Why Aren’t Games Full Of Squishy Things?

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  • Опубликовано: 24 ноя 2024

Комментарии • 1,2 тыс.

  • @quincesalty9297
    @quincesalty9297 Месяц назад +601

    0:15 "Hello, i think i got the attention of that ship over there! I can lower this platform and get us down there, hold tight until i can bring this platform back up."

  • @umbralbushido8636
    @umbralbushido8636 2 месяца назад +4363

    Interesting thumbnail you got there

  • @the6278
    @the6278 2 месяца назад +1469

    this video is 60% educational, 30% comedy and 10% fever dream

    • @FauzanARB
      @FauzanARB 2 месяца назад +9

      10%? Ha 😂

    • @ChesterManfred
      @ChesterManfred Месяц назад +10

      For a 10% fever dream this looks quite tame. Instead of eldritch horrors chasing you, you've got funny fish

    • @imrune4089
      @imrune4089 Месяц назад +1

      10%? For me looks like 100000%

    • @RedDeadDegenerate
      @RedDeadDegenerate Месяц назад +2

      I just had a fever dream yesterday and I can confirm

    • @ymhyhybaybay1958
      @ymhyhybaybay1958 7 дней назад

      60% educational, 30% comedy, 9% fever dream, 00.2% booba, 0.38% circle fanfic, 0.39% confusion and 00.1% burp.

  • @meltedyakkystick3891
    @meltedyakkystick3891 2 месяца назад +2666

    Anyone else notice bro getting more and more unhinged with each video. This trajectory is concerning.

    • @giligamesh
      @giligamesh 2 месяца назад +44

      Why's it matter, we get content

    • @Well-Rounded_Wildcard
      @Well-Rounded_Wildcard 2 месяца назад +243

      this is the natural progression of any game dev or mod developer

    • @jorge69696
      @jorge69696 2 месяца назад +104

      It's called character growth.

    • @Rtificer
      @Rtificer 2 месяца назад +9

      ​@@Well-Rounded_Wildcardfrfr

    • @Sirpwnsalot
      @Sirpwnsalot 2 месяца назад +27

      @@Well-Rounded_Wildcard He is indeed very slowly losing his marbles

  • @ottlight
    @ottlight 2 месяца назад +797

    nice stress balls

  • @klutch0339
    @klutch0339 Месяц назад +153

    6:28 i don’t know Rick, sounds really complicated…

  • @landofbol1098
    @landofbol1098 2 месяца назад +796

    6:29 "Morty, you gotta take each **belch** entry in the dataset and add it to the goddamn tree, Morty!"

    • @UniversesUnited
      @UniversesUnited 2 месяца назад +97

      “Morty! I turned myself into a soft body model Morty! I’m soft body riiiick!!!”

    • @Dollibet
      @Dollibet 2 месяца назад +13

      "this'll generate the same tree structure we saw with the numbers, morty"

    • @SaltpeterTaffy
      @SaltpeterTaffy 2 месяца назад +18

      "That's the difference between you and me, Morty! I spam dot products when I need to! You're all too happy to be rigid and never achieve any interesting physics!"

    • @Everyfrickingmeatburrito
      @Everyfrickingmeatburrito Месяц назад

      Bruh, idk why but it started selling after that

    • @spamtonneo3513
      @spamtonneo3513 Месяц назад +2

      I was hoping that someone would make a joke out of it and I'm happy now

  • @Ftq_Adusuzmx
    @Ftq_Adusuzmx Месяц назад +74

    9:24 sure... stress balls.

    • @Destroyer.2000
      @Destroyer.2000 Месяц назад +8

      I mean... to the right person they can be...
      I hate myself.

    • @SamDevAnimator
      @SamDevAnimator 6 дней назад +1

      Well, squeeze that "stress balls" is really anti-strees

  • @kylemorris5338
    @kylemorris5338 2 месяца назад +1156

    8:29 ... who was that speaking? A collaborator? A family member? A fancy AI-generated voice? B2, after intensive vocal training?

