Fantastic series. There is no 'Owners Manual' for the components and everything is still in the process of being built and tuned - so vids like this that give you Todays function and stats are very welcome because so much info out there is outdated or is for 'future' game play as mechanics get more fleshed out.
I am an engineer IRL, and I approve of your initial cooler description =) In current day, Peltier Coolers, which uses electricity directly to move heat from one place to another, as you described, is less effective than compressor style coolers, like those in a typical ac unit or a freezer, which use refrigerant. Of course, that could easily change in the future.
I'm addicted to your content, and appreciate all of your hard work to bring us up to speed! Processing your master class information into the actual application in ship building/theory crafting, and I've only delved into S2 coolers ATM, then the Industrial grade A "Snowpack" stomps the competition hands down. Sure is spendy (~$25,000 more than 2nd place), but in this case, using your metrics, it's a no brainer. I've never even considered putting industrial components in my combat ships, mind expanded... Thank you for your expert guidance sir!
Thank you for these, I can say I have t seen many videos that go into this level of detail on the components that operate without our ships. I suppose it could be due to their lack of vital stats and usage... but still very informational lore-wise!
Really looking forward to component choices mattering. They've all been in their standby state longer than weapons were due to being downstream from resource management and engineering. Cooling in particular will be important when the atmospheric flight model is tuned since the plan for a while was to balance craft without VTOL through MAV overheat.
It'll be wonderful once we start seeing a broader diversity of components, coolers included, in the verse - And seeing which manufacturers gravitate towards which. Drake gravitating towards the unstable, cheap, but bursty components? Seems right! Crusader gravitating towards the overengineered coolers that have safety shutoffs for overheating before the theoretical max to limit damage to the component? Makes sense considering how low crewed their ships tend to be for their size (Looking at you C2).
I think they should have different coolers for different tasks like one for the weapons, another for the QT drive, another for thrusters. A single one or even two for a whole ship is a logistics nightmare for cooling operations.
I hope not, if it means that I will have to do hardware AND software support for my friends. My Aurora has an Omnysky Thermodyne Cooler 30k with an RSI Eco Power Plant II and an aftermarket ArcCorp NINJA blade server with Shimapan OS 301, that is running T-Pose 55 Autopilot, a Banu NuCabbage firewall and Crusader CargoPooler. I plan on getting a better firewall, so that pirates do not ignore me anymore when I am transporting scrap.
Yeah i was lost. Lol. Trying to figure out what's the best way to outfit my ship. Which class was better and what so. Some games grade a or class a is good where grade or class d is good. So great info.
"This technology does not exist yet"! For 80% of this you are dead wrong! They are in fact using most of todays technology to base the game off of. With the exception of gravity in space, the power systems of the ships and how the suits we wear are a few other things that dont exist, most everything else is based on technology that is even older than you! If this game was really being developed with tech that does not exist we should be asking where our replicators, drones, droids and robots are?
It was mostly a joke but the idea is that we don't have spaceships capable of going FTL so any component I talk about inside of such a ship doesn't exist. Therefore my definition shouldn't be picked apart by engineers until the tech exists....it should be picked apart by CIG devs however lol
Fantastic series. There is no 'Owners Manual' for the components and everything is still in the process of being built and tuned - so vids like this that give you Todays function and stats are very welcome because so much info out there is outdated or is for 'future' game play as mechanics get more fleshed out.
Thanks for this series. It's great to have available when new people join.
I am an engineer IRL, and I approve of your initial cooler description =) In current day, Peltier Coolers, which uses electricity directly to move heat from one place to another, as you described, is less effective than compressor style coolers, like those in a typical ac unit or a freezer, which use refrigerant. Of course, that could easily change in the future.
Much appreciated, I researched soooo much to be able to feel comfortable making that video lol
I'm addicted to your content, and appreciate all of your hard work to bring us up to speed!
Processing your master class information into the actual application in ship building/theory crafting, and I've only delved into S2 coolers ATM, then the Industrial grade A "Snowpack" stomps the competition hands down. Sure is spendy (~$25,000 more than 2nd place), but in this case, using your metrics, it's a no brainer. I've never even considered putting industrial components in my combat ships, mind expanded...
Thank you for your expert guidance sir!
I still wouldn't say I'm an expert but I know enough to be dangerous. Thanks lol
Thank you for these, I can say I have t seen many videos that go into this level of detail on the components that operate without our ships. I suppose it could be due to their lack of vital stats and usage... but still very informational lore-wise!
