Why Aren’t Games Full Of Squishy Things?

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  • Опубликовано: 20 ноя 2024

Комментарии • 1,2 тыс.

  • @quincesalty9297
    @quincesalty9297 Месяц назад +596

    0:15 "Hello, i think i got the attention of that ship over there! I can lower this platform and get us down there, hold tight until i can bring this platform back up."

  • @umbralbushido8636
    @umbralbushido8636 2 месяца назад +4347

    Interesting thumbnail you got there

  • @the6278
    @the6278 2 месяца назад +1451

    this video is 60% educational, 30% comedy and 10% fever dream

    • @FauzanARB
      @FauzanARB Месяц назад +9

      10%? Ha 😂

    • @ChesterManfred
      @ChesterManfred Месяц назад +10

      For a 10% fever dream this looks quite tame. Instead of eldritch horrors chasing you, you've got funny fish

    • @imrune4089
      @imrune4089 Месяц назад +1

      10%? For me looks like 100000%

    • @RedDeadDegenerate
      @RedDeadDegenerate Месяц назад +2

      I just had a fever dream yesterday and I can confirm

    • @ymhyhybaybay1958
      @ymhyhybaybay1958 4 дня назад

      60% educational, 30% comedy, 9% fever dream, 00.2% booba, 0.38% circle fanfic, 0.39% confusion and 00.1% burp.

  • @klutch0339
    @klutch0339 Месяц назад +148

    6:28 i don’t know Rick, sounds really complicated…

  • @ottlight
    @ottlight 2 месяца назад +790

    nice stress balls

  • @jaronsanders4818
    @jaronsanders4818 Месяц назад +68

    9:24 sure... stress balls.

    • @Destroyer.2000
      @Destroyer.2000 28 дней назад +8

      I mean... to the right person they can be...
      I hate myself.

    • @SamDevAnimator
      @SamDevAnimator 2 дня назад +1

      Well, squeeze that "stress balls" is really anti-strees

  • @meltedyakkystick3891
    @meltedyakkystick3891 2 месяца назад +2656

    Anyone else notice bro getting more and more unhinged with each video. This trajectory is concerning.

    • @giligamesh
      @giligamesh 2 месяца назад +44

      Why's it matter, we get content

    • @Well-Rounded_Wildcard
      @Well-Rounded_Wildcard 2 месяца назад +242

      this is the natural progression of any game dev or mod developer

    • @jorge69696
      @jorge69696 2 месяца назад +104

      It's called character growth.

    • @Rtificer
      @Rtificer 2 месяца назад +9

      ​@@Well-Rounded_Wildcardfrfr

    • @Sirpwnsalot
      @Sirpwnsalot 2 месяца назад +27

      @@Well-Rounded_Wildcard He is indeed very slowly losing his marbles

  • @tyleredenburn8919
    @tyleredenburn8919 2 месяца назад +400

    Hands down the absolute best patreon plug to be witnessed by man.

  • @landofbol1098
    @landofbol1098 Месяц назад +794

    6:29 "Morty, you gotta take each **belch** entry in the dataset and add it to the goddamn tree, Morty!"

    • @UniversesUnited
      @UniversesUnited Месяц назад +97

      “Morty! I turned myself into a soft body model Morty! I’m soft body riiiick!!!”

    • @Dollibet
      @Dollibet Месяц назад +13

      "this'll generate the same tree structure we saw with the numbers, morty"

    • @SaltpeterTaffy
      @SaltpeterTaffy Месяц назад +18

      "That's the difference between you and me, Morty! I spam dot products when I need to! You're all too happy to be rigid and never achieve any interesting physics!"

    • @Everyfrickingmeatburrito
      @Everyfrickingmeatburrito Месяц назад

      Bruh, idk why but it started selling after that

    • @spamtonneo3513
      @spamtonneo3513 Месяц назад +2

      I was hoping that someone would make a joke out of it and I'm happy now

  • @kylemorris5338
    @kylemorris5338 2 месяца назад +1153

    8:29 ... who was that speaking? A collaborator? A family member? A fancy AI-generated voice? B2, after intensive vocal training?