    • @NobOdy-dl8jv
      @NobOdy-dl8jv 2 месяца назад +205

      No he was just talking normally there?

    • @tino_-td7ok
      @tino_-td7ok 2 месяца назад +685

      I love how you left the possibility of a girlfriend off the list

    • @JovenDecarne
      @JovenDecarne 2 месяца назад +38

      It's zyger

    • @juanmacias5922
      @juanmacias5922 2 месяца назад +228

      @@tino_-td7ok come on man, we all know getting a gf is harder than solving NP complete...

    • @supercyclone8342
      @supercyclone8342 2 месяца назад +27

      _why didn't I even question this?_

  • @tyleredenburn8919
    @tyleredenburn8919 2 месяца назад +402

    Hands down the absolute best patreon plug to be witnessed by man.

  • @Kero-zc5tc
    @Kero-zc5tc 2 месяца назад +647

    My life needs more squishy things

  • @andreas1132
    @andreas1132 2 месяца назад +116

    I would've liked a computational comparison between the "hard" and soft bodies. Something along the lines of "hard bodies only need to make 1 colission check while the soft body has to do(for squre example, 64 colission checks and 174 spring force calculations" And then showcase the limit before it start lagging with hard bodies and compare it with softbodies.
    Anyway great video. I like this new type of video.

    • @b2stud
      @b2stud  2 месяца назад +52

      That's a good observation. You can actually see the frame-rate dip below 60 in a few sections if you really look for it. In sections that featured multiple soft-bodies (mainly the ending shots) I actually remove them completely once the camera leaves to save performance. The stress balls (yes I know...) contain ~600 particles and ~7000 spring connections alone. I've used GPUs to get a set of 10,000 springs working above >150 fps in real-time, but didn't want to redo it for this project.

    • @b2stud
      @b2stud  2 месяца назад +29

      I'm glad you liked the video, AI is always interesting but there's so much other stuff to explore

  • @zabianreubens4989
    @zabianreubens4989 Месяц назад +41

    10:18 Why its a whacky wavy inflatable arms flailing tube man

  • @Wizzkidwas
    @Wizzkidwas 2 месяца назад +217

    There was something incredibly unhinged about this video, especially by the end when we had stressballs and hard-to-soft appendages
    and i loved it

  • @4kleidisc
    @4kleidisc 2 месяца назад +186

    i love you b2 studios i fear youre too iconic for this world

    • @b2stud
      @b2stud  2 месяца назад +86

      I love you

    • @jmvr
      @jmvr 2 месяца назад +43

      ​@@b2stud man I love parasocial relationships ❤❤❤

    • @TimeTravelingFetus
      @TimeTravelingFetus 2 месяца назад +2

      Is that a threat?

    • @4kleidisc
      @4kleidisc 2 месяца назад +2

      @@TimeTravelingFetus i believe the only threat involved is b2 changing the definition of the word diva to their name

    • @ron133.
      @ron133. Месяц назад

      ​@@4kleidisc b2diva

  • @lynxathome677
    @lynxathome677 Месяц назад +32

    8:29 did you have a cold for this part?

  • @strangeanimations2518
    @strangeanimations2518 2 месяца назад +468

    "this is hard" well yeah then it obviously isn't squishy...

  • @phreeesubz
    @phreeesubz 2 месяца назад +204

    *The correct, official name for the dancing air dudes is:*
    *"Wacky waving inflatable arm flailing tube man"*

    • @TheMysteriousQui
      @TheMysteriousQui Месяц назад +11

      Came down here to say this. A man of culture I see.

    • @MadocComadrin
      @MadocComadrin Месяц назад +6

      You can get some at Al Harrington's Wacky Waving Inflatable Arm Flailing Tube Man Emporium and Warehouse on Route 2 in Weekapaug!

    • @CornbreadFish
      @CornbreadFish 21 день назад +4

      Yes it is I even got the search button for it

  • @atruepanda1782
    @atruepanda1782 2 месяца назад +1053

    10:07
    This is a Wacky Wavy Inflatable Tube Man. That is the only name you are permitted to call it. Nothing more, nothing less. It is a Wacky Wavy Inflatable Tube Man.