Coolers are much more complicated than I expected... Thanks for making this in-depth video, it sheds light on many obscure notions!
Thanks for doing these more technical SC component videos. Not enough creators cover this kind of stuff
This vid was cooler than I expected.
It will be great to see these systems fleshed out in the future. Coupled with engineering, ship load out decisions could get pretty in depth.
Nice run through! Thermal conductivity will be fun
Cool reminder of what are those elements !! 😎👌🏾
Really looking forward to component choices mattering. They've all been in their standby state longer than weapons were due to being downstream from resource management and engineering. Cooling in particular will be important when the atmospheric flight model is tuned since the plan for a while was to balance craft without VTOL through MAV overheat.
Can't wait to see engineering and proper stealth mechanics to be in game so we can work in builds and fine tuning of our ships.
Very informative - cheers
It’ll be nice to see the way ship coolers work right now
Commenting for giveaway! Love the videos and amount of details you give!
It'll be wonderful once we start seeing a broader diversity of components, coolers included, in the verse - And seeing which manufacturers gravitate towards which. Drake gravitating towards the unstable, cheap, but bursty components? Seems right! Crusader gravitating towards the overengineered coolers that have safety shutoffs for overheating before the theoretical max to limit damage to the component? Makes sense considering how low crewed their ships tend to be for their size (Looking at you C2).
For now I don't really upgrade my coolers but I sure will in future. Great video!
Ninja teaching us how to stay cool in our ships. That's cool 👍
good informative video. Thanks.
Best sc RUclipsr imo thabks fir the info
I hear the nomad suffers from cooler issues. Good video to understand.
Coolers? They hold beer.
🍻😂
I think they should have different coolers for different tasks like one for the weapons, another for the QT drive, another for thrusters. A single one or even two for a whole ship is a logistics nightmare for cooling operations.
Great vid bro 👌
engeneering will be fun
Thanks for the information
Thx for the explanation.
Putting components in your ship will be like building a computer.
I hope not, if it means that I will have to do hardware AND software support for my friends.
My Aurora has an Omnysky Thermodyne Cooler 30k with an RSI Eco Power Plant II and an aftermarket ArcCorp NINJA blade server with Shimapan OS 301, that is running T-Pose 55 Autopilot, a Banu NuCabbage firewall and Crusader CargoPooler.
I plan on getting a better firewall, so that pirates do not ignore me anymore when I am transporting scrap.
we have all relied on a cheap cooler before... they work for a fishing trip!
Yeah i was lost. Lol. Trying to figure out what's the best way to outfit my ship. Which class was better and what so. Some games grade a or class a is good where grade or class d is good. So great info.
That was a lot of info. Might have to watch again.
Heat management is part of many games. Its time that components get ready
Keep up the good work!!!
Would watch the whole thing if the music was lower. Seems like a good video.
thats for all the info
I most certainly need this info to build sth. viable out of my Super Hornet MK 1 haha
Great vídeo!!
Great vid🤠
How many versions of this series do you think you will make before v1.0 launch ?
Probably about 5. But those will just include the updated stats
thx bro !
I guess we can better equip our ships now.
They remember that they are a knockoff Frieza?
Good content.
I usually just slap all military components on my ships
Here for the comments of our virtual engineers. Those keyboard warriors are our future.
Lovely info, make the vid shorter or add timestamps please
DISTORTIONS WORK IN GAME AGAIN!
Leaving a comment lol.
Wuuu cooling
"This technology does not exist yet"! For 80% of this you are dead wrong! They are in fact using most of todays technology to base the game off of. With the exception of gravity in space, the power systems of the ships and how the suits we wear are a few other things that dont exist, most everything else is based on technology that is even older than you! If this game was really being developed with tech that does not exist we should be asking where our replicators, drones, droids and robots are?
It was mostly a joke but the idea is that we don't have spaceships capable of going FTL so any component I talk about inside of such a ship doesn't exist. Therefore my definition shouldn't be picked apart by engineers until the tech exists....it should be picked apart by CIG devs however lol
hi
Aren't coolers from Dragonball? CIG needs more original ideas.
o7
Was expecting video on coolers, not everything. Went too far off-topic.
Off topic? The whole video is talking about what coolers are and what they do? Were you expecting a buyers guide? Thats later
Did you watch the video?
o7
o7