Thanks Emilio! We do our best to get you the info without extra fluff, glad it's received that way :) Feel free to check out our other videos, I think you'll really like them!
You're one of a kind out here Elburz! Thanks for this video. Still helpful and relevant info after 2 years of coming out. I am building a rig for myself wanna know how important is the GPU memory in TD? Your views?
Hello, I'm gonna be purchasing a laptop soon and I want to consider TouchDesigner in the decision making process. My question is how much difference would it make, in performance, if I go with lower spec and less Vram GPU like 3050 vs 3060 or 3070? Is it gonna be worth it going towards 3070?
I think 3070 is the best price point / performance point / mobility point in a laptop. 3050 I wouldn't bother with, and 3060 only if you really really can't find a 3070 laptop in your budget. Otherwise definitely aim for the 3070, it is SO MUCH stronger than the 3050 and 3060.
@@TheInteractiveImmersiveHQ Thanks! I am preferring 3070 or 3060 and currently assessing tradeoffs😅 My older laptop had a 1050. I was able to run and do some basic things in touchdesigner(I am total newbie) on that laptop. So, at what scale of projects would a powerful GPU be justified? Would I hit the ceiling on a lower spec GPU very soon? My current usage of touchdesigner is just as a hobby.
@@MohakSumaria If you're using TouchDesigner just for fun and a hobby, then even a 3060 would be great. You will be able to make lots of nice things and if there are frame drops they don't matter as much. If you're considering doing projects and turning your passion into a career, I'd highly recommend trying to get the 3070, it will give you so much more overhead which is really useful when you're just starting your journey, then you don't have to spend tons and tons of time always optimizing everything.
Best thing for Mac users is to use Bootcamp and install Windows. TouchDesigner on Mac can be great for learning but if you're trying to squeeze out performance, then installing Windows will help. Other than that, try to get the best GPU you can in your Mac. I know the new M1 Max chips are supposed to be really nice but I think I'd still lean towards trying to get a dedicated established GPU like an Nvidia chip or an AMD chip if it's mostly a TouchDesigner-work computer. When the version of TouchDesigner releases using Vulkan that might change though and work just as well on Apple's chips. Hope that helps!
Hey thanks for all the help throughout these years, i was going with macbook air 2021, but unfortunately it got stolen few months back in the college, now I’m low on budget and I’m getting a good deal for an Hp laptop which comes with 16gigs of ram inteli7 12th gen and rtx 3050, how would you suggest me to proceed with it. Would it perform well throughout all tasks
It really depends on what you're trying to do with the machine. If you're looking to learn TouchDesigner, it sounds like it could be a good option as you'll have access to most of the Nvidia functionality and a modern processor. One thing to check is whether or not you can upgrade the RAM, as 16GB is generally considered the bare minimum nowadays (it'd probably be worth adding more regardless).
hello! thanks for the video! I am an editor, but I am very excited about the touchdesigner, it is time to change my 7-year-old laptop, and I don't know whether to buy an aliware or rog gamer, or an apple m3, if you help me I would appreciate it! Thanks
Some things to consider: certain TouchDesigner features are Windows-only, including any Nvidia tools (Flow, Flex, Background, Denoise, Upscale, H264/H265 enconders etc.) and a variety of sensors. Windows laptops will generally give you more options in terms of GPUs (very important for TD work) and higher specs for the same price as a Mac. It all depends on your particular scenario, though. If going the Windows route is going to make things more difficult for your editing workflow, that might be worth considering. Along with that, try to define what your goals for working with TouchDesigner are. Doing professional work with the program often requires a more powerful machine, but if you're just planning to create your own projects or experiments (or still learning the program), you'll probably be fine with a lower to mid spec machine. It's also worth checking out the forums (forum.derivative.ca) to see what others have said on the topic as this question comes up a lot 🙂 Hope that helps!
Thank you for this video. I just invested in a 2070 super max - q, 10th gen i7 (32 g ram). Of course those new 30 series look amazing. Am I missing out a lot? Will I hit any bottlenecks soon, especially when I am drawn to gpu heavy tasks like particles.
Congrats on the new buy! That should last you quite a long time. One thing I always say is there's always "something new" coming out just around the corner, so you buy a computer when you need one and you get the best thing you can get that works for you, and then you just have to put all the other computer hardware out of mind, otherwise it'll always keep your mind full of "what ifs"! The 2070 is plenty powerful for even GPU intensive tasks, and it's an RTX card so you can take advantage of all the latest and greatest features, so you'll be off to the races!
Hi you said that Quadro is better than Geforce. What do you think about NVIDIA Quadro T400, Intel UHD Graphics 770? Will it be able to handle for an installation that is immersive (combination of Intel RealSense with basic geometry) or naparticlesGpu based project that runs on NVIDIA GeForce RTX 2060. I am looking for a cheaper but good alternative that will be in the building where istalation is located.