    • @acherrysodacan
      @acherrysodacan 2 месяца назад +298

      wacky waving inflatable *arm-flailing* tube man. you can't forget the arms.

    • @HotCrossB1S
      @HotCrossB1S 2 месяца назад +80

      ​@@acherrysodacan Was just about to make the crucial correction. Good thing there are appropriately-cultured random internet strangers 'round here. 😤😤😤

    • @Dizzula
      @Dizzula 2 месяца назад

      *Wacky waving inflatable arm-flailing tube man.
      Don't spread misinformation, otherwise you're the news :p

    • @ChuckSploder
      @ChuckSploder 2 месяца назад +3

      Balloon Guy

    • @unreservedly9850
      @unreservedly9850 2 месяца назад +1

      Is this a zeronium reference

  • @SomeSpicyCheese
    @SomeSpicyCheese 2 месяца назад +538

    8:30 WOMAN JUMPSCARE

    • @FireBlast2.0
      @FireBlast2.0 2 месяца назад +6

      it was zyger

    • @cvjlmaker9890
      @cvjlmaker9890 2 месяца назад +6

      @@FireBlast2.0who is zyger?

    • @FireBlast2.0
      @FireBlast2.0 2 месяца назад +4

      @@cvjlmaker9890 a game developer

    • @roelieboy204
      @roelieboy204 2 месяца назад +13

      I was so scared 😢

    • @BluntSam
      @BluntSam Месяц назад

      literally went to comment the same thing

  • @kingillager
    @kingillager 2 месяца назад +946

    Now I get why youtube didn’t like some stuff in your video

  • @benwaffleiron
    @benwaffleiron 2 месяца назад +103

    maybe im just sleep deprived but this video feels so much more unhinged than all the ones youve made before

  • @jakint0sh
    @jakint0sh 2 месяца назад +36

    I love that he not only left a burp in the video, but also put it in the captions too. Dude could not be bothered to re-record XD

  • @OnePoundBird
    @OnePoundBird 2 месяца назад +16

    perfect combination of jokes and actual talk that makes the video entertaining the whole way through

  • @DaMedicWhoSezNi
    @DaMedicWhoSezNi 2 месяца назад +97

    I love you left the huge belch in it was hilarious

  • @ClaraCl2005
    @ClaraCl2005 2 месяца назад +33

    How would you handle keeping a consistent volume? When you have a body of multiple springs they can keep a general structure, but the volume of the area can vary wildly which can lead to some pretty wacky looking objects.

    • @squiddler7731
      @squiddler7731 2 месяца назад +7

      I don't think I've seen any soft-body simulations that have figured this out yet. I imagine it would be significantly more complicated, since you'd have to actually calculate volume and apply an outward force equal to any inward force acting on the object.

    • @drdca8263
      @drdca8263 2 месяца назад +3

      @@squiddler7731Seems to me like computing a change in volume would be sufficient, and like, *maybe* that could be easier? But idk

    • @SIJTTY_blueski
      @SIJTTY_blueski 2 месяца назад

      Im pretty sure you have to play with general spring formula and force percents to get each individual effect
      Man, coding is suffering 😢
      Edit: did a typo

    • @crackwitz
      @crackwitz Месяц назад

      If it's a sack of fluid, simulate the fluid or follow the suggestion above and calculate volume and use that as "back-pressure" on any/all the springs.
      If it's something rubbery, the volume can only "escape" locally, not far away, so you'd need to distribute the pressure locally in the mesh (squeeze one spring, other springs attached to its nodes want to elongate)

    • @SIJTTY_blueski
      @SIJTTY_blueski Месяц назад

      @@ClaraCl2005 though i might have a suggestion.
      If u want to make rubber objects u need to have a center joint that will always push on other ones, and probably connect center joint to outside joints with weaker springs.
      Also if u want to make an object with different stiffness parts, like a broom, you could use center joints to keep the thing in place.
      Like, for the broom, make a center joint inside of the fiber mesh and attack those to solid joints in the handle or something, it will correlate deformation of the mesh with other ones so it wont completely flop on the side. This can also be applied to tails or even chains and anchors to some extent

  • @bymovingimages
    @bymovingimages 2 месяца назад +199

    Wacky inflatable tube man is the name >:(

    • @chargle
      @chargle 2 месяца назад +32

      wacky inflatable flailing arm tube man*

    • @Dizzula
      @Dizzula 2 месяца назад +3

      Wacky waving inflatable arm-flailing tube man!

