Empyrion Tutorial: SIGNAL LOGIC basics - MaM Gaming
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- Опубликовано: 11 сен 2024
- A basic tutorial on how to operate devices based on switches, motion sensors, pressure plates and other triggers.
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That is SO HELPFUL! I've been trying to figure out how to make the doors manual. Thank you.
I thought I was confused before, now I am just lost.
Entertaining, accurate, helpful. short - only important information. I love it!
You did a great job explaining what all the commands do. Wish I'd seen this video when I was still playing Minecraft.
Thanks! :) Oh I think knowing your way around basic signal logic doesn't hurt even if you don't play Minecraft anymore. :)
Good, unlike others you explained wtf is going on with follow, toggle, on and off.. the only real confusing part
Thanks! I like to show things simple & fast - glad to hear I succeeded. :)
Nice tutorial! Thanks!
Just to let you know incase you weren't sure (I know English isn't your first language - though you speak it well): circuit is pronounced like cirkit with a hard 2nd c. :)
You're welcome! And thanks for the input - I'm always grateful to learn! :)
helped me a lot, thanks
You're welcome
A comment about XOR, you say 'trigger 2 or more levers and the signal will not be sent'. Just to clarify XOR will send a true signal generally if an odd number of inputs are flipped to true. So if you had 4 switches going into XOR, you could have either 1 or 3 switches on.
Thanks for the clarification. Empyrion only supports two sensors with XOR at the moment which I didn't notice - I'll do an updated version once more switches are supported and add your note to it.
That's a short and sweet video for this topic
Thanks :)
Is this still valid? When I go to select my lever @ :40 my lever doesn't show up in the list of the circuit drop down. I am trying to make an automatic door manual. Is this possible?
I don't think this applies any longer I follow your directions and get no results.
Maybe they changed something? The video is really old. I'll re-visit the game soon and maybe do a new tutorial if needed. :)
Thank you for this very easy to follow tutorial! Please continue to make these videos because they are extremely useful!
Happy you love it! Please share the video to help me grow my channel - these videos take a lot of time to make. What would you want to see next?
I would like to occasionally feature your instructional videos on my website eliteempyrionentities.webstarts.com/ on the Learning Tree page, would you be OK with that?
I'm sorry it took me so long to answer your comment - RUclips somehow didn't send me a notification. Yes - I'd absolutely be ok with that! Thanks a lot! :)
Greatly appreciate it, your videos will help many! This is the new link - eliteempyrionentit.wixsite.com/eliteones Thanks again!
But i only have 1 switch wtfffffff
Kayle Turnbull select the switch and right click to open the selection menu :)
Make video with advanced.
??????
Sirsit
Sry. Not a native speaker.
@@WatchMysh lol yeah i hear the Scandinavian accent, I was just buggin' ya.. 😝 PS thanks for the video
too confusing
The tutorial or signal logic itself?
@@WatchMysh This video only. I did not look at the others. This is not a video on the basics of signals and triggers. It's more of a video to deepen the subject. After watching it, I didn't understand how to make a simple signal. There is too much information if we are trying to understand the basics with an example.
@@ftibo331 then I'd suggest you start with the first trigger I mentioned
@@WatchMysh both!
@@geminirat60 Could you describe what you didn't understand? I think I have to re-do an even more basic versions which describes what signal logic is and how basic circuits work before explaining stuff like XOR, AND, etc.
... Would that help?
sersit? cirKuit maybe...
As far as tutorials, not very helpful
Sorry for not being a native speaker. Why didn't it help? Care to elaborate?
@@WatchMysh
You are not explaining the empyrion system instead you show off boolean logic basically. And in an example not useful for the game.
@@Illindi Thanks :) how is it not useful? I explain how the logic works and how you trigger stuff with it in Empyrion. What else could I have explained? Should I show more specific examples like ramps, sensors and so on?
@@WatchMysh read your own reply.
@@Illindi Thanks. Please read the thumbnail, then. ;) If I'll ever do "advanced" I'll see you there.