GBO2 RX-0 Banshee: It can combo into heavy attack?!

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  • Опубликовано: 31 май 2023
  • This video contains two recent matches I had with the Banshee on Gundam Battle Operation 2. It is a 700 cost raid with great melee damage, good stuns for close range, high mobility, an NT-D ability that massively buffs stats and a very powerful heavy attack that can be confirmed yourself with the right combo. Its weaknesses would be HP drain when NT-D is active, risky midrange shooting due to long stop to fire and needing to drop to 80% HP to activate NT-D. My opinions on this suit have changed a lot over time. I used to consider it overpowered, but with the shift in direction at 700 cost I now see it as balanced. It is basically the purest manifestation of a melee focused raid, to the detriment of aspects such as midrange ability. I hope that you enjoy watching!
    Its primary ranged weapon is a beam smartgun with 2800 power, 3 seconds cooldown, 70% heat, 13 seconds overheat, 0.5 seconds swap time, 400m range and 70% stagger value. This has low heat, good damage, pierces and instant stuns. It is a pretty great weapon that can combo into your melee or stop to fire beam. The stagger accumulation can be helpful for your vulcans.
    Its primary melee weapon is a beam saber with 2950 power, 2.5 seconds cooldown, 0.77 seconds swap time and 80%/64% combo modifier. This is a pretty standard beam saber in terms of moveset, but it has high damage in combos. It gains a third swing once NT-D activates.
    Its first sub weapon is a head vulcan with 150 power, 40 ammo, 600 RPM, 11 seconds reload, 0.5 seconds swap time, 200m range, 1500 DPS and 6% stagger value. This has long reload time and not much ammo, but it can stagger in just 1.7 seconds and has great DPS.
    Its second sub weapon is a vibro-nail with 3250 (3600) power, 3.5 seconds cooldown, 0.33 seconds swap time, 100% side swing modifier, 160% down swing modifier, 1.5 seconds focus time and 400% heavy attack modifier. This still has high damage before NT-D activates, but it becomes incredibly high once it does activate. NT-D activation causes the weapon to get a larger hitbox, enables the heavy attack, causes normal attacks to bypass buffers and enables heavy staggers on regular hits. The heavy attack can even be combo'd into, provided you do a somewhat tricky dodge roll combo.
    Its third sub weapon is a beam smartgun with 700x5 power, 80% heat, 4 seconds cooldown, 13 seconds overheat, 0.5 seconds swap time, 400m range and 50%x5 stagger value. This stops to fire for an extended period of time, but it fires a highly damaging beam with great stun accumulation and piercing. This can do nice damage vs supports at midrange but the stop to fire makes you quite vulnerable.
    The Banshee has 23000 HP, 24 ballistic/beam resist and 30 melee resist. This is pretty durable considering the size of the MS, but the HP drain in NT-D means it isn't quite as good as it seems. It has LV3 (LV4) Maneuver Armor, LV2 (LV3) Emergency Evasion, LV2 (LV3) Special Leg Buffer and LV1 (LV2) Special Armed Armor VN Buffer for defensive skills. The numbers in brackets refers to the changes when NT-D activates. It has a pretty solid skillset before NT-D even activates, but they all get great upgrades once it does. The buffers make it so that it can be quite durable if shot in the right places, especially since the VN buffer is 50%/60% damage reduction depending on if NT-D is active.
    It also has 135 (140) walk speed, 230 (240) boost speed, 75 thrust and 75 (87) turning speed. It gets absolutely amazing mobility once NT-D turns on but it is no slouch before that. It also gets LV3 Flight Control and LV2 (LV3) Forced Injectors to further increase mobility. It is only really second in terms of mobility to the Sinanju Stein, but even then you could make arguments for either one being faster in their own specific cases.
    The star skill of the Banshee would have to be LV2 NT-D. This can be activated via the touchpad at 80% HP or less and grants the aforementioned skills and stats boosts, but this comes at the cost of losing 30 HP per second. In the case of Banshee specifically, NT-D also causes melee priority to be boosted past high, so it can swing through other raids without clashing.
    Overall I think that while the Banshee is undeniably an absolute monster in close range, the meta of 700 cost means that it won't always have a chance to abuse these abilities to the fullest. 700 cost is full of generals that absolutely hard counter more regular melee raids like Banshee. Moon Gundam, Phenex and Sinanju can all hard counter the Banshee if the players are good enough. It also lacks midrange ability in a meta where fights can often devolve to standoff shooting battles. Despite this, I think that Banshee can wreak havoc if used by a player who can take full advantages of its strengths in close combat. Thanks for watching, and I hope that you enjoyed it!
    Music used:
    Metal Gear Solid 2, Yell Dead Cell (Beta Version)
    Dynasty Warriors Gundam 2, A Good Thing Is Possible
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Комментарии • 43