The Quadro label doesn't necessarily mean the performance will be better than a GeForce card, especially if the cards are from different generations. In general, the RTX 2060 is going to give 300%+ better performance on most tests compared to the T400 (technical.city/en/video/GeForce-RTX-2060-vs-T400, gpu.userbenchmark.com/Compare/Nvidia-T400-vs-Nvidia-RTX-2060/m1607441vs4034). That said, it's hard to gauge the performance difference without digging into the project. In most cases it's better to be developing and testing the project on the same hardware that you'll be using on site, so if your performance is adequate with the RTX 2060, you might be better off trying to push for the budget to get one for the on-site computer so you don't run into unforeseen performance issues
what I want to know is in terms of graphics card. I want an nvidia to run flex and flow but I don't know what's the lowest I can go on a budget.. like gtx 1050 is too old probably.. I don't know.
I would generally say never go below the xx60 series, so that would be 960, 1060, 2060, etc. All of the xx50 series cards are quite weak and not worth the money. I would also try to stay with the latest series you can get, even if it means spending less money on other parts of the computer. It seems like the 2060 is around 300$ on newegg.com now, so that would be my budget pick. If you needed to spend even less, the 1660 and 1660 Super are hovering closer to $200-$250. It would be worth checking online for used GPU's as well, maybe you can get a 2060 or 2070 for even cheaper.
It all depends on what you're trying to do with TouchDesigner - are you just looking to learn the software? Develop professional installations? This laptop will likely do OK with some of the basic functionality of the program, but in general you'll need a dedicated graphics card to use the more graphics-intensive components. That said, since you already have the machine, I'd say that it's worth trying to run TouchDesigner on it! It may very well be fine for your particular needs. You can always upgrade to a more powerful computer later if the situation calls for it. Sometimes (especially when first learning a tool) it can be better to work with the tools you already have in front of you. Hope that helps!
I currently have a Macbook Pro and I use Cinema 4D, After Effects but I want to learn Touchdesigner , My budget is $2000 and looking at the Asus G14 (Ryzen 9 4900HS, Nvidia GeForce RTX 2060 Max-Q 65W 6 GB GDDR6, 16gb Ram ) I was wondering if that would be sufficient for Touchdesigner and realtime interactive
Hi Paul! It would be but I'd always say whenever you can take money from other parts of the computer and use it to increase the GPU power, that's a good thing to do. I think in a laptop, the xx70 (970, 1070, 2070, 3070, etc) are the best bang for buck. With a 2070 you'd have a lot of power but also a laptop that doesn't weigh 1000 lbs! I'm always on the lookout for sales as well when it comes to grabbing laptops, so something like this even could be a good option: www.newegg.com/rog-strix-g15-black-asus-g512lw-es76-gaming-entertainment/p/N82E16834235464?Description=asus%20g14%202070&cm_re=asus_g14%202070-_-34-235-464-_-Product
Hi, I’m trying to figure out what to do with my current situation, I’m getting into touchdesigner and have been making a lot of progress learning it but my projects are I guess becoming too large/gpu intensive that my frames drop to as low as 3 fps, even if I optimize everything I can.. I have 1080 ti graphics card on my home computer, and the school computer which I normally use is a M1 chip apple silicon.. which also drops to very low fps. Any suggestions for a reasonable upgrade? I’m aspiring to make a large body of work with touch
Laptops are tricky. My general recommendation is to really decide your usage clearly. Is this a machine meant to replace a desktop for performances? Is it for traveling to and from gigs? Is it your only machine or a secondary machine? I think all these things play into. If it's a desktop replace and your only machine, I would stay away from very ultra-thin workstation laptops, since they got hot and thermal throttle, so I'd steer towards something like an Origin laptop or a the Aorus ones. If it's a secondary machine just to do some work on the road between working on desktops, then ultra-thin would be great, something like a Razer or an X1 Extreme. Do you know what your use cases for it would be specifically?
@@TheInteractiveImmersiveHQ Yeah its tricky. This will be my only machine. So I want it to be light enough to move around and powerful enough to do EVERYTHING...... I'm currently eyeing MSI's GE66( Other than the look). Great battery 99.9w and a full non Max-q 2070.Heavier but not super heavy. Thermal results have not been released yet so I'm not sure about the heat but the previous years model was ok, so fingers crossed. I completely forgot about Origins line of pc's and are a solid option. Do you think I will notice much difference with Touchdesigner from a 2070 max-q vs Max -p(standard) card. As for purpose, I'll be creating with Touchdesigner as well some Adobe Suite Video work. I'm also exploring creating in VR and game possibilities.
@@Wirelesstaco Also, make sure you've got the I/O ports you need. With a laptop you cannot add another I/O card later and for some things, like video camera inputs, an external adapter will introduce latency that can screw up lip-sync for I Mag. Also, for multi-screen output you may need a DP to Multi-Scrn output adapter... Imagine all of what you'll need to hookup...
Interesting stuff! thanks for the video! I'm also looking to buy a laptop as a main system. Any thoughts on the Microsoft Surface Book 3? Aside from Touchdesigner, I use a lot of adobe photoshop, illustrator, after effects and also 3D (blender, 3Dsmax).
@@Wirelesstaco G66 looks pretty good. Similar chassis design to my origin, so I would guess it would run cool enough to not throttle all the time. I think TouchDesigner is probably one of the places you would notice the difference between max-q and non-max-q GPU, since we usually push so much work to the GPU. G66 looks good, Origin (if you dont mind the Max Q), and Aorus are where I'd look at the moment if I needed a one-stop-shop laptop.
