⏩ Rokoko Website: rokoko.co/3DAnimationHub ⏩ 10% OFF Discount Code: rkk_3DAnimationHub The discount code is case sensitive and it's for 2 products, so make sure to copy & past it in! 🔥 Also, our Blender Basics course is now LIVE! ⏩ If you're an Animator who's been wanting to learn Blender, we've made this comprehensive course for you www.toanimate.ca/
Hey! We don't have a teaser yet, we're waiting on the characters to get rigged. Until then, If you'd like you can sign up for the updates through kouhiconcepts.typeform.com/to/tcMbEREi .Our very first monthly Newsletter is going out soon, where we show all the cool stuff we've done so far, and what we have planned for the following months 😁
Dear Brian, I'm a huge admirer of your knowledge & highly appreciate your choice of topics. Currently I'm stuck with a confusion for my new game animation demo reel. Would be great if you can answer my question :) Looking at current market trend & job descriptions, there is a demand on working with mocap for animators. If I use mocap as a base animation clip & add keyframe animation to create a few Parkour/Action sequences, will it get considered as cheating? What is the best practice to follow for game animation demo reels, pure keyframe or mocap mixed animations? Thanks a ton!
Thanks for the kind words Sas! I'm no expert in Game Animation, but I know you won't always have mocap data to work off of. I believe the best thing to do is to have that mocap + keyframe animation, but also some pure key frame animation as well, to show that you're capable of animating without mocap. If I saw a reel that only had mocap in it, as a recruited I would get a bit worried. Hope this helps!
@@BrianKouhi Thanks Brian for the guidance. I will use Keyframe + Mocap only for Parkour & Action scenes. Other animations ie Walk, Run, Acting monologue which requires special personality, I will keyframe it totally.
@@BrianKouhi Peron. My English doesn't help either. If I capture motion through video (like DeepMotion, Plask) then can I take the fbx to that program and do that cleaning?
⏩ Rokoko Website: rokoko.co/3DAnimationHub
⏩ 10% OFF Discount Code: rkk_3DAnimationHub
The discount code is case sensitive and it's for 2 products, so make sure to copy & past it in!
🔥 Also, our Blender Basics course is now LIVE!
⏩ If you're an Animator who's been wanting to learn Blender, we've made this comprehensive course for you www.toanimate.ca/
Is it okay if you may kindly show us a small teaser trailer of the blender animation course😅
Hey! We don't have a teaser yet, we're waiting on the characters to get rigged. Until then, If you'd like you can sign up for the updates through kouhiconcepts.typeform.com/to/tcMbEREi .Our very first monthly Newsletter is going out soon, where we show all the cool stuff we've done so far, and what we have planned for the following months 😁
I don't have all these options on my rokoko software...
You need a pro subscription to have access to all these options, don't you?
Dear Brian, I'm a huge admirer of your knowledge & highly appreciate your choice of topics. Currently I'm stuck with a confusion for my new game animation demo reel. Would be great if you can answer my question :)
Looking at current market trend & job descriptions, there is a demand on working with mocap for animators. If I use mocap as a base animation clip & add keyframe animation to create a few Parkour/Action sequences, will it get considered as cheating? What is the best practice to follow for game animation demo reels, pure keyframe or mocap mixed animations?
Thanks a ton!
Thanks for the kind words Sas! I'm no expert in Game Animation, but I know you won't always have mocap data to work off of. I believe the best thing to do is to have that mocap + keyframe animation, but also some pure key frame animation as well, to show that you're capable of animating without mocap. If I saw a reel that only had mocap in it, as a recruited I would get a bit worried. Hope this helps!
@@BrianKouhi Thanks Brian for the guidance. I will use Keyframe + Mocap only for Parkour & Action scenes. Other animations ie Walk, Run, Acting monologue which requires special personality, I will keyframe it totally.
Hello. Thanks with the tutorial. This soft can be used with a fbx created with a mocap through video?
Hey, not sure if I understand your question.
@@BrianKouhi Peron. My English doesn't help either. If I capture motion through video (like DeepMotion, Plask) then can I take the fbx to that program and do that cleaning?
@@AleRender Ah, I'm actually not sure. It's not something I've tried before, sorry about that 😅
hey sir Is there any fix for the accuracy of foot capture yet?