Ristar: Japanese & American Differences (Formerly w/ Annotations)

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  • Опубликовано: 7 окт 2024
  • For when RUclips used to allow annotation, I had White Text in Red to refer to the Japanese version, and White Text in Blue to refer to the American version. The European version just follows all of what the American version contains, so consider them the same besides their frame rate differences.
    ---------------
    This video points out the many changes, additions, and omissions between the Japanese & American versions of Ristar. Not all of them, however, but most of them, I'm sure. You're free to note any other differences between the versions that I did not cover in this video.
    First, I show the Japanese version of a scene, then its American equivalent, pointing out whatever may be different between them.
    Ironically, all three versions of the game were only one day apart of their releases: February 16 for the USA, and Feb 17 for Japan, and Feb 18 for Europe. Maybe this contributed to what the Japanese version DOESN'T have. An ironic twist of fate, this is, as this game was created and developed IN Japan.
    Even one-day distances can make a difference in a game, especially since this game doesn't really have much that needed to be changed. Even in the Japanese version, all of its text is entirely in English.
    ---------------
    IMPORTANT NOTE: In the intro, the flying green monster that's the 1st boss of the game appears in both versions' intros, and all version of the game. However, in this video, that guy only appears during the US intro, because his frames are flashing on & off in such a rate that RUclips's videos can't keep up. It luckily only caught the frames where this boss is "on" in the US intro, while the JP intro only catches the frames when the boss is "off".
    Again, this is just the video doing that abnormality. Both versions of the game DO show the monster. This exact same thing can apply to other stuff in the game, such as the flickering shadow under Itamor when he jumps.
    Alas, such is normal of a 30fps video of a 60fps game.
    ---------------
    All of this took a few days to do since I went on and off with making the video. I didn't necessarily have to go through the entirety of both versions to pull this off since there's a Level Select code.
    Credit to the Ristar Cluster fansite for most of this info. Check that out for more changes that weren't covered in this video, as well as the development behind Ristar the Shooting Star (and Sonic the Hedgehog by a small proxy).
    ---------------
    I have a proper playthrough of the American version of this game now. Check it out in this playlist, which also contains this very video:
    • Ristar the Shooting St...
    --------------
    5/29/17 UPDATE: Since I've come to realize that annotations may not work for some of you anymore, I'll have to be more specific on how the differences are shown.
    All of the regular planets have different names, even though I didn't show all of them. The US names are more indicative of what theme the planets have:
    Planet 1: Neer (JP) & Flora (US)
    Planet 2: Leatow (JP) & Undertow (US)
    Planet 3: Onaclove (JP) & Scorch (US)
    Planet 4: Neuos (JP) & Sonata (US)
    Planet 5: Elykiki (JP) & Freon (US)
    Planet 6: Rewope (JP) & Automaton (US)
    I first show the Japanese version of a scene, then I show the American version of that scene where you will have to figure out what's different about it compared to the Japanese version.
    One exception to this is where I first show the start of Planet 5: Freon (US) or Elykiki (JP). The American version shows Ristar skiing down a snowy mountain before landing into this stage proper. The Japanese version does not have this skiing sequence and skips right to Ristar landing into the stage.
    Another exception is when I show the passwords. I only show off the passwords that work in the Japanese version. Any password that I skipped also worked in the American version.
  • ИгрыИгры

