surge pre-grab immunity was the most dogshit thing ever, they can punish you with ranged moves outside of surge range, they can punish u with grabs in close range, it made it DOOKIE current surge with grab immunity is balanced, its easy to walk out of its range and it deals okay damage
Solid reminder we only have 3 Rare Spells and Techniques at the moment, later on there will be a variety, no one will always be running the same spells unless they're just outright busted.
Hoping this resolves the whole issue with Surge in the next update, I haven't seen surge mages in a while but that spell is too op currently and hoping this will atleast not make it outshine the other options.
The only reason surge grab immunity was added is so that meta could make his resistance build better its not even balancing at this point some weird person just wants to make his own build better smh
u can just make it where it become a ball then if it hits the target it will turn into arrows and start tracking them the max arrows is 5 and can be destroyed by explosion spell or big aoe ball move
Balacing surge in a nutshell Does too much dmg > nerf Surge became too weak > add dmg reduction Surge effect too strong > nerf Surge too weak > adds grab immunity What's next?
5:31 SURGE IS PUNISHABLE EWHRYERUWHFGEUWDIJUR mages can beam warrriors have bow/gun berserkers have shot you can escape it in literally 2 dodges unless its 20% spread (then js zigzag dodge)
surge is braindead don't get me wrong, but not to the point of "run up to someone and only use surge". you can still follow up surge with like beam if they try and run away
Better idea allow people to make surge a DPS damage skill in magic settings or a get off me tool i rather have my surge as a Damage skill not something for getting someone off me
Surge should be reworked until it only gets available on lvl250 (mage only skill) that way it could be "balanced" (And having the stats it has rn, low base dmg and stuff)
You can still grab a mage who is using surge if you put your rushdown hits to 1, i do it all the time and players are asking me how i do it. I JUST DO IT LOL
6:22 I think this is a horrible idea, what "get off me tool" should have drop off damage and be counterable? It makes you punishable for using it to try and get someone to make distance between you 6:48 This literally confirms what I was saying before, you want people to get punished for using surge at close range. That literally makes it a ranged dps option, not a get off me tool
Surge is only good at like the lower ranks of PvP. When it's at hIgh skill fights where people usually only have attack speed as their alt stat, they can just dash backwards once and instantly punish them with blast beam combo.
You could argue that for any type of move, "javelin doesn't sound right as a projectile, that's blasts job". With dozens of spells (not yet) in the game there's bound to be some overlap
Close range dps skill that you hold = garbage without grab immunity The reason surge is problematic right now isn't really because of its grab immunity it's bugs and low frame data
Cause most of the balance team are mages who apparently don’t actually play the game. With the range on surge, giving it grab immunity just made it a braindead spray and pray move Mages nor any other class should not just be able to get free damage at the press of a button like that
The team is still balancing things completely wrong no matter what is done, and Vetex and the testers and the balancing team need to be tought how to properly balance a game that has a primary focus on PvE with a bonus of PvP. Seriously people are WAY of course in how to do all of this and it is infuriating. Many of he so-called "right thing to do" situations are done with the wrong mindset, and what is worse is the loudmouth PvP obsessed players are making it even worse, making the team focus way to much on PvP, ignoring how all the changes will effect the game as a whole. Lern how to properly adjust for both PvE and PvE, period, no buts, this is something that every game with any case of both PvE and PvP need to learn, they just refuse to because of their hubris.
JOIN MY DISCORD NOW: discord.gg/uKKCjNt7zu
grab immunity makes surge the most braindead move in the entire arcane series
impact fist:
@@animatronic8995 Impact fist is funny and takes a while and all that
surge pre-grab immunity was the most dogshit thing ever, they can punish you with ranged moves outside of surge range, they can punish u with grabs in close range, it made it DOOKIE
current surge with grab immunity is balanced, its easy to walk out of its range and it deals okay damage
@@tothemax2482mages main:
Aetheral Ornament's Q:
Crystal Surge, just think about it
Light Surge: flashbang
Dark Surge during the night would also be crazy
Im a crystal mage and yes, its fucking broken. 40 per tick and 60 per 3 hits
As a light mage, i thank you for that insanity 7 idea
ah the good ol "surge and pray" not fun to use or fight against
7:50 was just disrespectful no need to do em that dirty 😭😭
Solid reminder we only have 3 Rare Spells and Techniques at the moment, later on there will be a variety, no one will always be running the same spells unless they're just outright busted.
the balance team did a terrible job, i hate the balance team they never do anything right
They did thermo so bad 😭😭
It's so cooked
They should bring it back to old stats and keep the bar nerf.@@dipsauce6725
"THE DAY AO IS BALANCED IS THE DAY PIGS FLY AWAY FROM THE BALANCE TEAM"
"erm u pinged me 🤓" like bro 😭
bro got hit with the black death
Mages trying not to be completely broken every single fucking update:
Explosion Explosion
It has meh damage, decent AOE and nothing besides that
the spiraling fury finish at 7:50..
i miss pulling off combos like this
i gotta get my sunken sword back...
WAS BOUTA COMMENT THIS. Bro this combo was cracked!!!!! The pillar at the end was the cherry on top
Hoping this resolves the whole issue with Surge in the next update, I haven't seen surge mages in a while but that spell is too op currently and hoping this will atleast not make it outshine the other options.
The only reason surge grab immunity was added is so that meta could make his resistance build better its not even balancing at this point some weird person just wants to make his own build better smh
5:07 the bloody 37% who chose that is just outrageous.
ok now i just need the best fighting style move, weapon skill move, and uhh idk.
u can just make it where it become a ball then if it hits the target it will turn into arrows and start tracking them the max arrows is 5 and can be destroyed by explosion spell or big aoe ball move
Bro just casually turn 360 degrees
personally my favorite is max size build, max size shield ultimate blast
Balacing surge in a nutshell
Does too much dmg > nerf
Surge became too weak > add dmg reduction
Surge effect too strong > nerf
Surge too weak > adds grab immunity
What's next?