    • @NobOdy-dl8jv
      @NobOdy-dl8jv 2 месяца назад +205

      No he was just talking normally there?

    • @tino_-td7ok
      @tino_-td7ok 2 месяца назад +683

      I love how you left the possibility of a girlfriend off the list

    • @JovenDecarne
      @JovenDecarne 2 месяца назад +38

      It's zyger

    • @juanmacias5922
      @juanmacias5922 2 месяца назад +228

      @@tino_-td7ok come on man, we all know getting a gf is harder than solving NP complete...

    • @supercyclone8342
      @supercyclone8342 2 месяца назад +27

      _why didn't I even question this?_

  • @andreas1132
    @andreas1132 2 месяца назад +115

    I would've liked a computational comparison between the "hard" and soft bodies. Something along the lines of "hard bodies only need to make 1 colission check while the soft body has to do(for squre example, 64 colission checks and 174 spring force calculations" And then showcase the limit before it start lagging with hard bodies and compare it with softbodies.
    Anyway great video. I like this new type of video.

    • @b2stud
      @b2stud  Месяц назад +51

      That's a good observation. You can actually see the frame-rate dip below 60 in a few sections if you really look for it. In sections that featured multiple soft-bodies (mainly the ending shots) I actually remove them completely once the camera leaves to save performance. The stress balls (yes I know...) contain ~600 particles and ~7000 spring connections alone. I've used GPUs to get a set of 10,000 springs working above >150 fps in real-time, but didn't want to redo it for this project.

    • @b2stud
      @b2stud  Месяц назад +29

      I'm glad you liked the video, AI is always interesting but there's so much other stuff to explore

  • @lynxathome677
    @lynxathome677 Месяц назад +31

    8:29 did you have a cold for this part?

  • @Kero-zc5tc
    @Kero-zc5tc 2 месяца назад +645

    My life needs more squishy things

  • @zabianreubens4989
    @zabianreubens4989 Месяц назад +40

    10:18 Why its a whacky wavy inflatable arms flailing tube man

  • @4kleidisc
    @4kleidisc 2 месяца назад +185

    i love you b2 studios i fear youre too iconic for this world

    • @b2stud
      @b2stud  2 месяца назад +85

      I love you

    • @jmvr
      @jmvr 2 месяца назад +43

      ​@@b2stud man I love parasocial relationships ❤❤❤

    • @TimeTravelingFetus
      @TimeTravelingFetus Месяц назад +2

      Is that a threat?

    • @4kleidisc
      @4kleidisc Месяц назад +2

      @@TimeTravelingFetus i believe the only threat involved is b2 changing the definition of the word diva to their name

    • @ron133.
      @ron133. Месяц назад

      ​@@4kleidisc b2diva

  • @Wizzkidwas
    @Wizzkidwas 2 месяца назад +216

    There was something incredibly unhinged about this video, especially by the end when we had stressballs and hard-to-soft appendages
    and i loved it

  • @benwaffleiron
    @benwaffleiron 2 месяца назад +102

    maybe im just sleep deprived but this video feels so much more unhinged than all the ones youve made before

  • @phreeesubz
    @phreeesubz Месяц назад +202

    *The correct, official name for the dancing air dudes is:*
    *"Wacky waving inflatable arm flailing tube man"*

    • @TheMysteriousQui
      @TheMysteriousQui Месяц назад +11

      Came down here to say this. A man of culture I see.

    • @MadocComadrin
      @MadocComadrin Месяц назад +6

      You can get some at Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse on Route 2 in Weekapaug!

    • @CornbreadFish
      @CornbreadFish 18 дней назад +4

      Yes it is I even got the search button for it

  • @strangeanimations2518
    @strangeanimations2518 2 месяца назад +467

    "this is hard" well yeah then it obviously isn't squishy...