Комментарии • 450

  • @PacGuy765
    @PacGuy765 Год назад +70

    Annotations are gone, but here is everything to re-cap and appeared in that order:
    Intro: 0:03
    The Japanese version has a green star-like figure as the Pleed for help is sent and the "The Shooting Star" is added to the Title screen (The Green monster in the American version is there, you can't see it because of the frame rate of the video but it is there)
    The American version has subtitled added to tell whats going on
    Level Intro: 2:50
    Planet Name is different on both versions; see video description for all planet names
    Ristar Idle Animations: 3:01
    The Japanese version has him Happy
    The American version has him Angry
    Enemy Animations: 3:20
    The Japanese version has them looking Normal
    The American version has them looking ticked off
    Bonus treasure: 3:46
    The Japanese version tells the name of the Treasure
    The American version awards Bonus Points but no treasure name
    Level Complete: 3:59
    The Japanese version has the Valdi System Tag, but removed in the American Version
    Starfish Enemy 4:20
    Not present in the Japanese version
    Mecha Birds mini-Boss 4:55
    The Japanese version shows a Musical Note to when they'll attack, the American version removes this making it much harder
    Missing cut scene on Round 5 5:50
    The American version has Ristar skiing down a hill, just like Sonic from Ice Cap Zone Act 1 on Sonic 3, this is removed in the Japanese version
    Changes on Round 5 Boss 6:29
    The Japanese version has the monster looking more like a cat
    The american version has the monster looking more like a beast
    Anti-gravity Session 7:37
    The Japanese version has Ristar looking like he is swimming in midair as the invisible water is slowly going down
    The American version has it look like Ristar just put on some "Anti-Gravity" Shoes, but it is pretty much the same
    Different Passwords 8:41
    I think this was referring to passwords in the American version, whilst also showing the Valdi System
    The Round 5 boss error during End Credits 10:33
    The Japanese version has Ristar having 5 Fingers and the Boss looks normal
    The American version has Ristar having 4 Fingers and the Boss has the Tail from the Japanese Version; the actual boss didn't have this visible during Gameplay on this version so that's an error
    Endings 10:50
    The Japanese version has Greedy and his Henchman on the Planet looking up at a Projected Ristar (You can't see it because of the frame rate of the video) and it says in the bottom-right "The End
    The American version has Ristar reunite with his Dad (which looks like a giant version of him) and it says in the bottom-right "CONGRATULATIONS!!"

    • @tripleclickswifty3823
      @tripleclickswifty3823 Год назад +1

      Damn, I'm literally just watching this video, glad this is here

    • @Broockle
      @Broockle Год назад +2

      some of these were not obvious xD

    • @audiocity1979
      @audiocity1979 Год назад +2

      Maybe the green star could be ristar's mom?

  • @flowervirtual
    @flowervirtual 10 лет назад +257

    I DEMAND A RISTAR SEQUEL SEGA! HE IS ONE OF THE BEST GAMES THAT I EVER PLAYED!

  • @erikapalacios4500
    @erikapalacios4500 5 лет назад +92

    in my opinion, the good things about the japanese version are: Ristar's face (he looks more adorable) the cat boss, the less angry enemies (I love the derpy looks) and the name of the bonus objects. On the other hand, what I would add from the american version are the anti gravity shoes in the sixth planet, the sky cutscene and the ending scene with Ristar's dad. A version like that would be perfect

    • @liamfunnyman6965
      @liamfunnyman6965 2 года назад +9

      And Ristar's mom from the Japanese version.

    • @PastelHime
      @PastelHime Год назад +6

      Indeed! Combining both versions would be great

  • @lite64
    @lite64 7 лет назад +519

    Ristar's angry face in the American version reminds of the Kirby approach to localization.

    • @brandonwilliams6119
      @brandonwilliams6119 7 лет назад +33

      Lite 64 I was about to say the same. I guess the Angry face is to make Ristar seem tough and intimidating.

    • @hexidecimark
      @hexidecimark 7 лет назад +62

      It matches the US story, I mean idk how happy I'd be if my father was kidnapped, and getting to be a hero is certainly more enjoyable.

    • @lite64
      @lite64 7 лет назад +10

      Hexidecimark I guess you do have a point there.

    • @SerechII
      @SerechII 7 лет назад +23

      Lite 64 I loved how he was always angry and ready to kick ass, he was saving the world after all, also when you get the tempo thingy in sonata he smiles, like he is enjoying the music, he has a reason to smile, not just because, it's way better than the happy version

    • @Kurotheskeleton_YT
      @Kurotheskeleton_YT 7 лет назад +7

      just smiling is normal though...being angry isnt...

  • @BlazenPowers
    @BlazenPowers 7 лет назад +216

    Japanese version ending: Greedy: This is not over Ristar. I'll get you next time.
    THE END...or is it?
    American version ending: Ristar: DAD I'm back.
    Ristar Father: Welcome home son. Your mother and I bake a cake for you.
    THE END.

    • @koriwilliams116
      @koriwilliams116 5 лет назад +23

      American version is more better lol

    • @tototorre7260
      @tototorre7260 5 лет назад +11

      Kinda reminds me of princess peach baked a cake for mario.

    • @lonewolf4689
      @lonewolf4689 5 лет назад +16

      Just in case if you guys forgot Kaiser greedy sealed Ristar father in the American version.

    • @Sairot247
      @Sairot247 4 года назад +25

      American version is accurate because we never got another Ristar game

    • @jacobybennett8163
      @jacobybennett8163 4 года назад +13

      The Japanese ending reminds me of a bad ending.

