199 Km? You need to split your model into manageable sections, and depending on the complexity and level of detail you need to look at your hardware requirements as well.
@@oscarcastaneda1622 That's true. Splitting the model is the recommended practice here otherwise the resulting FBX or OBJ file will be huge in size and will cause problems in extraction and opening by other software.
Great job Mohammad!! Can you upload the script you are talking about in 20:53 ? I tried here: forums.autodesk.com/t5/infraworks-forum/oct-19th-webcast-gaming-infrastructure-infraworks-360-3ds-max/td-p/6618099 . Unfortunately link to Box is no longer valid....... I ve also one question - since Stingray is no longer supported by Autodesk and all its features are moved to 3ds max Interactive - do you think that steps regarding Stingray presented in the video will be similar in 3ds max Interactive? Thanks in advance for link and reply
Hi Ignacy, thanks a lot for your positive feedback and sorry for not this delayed reply. If you are still interested, please send me your email address to share the script with you.
Hello, where could I find the script please...
Thanks for the video btw. REally educative.
Thank you!
Thank you for this Video, I tried exporting a Model of about 199 KM sq from Infra Works and it always crashes what can I do to achieve this
199 Km? You need to split your model into manageable sections, and depending on the complexity and level of detail you need to look at your hardware requirements as well.
@@oscarcastaneda1622 That's true. Splitting the model is the recommended practice here otherwise the resulting FBX or OBJ file will be huge in size and will cause problems in extraction and opening by other software.
Great job Mohammad!! Can you upload the script you are talking about in 20:53 ? I tried here: forums.autodesk.com/t5/infraworks-forum/oct-19th-webcast-gaming-infrastructure-infraworks-360-3ds-max/td-p/6618099 . Unfortunately link to Box is no longer valid....... I ve also one question - since Stingray is no longer supported by Autodesk and all its features are moved to 3ds max Interactive - do you think that steps regarding Stingray presented in the video will be similar in 3ds max Interactive? Thanks in advance for link and reply
Hi Ignacy, thanks a lot for your positive feedback and sorry for not this delayed reply. If you are still interested, please send me your email address to share the script with you.
@@mohammadabouassalib.engpmp9193 Hi Mohammad, im sorry im late, but can you send me by email? cecyliacostania@gmail.com