How to Fix the Weighting In Advanced Skeleton

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  • Опубликовано: 4 ноя 2024

Комментарии • 10

  • @kenechukwuuzongwa1423
    @kenechukwuuzongwa1423 Год назад +1

    This helped me fix my advanced skeleton face issues. Simple and spot on. thnks alot. I subed!

  • @et7182
    @et7182 6 месяцев назад +1

    Omg thank you so much you literally saved me and my homework

  • @oksana_grym
    @oksana_grym Год назад +1

    Thank you so much. Your tutors are so helpfull!!! Keep going)))

  • @Cadence24
    @Cadence24 5 месяцев назад

    how would you rig this belt around his body with ADS?
    I have character with a belt around the body, and I want to rig with IK spine, but I can't because its going from right to left(around the character body)
    I did put no mirror attribute, and its doesn't mirror, but its still doesn't work correctly.
    but for example if I just put a chain on right side of the screen, and make it IK Spine its working fine.
    but because its around the character and going from right to left its buggy
    what would you do?

  • @joemuthoka3542
    @joemuthoka3542 2 года назад

    Nice work

  • @SYEDAZAMSHAH-m6b
    @SYEDAZAMSHAH-m6b 5 месяцев назад +2

    in my case its not even showing that black skin that it shows to paint weight. When I Select the geometry it only shows influence on the shirt and no where else. any idea how to solve it?

    • @Adeniumlovers1333
      @Adeniumlovers1333 Месяц назад +1

      Exactly bro same problem when we select joints it shows nothing but will show on shirt. 😑 Don't know wht to do now