    • @danielsmokesmids
      @danielsmokesmids 2 месяца назад +1

      @@chargle*wacky waving inflatable arm-flailing tube men

    • @punishedgwynie
      @punishedgwynie 2 месяца назад +48

      @@chargle *wacking waving inflatable arm flailing tube man

    • @KodiakDunne
      @KodiakDunne 2 месяца назад +4

      wacky wavey arm inflatable tube man

  • @fluffsquirrel
    @fluffsquirrel 2 месяца назад +784

    2:53 what is that redeem card?

    • @Jademalo
      @Jademalo 2 месяца назад +34

      There's another one too 👀

    • @coolkatboy6991
      @coolkatboy6991 2 месяца назад +19

      what is it? i see discord, but i don't know what to do with it

    • @fluffsquirrel
      @fluffsquirrel 2 месяца назад +46

      @@coolkatboy6991 No idea! I assume it has something to do with his Patreon group? Maybe they have a "spot the card" challenge where they get Nitro or something.

    • @fluffsquirrel
      @fluffsquirrel 2 месяца назад +6

      @@Jademalo Ah good eye!

    • @Tylorean
      @Tylorean 2 месяца назад

      @@coolkatboy6991theres a bot you can use to create your own fish, and these redeem codes give you points for the shop

  • @BinaryHedgehog1
    @BinaryHedgehog1 2 месяца назад +25

    Ragdolls + Softbodies = An amazing time. Could make for a fun filler video

  • @froodlenoodle
    @froodlenoodle 2 месяца назад +6

    this is my favourite video of yours so far, i love game dev nerdy stuff and would LOVE to see more

    • @b2stud
      @b2stud  2 месяца назад +1

      you're in for a treat

    • @froodlenoodle
      @froodlenoodle 2 месяца назад

      @@b2studFIRE EMOJI🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

  • @-Dygex
    @-Dygex 2 месяца назад +113

    10:20 wacky wavey inflatable arm flailing tube man!

    • @2bitnerd
      @2bitnerd 2 месяца назад +4

      Yeah Family Guy named these way back in the day.

    • @kadealicious
      @kadealicious 2 месяца назад

      Incorrect it is a blowdaddy

    • @CYXNIGHT
      @CYXNIGHT 2 месяца назад

      FUCK
      YOU BEAT ME

    • @alonk1060
      @alonk1060 2 месяца назад +8

      Did you just say wacky waving inflatable arm flailing tube man?

    • @HopelessCT
      @HopelessCT 2 месяца назад

      hahaha

  • @Lumiesfinetoo
    @Lumiesfinetoo 2 месяца назад +130

    so thats what the community post was about…

    • @di-riso
      @di-riso 2 месяца назад

      What

  • @SirKiller50
    @SirKiller50 2 месяца назад +25

    I'm gonna be so sad if we don't get an 'AI Learns Trampolining' video in the future after watching this.

  • @bigolbearthejammydodger6527
    @bigolbearthejammydodger6527 2 месяца назад +6

    I've been faking water and cloth recently in unreal materials - because doing the real maths is too much complexity for a giant water world and a lot of sailing ships.
    rather than 'springs' between verts I've been using dampened and shifted sign waves.
    Works quite well, gives the illusion of cloth and water waves with a fraction of the maths.
    This soft body demo was very cool man, might have to use something similar for various flora and fauna.

  • @enda0man
    @enda0man 2 месяца назад +107

    BeamNG: "Am I a joke to you?"