  • @TyRiders2
    @TyRiders2 12 лет назад +296

    Japanese Ristar = Alright another adventure, Hooray
    American Ristar = You want some of this, punk? What?

  • @mrmanjumac3454
    @mrmanjumac3454 4 года назад +71

    The music is like Kirby meets Sonic. Which the gameplay is actually kinda that way too. Those are huge compliments though as nothing in Ristar seems derivative or played out. Even in 2020 this game somehow seems so fresh

  • @bl0ggsM4rbl00d
    @bl0ggsM4rbl00d 5 лет назад +48

    I'll never wrap my head around the fact they removed the notes from planet sonata act 1 miniboss. That made it so much more balanced.

    • @Matias-fh2hf
      @Matias-fh2hf 2 года назад +1

      Eh,they werent hard to dodge,it made the balance worse since it made them easier to hit

    • @bl0ggsM4rbl00d
      @bl0ggsM4rbl00d 2 года назад +3

      @@Matias-fh2hf Just because they are harder to dodge doesn't mean it's good. You basically have to wait for them to move before attacking because you never know when they'll peck at you.

    • @gogeta8422
      @gogeta8422 2 года назад +1

      Cool

    • @skar8009
      @skar8009 Год назад

      Americans like things hard. Streets of Rage 3 is so unforgiving with its ridiculous difficulty and the fact the enemies could kill you in three hits in Hard, something that doesn't happen in the Japanese version.

    • @roadkill_52
      @roadkill_52 10 месяцев назад

      Good, harder is better

  • @ZZtheDark
    @ZZtheDark 7 лет назад +30

    Man,the ending with Kaiser Greedy is left intact in the Game Gear versions so its good to say..he will be back for revenge. IF SEGA DOES THIS SEQUEL!!

  • @mushroomdude123
    @mushroomdude123 5 лет назад +94

    I don’t think the US version is inferior, because I personally like the design of the Ice boss in the US ver.
    However, stuff like 10:00 being removed makes no sense to me.
    Also, it would’ve been cool if both countries got both endings, with the one involving Ristar’s dad being the “good” ending.

    • @3upgames2023
      @3upgames2023 4 года назад +18

      yep. and the good ending would be unlocked by beating all 12 bonus rounds.

    • @roadkill_52
      @roadkill_52 10 месяцев назад

      Cartridge space

  • @shauneverson3179
    @shauneverson3179 7 лет назад +30

    5:52 Oh, I see. Ice Cap Zone. Clever.

  • @dogeman1457
    @dogeman1457 9 лет назад +240

    I always found it disappointing that references to Japanese culture were often removed from games back in these days because they would be "too foreign." I think that is pretty damn silly in my opinion; learning things about the many different cultures of our world is what makes it fun. Thankfully localization today doesn't often remove Japanese references.

    • @TechBlade9000
      @TechBlade9000 7 лет назад +21

      Now it's sometimes just "translate text when necessary, add subtitles when necessary" then ship product

    • @maximumforce8275
      @maximumforce8275 5 лет назад +9

      Personally I don't really like the references, I don't find them fun and a bit annoying...

    • @JPAgain
      @JPAgain 5 лет назад

      Like the fat ice muncher boss

    • @pl3k
      @pl3k 4 года назад

      If you know, I take my hat off and excuse me if my English is pity, I am using the translator.

    • @GoldenGrenadier
      @GoldenGrenadier 4 года назад +7

      @@maximumforce8275 finally someone who agrees with me. eg. Billy hatcher would have been 100 times more tolerable with localized voice clips. When the characters say certain English words like OK or cock-a-doodle-doo they sound mentally challenged to native English speakers. They sound fine for Japanese voice actors saying English words but the perspective the game gives is that the characters are supposed to be native English speakers.

  • @melissasims3133
    @melissasims3133 6 лет назад +52

    *INSERT KIRBY USA BOXART JOKE HERE*

  • @Shadowserg
    @Shadowserg 10 лет назад +46

    Thanks for interesting video, bro. ;)

  • @dragnalus787
    @dragnalus787 10 лет назад +30

    I finally beat the game like 8 months before now. Lived in USA at the time and I had Sonic's Ultimate Genesis Collection (So i used save states.)
    The ending is much more satisfying than the Japanese ending, too.