  • @kingillager
    @kingillager 2 месяца назад +944

    Now I get why youtube didn’t like some stuff in your video

  • @OnePoundBird
    @OnePoundBird Месяц назад +16

    perfect combination of jokes and actual talk that makes the video entertaining the whole way through

  • @gamerhoot
    @gamerhoot 2 месяца назад +107

    9:23 actually made my jaw drop

    • @b____oobies
      @b____oobies 2 месяца назад +32

      did it go boioioioing

    • @hrishikeshaggrawal
      @hrishikeshaggrawal 2 месяца назад +30

      Ooga booga neuron activation

    • @idkdude6665
      @idkdude6665 Месяц назад +30

      Vtubers when they move 1 centimeter

    • @Twodoor1
      @Twodoor1 Месяц назад +7

      ​@@b____oobies jiggle physics 💀

    • @dranreb9176
      @dranreb9176 Месяц назад +6

      Time to become a programmer

  • @atruepanda1782
    @atruepanda1782 2 месяца назад +1052

    10:07
    This is a Wacky Wavy Inflatable Tube Man. That is the only name you are permitted to call it. Nothing more, nothing less. It is a Wacky Wavy Inflatable Tube Man.

    • @acherrysodacan
      @acherrysodacan 2 месяца назад +298

      wacky waving inflatable *arm-flailing* tube man. you can't forget the arms.

    • @HotCrossB1S
      @HotCrossB1S 2 месяца назад +80

      ​@@acherrysodacan Was just about to make the crucial correction. Good thing there are appropriately-cultured random internet strangers 'round here. 😤😤😤

    • @Dizzula
      @Dizzula 2 месяца назад

      *Wacky waving inflatable arm-flailing tube man.
      Don't spread misinformation, otherwise you're the news :p

    • @ChuckSploder
      @ChuckSploder 2 месяца назад +3

      Balloon Guy

    • @unreservedly9850
      @unreservedly9850 2 месяца назад +1

      Is this a zeronium reference

  • @jakint0sh
    @jakint0sh 2 месяца назад +35

    I love that he not only left a burp in the video, but also put it in the captions too. Dude could not be bothered to re-record XD

  • @ClaraCl2005
    @ClaraCl2005 2 месяца назад +33

    How would you handle keeping a consistent volume? When you have a body of multiple springs they can keep a general structure, but the volume of the area can vary wildly which can lead to some pretty wacky looking objects.

    • @squiddler7731
      @squiddler7731 Месяц назад +7

      I don't think I've seen any soft-body simulations that have figured this out yet. I imagine it would be significantly more complicated, since you'd have to actually calculate volume and apply an outward force equal to any inward force acting on the object.

    • @drdca8263
      @drdca8263 Месяц назад +3

      @@squiddler7731Seems to me like computing a change in volume would be sufficient, and like, *maybe* that could be easier? But idk

    • @SIJTTY_blueski
      @SIJTTY_blueski Месяц назад

      Im pretty sure you have to play with general spring formula and force percents to get each individual effect
      Man, coding is suffering 😢
      Edit: did a typo

    • @crackwitz
      @crackwitz Месяц назад

      If it's a sack of fluid, simulate the fluid or follow the suggestion above and calculate volume and use that as "back-pressure" on any/all the springs.
      If it's something rubbery, the volume can only "escape" locally, not far away, so you'd need to distribute the pressure locally in the mesh (squeeze one spring, other springs attached to its nodes want to elongate)

    • @SIJTTY_blueski
      @SIJTTY_blueski Месяц назад

      @@ClaraCl2005 though i might have a suggestion.
      If u want to make rubber objects u need to have a center joint that will always push on other ones, and probably connect center joint to outside joints with weaker springs.
      Also if u want to make an object with different stiffness parts, like a broom, you could use center joints to keep the thing in place.
      Like, for the broom, make a center joint inside of the fiber mesh and attack those to solid joints in the handle or something, it will correlate deformation of the mesh with other ones so it wont completely flop on the side. This can also be applied to tails or even chains and anchors to some extent

  • @-Dygex
    @-Dygex 2 месяца назад +113

    10:20 wacky wavey inflatable arm flailing tube man!