    • @Somerandofurry
      @Somerandofurry 2 месяца назад +13

      Slime Rancher watching from the corner:

    • @evaluator8906
      @evaluator8906 2 месяца назад +13

      Mesh deformation and softbodies are two completely different things

    • @ollie4501
      @ollie4501 2 месяца назад +5

      Human fall flat: YOU DIDNT INVITE MEEE

    • @combycat
      @combycat Месяц назад

      @@Somerandofurryomg a slime rancher fan

    • @Damian-cilr2
      @Damian-cilr2 Месяц назад +3

      @@evaluator8906 it still uses soft body physics underneath the visible part,its not like flatout 2 where everything is a rigidbody with mesh deformation
      It uses soft body physics,using a special physics mesh (.jbeam format) and the beams connecting the nodes act as springs
      So,the game uses the soft body physics to (very simply put) deform the meshes,so they are completely different things,yes but in beamng they are connected to each other

  • @Lothyde
    @Lothyde 2 месяца назад +13

    This video is really fun and engaging, I would normally get bored with these topics, but the animations and humor helped me keep hooked and interested!

    • @b2stud
      @b2stud  2 месяца назад +3

      I'm glad you enjoyed it!

    • @micros5004
      @micros5004 2 месяца назад

      @@b2studyo ma

  • @Tvngsten
    @Tvngsten 2 месяца назад +14

    Now I know you're a real game dev. You're getting crazier by the minute

  • @sethharpenger607
    @sethharpenger607 2 месяца назад +5

    You can solve most of jiggle physics on a character by rigging the giggly part to a ball constrained to a spring. The ball collides with the hard portions of the parent mesh or the skeleton.
    Another way is to have a physics active set of bones that are spring tied to the intended animation and the collisions/sudden jolts effect the child mesh

  • @BassRemedy
    @BassRemedy 2 месяца назад +8

    the thing at the end, i always heard people call it the "wacky arm-flailing inflatable tube man" and despite how comically long of a name that is, its accurate enough so thats what ive been calling it too 🤣

  • @CommodoreDuck
    @CommodoreDuck Месяц назад +10

    00:53 I had a heart attack when you said that name.

  • @gamerhoot
    @gamerhoot 2 месяца назад +107

    9:23 actually made my jaw drop

    • @b____oobies
      @b____oobies 2 месяца назад +32

      did it go boioioioing

    • @hrishikeshaggrawal
      @hrishikeshaggrawal 2 месяца назад +30

      Ooga booga neuron activation

    • @idkdude6665
      @idkdude6665 2 месяца назад +30

      Vtubers when they move 1 centimeter

    • @Twodoor1
      @Twodoor1 2 месяца назад +7

      ​@@b____oobies jiggle physics 💀

    • @dranreb9176
      @dranreb9176 2 месяца назад +6

      Time to become a programmer

  • @fedethegreat88
    @fedethegreat88 Месяц назад +8

    1:11 Don't let the Heavy know your location...

  • @jujda7
    @jujda7 Месяц назад +2

    i may not understand all of this math stuff but as a 3d artist i gotta say these videos are awesome. from the editing to the jokes and the actual information. keep it up :3

  • @12gurkensalat
    @12gurkensalat 2 месяца назад +223

    The burp at 6:29 😂

    • @angeloid_
      @angeloid_ 2 месяца назад +21

      then, morty, like before *burp* we can take each entry...

    • @andreww4751
      @andreww4751 2 месяца назад +1

      it's cringe

    • @Bullsquid592
      @Bullsquid592 2 месяца назад +16

      ^ so are you 😊

    • @thederpydude2088
      @thederpydude2088 2 месяца назад +3

      Me reading this comment right as I'm about to release one myself 💀

    • @oscaranderson5719
      @oscaranderson5719 Месяц назад +1

      what an absolute legend

  • @insanospaz
    @insanospaz 12 дней назад

    8:30 Idk why or for what about, but that voice hit something in my brain. I was genuinely afraid of what was happening for a split second there.