Thanks for the video! Just what I was looking for. Any advice for buying something more turnkey? I don't have a lot of time to research and build myself
No problem! For more turnkey, it'd be worth looking at Boxx, Dell, HP, and Arrow Computers (formerly Seneca Computers). Those all have good solid workstations and come with good warranty and support. Depending where you're based, I might have other recommendations.
@@TheInteractiveImmersiveHQ thanks for this video! Is there a particular model of those brands that you would recommend, particularly lightweight/for someone on the move? Also not quite skilled enough to build from scratch! Many thanks
@@jessw6201 For desktops, I've seen some NZXT small form factor computers that could be great. For laptops, Razer and MSI make great laptops for on-the-move folks.
I would say if you can, get at least a 20 series card or higher now. A lot of great new GPU features rely on the RTX capabilities of 20 and 30 series cards (like 2060 or 3070). Especially if you're spending your money now you'll want the computer to last as long as possible. Does the TUF have something with a 2060, 2070, or 3070? The TUF looks like a good affordable laptop for sure.
Hi, im about to buy a eGPU for my macmini 2018 (i7 6 core 32gb ram, 1Tbssd) and found a good deal on a SAPPHIRE Nitro+ Radeon RX 5700 XT 8G GDDR6. I have heard NVIDIA is the way to go but Apple doesn´t support it that is why I am considering the radeon. do you have have any thoughts/suggestions on this?
That's a tough one. A few things to think about: 1) It's definitely better to install Windows with Bootcamp and use TouchDesigner on there. This may also open up other eGPU options. 2) You may also consider taking your eGPU budget and putting it towards a dedicated workstation laptop with a better GPU built in. 3) That eGPU would be fine, but it's still roughly only a bit better than an RTX 2060 from what I read online, so you may want to invest in something stronger because then it will last more years.
@@TheInteractiveImmersiveHQ Hey thank you very much for taking the time to reply! I am gonna consider your suggestions and I hope to make the right decision. All the best!!
@@CelsoMachadoJr You cant go wrong either way, if you get something newer and more powerful, you'll enjoy it and have fun working in TouchDesigner. The main thing is to not get too worried about other new things coming out, it's tricky the first few times you buy a system like this, then you see a few months later new things are coming out and you second guess your purchase, but as long as you have the tools to keep working, that's what is most important :)
The Quadro name was officially dropped but the pro line of cards with the model numbers still exist, so instead of the Quadro 5000 it’s the RTX 5000 or the RTX 4000, etc. This page has the list of what's currently available: www.nvidia.com/en-us/design-visualization/desktop-graphics/ Even the RTX2000 is pretty powerful for simple installations!
That's not bad. A 1660 will definitely be better than a 1060, and if you can manage to upgrade to an i5 instead of an i3 I think that will help make it last longer. 16GB of RAM can also help the system overall function a bit more smoothly. If you look for gaming computer sales, you can usually find an i5, 16gb of RAM, and some king of 1660 or 2060 for a decent price.
Planning a build for a friend. Thing is he is using premiere and resolume so i'm having difficulties balancing cpu and gpu. Right now i'm leaning 3950x and rtx 2070 since he uses Premiere a bit more. Any input?
Hmm there's a lot of ways to help make the decision. One thing I always do is do a bit of research on the software to see if it's properly multithreaded or not. I did a web search for "premiere pro multithreading" and found this link: www.pugetsystems.com/labs/articles/Premiere-Pro-CPU-performance-Intel-Core-X-10000-vs-AMD-Threadripper-3rd-Gen-1629/
So reading that link, it looks like the 3950x isn't much faster than an i9 9700k, but the 9700k is about half the price of the 3950x! So you could then easily take that saved budget and either bump up the GPU to a 2080 or use it to improve storage or something else on the machine. The article also makes a good point that if you want to use Thunderbolt at all, you need to stay with Intel, since AMD can't do Thunderbolt yet.
For Resolume, I believe that is mostly GPU driven when using DXV codec and the built in FX, so that would benefit from a 2070 or 2080. But I think you're on the right track. 2070 with a decent CPU (like an i7 9700k) will be a strong and affordable system, if you put a little more money and upgrade to a 2080 + CPU like the i9 9900k, you'll have a system that should remain powerful for a few years at least before needing any upgrades.
@@TheInteractiveImmersiveHQ The info about TB3 is outdated. AMD can definitely do TB3 now. Anyway i told him he's better to wait a few months if he can for prices to go down with new cpu releases. The 3950x does seem to be quite faster for export in premiere so I don't know :S 3900x also seems solid
@@TheInteractiveImmersiveHQ Any experience with amd in the sort of workflow? 3900x seems interesting for premiere and is cheaper than the other options. If 9900k is vastly superior it could be a better middle ground but if amd can perform there it would probably be better. Edit: I mean AMD in touch designer or resolute. Would like to know if it works well or if intel is just way ahead there. Would be used for touring so need mini itx and amd would be cheaper (cheaper mobo) and easier to cool
Don't worry, it won't be the last rig you buy :) For eGPU's, first do a quick search on what works best with macbook pros. One of the tricky thing about eGPU's is that some work better with some systems than others. They've come a long way for compatibility, but based on how many PCIe lanes are dedicated to the Thunderbolt port, you may find some are far too powerful or some aren't powerful enough. One of the boxes that I've seen reviewed well are the Aorus gaming boxes. They seem to have a good balance between size, cost, and performance. For example their 2070 eGPU looks quite nice. Another thing to think about is whether or not you'll be plugging in an external monitor to your eGPU or working directly from your laptop. The 2nd tends to incur a performance penalty, so to get the best from your eGPU it's also good to think about an external monitor setup for it as well.