    • @2bitnerd
      @2bitnerd 2 месяца назад +4

      Yeah Family Guy named these way back in the day.

    • @kadealicious
      @kadealicious 2 месяца назад

      Incorrect it is a blowdaddy

    • @CYXNIGHT
      @CYXNIGHT 2 месяца назад

      FUCK
      YOU BEAT ME

    • @alonk1060
      @alonk1060 2 месяца назад +8

      Did you just say wacky waving inflatable arm flailing tube man?

    • @HopelessCT
      @HopelessCT Месяц назад

      hahaha

  • @DaMedicWhoSezNi
    @DaMedicWhoSezNi 2 месяца назад +97

    I love you left the huge belch in it was hilarious

  • @BinaryHedgehog1
    @BinaryHedgehog1 2 месяца назад +25

    Ragdolls + Softbodies = An amazing time. Could make for a fun filler video

  • @bigolbearthejammydodger6527
    @bigolbearthejammydodger6527 Месяц назад +6

    I've been faking water and cloth recently in unreal materials - because doing the real maths is too much complexity for a giant water world and a lot of sailing ships.
    rather than 'springs' between verts I've been using dampened and shifted sign waves.
    Works quite well, gives the illusion of cloth and water waves with a fraction of the maths.
    This soft body demo was very cool man, might have to use something similar for various flora and fauna.

  • @LineOfThy
    @LineOfThy 2 месяца назад +68

    4:11 goddamit it's always the little details

  • @SirKiller50
    @SirKiller50 2 месяца назад +25

    I'm gonna be so sad if we don't get an 'AI Learns Trampolining' video in the future after watching this.

  • @fedethegreat88
    @fedethegreat88 Месяц назад +8

    1:11 Don't let the Heavy know your location...

  • @Tvngsten
    @Tvngsten 2 месяца назад +14

    Now I know you're a real game dev. You're getting crazier by the minute

  • @12gurkensalat
    @12gurkensalat 2 месяца назад +223

    The burp at 6:29 😂

    • @angeloid_
      @angeloid_ 2 месяца назад +21

      then, morty, like before *burp* we can take each entry...

    • @andreww4751
      @andreww4751 Месяц назад +1

      it's cringe

    • @Bullsquid592
      @Bullsquid592 Месяц назад +16

      ^ so are you 😊

    • @thederpydude2088
      @thederpydude2088 Месяц назад +3

      Me reading this comment right as I'm about to release one myself 💀

    • @oscaranderson5719
      @oscaranderson5719 Месяц назад +1

      what an absolute legend

  • @jujda7
    @jujda7 Месяц назад +2

    i may not understand all of this math stuff but as a 3d artist i gotta say these videos are awesome. from the editing to the jokes and the actual information. keep it up :3

  • @sethharpenger607
    @sethharpenger607 Месяц назад +5

    You can solve most of jiggle physics on a character by rigging the giggly part to a ball constrained to a spring. The ball collides with the hard portions of the parent mesh or the skeleton.
    Another way is to have a physics active set of bones that are spring tied to the intended animation and the collisions/sudden jolts effect the child mesh

  • @dynogamergurl
    @dynogamergurl Месяц назад +2

    Seeing this reminded me of just how complex the misaligned and open vertices were in Mario 64 and all its invisible walls, floors, and death planes.
    I can only imagine the chaos that would’ve ensued if there were soft body physics in that game

  • @SomeSpicyCheese
    @SomeSpicyCheese 2 месяца назад +538

    8:30 WOMAN JUMPSCARE

    • @FireBlast2.0
      @FireBlast2.0 2 месяца назад +6

      it was zyger

    • @cvjlmaker9890
      @cvjlmaker9890 2 месяца назад +6

      @@FireBlast2.0who is zyger?

    • @FireBlast2.0
      @FireBlast2.0 2 месяца назад +4

      @@cvjlmaker9890 a game developer

    • @roelieboy204
      @roelieboy204 Месяц назад +13

      I was so scared 😢

    • @BluntSam
      @BluntSam Месяц назад

      literally went to comment the same thing

  • @CommodoreDuck
    @CommodoreDuck Месяц назад +10

    00:53 I had a heart attack when you said that name.