It's always had damage reduction
5:31
SURGE IS PUNISHABLE EWHRYERUWHFGEUWDIJUR
mages can beam
warrriors have bow/gun
berserkers have shot
you can escape it in literally 2 dodges unless its 20% spread (then js zigzag dodge)
surge win the dmg trade 100% of the time
@@Selectorch as a person with 256 power, i say otherwise
@@tothemax2482 You are just objectively wrong.
surge is braindead don't get me wrong, but not to the point of "run up to someone and only use surge". you can still follow up surge with like beam if they try and run away
Better idea allow people to make surge a DPS damage skill in magic settings or a get off me tool i rather have my surge as a Damage skill not something for getting someone off me
Me hearing selectorch saying hes balance lead after one of the balance team members said he was demoted to balance mascot after nimbus update: 🧐🧐🧐🧐🧐🧐
april fools joke that gullible people fell for
@@Selectorch well fuck
I didnt even realize it was on april fools
Surge should be reworked until it only gets available on lvl250 (mage only skill) that way it could be "balanced"
(And having the stats it has rn, low base dmg and stuff)
It is mage only skill wdym
0:34 what pill wants u to do
☑️ its too overtuned to do that currently sadly
You can still grab a mage who is using surge if you put your rushdown hits to 1, i do it all the time and players are asking me how i do it. I JUST DO IT LOL
Get off me tool isn't needed imo. They already have snare which does that insanely well.
6:22 I think this is a horrible idea, what "get off me tool" should have drop off damage and be counterable? It makes you punishable for using it to try and get someone to make distance between you
6:48 This literally confirms what I was saying before, you want people to get punished for using surge at close range. That literally makes it a ranged dps option, not a get off me tool
Surge is only good at like the lower ranks of PvP. When it's at hIgh skill fights where people usually only have attack speed as their alt stat, they can just dash backwards once and instantly punish them with blast beam combo.
based off my recent tournaments it has a place at higher skill level pvp
@@SelectorchAO Surge League is truly upon us
WHAT IS THAT TICK DAMAGE BRO???
dmg that goes over time?
Rework surge to work like vent in deepwoken
LEMME HEAR ANYONE and I mean ANYONE complain about the upcoming warrior buff man. I'll knock them out.
Ur delusional warrior is the best class rn mage is only a tiny bit behind
@@archronoLol
@@archrono☠️☠️
y did they need to buff warrior though..? its so frickin gud.. they should work on thermofist instead
@@JesterP3netrate You kidding? Do people think warrior is actually good or just a joke I can't tell anymore and it's sorta frightening
Surge is most likely built qs a ranged dps move, it doesnt sound right as a get off me tool, thats snares job.
You could argue that for any type of move, "javelin doesn't sound right as a projectile, that's blasts job". With dozens of spells (not yet) in the game there's bound to be some overlap
wasnt wind surge removed of its knockback?
Well, it seems surge is kinda broken. Nawh yall just tripping, we need to nerf thermo again by decreasing it attack speed
how to get that DOT!?!????
and can I ask for your build? please
I like how u used my clan leader for ur thumbnail that’s funny
I used to think you were mid, but I saw savant and liked 3 videos.
lets just ignore the balance team and keep pumping content cause at the end of the day it will all be unbalanced anyways B)
too real
Wind surge is kinda useless considering it does very little damage and dosent even apply knockback
Wait it doesn't knock back anymore?
it does wdym
@@pendragon.-. it dosent I’m a wind mage it does not apply any knockback
@@PhIomer oh
Glad to be a wind mage :3
Bro let MAGES be a good class like it’s you who’s mad because mages are overpowered like stop. A dislike for you!
Actually what was the logic behind making surge have grab immunity? It’s sht like this that makes people dog on the balance team
Close range dps skill that you hold = garbage without grab immunity
The reason surge is problematic right now isn't really because of its grab immunity it's bugs and low frame data
Cause most of the balance team are mages who apparently don’t actually play the game.
With the range on surge, giving it grab immunity just made it a braindead spray and pray move
Mages nor any other class should not just be able to get free damage at the press of a button like that
@@MamaTrixxieAsmr grab immunity is not what makes surge broken look at the frame data, low damage falloff, clashing, and DR scaling with resistance
can i see your light mage build?
whats the best secondary magic for wind?
pillesnor's odyssey
Selectorch Odyssey is upon us....
Hello Presonce!!!
extremely common balance team L
Please buff poison
Where is that arena in this game?
It's Elysium, a different dimension. Admins can open it and u can join someone who's in it. You can also buy a server for 10hrs for 300 robux.
LEMME IN THE BALANCE SERVER PLEASE! I LIKE PINGS!
The team is still balancing things completely wrong no matter what is done, and Vetex and the testers and the balancing team need to be tought how to properly balance a game that has a primary focus on PvE with a bonus of PvP. Seriously people are WAY of course in how to do all of this and it is infuriating.
Many of he so-called "right thing to do" situations are done with the wrong mindset, and what is worse is the loudmouth PvP obsessed players are making it even worse, making the team focus way to much on PvP, ignoring how all the changes will effect the game as a whole.
Lern how to properly adjust for both PvE and PvE, period, no buts, this is something that every game with any case of both PvE and PvP need to learn, they just refuse to because of their hubris.
nerf thermo
I forfeitted my life
u sure did.
Foddertorch OMEGALUL
just backdash kid
surge is trash