  • @jacksonstein809
    @jacksonstein809 2 месяца назад +7

    Part of why I love World of Goo and WOG 2, super underrated!

  • @xiles100
    @xiles100 Месяц назад +4

    +3 props points lmao, 1 for keeping the burp in, 2 for each stressball

  • @SotraEngine4
    @SotraEngine4 2 месяца назад +5

    If you have your cube with a Shane in each corner and add one in the center of the cube, you have the bcc crystal structure, which room temperature iron uses

  • @dynogamergurl
    @dynogamergurl Месяц назад +2

    Seeing this reminded me of just how complex the misaligned and open vertices were in Mario 64 and all its invisible walls, floors, and death planes.
    I can only imagine the chaos that would’ve ensued if there were soft body physics in that game

  • @selectionn
    @selectionn 2 месяца назад +7

    this guy sounds like he's going to break down and scream in pain at any moment

  • @FlumpyTripod
    @FlumpyTripod 2 месяца назад +1

    Very well explained. Easy to understand and fun visuals. I'm impressed

  • @benjidaniel5595
    @benjidaniel5595 2 месяца назад +4

    Came for the thumbnail, stayed for the amazing storytelling and animation 👌💯

  • @LineOfThy
    @LineOfThy 2 месяца назад +68

    4:11 goddamit it's always the little details

  • @swordofkings128
    @swordofkings128 2 месяца назад +117

    9:57 this implies 4/5 men are either constantly hard or soft forever

    • @frog_king6517
      @frog_king6517 2 месяца назад +7

      I thought he was talking about ED

    • @GreenJalapenjo
      @GreenJalapenjo 2 месяца назад +5

      @@frog_king6517 more than 1/5 of men have had times in their life where they didn't experience ED I'm pretty sure

    • @frog_king6517
      @frog_king6517 2 месяца назад +1

      @@GreenJalapenjo True, I don't know the percentage. That's just how I saw the joke.

    • @ExplodingSteve
      @ExplodingSteve Месяц назад

      no i think this is a joke about someone seeing a trap…

    • @swordofkings128
      @swordofkings128 Месяц назад

      @@ExplodingSteve wait would that imply 4/5 men are into it then?

  • @CoffeeHype7356
    @CoffeeHype7356 2 месяца назад +14

    Luncheon kingdom vibes

    • @b2stud
      @b2stud  2 месяца назад +6

      Any relation to existing environments is purely coincidental

  • @CoreOfBella
    @CoreOfBella 2 месяца назад +2

    The editing and jokes here and there make this incredibly enjoyable to watch. So much so that i subscribed and commented!

  • @MSCDonkeyKong
    @MSCDonkeyKong Месяц назад +1

    1:12 As a fighting game player, I believe that they are trying to go in and out of their opponent's attack range, baiting the other to do an attack, only for them to swing and miss, to hit them with an attack of their own.
    This is known as "whiff punish baiting" and is an important element of the neutral game.

  • @aande1
    @aande1 2 месяца назад +10

    "stress balls" - uh huh😉

  • @CodedBitRate
    @CodedBitRate Месяц назад +3

    9:38 This feels like a callout post especially considering I already did

  • @coltynstone-lamontagne
    @coltynstone-lamontagne 2 месяца назад +2

    Quality plus unhinged and educational is a beautiful trifecta!

  • @theIargedude
    @theIargedude 2 месяца назад +29

    2:13 i did not consent to being touched like this... my lawyers will be in contact...

  • @inkinsidegame
    @inkinsidegame Месяц назад

    VERY awesome video. Informational, and hilarious as always! Thanks for making it!
    If you're interested, we took a completely separate approach to soft body physics in our game, INK INSIDE.
    Basically, we baked soft body "squash & stretch" movements into fixed animations. This took a fairly complicated animation rig to pull off, but it saved us massively on performance hits as no physics calculations are done when characters are getting hit by physics objects. Instead, every animation is "pre-made" to perform as if it was a soft body all along. The animation is "canned," but we use a variation of them with minor adjustments so the action appears organic.
    However, the only reason we can get away with it is because of our art style. (Cal arts / Saturday Morning cartoons).
    But I figured it was worth mentioning as an option when it comes to making rigid things squash & stretch in a game :)

  • @horrorsofthenight8751
    @horrorsofthenight8751 26 дней назад +2

    Time to make a game with PLENTY of squishy things.........

