Is The Monte Carlo Catalyst Worth It? (Season Of The Witch)
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- Опубликовано: 28 июн 2024
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#destiny2 #shorts - Игры
I can see this being absolutely insane with the new strand titan Aspect, you can also run Flechette storm in lower tier content for a ranged option between bayonets.
With synthoceps and Monte flechette storm melts even high level enemies
Was running monte and synthoceps with the new strand aspect, flechette storm, with a glaive(or maybe a one two punch shotgun) and crown splitter. Was using this loadout while farming for the monte cat. Crown splitter is absolutely insane, most bosses hit their health gate or death before I was able to get whirlwind blade to 10x and use the heavy attack but I was doing 90k+ for a heavy swing on a boss so do with that as you will. Very enjoyable playstyle. Fun for lower end content. Maybe swap synthos with strongholds and you could possibly take this loadout into end game content.
Flechette storm + synthos does more damage than tcrash
Ran a melee build in GMs, fletchette storm Can burn a champion with syntho active
Over 600k is nuts, but then again this is an exotic primary and I have a feeling that the 40% damage buff against minors is mostly responsible for it. In any case, I'll be trying it out against a champ once I get the caty since that's where I'll probably use it the most
240k against yellow bar
@@badeye7623 thanks, spares me the wait. 240k isn't too bad, is this with or without synthos?
@@Arteps1with
@@badeye7623 Gonna be somethin seeing champs getting le big knife rammed into their foreheads
I was honestly hoping for a bit more blade action instead of just a singular swing but it does got good damage all things considered.
After the swing, if you got a kill you get markov chain refreshed and you can load another bayonet right away
@@LIscariot saying load another knife reminds me of the ballistic from Black Ops. Shooting out the bayonet would’ve been pretty cool
@@LIscariotbut it sucks you still have to hold the button, it should just automatically stay in bayonet mode
i think markov chains is great for a clean up kill. im woundering if synthos incresse the damage of it in pvp as well.
For Solar Hunters the explosive throwing knife is _very_ easy to get PvE kills with. Any final blow with one (no matter if a weaker wounded enemy is running past the intended target) will instantly refresh a new throwing knife again. Considering I run Monte Carlo exclusively with throwing knives, Goldtusk sword, and Shards of Galanor (to increase blade barrage frequency). You better believe I find a ton of utility in adding another blade attack to my arsenal. Not to mention that it rewards a mobile close-and-personal playstyle.
Holy shit, that's a lot of knives!
I'm gonna try using your build
If Stylish Executioner works with it, this void build of mine will work too? Vorpal backstabs.
@@alifismy5689 Only a week ago I encountered another hunter, both of us wearing Iron Companion cloaks with nearly identical builds, but he took it a step further with a glaive as a secondary for yet another pointy-stabby weapon. At that point your hunter would be throwing an entire kitchen's worth of silverware at the enemy.
@@artdog0100 That sounds like a solid PvP build. Got through Iron Banner many times with invisible dodges, desperate melee kills, and specter blades.
@@AnonEMus-cp2mn BRUH 🤣🤣🤣
Perfect, I just like the bayonet stuff (and the pve damage is insane). Now I'm gonna make a weird niche build that will be for my liking.
Have you tried using this with Dunemarchers in Crucible? Not only that, but do you consider it feasible to soften up the target with a bit of chip damage using Monte itself before striking?
Necrotic grips and a glaive would be your friends here
Doing it in Momentum sounds like a riot, you'd become an ambush melee killer with a deadly lunge
I could see it being pretty good if you have a team of them in PvP or if you are playing a solar hunter with proc knives.
I was hoping you’d have the option to choose between using it as a glaive or a gun
I have a feeling Liar's Handshake might benefit a lot from this caty too
The bayonet melee might actually have a purpose as a sort of finisher in PvP. Get someone down to low health as you approach then finish them off with a melee that can lock on at high range
Not happening often
@@SpliffyHuskIn all fairness, the season just started a few days ago so give it several weeks and we'll see if this catches on in the PvP meta
If it gives extra melee ability, strand hunters are saved. Slap on 2 impact induction mods and you got grenades for days
I already get explosive throwing knives returned with every final blow. Now Monte Carlo having more methods of getting it it back is insane. Slap on some melee-to-Super mods with Shards of Galanor and any Solar Hunter will be yeeting an entire kitchen of silverware!
Now is the time to unlock my inner Kriegsman.
Maybe try it with arc hunter combination blow and dodge aspect
so what is the bayonet damage with 5x markov?
I think the Hunter Exotic from last season - Triton Vice - Could interact well, if it's considered a glaive in game?
Why? It's strictly worse than Synthoceps. Triton is only a 30% buff while near 3+ enemies while Synthoceps is a 50% buff while near 3+ enemies which lingers for another 8 seconds.
@@theoutlaw6044 now buddy, dont get your panties in a twist. I was just making a suggestion. Yes, titan can use syntho but im trying to look past the same old exotics we use every season, and since Hunters dont have syntho I thinks pretty reasonable to try it. If you find a way to equip synthos on hunter, please, do let me know
Yeah just, no. The best exotic that synergizes the best with Monte is Athrys Embrace. You'll not only be able to have a strengthened heavy throwing knife(Which is a one tap in pvp) after a few precision hits youll be able to have max monte stacks after getting a kill with it.
Does it also stack with one two punch and worm husk
Try it with Arc Hunter. Combination Blow and Liars' Handshake.