  • @Sparksterchan
    @Sparksterchan 7 лет назад +30

    I love that Itamor's a cat in the JP version. XD Never knew these differences existed! Love this game, still play it.

  • @wooxe9807
    @wooxe9807 10 лет назад +65

    So ristar is angry with us, but happy when he is japan?

    • @DataDrain02
      @DataDrain02 10 лет назад +20

      Sounds like AmeriKirby Syndrome to me.... Although this case is more extreme, since Kirby's anger was only shown on the box art. Ristar is angry in game as well....

    • @DinnerForkTongue
      @DinnerForkTongue 5 лет назад +13

      Ristar can be a happy boi _after_ he wrecks Greedy's plans.

    • @Lightblue2222
      @Lightblue2222 5 лет назад +10

      Same with Sonic box art. They made him have more attitude for the west.

    • @williamdavis3376
      @williamdavis3376 3 года назад +1

      Trump: china

    • @williamdavis3376
      @williamdavis3376 3 года назад +1

      Sorry for derp joke

  • @deatsbybre7162
    @deatsbybre7162 8 лет назад +49

    Probably the only instance where the American version is HARDER than the Japanese version! I also like how Ristar isn't always smiling, he looks way more determined and badass that way.

    • @deadchannel4792
      @deadchannel4792 7 лет назад +18

      ToxixKroteTV How would you feel if your father was kidnapped? Americans knew this so they changed it for the logical better.

    • @dmas7749
      @dmas7749 7 лет назад +7

      Only instance? Hah.

    • @aqua8584
      @aqua8584 5 лет назад +5

      The American version is harder? That’s the reverse of super Mario bros 2

    • @DinnerForkTongue
      @DinnerForkTongue 5 лет назад +11

      Streets of Rage 3: Am I a joke to you?

    • @gumi6751
      @gumi6751 5 лет назад +14

      @@deadchannel4792 You know the whole father thing was a thing made by the american version right?

  • @mr.dumb-doomer3658
    @mr.dumb-doomer3658 3 года назад +9

    Bro I love how ristar rocks out to the music while in idle animation, such attention to detail.

  • @BlueHedgehogMan17
    @BlueHedgehogMan17 11 лет назад +7

    Oh, so it's called the Valdi System? DAMN! It sucks that SEGA did not put that in for the USA version. Thanks fr helping me learn that!
    On another note, you forgot to put some of the passwords from the same version.

  • @64bitmodels66
    @64bitmodels66 7 лет назад +55

    Sooooo....... The Us version is hard mode. OK!

    • @thecollector4753
      @thecollector4753 4 года назад +7

      It was the same way with S.O.R 3

    • @definitelynotanarcissist.3135
      @definitelynotanarcissist.3135 4 года назад +7

      Never let it be said that all western versions of games aren’t as intense.

    • @mrmanjumac3454
      @mrmanjumac3454 4 года назад +6

      @@definitelynotanarcissist.3135 yeah it's definitely case by case. Castlevania 3, Ristar, Dynamite Headdy, Contro Hard Corps,etc are all much harder in the US release. Anything from less continues, lives and health to there being more enemies or more health for the enemies. I wouldn't mind it but itd be better to have adjustable difficulty imo

  • @GrandMasterGalvatron
    @GrandMasterGalvatron Год назад +5

    Seeing the US ending made me respect the enemies a lot more. "Ristar's dad is HUGE! Tf were they on to capture him???"

  • @FoxMan_FF
    @FoxMan_FF 12 лет назад +11

    I just noticed this now: Itamor's concept change from Japan to US still looks fairly foreign. In particular, he looks a lot like a Japanese snowman, hat and all. Personally, I like this design a lot better than the original nekojita design.

  • @javierrosas4679
    @javierrosas4679 4 года назад +8

    0:46 white diamond 😨

    • @dannysanchez6470
      @dannysanchez6470 4 месяца назад +1

      Ah i see iI've stumbled onto a fellow steven universe fan.

    • @zNux616
      @zNux616 23 дня назад

      hahahaha

  • @apple5893
    @apple5893 5 лет назад +12

    Usa ending is so cute and heartwarming
    ristar saved his dad and he meets him again with happiness awww 😍😍

    • @zaylynndavis3189
      @zaylynndavis3189 3 года назад +4

      For me there's a sad part. Seeing the way Uranim looks makes me want to hug him. To me he looks huggable

  • @BeauSkunk
    @BeauSkunk 12 лет назад +13

    Interesting, I never seen so many changes for a platformer game before between American & Japanese versions. Admittedly, I kinda wish they left in some of the passwords, or at least the "VALDI" system one, wich would've been cool. Some of the other changes I can understand, so I'm not to upset about most of 'em.
    Would've been cool if they had the "Greedy" ending, as an alternate ending.
    Kinda funny one of the Japanese codes hinted at a sequal, wich we never got...