  • @avenger1_gbo260
    @avenger1_gbo260  11 месяцев назад +3

    Feel free to follow me on Twitter as well! mobile.twitter.com/Avenger1GBO
    Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8

  • @haroldvazquez
    @haroldvazquez 11 месяцев назад +6

    This wasnt a match it was a feast for the Banshee!

  • @blackarotthegreat8191
    @blackarotthegreat8191 11 месяцев назад +25

    I honestly wouldn't mind banshee being better at mid range if it meant getting rid of the ability to combo into the heavy attack lol. Absolutley can't stand that nonsense hahaha

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад +9

      It is even more ridiculous in space. It doesn't even need to dodge roll to do the heavy attack combo lol.

  • @shengwusun9136
    @shengwusun9136 10 месяцев назад +1

    Banshee is also my darling raid on PS. I cannot play as well as you do, so I tend to be a bit more "conservative" in my approach: never use charge attack, just the regular ones to save on boosting gauge.
    It feels so good to watch your charge attack land!

  • @micahmurphy4546
    @micahmurphy4546 11 месяцев назад

    That funnel bit at the start there was pretty cool

  • @Yugiboy1996
    @Yugiboy1996 10 месяцев назад +12

    I recently got the banshee but unfortunately I’m not a natural with raids as I tend to rely more on its range weapons a bit too much and always forget to use its vn arm weapon

    • @jmsta.romana4660
      @jmsta.romana4660 8 месяцев назад

      Don't worry, you'll get the hang of it soon!

  • @fenrir_Lokison9
    @fenrir_Lokison9 11 месяцев назад +1

    5:49 "surprise Mo...Fu..." moment right there.

  • @Apollowolf1226
    @Apollowolf1226 11 месяцев назад +16

    Recently got Banshee during my penalty a few days back.
    Are the painting slots the same as unicorn?
    2:38 that Sazabi did not want to go down after two downswings!

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад +1

      The painting slots are not exactly the same but you can get pretty close

    • @jmsta.romana4660
      @jmsta.romana4660 8 месяцев назад +1

      The melee resistance is real.

  • @0Vuuk0
    @0Vuuk0 10 месяцев назад +3

    out of all the raids that could be on the enemy team, as a Dag Doll main, I'll either has an easy time or I wont be playing. there no in between. But I'd rather see a banshee than any other raid at the cost. Its a bit more predictable with their approach. great match!

  • @theguy1254
    @theguy1254 11 месяцев назад +1

    THE VIBRO NAILS A.K.A THE CLAWS MAN IS FRICKIN NUTS

  • @WildArmACF
    @WildArmACF 2 месяца назад

    one of the top 3 machines this game refuses to give me. This n the 2 shinanjus

  • @mariosilic5130
    @mariosilic5130 11 месяцев назад +2

    I despretly want to get banche before it gets nearfd

  • @severe224
    @severe224 11 месяцев назад +1

    Whar parts would u put in this gundam? I just pulled him yesterday but im new to the game

    • @Thus_Spoke_Z
      @Thus_Spoke_Z 11 месяцев назад +1

      Parts are shown at the beginning of the video. You can copy that for a start.

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад +3

      I have the parts at the beginning of the video. The priority is to reach 40 or more in beam and melee resist, then you buff up your thruster gauge. After that you can buff melee damage if you have slots left over.

