For those who are confused about notations can read this comment and understand the basics. U = Up ⬆️ Uf = up forward ↗️ F = Forward ➡️ Df = Down forward ↘️ D = Down ⬇️ Db = Down back ↙️ B = Back ⬅️ Ub = up back ↖️ 1 = Left punch 2 = Right punch 3 = Left kick 4 = Right kick
You arent a tekkenician anymore, youre more like a surgeon with this breakdown. Thanks champ. I would like to see a guide on when to use sway and when to use sidesteps. Sometimes sway feels more evasive but sometimes sidestepping would be better, its hard to choose. A timing guide would be hard to do since everyone plays in a different way right? 😅❤
Thanks. And about sway. It depends on situation, but i’ll give you my technique. First you sway right with 4 instead of 3. 4 is more consistent, and when you use 4 do a little sidestep ⬇️ down then instant press 4. It gives you more deep sway. And works against stance move so much. Like after F 4 of heihachi or lidia ff2. And about sway 3 use near wall. It works well. And remember whenever you sway little sidestep to that direction then press 3,4 according to your choice.
i dunno, but the most funny part, that the most of "tech and traps" just beating by dickjabbers or who dont even know how to punish and just doing ungabunga stuf "on their turn".
Its simple. If you think they are going to duck or do something. Throw fast attack, and next time they will respect you after eating good damage. Then go for grab. I have tested everything so thats my conclusion.
Hey! Great guide I feel my steve leveled up just by implementing this guide it's awesome! One problem I have found personaly it's hard for me to do the Special Grab 1 follow up consistently because you can't really buffer it (the whole quick Peek-A-Boo then F 1+2) it mostly comes out a bit late and it does not combo or you do it way to early and you end up with a Regular F 1+2 instead any tips to make the timing a bit easier?
Whaaaaat DCK, 2 (f3, 2) = df3,2??? Now I can do consistently intended moves, since i am getting f3,f2 sometimes instead of "df3,2" GREAT VIDEO MAN! goat
haven't played in a min but when I do get the B 3, 2 CH how do I combo off that? I remember when I played I couldn't get the duck in 1 to hit and would drop the combo every time. amazing vid BTW made it to red rank with Steve on launch but dropped the game right before Eddie came out but wanna get back into it
imo clinch grab is not a good move. good players can duck on reaction and you eat a launch. fast entry ext dck 2 is the way to go in heat. it’s not worth giving up the entire heat bar for a 50/50 grab it’s much better to use it for rocket launcher or other ext dck options. and it’s kinda pointless to give oki advices for steve bc he has non if opponent just stays on ground. every good player knows that a wake up option that deals dmg is no option vs steve bc just laying down and standing up is free vs steve he can’t do anything about it.
For those who are confused about notations can read this comment and understand the basics.
U = Up ⬆️
Uf = up forward ↗️
F = Forward ➡️
Df = Down forward ↘️
D = Down ⬇️
Db = Down back ↙️
B = Back ⬅️
Ub = up back ↖️
1 = Left punch
2 = Right punch
3 = Left kick
4 = Right kick
Banger. From peakaboo you can also mix in his qcb 2+4 grab which will cancel from stance and is a 2 break
I actually dont know you can use clinch normally by just doing the extended duck, this is really helpful
Thanks 😅👊
I have been waiting for this one!! Cant wait to lab this video! Thanks for makin this❤🥊🥊
Thanku & best of luck 😅👊
Favourite Steve player! Looks like so much effort and thinking went into creating these setups and videos. Thanks for sharing man!
Yeah thanks 😅👊
amazing steve videos thank you
Thank you 😅👊
You arent a tekkenician anymore, youre more like a surgeon with this breakdown. Thanks champ. I would like to see a guide on when to use sway and when to use sidesteps. Sometimes sway feels more evasive but sometimes sidestepping would be better, its hard to choose. A timing guide would be hard to do since everyone plays in a different way right? 😅❤
Thanks. And about sway. It depends on situation, but i’ll give you my technique. First you sway right with 4 instead of 3. 4 is more consistent, and when you use 4 do a little sidestep ⬇️ down then instant press 4. It gives you more deep sway. And works against stance move so much. Like after F 4 of heihachi or lidia ff2. And about sway 3 use near wall. It works well. And remember whenever you sway little sidestep to that direction then press 3,4 according to your choice.
Love the guide videos, learning alot from this.
Are you making any matchup specific guides? For example king and paul in particular.
Yes. I’ll review my matches and also viewers soon. First i’ll make more guide videos of steve. After that matchup guides. So stay tuned 😅👊
This is a great video thank you. Very good traps.