  • @sonicwaveinfinitymiddwelle8555
    @sonicwaveinfinitymiddwelle8555 14 дней назад +1

    3:11 Those middle springs and that ball make my brain have a complete meltdown ☠☠

  • @nicholas-dv1mg
    @nicholas-dv1mg 2 месяца назад +4

    how could you forget the wacky wavy inflatable arm flailing tube man?

  • @Gandhi_Physique
    @Gandhi_Physique 2 месяца назад +1

    This is a great video. Thank you for contributing to education while also making enjoyable content. It really is a talent to be able to be informative, but also funny at the same time.

    • @b2stud
      @b2stud  2 месяца назад +1

      I appreciate that

  • @nevemnincsen8396
    @nevemnincsen8396 2 месяца назад +1

    First time ever seeing this channel, this is amazing and deserves to be seen by billions

  • @DarkDax
    @DarkDax Месяц назад +1

    What a bloody brilliant video - love it as always!

  • @chargytheproducer
    @chargytheproducer 2 месяца назад +7

    It’s a Wacky Wacky Inflatable Tube Man.

  • @Thorniepanda
    @Thorniepanda 19 дней назад +1

    I came to RUclips for safety. Too high and very scared. Why was this fever dream recommended to me?

  • @MeinCouch123
    @MeinCouch123 2 месяца назад +45

    6:29 didn't wanna re-record there?

    • @bleuebloom
      @bleuebloom 2 месяца назад +13

      bro did not wanna re-record there

    • @dhillaz
      @dhillaz 2 месяца назад +36

      Listen Morty...we gotta collide the s-UUUUUUGRKHH -oft bodies Morty...we gotta calculate the dot products or we'll never make it back to Earth.

    • @Onehandguy
      @Onehandguy 2 месяца назад +6

      It’s funny

    • @VAbel03
      @VAbel03 2 месяца назад +5

      my only thought while dying of laughter was "why would he do that?" but once the woman voice came on I knew it was an artistic choice

  • @ChesterManfred
    @ChesterManfred Месяц назад +3

    2:39 love this part

  • @salisburybavo
    @salisburybavo Месяц назад

    really like this style of content! As a small hint/request: it would be interesting and funny to see programming mistakes that lead to funny outcomes. Not too much, but just some unexpected gags or cool visual things

  • @creatorglitch
    @creatorglitch 26 дней назад +1

    this man didnt think the thumbnail mixed with the title through

  • @Iionios
    @Iionios Месяц назад

    Small factoid: The "Air Dancer" (US Patent US6186857B1) is officially referred to as an "inflated undulating figure". Peter Minshall came up with the idea, and Doron Gazit helped realize it, then patented the design without Minshall. They were created for the 1996 Summer Olympics and are known by several names, which include: FlyGuy, Tube Man, Sky Dancer, Tall Boy, Inflatable Man, and (my favourite) "Wacky Waving Inflatable Arm-Flailing Tube-Man".

  • @fabyr_
    @fabyr_ 2 месяца назад +6

    the jokes in this video go hard, literally

  • @MoneyMiner9
    @MoneyMiner9 2 месяца назад +10

    4:13 loading had me ROLLING 😅

  • @moodl3d856
    @moodl3d856 Месяц назад +2

    "why aren't games full of squishy things?"
    every anime game ever:

  • @useless4692
    @useless4692 2 месяца назад +4

    Great video. Only complaint is that this video about softbodies gave me ptsd about trying to develop one before giving up.