  • @MSCDonkeyKong
    @MSCDonkeyKong Месяц назад +1

    1:12 As a fighting game player, I believe that they are trying to go in and out of their opponent's attack range, baiting the other to do an attack, only for them to swing and miss, to hit them with an attack of their own.
    This is known as "whiff punish baiting" and is an important element of the neutral game.

  • @xiles100
    @xiles100 Месяц назад +4

    +3 props points lmao, 1 for keeping the burp in, 2 for each stressball

  • @froodlenoodle
    @froodlenoodle 2 месяца назад +6

    this is my favourite video of yours so far, i love game dev nerdy stuff and would LOVE to see more

    • @b2stud
      @b2stud  Месяц назад +1

      you're in for a treat

    • @froodlenoodle
      @froodlenoodle Месяц назад

      @@b2studFIRE EMOJI🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

  • @BassRemedy
    @BassRemedy Месяц назад +8

    the thing at the end, i always heard people call it the "wacky arm-flailing inflatable tube man" and despite how comically long of a name that is, its accurate enough so thats what ive been calling it too 🤣

  • @bymovingimages
    @bymovingimages 2 месяца назад +199

    Wacky inflatable tube man is the name >:(

    • @chargle
      @chargle 2 месяца назад +32

      wacky inflatable flailing arm tube man*

    • @Dizzula
      @Dizzula 2 месяца назад +3

      Wacky waving inflatable arm-flailing tube man!

    • @danielsmokesmids
      @danielsmokesmids 2 месяца назад +1

      @@chargle*wacky waving inflatable arm-flailing tube men

    • @punishedgwynie
      @punishedgwynie 2 месяца назад +48

      @@chargle *wacking waving inflatable arm flailing tube man

    • @KodiakDunne
      @KodiakDunne Месяц назад +4

      wacky wavey arm inflatable tube man

  • @Lumiesfinetoo
    @Lumiesfinetoo 2 месяца назад +130

    so thats what the community post was about…

  • @SotraEngine4
    @SotraEngine4 2 месяца назад +5

    If you have your cube with a Shane in each corner and add one in the center of the cube, you have the bcc crystal structure, which room temperature iron uses

  • @fluffsquirrel
    @fluffsquirrel 2 месяца назад +783

    2:53 what is that redeem card?

    • @Jademalo
      @Jademalo 2 месяца назад +34

      There's another one too 👀

    • @coolkatboy6991
      @coolkatboy6991 2 месяца назад +19

      what is it? i see discord, but i don't know what to do with it

    • @fluffsquirrel
      @fluffsquirrel 2 месяца назад +46

      @@coolkatboy6991 No idea! I assume it has something to do with his Patreon group? Maybe they have a "spot the card" challenge where they get Nitro or something.

    • @fluffsquirrel
      @fluffsquirrel 2 месяца назад +6

      @@Jademalo Ah good eye!

    • @Tylorean
      @Tylorean 2 месяца назад

      @@coolkatboy6991theres a bot you can use to create your own fish, and these redeem codes give you points for the shop

  • @benjidaniel5595
    @benjidaniel5595 Месяц назад +4

    Came for the thumbnail, stayed for the amazing storytelling and animation 👌💯

  • @jacksonstein809
    @jacksonstein809 2 месяца назад +7

    Part of why I love World of Goo and WOG 2, super underrated!

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 11 дней назад +1

    3:11 Those middle springs and that ball make my brain have a complete meltdown ☠☠

  • @CodedBitRate
    @CodedBitRate Месяц назад +3

    9:38 This feels like a callout post especially considering I already did

  • @enda0man
    @enda0man 2 месяца назад +107

    BeamNG: "Am I a joke to you?"