This characteristics apply also for laptops? If i get one with almost everything you said (the graphic card its a little old) would i be able to use touchdesigner?
Yup! Most of the same tips apply, except on laptops is almost never worth buying a Quadro. The mobile quadro chips are so expensive and provide very little value. On laptops, Geforce is a much better option.
@@TheInteractiveImmersiveHQ Thank you!!!! and there is an important difference between having a AMD Ryzen™ 7 4800H processor or a Intel Core i7-10750H for this kind of work? Like for using touchdesigner?
@@irunearancibia3959 It shouldn't be a huge difference, since they're pretty comparable chips. One thing I read is the Intel has slightly better single core performance, meaning TouchDesigner will run slightly faster on that, but the AMD has more threads, so it may handle distributed workloads (loading video files and similar) a bit better. But both should be good for general working.
@@TheInteractiveImmersiveHQ Hi Elburz! Thanks for this response. I've been searching the TD forums and I couldn't find much information about if Ryzen chips are good enough for Touchdesigner. I'm assuming that Ryzen could also be used with Notch without much problem. Is that right?. By the way, let me tell you that I just finished the Course "PC SPECS 101" on the Interactive & Immersive HQ program and I found a lot of useful information there. Thanks a lot.
@@hernanroperto Great! Yup I've been using my new Razer laptop that has a Ryzen 9 5900HX chip and it's been working great with TouchDesigner and Notch and Unreal. My laptop also has an Nvidia GPU, so it feels like the best of both worlds having the AMD CPU and Nvidia GPU.
will this laptop work for touch designer ? i want to play live audio reactive visuals on events Lenovo Legion 5 17ACH6H 17.3" 144Hz | Ryzen 7 5800H | 16GB | 1TB SSD | GeForce RTX 3070
It depends on how complex the visuals you're looking to do are, but it looks like a good starting point! The graphics card should be enough for most basic 3D work and supports the various Nvidia operators in the program, which is a nice plus. One thing to consider is whether or not the size & weight of that particular laptop is going to be an issue since you're going to be bringing it to a lot of events.
@@TheInteractiveImmersiveHQ i believe the visuals are going to be moderately complex i have a desktop pc that has an i5-6600k 8 gigs of ram and a 6750xt (yes i know the bottleneck is real) and im using aavj which is amazing. i have pretty decent fps though and never falling below 30 fps, the only small issue that i have is that sometimes when i change scenes i have a small stutter but that didnt happen on myfirst gig with audio device in it only happens when i use audio file in but i eliminated the problem with the audio device out buffer length, thank you for the reply
They're getting more and more interesting, but I still don't find the offer interesting enough to switch from Intel chips. On budget projects I could understand a few hundred dollar difference being worth trying something new for, but once you start to get rolling, I find it's not hard to get clients to pay for i9 chips, so the cost difference doesn't mean that much. But I've heard good things about the Ryzens, and each generation seems to leap forward quite a bit.
@@fjodorf7341 Mostly a combination of familiarity and reliability. I've been using Intel + nVidia for a long time now and know the ins and outs of both systems. I know the parts I like and where everything sits in their price points, as well as how to scale systems up and down. So the quality might be great on AMD products, but it would need to be really something amazing to get me to move over.
@@TheInteractiveImmersiveHQ Ah, so it’s more your personal experience of what you can rely on than specific technical shortcomings of AMDs. I guess I’ll just try it out and see how it goes and where the limits are. Thanks! (Will still go with nvidia graphics though, those are necessary for some TD features anyway)
Dude.... AMAZING Video... straight to the point, quick, no cosmetic irrelevant stuff.. I loved it. REALLY HELPFUL. THANKSSSSS
Thanks Emilio! We do our best to get you the info without extra fluff, glad it's received that way :) Feel free to check out our other videos, I think you'll really like them!
Thanks for the video Elburz, great content as always.
No problem! My pleasure. In the HQ PRO, we have a new workshop that really deep dives into this, make sure to check that one out!
Hi Elburz. Thank you for the very stimulating talk today
My pleasure! Thanks for participating :)
Would you recommend the new MacBook for TD?
By the way, I learn a lot from your videos! Thanks for all your content.
We're glad to hear that! Our pleasure! ❤️
You're one of a kind out here Elburz! Thanks for this video. Still helpful and relevant info after 2 years of coming out.
I am building a rig for myself wanna know how important is the GPU memory in TD? Your views?
Hello, I'm gonna be purchasing a laptop soon and I want to consider TouchDesigner in the decision making process.
My question is how much difference would it make, in performance, if I go with lower spec and less Vram GPU like 3050 vs 3060 or 3070? Is it gonna be worth it going towards 3070?
