How I Made an Isometric Happy Kitchen in Blender | 3D Modeling Timelapse

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  • Опубликовано: 19 дек 2024

Комментарии • 8

  • @Farrukh3D
    @Farrukh3D 3 месяца назад

    Very nice tutorial process! Cute work!

    • @Minimoku3D
      @Minimoku3D  3 месяца назад +2

      Thank you so much for leaving comments on both RUclips and ArtStation! Your feedback means a lot to me. It’s really encouraging to know that someone appreciates the work I put so much effort into. I truly appreciate it, thank you! 🥲

  • @박한창-i1v
    @박한창-i1v 3 месяца назад +1

    Wow, this is really cool!! How long did it take to make such a wonderful piece?

    • @Minimoku3D
      @Minimoku3D  3 месяца назад +1

      Thank you so much. I'm really glad you liked my work. Your kind comment really encourages me☺ As for your question, if I include everything. Finding inspiration, designing, and 3D modeling...it took me nearly 10 days, working a little bit each day. But if we're talking just about the 3D modeling and texturing part, it probably took around 4 hours since I was modeling and thinking through the design simultaneously, which made it take a bit longer.

  • @MohitKumar-o4i9b
    @MohitKumar-o4i9b 2 месяца назад

    really mind-blowing - can i get to know from where you have learnt all these stunning arts????

    • @Minimoku3D
      @Minimoku3D  2 месяца назад

      Thank you so much! 😊 I’m glad you enjoyed it. I learned 3D modeling through self-study and experimenting with Blender, as well as from various tutorials on RUclips.

  • @lvcinox
    @lvcinox Месяц назад

    hello!! i love this

    • @Minimoku3D
      @Minimoku3D  Месяц назад

      Hey! Thanks so much for the love! 💖 For the issue with pointy areas popping up after adding Subdivision, it’s likely due to disconnected vertices or messy topology.