    • @Somerandofurry
      @Somerandofurry Месяц назад +13

      Slime Rancher watching from the corner:

    • @evaluator8906
      @evaluator8906 Месяц назад +13

      Mesh deformation and softbodies are two completely different things

    • @ollie4501
      @ollie4501 Месяц назад +5

      Human fall flat: YOU DIDNT INVITE MEEE

    • @combycat
      @combycat Месяц назад

      @@Somerandofurryomg a slime rancher fan

    • @Damian-cilr2
      @Damian-cilr2 Месяц назад +3

      @@evaluator8906 it still uses soft body physics underneath the visible part,its not like flatout 2 where everything is a rigidbody with mesh deformation
      It uses soft body physics,using a special physics mesh (.jbeam format) and the beams connecting the nodes act as springs
      So,the game uses the soft body physics to (very simply put) deform the meshes,so they are completely different things,yes but in beamng they are connected to each other

  • @selectionn
    @selectionn 2 месяца назад +7

    this guy sounds like he's going to break down and scream in pain at any moment

  • @horrorsofthenight8751
    @horrorsofthenight8751 23 дня назад +2

    Time to make a game with PLENTY of squishy things.........

  • @insanospaz
    @insanospaz 9 дней назад

    8:30 Idk why or for what about, but that voice hit something in my brain. I was genuinely afraid of what was happening for a split second there.

  • @Thorniepanda
    @Thorniepanda 16 дней назад +1

    I came to RUclips for safety. Too high and very scared. Why was this fever dream recommended to me?

  • @aande1
    @aande1 2 месяца назад +10

    "stress balls" - uh huh😉

  • @theIargedude
    @theIargedude 2 месяца назад +29

    2:13 i did not consent to being touched like this... my lawyers will be in contact...

  • @Lothyde
    @Lothyde 2 месяца назад +13

    This video is really fun and engaging, I would normally get bored with these topics, but the animations and humor helped me keep hooked and interested!

    • @b2stud
      @b2stud  Месяц назад +3

      I'm glad you enjoyed it!

    • @micros5004
      @micros5004 Месяц назад

      @@b2studyo ma

  • @creatorglitch
    @creatorglitch 22 дня назад +1

    this man didnt think the thumbnail mixed with the title through

  • @Iionios
    @Iionios Месяц назад

    Small factoid: The "Air Dancer" (US Patent US6186857B1) is officially referred to as an "inflated undulating figure". Peter Minshall came up with the idea, and Doron Gazit helped realize it, then patented the design without Minshall. They were created for the 1996 Summer Olympics and are known by several names, which include: FlyGuy, Tube Man, Sky Dancer, Tall Boy, Inflatable Man, and (my favourite) "Wacky Waving Inflatable Arm-Flailing Tube-Man".

  • @TheSummerChu
    @TheSummerChu 15 дней назад

    You have forced me to recall my computer modelling course rather than my artificial intelligence course for today, and I am equally confused and amused by the explanations I used to understand. How dare you, and good on you, dude.
    I wrote a paper trying to explain these concepts. Man, I sucked at it.

  • @swordofkings128
    @swordofkings128 2 месяца назад +117

    9:57 this implies 4/5 men are either constantly hard or soft forever

    • @frog_king6517
      @frog_king6517 Месяц назад +7

      I thought he was talking about ED

    • @GreenJalapenjo
      @GreenJalapenjo Месяц назад +5

      @@frog_king6517 more than 1/5 of men have had times in their life where they didn't experience ED I'm pretty sure

    • @frog_king6517
      @frog_king6517 Месяц назад +1

      @@GreenJalapenjo True, I don't know the percentage. That's just how I saw the joke.

    • @ExplodingSteve
      @ExplodingSteve Месяц назад

      no i think this is a joke about someone seeing a trap…

    • @swordofkings128
      @swordofkings128 Месяц назад

      @@ExplodingSteve wait would that imply 4/5 men are into it then?