I think 3070 is the best price point / performance point / mobility point in a laptop. 3050 I wouldn't bother with, and 3060 only if you really really can't find a 3070 laptop in your budget. Otherwise definitely aim for the 3070, it is SO MUCH stronger than the 3050 and 3060.
@@TheInteractiveImmersiveHQ Thanks! I am preferring 3070 or 3060 and currently assessing tradeoffs😅
My older laptop had a 1050. I was able to run and do some basic things in touchdesigner(I am total newbie) on that laptop. So, at what scale of projects would a powerful GPU be justified? Would I hit the ceiling on a lower spec GPU very soon? My current usage of touchdesigner is just as a hobby.
@@MohakSumaria If you're using TouchDesigner just for fun and a hobby, then even a 3060 would be great. You will be able to make lots of nice things and if there are frame drops they don't matter as much. If you're considering doing projects and turning your passion into a career, I'd highly recommend trying to get the 3070, it will give you so much more overhead which is really useful when you're just starting your journey, then you don't have to spend tons and tons of time always optimizing everything.
Thanks for the video!!
What would you recommend for Mac users?
Best thing for Mac users is to use Bootcamp and install Windows. TouchDesigner on Mac can be great for learning but if you're trying to squeeze out performance, then installing Windows will help. Other than that, try to get the best GPU you can in your Mac. I know the new M1 Max chips are supposed to be really nice but I think I'd still lean towards trying to get a dedicated established GPU like an Nvidia chip or an AMD chip if it's mostly a TouchDesigner-work computer. When the version of TouchDesigner releases using Vulkan that might change though and work just as well on Apple's chips. Hope that helps!
@@TheInteractiveImmersiveHQany update to this? I’m using M2 Max 64GB and it’s been setting fairly well with TD so far
Hey thanks for all the help throughout these years, i was going with macbook air 2021, but unfortunately it got stolen few months back in the college, now I’m low on budget and I’m getting a good deal for an Hp laptop which comes with 16gigs of ram inteli7 12th gen and rtx 3050, how would you suggest me to proceed with it. Would it perform well throughout all tasks
It really depends on what you're trying to do with the machine. If you're looking to learn TouchDesigner, it sounds like it could be a good option as you'll have access to most of the Nvidia functionality and a modern processor. One thing to check is whether or not you can upgrade the RAM, as 16GB is generally considered the bare minimum nowadays (it'd probably be worth adding more regardless).
hello! thanks for the video! I am an editor, but I am very excited about the touchdesigner, it is time to change my 7-year-old laptop, and I don't know whether to buy an aliware or rog gamer, or an apple m3, if you help me I would appreciate it! Thanks
Some things to consider: certain TouchDesigner features are Windows-only, including any Nvidia tools (Flow, Flex, Background, Denoise, Upscale, H264/H265 enconders etc.) and a variety of sensors. Windows laptops will generally give you more options in terms of GPUs (very important for TD work) and higher specs for the same price as a Mac. It all depends on your particular scenario, though. If going the Windows route is going to make things more difficult for your editing workflow, that might be worth considering.
Along with that, try to define what your goals for working with TouchDesigner are. Doing professional work with the program often requires a more powerful machine, but if you're just planning to create your own projects or experiments (or still learning the program), you'll probably be fine with a lower to mid spec machine.
It's also worth checking out the forums (forum.derivative.ca) to see what others have said on the topic as this question comes up a lot 🙂 Hope that helps!
Thank you for this video. I just invested in a 2070 super max - q, 10th gen i7 (32 g ram). Of course those new 30 series look amazing. Am I missing out a lot? Will I hit any bottlenecks soon, especially when I am drawn to gpu heavy tasks like particles.
Congrats on the new buy! That should last you quite a long time. One thing I always say is there's always "something new" coming out just around the corner, so you buy a computer when you need one and you get the best thing you can get that works for you, and then you just have to put all the other computer hardware out of mind, otherwise it'll always keep your mind full of "what ifs"! The 2070 is plenty powerful for even GPU intensive tasks, and it's an RTX card so you can take advantage of all the latest and greatest features, so you'll be off to the races!
@@TheInteractiveImmersiveHQ thank you so much you made my day.
@@donovan5618 Our pleasure!
Hi you said that Quadro is better than Geforce.
What do you think about NVIDIA Quadro T400, Intel UHD Graphics 770? Will it be able to handle for an installation that is immersive (combination of Intel RealSense with basic geometry) or naparticlesGpu based project that runs on NVIDIA GeForce RTX 2060.
I am looking for a cheaper but good alternative that will be in the building where istalation is located.
The Quadro label doesn't necessarily mean the performance will be better than a GeForce card, especially if the cards are from different generations. In general, the RTX 2060 is going to give 300%+ better performance on most tests compared to the T400 (technical.city/en/video/GeForce-RTX-2060-vs-T400, gpu.userbenchmark.com/Compare/Nvidia-T400-vs-Nvidia-RTX-2060/m1607441vs4034). That said, it's hard to gauge the performance difference without digging into the project. In most cases it's better to be developing and testing the project on the same hardware that you'll be using on site, so if your performance is adequate with the RTX 2060, you might be better off trying to push for the budget to get one for the on-site computer so you don't run into unforeseen performance issues
Apple silicon? (lolz)
Do you reckon TD would ever be optimised and fully compatible (all bells and whistles) for metal?