  • @sero8586
    @sero8586 11 месяцев назад +3

    Banshee my beloved 😍and soon to be Norn my beloved 😍- This thing is absolutely one of the best melee suits in the game, maybe even straight up THE best considering NT-D Priority 4 (Would have been considerably hilarious if it could clash with HA's on regular swings in NT-D) and the buffer ignore on all of the claw's attacks with its relatively low cooldown and massive modifiers, including the HA of course. It having very minimal mid-range presence was fine a while ago, but with them adding so many suits that either excel very hard in ranged (FF Saz, Phenex, etc.) and suits that excel in close -> mid -> long (FUCKING STEIN and also Phenex to some extent with its bullshit downswing animations) it needs to probably get some changes around its Armed Armor BS. My first buff idea would be to make the discharge version less restrictive, LET ME WHIP THAT SHIT AROUND. It's actively almost at the peak of MS weapons and that shit breaks your shoulders when you shoot it. Being able to boost with the regular smart-gun would also allow Banshee to be more actively aggressive, especially when combined with the top tier vulcans. I still don't think these buffs would make Banshee overpowered, but it would allow it to push into its game-plan much much faster than otherwise.
    Good video as always, love to see my boy Banshee putting in the work.

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад +1

      Now wait for Norn to be a general like Unicorn but with the 30 HP per second NT-D drain like regular Banshee, but it still has Awaken mode lol. Making the primary able to be fired while boosting would be kinda nutty, cause think of what Sinanju needs to do for that. It wouldn't insta break MA but still, imagine boost shooting primary>claw neutral heavy stun>saber neutral downswing>roll into confirmed heavy attack.

  • @Thus_Spoke_Z
    @Thus_Spoke_Z 11 месяцев назад +43

    And this is why I don't mind backing out of a lobby. Two supports and a non native cost on this small map. Just begging to throw the match.

    • @quasideificalpaca
      @quasideificalpaca 11 месяцев назад +10

      Backing out of the lobby should be the worst case scenario tho. It's still kind of a dick move even in ranked

    • @Thus_Spoke_Z
      @Thus_Spoke_Z 11 месяцев назад

      @@quasideificalpaca We'll just agree to disagree. If you've made it A and up in rated you should know the meta. A dick move is picking 2 supports on a cqc map and feeding the opposing teams 2(TWO!)raids kills.... Which we see in this match here.

    • @quasideificalpaca
      @quasideificalpaca 11 месяцев назад +3

      @@Thus_Spoke_Z then again disconnection penalties stack hard. The teammates can be insufferable sure, but if you'll lose rating from disconnecting anyways why not play the round?

    • @Thus_Spoke_Z
      @Thus_Spoke_Z 11 месяцев назад

      @@quasideificalpaca I would maybe consider it if my rating is ever less than "GOOD". But I don't lose much. Lesser rewards and having to play Rank to bring it back up, which I already play anyway? Sorry just not worth it to me to play a match I'm going to lose points vs at least re-rolling for a better team comp.

    • @quasideificalpaca
      @quasideificalpaca 11 месяцев назад +2

      @@Thus_Spoke_Z fair enough probably just different playstyles, I play this game a lot more casually even at higher ranks

  • @enderwinner5473
    @enderwinner5473 11 месяцев назад +4

    At 1:29 ... WHAT? How Did the funnels stun the beam wasn't even close and it stunned twice, and then a magic 3rd stun

  • @derrickvalentine58
    @derrickvalentine58 11 месяцев назад

    I still want the Banshee noir

    • @leaguetitan-fs9hr
      @leaguetitan-fs9hr 11 месяцев назад +1

      Its weapons got leaked so start saving up

  • @mr.abrams9885
    @mr.abrams9885 11 месяцев назад

    If only you had the EZZ

  • @hongshixiang3136
    @hongshixiang3136 11 месяцев назад +2

    I thought it can only activate NT-D when life is at 30%?

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад

      It can activate starting at 80%. This is for all suits with NT-D.

  • @akiouruguay4933
    @akiouruguay4933 11 месяцев назад +1

    do you think they will end up nerfing banshee?

    • @avenger1_gbo260
      @avenger1_gbo260  11 месяцев назад +7

      Maybe not. I think Stein needs nerfed before Banshee. If Banshee were to be nerfed then it would only need to be by increasing the heavy attack focus time by one second, so it couldn't combo into it.

    • @baconflaps
      @baconflaps 11 месяцев назад

      if they did this i would hope they change the animation or damage because a static, short range 400% swing is pretty shitty compared to other 700 heavy attacks. i think it was honestly made and balanced around being able to confirm it.

    • @marbles4442
      @marbles4442 11 месяцев назад +1

      I don't they will its been out for sooo long everyone who been playing the game for that long has dealt with this unchanged at this point i assume everyone just got gud and teamwork became prioritized

  • @cooldud7071
    @cooldud7071 8 месяцев назад

    This is a raid???????????????