  • @CoffeeHype7356
    @CoffeeHype7356 2 месяца назад +14

    Luncheon kingdom vibes

    • @b2stud
      @b2stud  Месяц назад +6

      Any relation to existing environments is purely coincidental

  • @FlumpyTripod
    @FlumpyTripod Месяц назад +1

    Very well explained. Easy to understand and fun visuals. I'm impressed

  • @keneola
    @keneola 16 дней назад

    NGL, that particle total looks like what you would expect a dude named Shane to look like. That jerk keeps borrowing money from me and takes his sweet time paying me back and is like "I totally got you man..."

  • @coltynstone-lamontagne
    @coltynstone-lamontagne 2 месяца назад +2

    Quality plus unhinged and educational is a beautiful trifecta!

  • @MeinCouch123
    @MeinCouch123 2 месяца назад +45

    6:29 didn't wanna re-record there?

    • @bleuebloom
      @bleuebloom 2 месяца назад +13

      bro did not wanna re-record there

    • @dhillaz
      @dhillaz 2 месяца назад +36

      Listen Morty...we gotta collide the s-UUUUUUGRKHH -oft bodies Morty...we gotta calculate the dot products or we'll never make it back to Earth.

    • @Onehandguy
      @Onehandguy 2 месяца назад +6

      It’s funny

    • @VAbel03
      @VAbel03 2 месяца назад +5

      my only thought while dying of laughter was "why would he do that?" but once the woman voice came on I knew it was an artistic choice

  • @johnandrewserranogarcia7223
    @johnandrewserranogarcia7223 15 дней назад

    I just saw your monopoly video and realized the potential of AI when a developer has too much spare time, I left a well deserved like for you. Could you make a video of you forcing AI to play "the campaign for North Africa" just to see if the game is balanced. Keep in mind that a campaign lasts an estimated 1,500 hours, so you'd be discovering info that others don't know merely because not as many people play that game. It'd be your toughest challenge yet.

  • @MoneyMiner9
    @MoneyMiner9 2 месяца назад +9

    4:13 loading had me ROLLING 😅

  • @nicholas-dv1mg
    @nicholas-dv1mg 2 месяца назад +4

    how could you forget the wacky wavy inflatable arm flailing tube man?

  • @moodl3d856
    @moodl3d856 Месяц назад +2

    "why aren't games full of squishy things?"
    every anime game ever:

  • @ChesterManfred
    @ChesterManfred Месяц назад +3

    2:39 love this part

  • @CoreOfBella
    @CoreOfBella Месяц назад +2

    The editing and jokes here and there make this incredibly enjoyable to watch. So much so that i subscribed and commented!

  • @useless4692
    @useless4692 2 месяца назад +4

    Great video. Only complaint is that this video about softbodies gave me ptsd about trying to develop one before giving up.

  • @dmanisss
    @dmanisss Месяц назад +2

    giving a thumbs up just for having the nerve to burp right in the middle of a educational video. absolutely feral

  • @MiniTigra
    @MiniTigra 2 месяца назад +4

    I wish all my physics lectures were like this

  • @salisburybavo
    @salisburybavo 28 дней назад

    really like this style of content! As a small hint/request: it would be interesting and funny to see programming mistakes that lead to funny outcomes. Not too much, but just some unexpected gags or cool visual things

  • @DarkDax
    @DarkDax Месяц назад +1

    What a bloody brilliant video - love it as always!

  • @chargytheproducer
    @chargytheproducer 2 месяца назад +7

    It’s a Wacky Wacky Inflatable Tube Man.

  • @milandavid7223
    @milandavid7223 2 дня назад

    An elegant way of testing whether a point is inside an enclosed N dimensional surface is to cast a ray in a random direction starting at the point, and seeing how many times the ray intersects the surface. Each time the ray intersects the surface it has to cross over from inside to outside or vica versa, meaning that if there are an odd number of intersections then the point must have been on the inside.
    Though the binary tree method scales better with complex meshes

  • @fabyr_
    @fabyr_ 2 месяца назад +6

    the jokes in this video go hard, literally

  • @zapp5er284
    @zapp5er284 Месяц назад +2

    2:43 an absolutely unhinged laugh there

  • @Just_a_Dragon69
    @Just_a_Dragon69 Месяц назад +1

    9:20
    "or the letter T"
    The letter T: 👁️_👁️

  • @nevemnincsen8396
    @nevemnincsen8396 Месяц назад +1

    First time ever seeing this channel, this is amazing and deserves to be seen by billions