I’m using an M2 Max and it’s been working fine
what I want to know is in terms of graphics card. I want an nvidia to run flex and flow but I don't know what's the lowest I can go on a budget.. like gtx 1050 is too old probably.. I don't know.
I would generally say never go below the xx60 series, so that would be 960, 1060, 2060, etc. All of the xx50 series cards are quite weak and not worth the money. I would also try to stay with the latest series you can get, even if it means spending less money on other parts of the computer. It seems like the 2060 is around 300$ on newegg.com now, so that would be my budget pick. If you needed to spend even less, the 1660 and 1660 Super are hovering closer to $200-$250. It would be worth checking online for used GPU's as well, maybe you can get a 2060 or 2070 for even cheaper.
Tnx about about these info
I have Microsoft Surface laptop go with core i5 and Intel UHD graphic, is it goood to do touchdesigner?
It all depends on what you're trying to do with TouchDesigner - are you just looking to learn the software? Develop professional installations?
This laptop will likely do OK with some of the basic functionality of the program, but in general you'll need a dedicated graphics card to use the more graphics-intensive components.
That said, since you already have the machine, I'd say that it's worth trying to run TouchDesigner on it! It may very well be fine for your particular needs. You can always upgrade to a more powerful computer later if the situation calls for it. Sometimes (especially when first learning a tool) it can be better to work with the tools you already have in front of you. Hope that helps!
I currently have a Macbook Pro and I use Cinema 4D, After Effects but I want to learn Touchdesigner , My budget is $2000 and looking at the Asus G14 (Ryzen 9 4900HS, Nvidia GeForce RTX 2060 Max-Q 65W 6 GB GDDR6, 16gb Ram )
I was wondering if that would be sufficient for Touchdesigner and realtime interactive
Hi Paul! It would be but I'd always say whenever you can take money from other parts of the computer and use it to increase the GPU power, that's a good thing to do. I think in a laptop, the xx70 (970, 1070, 2070, 3070, etc) are the best bang for buck. With a 2070 you'd have a lot of power but also a laptop that doesn't weigh 1000 lbs! I'm always on the lookout for sales as well when it comes to grabbing laptops, so something like this even could be a good option: www.newegg.com/rog-strix-g15-black-asus-g512lw-es76-gaming-entertainment/p/N82E16834235464?Description=asus%20g14%202070&cm_re=asus_g14%202070-_-34-235-464-_-Product
@@TheInteractiveImmersiveHQ Thank you so much for your reply and help
@@PaulHarmon1878 our pleasure!
Hi, I’m trying to figure out what to do with my current situation, I’m getting into touchdesigner and have been making a lot of progress learning it but my projects are I guess becoming too large/gpu intensive that my frames drop to as low as 3 fps, even if I optimize everything I can.. I have 1080 ti graphics card on my home computer, and the school computer which I normally use is a M1 chip apple silicon.. which also drops to very low fps. Any suggestions for a reasonable upgrade? I’m aspiring to make a large body of work with touch
What sorts of techniques are you using that are causing the frame drops?
Some great tips in there. Any general thoughts on Laptops?
Laptops are tricky. My general recommendation is to really decide your usage clearly. Is this a machine meant to replace a desktop for performances? Is it for traveling to and from gigs? Is it your only machine or a secondary machine? I think all these things play into. If it's a desktop replace and your only machine, I would stay away from very ultra-thin workstation laptops, since they got hot and thermal throttle, so I'd steer towards something like an Origin laptop or a the Aorus ones. If it's a secondary machine just to do some work on the road between working on desktops, then ultra-thin would be great, something like a Razer or an X1 Extreme. Do you know what your use cases for it would be specifically?
@@TheInteractiveImmersiveHQ Yeah its tricky. This will be my only machine. So I want it to be light enough to move around and powerful enough to do EVERYTHING...... I'm currently eyeing MSI's GE66( Other than the look). Great battery 99.9w and a full non Max-q 2070.Heavier but not super heavy. Thermal results have not been released yet so I'm not sure about the heat but the previous years model was ok, so fingers crossed. I completely forgot about Origins line of pc's and are a solid option. Do you think I will notice much difference with Touchdesigner from a 2070 max-q vs Max -p(standard) card. As for purpose, I'll be creating with Touchdesigner as well some Adobe Suite Video work. I'm also exploring creating in VR and game possibilities.
@@Wirelesstaco Also, make sure you've got the I/O ports you need. With a laptop you cannot add another I/O card later and for some things, like video camera inputs, an external adapter will introduce latency that can screw up lip-sync for I Mag. Also, for multi-screen output you may need a DP to Multi-Scrn output adapter... Imagine all of what you'll need to hookup...
Interesting stuff! thanks for the video! I'm also looking to buy a laptop as a main system. Any thoughts on the Microsoft Surface Book 3? Aside from Touchdesigner, I use a lot of adobe photoshop, illustrator, after effects and also 3D (blender, 3Dsmax).