Does it work with necrotic grip?
The PVE usage of this gun reminds me of melee zer0 builds from borderlands. Looks fun, but disappointing that it's not better in pvp
Wow that takes me back a bit
This just adds to my burn the world build
Another blade for my Solar Hunter build, complete with a GoldTusk sword, Shards of Galanor, and Iron Champion armor (aesthetics with blades strapped everywhere). I actually found someone rocking a similar build but they took it a step further with a glaive for extra stabby-stabby.
my granpa told that many times the bayonete would get stuck on the enemy's body, and the only way to get it out was shoting...
Still gonna get it
iam wondering if it can proc liars handshake melee damage boost if so iam pretty sure it will be the arc build this season
I hope it procs explosive throwing knives. Those things are so easy to get PvE final blows they practically proc themselves.
@@AnonEMus-cp2mnit procs on bonk hammer so probably
season looking lit too bad iam in final year oh highschool and wont get to play a lot@@giga-egg
*Smiles in Solar Titan*
Where does the catalyst drop?
So come back next Season? Gotcha!
...I have a winter's guile build idea
Maybe I'm crazy, but I feel like a cooler idea would have been a bayonet charge that did more damage based on the number of enemies you hit in a single run
Is the catalyst random drop?
Perfect season to finally give thorn a cat and we get monty instead. What happened to getting more than one cat a season
Maybe cuz this one was so hard to make?
@@cosmogyreboo hoo it’s a 2 billion dollar game studio, not that hard they just don’t care about the game
@@pricemedlin5651 3, 3 billion
@@pricemedlin5651alright, then you make it lil bro💀
@@cosmogyremy brother in light they put glaive mechanics on an alt fire it cannot be that hard
I feel let down, kind of bummed on this. I dont use monte carlo for uncharged melee, I only use it to regen my charged melee. Honestly i would have liked the catalyst to improve the melee regen without having to swap to a stab mode, or at 5 stacks, hold reload to consume all stacks and grant all melee charges based on stacks consumed etc.
Just keep shooting. The melee Regen is amazing on its own. This catalyst is great with the inherit swashbuckler
@@YardsaleAbsurdity haha, so basically just use it without the catalyst, like i have been doing this whole time. Still bummed that the catalyst wont do anything for my playstyle
why not try knockout in pvp?
Does the catalyst drop from ritual playlists?
yes
Blunt execution rounds, question mark?
The god killer weapon!
Ima use it bc stabby
Would it work with 12 punch?
I think the shotgun has to be out for one two punch to proc but I’m not sure
ITS AMAZING SOO MUCH FUN!!
Bonk hammer without the hammer
The way i see it, it's some extra awesome looking shit on top of a gun that was already dope
Might not be 660k+ on bosses, but it'll still be pretty high
Seems a bit annoying to have to reactivate it every time you use it would be nice if it automatically procs again if you got a kill
Then you can't use charged melee?
@OmegaThot_762 can't use charged melee while you activate it anyway so i don't see any harm in having the ability to chain bayonet kills until you hit something you can't kill in 1 shot
Yes please
it would be very cool if you put me in your next vid
(Its Beep Boop from that momentum control match)
Hell yeah monte carlo is my baby
GYAAT 😍
Stab stab stab- sniper tf2
The bayonet doesn’t even one shot in pvp lmao
Niche build
Monte-liars handshake/assassins cowl
invis pow
Or arc pow
Shit even on strand swing pow monte pow 😂
pow?
@@theoutlaw6044 😂 sorry it’s supposed to be like “stab!” instead my bad
finaly
So a useless pvp weapon😂
Bungie shoulda just make it a permanent uses. Or atless one shot players
Pvp so nobody really cares anyway
God forbid they make a catalyst that’s just fun
@@RegenAgent the way bungie announced, everyone thought it would be like a glaive.. but they under delivered it and so bungie won't make any changes like cerberus+1 catalyst😔
@@fraserduffy4576 it woulda been a lot of fun. Double glaives
Markov Chain x5 grants 33% dmg increasing so I guess it can one-shot if you're fast enough
PVE Nerf inc
How about endgame content, because you don’t need 600k for red bar enemy ☠️
Crazy good dmg for PvE. Stop caring about PvP 😂
Not a one shot in pvp? Its trash
In pvp all u really need is immortal 😂
why are ppl whining about it being bad in pvp
its monte its not meant for pvp
im sorry you can only play pvp and find no joy in pve but stop complaining when you havent even used it in pve
Notice how bungie panicked when the pvp player base gave up? It's a huge chunk of the community
@@akeecheyta im just saying
monte has always been for pve not pvp so idk why ppl are whining so much about it
sure thorn shouldve gotten a catalyst too but its probably going to get one next season anyways since everyone wants it so badly
Should have been a last word catalyst.
No
Thorn would also be a great candidate for a catalyst
Not worth the hype, if it was ... bungie would nerf it anyway.
I can think of several cases for this that are all awesome...
Too bad the game is shit
Didn't expect it to be anything actually unique. It's disappointing, just like the rest of the content so far
cry
@@sh4d0w-r0ss-8 give it a couple weeks and you'll see lol
I don’t use the gun so my opinion does not matter at all, but seriously why are people okay with this being the catalyst or even catalyst of the season. It should have just been a perk/trait to begin with. The bayonet has basically been a waste for 6 years (or however long Monte Carlo has been out) and now they wanna do something with it? Get tf outta here. Typical Bungie move.