  • @shinyjolteon8777
    @shinyjolteon8777 2 месяца назад +19

    3:45 not a cube 🗣🗣🗣

  • @MiserableLunacy
    @MiserableLunacy 2 месяца назад +5

    1:20
    they just don't want to be awkward
    like they respect eachothers personal space but also don't want to stand too far away so they're just dancing back and forth cuz they didn't expect the other one to do the same :D

  • @paulogodoyp
    @paulogodoyp Месяц назад

    When you said "a binary tree for triangles" my whole core shook and i got debilitated from the inside, seeing my whole life flash upon my very eyes

  • @clover_13_
    @clover_13_ 2 месяца назад +5

    i just lost and gained braincells

  • @Add_Infinitum
    @Add_Infinitum 17 дней назад

    I wasn't expecting the mechanical engineering summary. "This is called shearing" oh like some comp sci term? No, literally just mechanical shear failure. And of course the whole Hooke's law and spring mass damper thing gave me flashbacks to Controls I

  • @austencope
    @austencope Месяц назад +3

    1:34 SECRET THRID OPTION: friendzone

  • @Otherversian
    @Otherversian Месяц назад +1

    "Air Dancer" sure is a weird way to say "Wibbly Wobbly Inflatable Arm Tube Man"

  • @RubyPiec
    @RubyPiec 2 месяца назад +4

    this viddeo is so good wtf

    • @b2stud
      @b2stud  2 месяца назад +2

      I appreciate you

    • @RubyPiec
      @RubyPiec 2 месяца назад +2

      @@b2stud and i appreciate your content. keep cooking

    • @DepressedBarCat
      @DepressedBarCat Месяц назад

      I just discovered your channel and I love your videos! I am 13 and im learning news things without decaying from boredom,I think my school sehould do this because I would actually be interested ​@@b2stud

  • @lpsp442
    @lpsp442 Месяц назад

    I found this video oddly wholesome and reassurring. Like B2 showing in detail that my view of the universe is correct.

  • @nickvatanshenas9251
    @nickvatanshenas9251 2 месяца назад +2

    the loading... is awesome

  • @generalfishcake
    @generalfishcake 2 месяца назад +5

    Who remembers the game GISH??

  • @inkinsidegame
    @inkinsidegame 28 дней назад

    VERY awesome video. Informational, and hilarious as always! Thanks for making it!
    If you're interested, we took a completely separate approach to soft body physics in our game, INK INSIDE.
    Basically, we baked soft body "squash & stretch" movements into fixed animations. This took a fairly complicated animation rig to pull off, but it saved us massively on performance hits as no physics calculations are done when characters are getting hit by physics objects. Instead, every animation is "pre-made" to perform as if it was a soft body all along. The animation is "canned," but we use a variation of them with minor adjustments so the action appears organic.
    However, the only reason we can get away with it is because of our art style. (Cal arts / Saturday Morning cartoons).
    But I figured it was worth mentioning as an option when it comes to making rigid things squash & stretch in a game :)

  • @anstheram
    @anstheram 2 месяца назад +2

    If I ever see anyone IRL call a Wacky Waving Inflatable Arm Flailing Tube Man an "Air-Dancer" it's immediate hands. Anyway, good video!

  • @Cerberus1746
    @Cerberus1746 2 месяца назад +8

    In Brazil, those dolls are called "bonecos de posto" or "gas station dolls" or "car repair shop dolls", which is where they are seem the most.
    I actually never saw those outside of those contexts.

    • @pedronunes3063
      @pedronunes3063 2 месяца назад +1

      SIMPLESMENTE BONECÃO DE POSTO

  • @samuellees3534
    @samuellees3534 Месяц назад

    I'm glad you added so many sorts of faces. It really added a lot of personality!! -sincerely Uel