@@Wirelesstaco G66 looks pretty good. Similar chassis design to my origin, so I would guess it would run cool enough to not throttle all the time. I think TouchDesigner is probably one of the places you would notice the difference between max-q and non-max-q GPU, since we usually push so much work to the GPU. G66 looks good, Origin (if you dont mind the Max Q), and Aorus are where I'd look at the moment if I needed a one-stop-shop laptop.
Thanks for the video! Just what I was looking for. Any advice for buying something more turnkey? I don't have a lot of time to research and build myself
No problem! For more turnkey, it'd be worth looking at Boxx, Dell, HP, and Arrow Computers (formerly Seneca Computers). Those all have good solid workstations and come with good warranty and support. Depending where you're based, I might have other recommendations.
@@TheInteractiveImmersiveHQ Thanks so much! I'm in NYC if that helps
@@TheInteractiveImmersiveHQ thanks for this video! Is there a particular model of those brands that you would recommend, particularly lightweight/for someone on the move? Also not quite skilled enough to build from scratch! Many thanks
@@jessw6201 For desktops, I've seen some NZXT small form factor computers that could be great. For laptops, Razer and MSI make great laptops for on-the-move folks.
Thank you for this Elburz ! Do you think TUF Laptops with GTX 1650 16gb RAM would be okay too ?
I would say if you can, get at least a 20 series card or higher now. A lot of great new GPU features rely on the RTX capabilities of 20 and 30 series cards (like 2060 or 3070). Especially if you're spending your money now you'll want the computer to last as long as possible. Does the TUF have something with a 2060, 2070, or 3070? The TUF looks like a good affordable laptop for sure.
Hi, im about to buy a eGPU for my macmini 2018 (i7 6 core 32gb ram, 1Tbssd) and found a good deal on a SAPPHIRE Nitro+ Radeon RX 5700 XT 8G GDDR6.
I have heard NVIDIA is the way to go but Apple doesn´t support it that is why I am considering the radeon.
do you have have any thoughts/suggestions on this?
That's a tough one. A few things to think about: 1) It's definitely better to install Windows with Bootcamp and use TouchDesigner on there. This may also open up other eGPU options. 2) You may also consider taking your eGPU budget and putting it towards a dedicated workstation laptop with a better GPU built in. 3) That eGPU would be fine, but it's still roughly only a bit better than an RTX 2060 from what I read online, so you may want to invest in something stronger because then it will last more years.
@@TheInteractiveImmersiveHQ Hey thank you very much for taking the time to reply! I am gonna consider your suggestions and I hope to make the right decision. All the best!!
@@CelsoMachadoJr You cant go wrong either way, if you get something newer and more powerful, you'll enjoy it and have fun working in TouchDesigner. The main thing is to not get too worried about other new things coming out, it's tricky the first few times you buy a system like this, then you see a few months later new things are coming out and you second guess your purchase, but as long as you have the tools to keep working, that's what is most important :)
@@TheInteractiveImmersiveHQ Awesome, very good advice!! Really appreciate it!!
which quadro would u buy nowadays?
The Quadro name was officially dropped but the pro line of cards with the model numbers still exist, so instead of the Quadro 5000 it’s the RTX 5000 or the RTX 4000, etc. This page has the list of what's currently available: www.nvidia.com/en-us/design-visualization/desktop-graphics/
Even the RTX2000 is pretty powerful for simple installations!
I Will buy an I3 3.6 GHz 8gb for study and a GTx 1660 or 1060. Its good ?
That's not bad. A 1660 will definitely be better than a 1060, and if you can manage to upgrade to an i5 instead of an i3 I think that will help make it last longer. 16GB of RAM can also help the system overall function a bit more smoothly. If you look for gaming computer sales, you can usually find an i5, 16gb of RAM, and some king of 1660 or 2060 for a decent price.
Planning a build for a friend. Thing is he is using premiere and resolume so i'm having difficulties balancing cpu and gpu. Right now i'm leaning 3950x and rtx 2070 since he uses Premiere a bit more. Any input?
Hmm there's a lot of ways to help make the decision. One thing I always do is do a bit of research on the software to see if it's properly multithreaded or not. I did a web search for "premiere pro multithreading" and found this link: www.pugetsystems.com/labs/articles/Premiere-Pro-CPU-performance-Intel-Core-X-10000-vs-AMD-Threadripper-3rd-Gen-1629/
So reading that link, it looks like the 3950x isn't much faster than an i9 9700k, but the 9700k is about half the price of the 3950x! So you could then easily take that saved budget and either bump up the GPU to a 2080 or use it to improve storage or something else on the machine. The article also makes a good point that if you want to use Thunderbolt at all, you need to stay with Intel, since AMD can't do Thunderbolt yet.
For Resolume, I believe that is mostly GPU driven when using DXV codec and the built in FX, so that would benefit from a 2070 or 2080. But I think you're on the right track. 2070 with a decent CPU (like an i7 9700k) will be a strong and affordable system, if you put a little more money and upgrade to a 2080 + CPU like the i9 9900k, you'll have a system that should remain powerful for a few years at least before needing any upgrades.
