Love the JSA sculpts. Muderous robot and biker Ninjas paired with big bazookas seems hard to beat. Poor bear did not get to hug anyone. Again making me rethink my Ariadna lists. Hood fun to watch.
Cool game. Would have liked to see the bear going into that link team rather than chase yojimbo but definitely a good learning experience! Looking forward to getting my own bear on the table!
Do you have a video about getting into infinity? Where, how, etc? I can’t find the game in my valley, I could have to have the minis and play with friends at my house😊
Oh my god, Aleph deleted the second Infinity video of the day, if it's like that I'm going to get out my Bakunin list and challenge the Steel Phalanx player of my commu tonight!!! Down with AI tyranny!
Hello, I am very new to Infinity. I played a few N3 games but none in N4. I am watching some Battle Reports to try and get a gist of how to play. I found this excerpt Under ARO section, pg 9. Is there another area I am missing on declaring AROs? Again, very newbie and just looking for information. Thanks in advance. "BS ATTACK SHORT SKILL / ARO REQUIREMENTS ► It is mandatory to have a BS Weapon and be able to draw Line of Fire (LoF) to the target of the BS Attack. ► Not be in base contact with any enemy Trooper, unless they are in a Null State (Unconscious, Dead…). EFFECTS ► The user employs his BS Attribute to fire upon one or more enemies. ► If the attacker has more than one target and a BS Weapon, he must distribute his attacks as part of the BS Attack declaration. ► All shots must be declared from the same point."
@@cptmorgan1170 I kind of forgot I made that (wrong) comment and I'm not quite sure what you are asking but the reason you can preemptive BS Attack is that the requirements (that you posted) are checked at the resolution and not when declaring the skill. If you have a valid ARO (ZoC in this case) you can declare BS Attack without seeing the active trooper. But if that trooper doesn't come around the corner with it's second skill your ARO will be declared illegal in resolution and turns into an Idle. I hope this helps. :)
Love to see more Infinity stuff. Great to see my fav faction (Kosmo) get some play
More!! More jsa batreps!!! Thx a lot
Love the JSA sculpts. Muderous robot and biker Ninjas paired with big bazookas seems hard to beat. Poor bear did not get to hug anyone. Again making me rethink my Ariadna lists. Hood fun to watch.
Great batrep. I do believe any reaction to a Intuitive Attack is supposed to be a FtF roll.
Cool game. Would have liked to see the bear going into that link team rather than chase yojimbo but definitely a good learning experience! Looking forward to getting my own bear on the table!
Do you have a video about getting into infinity? Where, how, etc? I can’t find the game in my valley, I could have to have the minis and play with friends at my house😊
Oh my god, Aleph deleted the second Infinity video of the day, if it's like that I'm going to get out my Bakunin list and challenge the Steel Phalanx player of my commu tonight!!! Down with AI tyranny!
23:10 you sure you get your HVT? The Ariadnan player only opens two tech coffins (with one HVT 15:30), so you still have to roll.
26:55: I'm pretty sure you need LoF to declare BS Attack. I think CB "patched" preemptive "BS/CC Attack" declarations out.
You do in Active but not in ARO
Hello, I am very new to Infinity. I played a few N3 games but none in N4. I am watching some Battle Reports to try and get a gist of how to play. I found this excerpt Under ARO section, pg 9. Is there another area I am missing on declaring AROs? Again, very newbie and just looking for information. Thanks in advance.
"BS ATTACK
SHORT SKILL / ARO
REQUIREMENTS
► It is mandatory to have a BS Weapon and be able to draw Line of Fire (LoF) to
the target of the BS Attack.
► Not be in base contact with any enemy Trooper, unless they are in a Null State
(Unconscious, Dead…).
EFFECTS
► The user employs his BS Attribute to fire upon one or more enemies.
► If the attacker has more than one target and a BS Weapon, he must distribute
his attacks as part of the BS Attack declaration.
► All shots must be declared from the same point."
@@cptmorgan1170 I kind of forgot I made that (wrong) comment and I'm not quite sure what you are asking but the reason you can preemptive BS Attack is that the requirements (that you posted) are checked at the resolution and not when declaring the skill. If you have a valid ARO (ZoC in this case) you can declare BS Attack without seeing the active trooper. But if that trooper doesn't come around the corner with it's second skill your ARO will be declared illegal in resolution and turns into an Idle. I hope this helps. :)
@@Rarrrgh yes thank you. I forgot about ZoC. Clears it right up. Thanks for the clarification.
I am baffeled by some of the choices made this game.
This one was much better. Id like to see what Ash can do with Kosmoflot vs an experienced opponent.