  • @MiniTigra
    @MiniTigra 2 месяца назад +4

    I wish all my physics lectures were like this

  • @milandavid7223
    @milandavid7223 5 дней назад

    An elegant way of testing whether a point is inside an enclosed N dimensional surface is to cast a ray in a random direction starting at the point, and seeing how many times the ray intersects the surface. Each time the ray intersects the surface it has to cross over from inside to outside or vica versa, meaning that if there are an odd number of intersections then the point must have been on the inside.
    Though the binary tree method scales better with complex meshes

  • @dmanisss
    @dmanisss Месяц назад +2

    giving a thumbs up just for having the nerve to burp right in the middle of a educational video. absolutely feral

  • @anstheram
    @anstheram 2 месяца назад +2

    If I ever see anyone IRL call a Wacky Waving Inflatable Arm Flailing Tube Man an "Air-Dancer" it's immediate hands. Anyway, good video!

  • @lpsp442
    @lpsp442 2 месяца назад

    I found this video oddly wholesome and reassurring. Like B2 showing in detail that my view of the universe is correct.

  • @Otherversian
    @Otherversian 2 месяца назад +1

    "Air Dancer" sure is a weird way to say "Wibbly Wobbly Inflatable Arm Tube Man"

  • @austencope
    @austencope Месяц назад +3

    1:34 SECRET THRID OPTION: friendzone

  • @Cerberus1746
    @Cerberus1746 2 месяца назад +8

    In Brazil, those dolls are called "bonecos de posto" or "gas station dolls" or "car repair shop dolls", which is where they are seem the most.
    I actually never saw those outside of those contexts.

    • @pedronunes3063
      @pedronunes3063 2 месяца назад +1

      SIMPLESMENTE BONECÃO DE POSTO

  • @jaimeaguirre4424
    @jaimeaguirre4424 2 месяца назад +2

    Holy shit the time it took to make this. Love you.

  • @RubyPiec
    @RubyPiec 2 месяца назад +4

    this viddeo is so good wtf

    • @b2stud
      @b2stud  2 месяца назад +2

      I appreciate you

    • @RubyPiec
      @RubyPiec 2 месяца назад +2

      @@b2stud and i appreciate your content. keep cooking

    • @DepressedBarCat
      @DepressedBarCat Месяц назад

      I just discovered your channel and I love your videos! I am 13 and im learning news things without decaying from boredom,I think my school sehould do this because I would actually be interested ​@@b2stud

  • @Misterhelpfulman123
    @Misterhelpfulman123 2 месяца назад +1

    I love the little loading title that popped up at the bottom of the screen. 4:07
    I really feels like your going through an interactive experience. Good work

  • @Phobos444
    @Phobos444 Месяц назад

    i love yt videos that have an almost dreamlike feel to them

  • @theslowblitz
    @theslowblitz 2 месяца назад

    Awesome video, I love your sense of humor and I learned a little as well

  • @MiserableLunacy
    @MiserableLunacy 2 месяца назад +5

    1:20
    they just don't want to be awkward
    like they respect eachothers personal space but also don't want to stand too far away so they're just dancing back and forth cuz they didn't expect the other one to do the same :D

  • @clover_13_
    @clover_13_ 2 месяца назад +5

    i just lost and gained braincells

  • @ariannasv22
    @ariannasv22 2 месяца назад +1

    This video was way more interesting and entertaining than expected

  • @Le-coolguy
    @Le-coolguy 2 месяца назад +4

    Is this background, was it based off super Mario odyssey?

  • @AllExistence
    @AllExistence 2 месяца назад

    I really like this format. Way better than fry fishes of before.

  • @LOL_MANN
    @LOL_MANN 2 месяца назад +35

    Slime rancher 🗿

    • @FlameFireFlower
      @FlameFireFlower 2 месяца назад +11

      It's been a while since I last played it, but I'm fairly certain the slimes weren't actually squishy. Like, sure, they were *animated* to appear so, but there weren't any real soft-body physics involved, were there?

  • @mariovelez578
    @mariovelez578 Месяц назад

    You can make a more stable and efficient soft body simulation using xpbd and position, volume, and bending constraints with varying compliance. It's pretty straightforward to implement

  • @generalfishcake
    @generalfishcake 2 месяца назад +5

    Who remembers the game GISH??