Welcome 👊
Great video brother keep it up 👌
Thank u bro. I will 😅👊
PEAK!!! the vid us Guvs needed
It’s just qcb (quarter circle back) not bqcf (back quarter circle forward)
When too much is going on in mind then this happens 😅👊 thanks for correction though 👍🏻
Changed the game bro
Nice traps ❤
Thanku bro 😅👊
@@Tekkenician
i dunno, but the most funny part, that the most of "tech and traps" just beating by dickjabbers or who dont even know how to punish and just doing ungabunga stuf "on their turn".
Its simple. If you think they are going to duck or do something. Throw fast attack, and next time they will respect you after eating good damage. Then go for grab. I have tested everything so thats my conclusion.
@Tekkenician this was a solid breakdown overall this will beat 90% of players
very useful wow thanks, ngl i been rage quitting now and then lmao
Excellent guide! Steve is literally an oki character in T8 haha!
Thanks bro. Yeah looks like 😅👊
Got my sub for this one, some really cool stuff here
Thanks 😅👊
Another tip: you can do your qcb2+4 grab in PKB aswell.
I’m on leverless what’s the direction notation
@DerrionX quarter cirle back 2+4
@ so d-b-1+2?
➡️↘️⬇️↙️⬅️ 2+4
@@Tekkenician you’re a goat
This is exactly what I need you’re a legend
Thanks man 😅👊
Really good guide, ty for supporting the fgc 🎉🎉🎉🎉
Thanku 😅👊
Goat thank you
Welcome 👊
Most powerful video! Thank you!
Thanks and stream is live at twitch. Join after 5 mins👊
Hey! Great guide I feel my steve leveled up just by implementing this guide it's awesome! One problem I have found personaly it's hard for me to do the Special Grab 1 follow up consistently because you can't really buffer it (the whole quick Peek-A-Boo then F 1+2) it mostly comes out a bit late and it does not combo or you do it way to early and you end up with a Regular F 1+2 instead any tips to make the timing a bit easier?
Thanku. And about clinch option. There is a hint. Next guide is about clinch and sway grabs. So stay tuned. I’ll explain it for you guys. 👊
Whaaaaat DCK, 2 (f3, 2) = df3,2??? Now I can do consistently intended moves, since i am getting f3,f2 sometimes instead of "df3,2" GREAT VIDEO MAN! goat
Yeah thanks 😅👊
i cant do the wr1 tech 😢
Very helpful,thanks a ton .
Welcome 😅👊
I love your videos! do you do live steve coaching by any chance?
Thanks. Yes i give personal coaching.
Can you explain the frames that makes it a “trap”? I would love to understand the math for the frames
haven't played in a min but when I do get the B 3, 2 CH how do I combo off that? I remember when I played I couldn't get the duck in 1 to hit and would drop the combo every time. amazing vid BTW made it to red rank with Steve on launch but dropped the game right before Eddie came out but wanna get back into it
After B3 2 you can use this combo as a steve starter. Df 1,2,1 (hold back Flicker) 1,1,2 go close with FF then 3,1,2 (Lion heart) then 2
@ thank you so much your Steve is inspirational. And would love to spar with you one day
Sure. Join the discord if you need personal coaching too discord.gg/pf2Q8nGw
yo bro is the combos from 5:47-7:08 just different ways to setup the 50-50? Like what is the reason for choosing each one?
That setups i told. You can use after any combo you like. Just make sure to learn all options that i told.
Thks for data
Welcome 😅👊
Thx bro
👊
Skyscraper can also be accessed more simply during ducking in with neutral 2 (*2)
Doesn't need to be df2
Yeh, I always thought it was neutral 2. I think DCK df+2 turns out the same as DCK f+2
@@yukih_ellsweep-dz7ej no when you do df2 the move duck 2 comes out.
df input makes it easier.
@@MultiAwesomereddf2 makes it easier
Good stuff
Thanks 😅👊
why am i struggling with running forward 1
Please do more
I’ll. Stay tuned for next guide 😅👊
YES YES YES
Can i do this on Tekken 7?
No.
imo clinch grab is not a good move.
good players can duck on reaction and you eat a launch.
fast entry ext dck 2 is the way to go in heat.
it’s not worth giving up the entire heat bar for a 50/50 grab
it’s much better to use it for rocket launcher
or other ext dck options.
and it’s kinda pointless to give oki advices for steve bc he has non if opponent just stays on ground.
every good player knows that a wake up option that deals dmg is no option vs steve bc just laying down and standing up is free vs steve he can’t do anything about it.
Yes every time we throw something of steve like LH stance or clinch mix-ups. There are more chances that we will get counter. So yeah u r right 💯
👍👍👍👍
Very helpful, thank you
Welcome 😅👊