forward to it 😊
Earlier this year the Bethesda hired an monetization expert from EA. As a person who plays 76 for years and is s veteran at this stage. (Personally i think its a good chillout game with a mild fallout vibe) I have seen notable changes to the game over the past few months, more so for the worst.
They completely revamped the season structure in the game, in the past it only required 100 ranks to complete but now is requires 150, basically increasing efforts required to complete the season by 50%, no changes to the score points which is the currency of a season was made so it's a flat 50% increase.
You would think you would get a 50% increase in rewards, in the old seasons it was one reward per rank. But instead they have actually decreased the amount of rewards one would receive. This is because they have changed to a ticket-based system for purchasing items on the season, before you would just get a new item per rank.
This is all to improve the odds of playes buying ranks of the season from Bethesda with atom, the premium currency.
As for the atomic shop, they have went into overdrive over the past few months with the amount of bundles they are trying to sell, some tabs in atomic shop could have 10 or 15 bundles of rehashed items selling for about 15 to 20 euro a piece. A lot of the items in these bundles can be found in other separate bundles aswell. Each bundle would not be completely unique it's just a rehash of all the items they have sold over the years being recirculated, for new players.
And then I truly think the devs of 76 are either incompetent or don't care. The majority of updates they push out are riddled with bugs. In the patch notes they might say one set of bugs has been fixed but when you go to check in game it hasn't been fixed.
Each new update tends to reintroduces previous bugs that were fixed in the past back into the game as well.
Most of the updates appear to have minimal effort applied to them, for example this upcoming update for pets, this has been stated to be put into the game since 2020 it was on their calendar back then, it took them 4 years to make what was showed in the fallout day video. If you look at the way they pet the animals, their hand doesn't even pet them, instead it waves over them, extreme minimal effort done. The only reason they are doing the pets update now is so that they can sell an ever-increasing number of pets through the atomic shop it will be just another way to extract money from the playerbase.
So although the path Bethesda is taking does not have non-follow 76 players in mind, people who play fallout 3, 4 & New Vegas and so on. I don't think it has fallout 76 players in mind either.
They are just going to continue putting out minimal effort content and increasing amounts of microtransactions, in order to extract as much money from the player base as possible.
From what I can see they are definitely putting the squeeze on the player base currently, far more so than they have in previous times.
Bethesda peaked with Skyrim and that was 13 years ago.
Ive been a super hardcore fallout fan forever. Fo76 is different but i absolutely love it tbh. I had to creep around trying not to die for countless hours. Im now level 172 and am absolutely loving the game. I actually love this game as much or possibly more than any other fallout.
So wait as part of people criticizing them for Starfield they’re overreliance on 76 their lack of creating an actual new fallout game or any new announcements on fallout day regarding any non-76 related fallout news. Was dead and firm in the camera saying they have no plans of changing course?
Man Bethesda really is dead. This is literally the video game equivalent of a titanic captain, staring straight at the iceberg the first mate yelling we should turn and the captain looking dead in his eyes and saying “no we keep going.”😂😂😂
Refusing to listen to your customer base is an interesting business tactic. Let’s see how it works out for them.😂
To this day, I still avoid Preston Garvey whenever I'm in Sanctuary just so I don't have to deal with his crap. Whenever you get the ability to move characters from one settlement to another is one of the highlights of that game because you never have to deal with him ever until you absolutely have to.
Microsoft needs to give other people access to the Fallout license. Bethesda is butthurt that someone else's single Fallout game is more praised than any of their multiple attempts and have been hogging it like a spoiled brat saying "No! You can't play with my toys!". Just open up the license Microsoft, Obsidian could make an amazing new Fallout game, inExile could make an amazing new Fallout game, Larian could make an amazing new Fallout game (as it was rumored they have pitched in the past)... but no, we are stuck with Todd and the gang making shitty load screen simulators and broken online co-op games.
Gonna just keep on with my plan to finish Sim Settlements 2 campaign for F4, then play through Fallout London, then Fallout Nuevo Mexico ...
Had no idea this even happened
4:40 - I disagree. I was not a fan of the Bethesda style of Fallout. As far as I'm concerned, Wasteland 2 and 3 feel more like a continuation of the original Fallout games than anything Bethesda has made in the setting.
I had my hopes up when they said fallout 76 was going to be multiplayer, I thought "a Co-Op Fallout game? It's Perfect!"
Sadly what we got instead was a Fallout Themed MMO where they expected the players to be the content.
The only thing these hacks can do to get me excited about anything Fallout is letting Obsidian make it, it was very telling that the Fallout show is based off Obsidian's game and Lore. Todd there to lap up all the credit tho.
The only hope i had was that they communicate about the lackluster after next gen patch bug fixing introduced by that patch on console, especially for mods. 😢
It's shocking to me that a company cares more about making money than pleasing its fans. Truly shocking.
Crazy right???😱
Wild
"We have no. Intention. Of stopping."
That was a threat not a promise.
I thought Fallout 4 was ok when it came out. The limited speech options and voiced character was disappointing. But looking back it doesn't stick with me at all like 3 and New Vegas do.
@@lando8913 that was my exact reaction! The face and everything. It’s like he could hear me whinging about it and was making sure I got the message lol
List of Fallout games up to date, fyi:
Fallout 1
Fallout 2
Fallout 3
Fallout New Vegas
Fallout 4.
if you count fallout 4 as fallout instead of it being in the same boat at 76 i feel bad for you
Where is Tactics?
@@ThirdEye-47That sympathy is generous considering that people don't think of you at all.
@@feenger2758 Unknown by most people. And Fallout BOS? we... we don't talk about Fallout BOS.
Wasn't there a tactic style game and arpg PS2 game?
5:29 Skyrim did, not FO4
"Keep Austin Irradiated" FALLOUT 76 LOCATION LEAK???