@@TheInteractiveImmersiveHQ The info about TB3 is outdated. AMD can definitely do TB3 now. Anyway i told him he's better to wait a few months if he can for prices to go down with new cpu releases. The 3950x does seem to be quite faster for export in premiere so I don't know :S 3900x also seems solid
@@TheInteractiveImmersiveHQ Any experience with amd in the sort of workflow? 3900x seems interesting for premiere and is cheaper than the other options. If 9900k is vastly superior it could be a better middle ground but if amd can perform there it would probably be better.
Edit: I mean AMD in touch designer or resolute. Would like to know if it works well or if intel is just way ahead there. Would be used for touring so need mini itx and amd would be cheaper (cheaper mobo) and easier to cool
Dang this video came a little too late. What would you recommend as an external GPU to pair with my mac book pro?
Don't worry, it won't be the last rig you buy :) For eGPU's, first do a quick search on what works best with macbook pros. One of the tricky thing about eGPU's is that some work better with some systems than others. They've come a long way for compatibility, but based on how many PCIe lanes are dedicated to the Thunderbolt port, you may find some are far too powerful or some aren't powerful enough. One of the boxes that I've seen reviewed well are the Aorus gaming boxes. They seem to have a good balance between size, cost, and performance. For example their 2070 eGPU looks quite nice. Another thing to think about is whether or not you'll be plugging in an external monitor to your eGPU or working directly from your laptop. The 2nd tends to incur a performance penalty, so to get the best from your eGPU it's also good to think about an external monitor setup for it as well.
This characteristics apply also for laptops? If i get one with almost everything you said (the graphic card its a little old) would i be able to use touchdesigner?
Yup! Most of the same tips apply, except on laptops is almost never worth buying a Quadro. The mobile quadro chips are so expensive and provide very little value. On laptops, Geforce is a much better option.
@@TheInteractiveImmersiveHQ Thank you!!!! and there is an important difference between having a AMD Ryzen™ 7 4800H processor or a Intel Core i7-10750H
for this kind of work? Like for using touchdesigner?
@@irunearancibia3959 It shouldn't be a huge difference, since they're pretty comparable chips. One thing I read is the Intel has slightly better single core performance, meaning TouchDesigner will run slightly faster on that, but the AMD has more threads, so it may handle distributed workloads (loading video files and similar) a bit better. But both should be good for general working.
@@TheInteractiveImmersiveHQ Hi Elburz! Thanks for this response. I've been searching the TD forums and I couldn't find much information about if Ryzen chips are good enough for Touchdesigner. I'm assuming that Ryzen could also be used with Notch without much problem. Is that right?. By the way, let me tell you that I just finished the Course "PC SPECS 101" on the Interactive & Immersive HQ program and I found a lot of useful information there. Thanks a lot.
@@hernanroperto Great! Yup I've been using my new Razer laptop that has a Ryzen 9 5900HX chip and it's been working great with TouchDesigner and Notch and Unreal. My laptop also has an Nvidia GPU, so it feels like the best of both worlds having the AMD CPU and Nvidia GPU.
Thank you!
You're welcome! Our pleasure :)
will this laptop work for touch designer ?
i want to play live audio reactive visuals on events
Lenovo Legion 5 17ACH6H 17.3" 144Hz | Ryzen 7 5800H | 16GB | 1TB SSD | GeForce RTX 3070
It depends on how complex the visuals you're looking to do are, but it looks like a good starting point! The graphics card should be enough for most basic 3D work and supports the various Nvidia operators in the program, which is a nice plus. One thing to consider is whether or not the size & weight of that particular laptop is going to be an issue since you're going to be bringing it to a lot of events.
@@TheInteractiveImmersiveHQ i believe the visuals are going to be moderately complex i have a desktop pc that has an i5-6600k 8 gigs of ram and a 6750xt (yes i know the bottleneck is real) and im using aavj which is amazing.
i have pretty decent fps though and never falling below 30 fps, the only small issue that i have is that sometimes when i change scenes i have a small stutter but that didnt happen on myfirst gig with audio device in it only happens when i use audio file in but i eliminated the problem with the audio device out buffer length, thank you for the reply
What do you think about AMD Ryzens?
They're getting more and more interesting, but I still don't find the offer interesting enough to switch from Intel chips. On budget projects I could understand a few hundred dollar difference being worth trying something new for, but once you start to get rolling, I find it's not hard to get clients to pay for i9 chips, so the cost difference doesn't mean that much. But I've heard good things about the Ryzens, and each generation seems to leap forward quite a bit.
@@TheInteractiveImmersiveHQ Interesting! What would be arguments against them? Pure power? Reliability/Compatibility?
@@fjodorf7341 Mostly a combination of familiarity and reliability. I've been using Intel + nVidia for a long time now and know the ins and outs of both systems. I know the parts I like and where everything sits in their price points, as well as how to scale systems up and down. So the quality might be great on AMD products, but it would need to be really something amazing to get me to move over.
@@TheInteractiveImmersiveHQ Ah, so it’s more your personal experience of what you can rely on than specific technical shortcomings of AMDs. I guess I’ll just try it out and see how it goes and where the limits are. Thanks!
(Will still go with nvidia graphics though, those are necessary for some TD features anyway)
Preach!
🙌🙌🙌