    • @desilusor
      @desilusor 3 года назад +1

      Its a shame the US version doest include the Valdi System password, neatest difference in my opinion.

  • @SailorPalutena
    @SailorPalutena 10 лет назад +24

    M2 should totally make 3D Ristar with both Japanese and American version available just like they did with Sonic and Ecco.

    • @Nehfarius
      @Nehfarius 8 лет назад +2

      +Sailor Paladina Or just combine cues from them both. Heck, if there's a boss-rush, one could even include both Itamors in the game: Ice Monster Itamor on the ice planet, and Cat Robot Itamor as part of the rush.

    • @jimbobsclayworld2439
      @jimbobsclayworld2439 11 месяцев назад

      @@Nehfarius Imo, the “ice monster” version of Itamor looks more like a frog or fish than a monster

  • @kiko485
    @kiko485 5 лет назад +11

    For years I've always thought about how neat it would be to see a Ristar and Kirby crossover.

  • @Cupcom5
    @Cupcom5 8 лет назад +24

    Why they leave out Ouruto in US? she looked promising, I thought she might be his mother.
    I personally like the stage 5 boss better as a cat.
    US game companies back then were WAY too picky about things, But I like both the endings here in both versions of ristar.

    • @MagnificantSasquatch
      @MagnificantSasquatch 8 лет назад +8

      It was the ninties. Everything had to be extreme, and everything had to try and copy Sonic. For Sega of America, that meant even their own external titles, at the risk of their identity for the sake of demographic appeal.

    • @Cupcom5
      @Cupcom5 8 лет назад +4

      MagnificantSasquatch
      Yeah I get what you're saying there, but c'mon, leaving out Ouruto? It's not a big deal to me but I just didn't see much of a reason to cut her out of the US version.

    • @xenophanessonic821
      @xenophanessonic821 5 лет назад +4

      For me, it makes more sense for itamor(stage 5 boss) to be a weird ice melting monster instead of a mechanical cat thing. It makes more sense.

    • @RokuroCarisu
      @RokuroCarisu 5 лет назад +10

      Ouruto was cut because they though that the "legendary hero" shouldn't be female. Simple as that.
      The cat boss is a reference to a Japanese ice cream maker.

    • @amadeusthecat69
      @amadeusthecat69 4 года назад +7

      The reason Itamor is a cat in the Japanese version is because it's a reference to a phrase in Japan known as a cat tongue, a person who doesn't like hot/spicy food.

  • @AnklepantsSkateZine
    @AnklepantsSkateZine 11 лет назад +3

    Thank you for making this. I grew up playing Ristar (and Sonic) and had no idea there were all these differences between versions. I really enjoyed this. Thanks!

  • @D8Killer
    @D8Killer 11 лет назад +137

    This game is so well made, holy crap

    • @autobotstarscream765
      @autobotstarscream765 4 года назад +3

      Lovely pfp, what characters and show? :3

    • @_bear_5
      @_bear_5 4 года назад +6

      @@autobotstarscream765 wut

  • @games4us132
    @games4us132 5 лет назад +6

    Most underrated game. Definitelly needs a remake.

  • @alphaghoul
    @alphaghoul 3 года назад +4

    Ya’know, if they ever reboot this then they should do the combined route and just make both Oruto and the legendary hero canon.

  • @pickler_pickler
    @pickler_pickler 7 лет назад +23

    10:46 that's not his tail LOL

    • @sataan401
      @sataan401 5 месяцев назад +2

      What is it?

    • @pickler_pickler
      @pickler_pickler 5 месяцев назад

      @@sataan401 ask your mom

    • @sataan401
      @sataan401 5 месяцев назад +2

      @@pickler_pickler awww, you are toxic

    • @pickler_pickler
      @pickler_pickler 5 месяцев назад

      @@sataan401 k

  • @Mrpastry909
    @Mrpastry909 7 лет назад +6

    I always thought it was weird that the abominable snowman boss sounded so cute when he took damage. Now it makes sense.

  • @randomkidz64
    @randomkidz64 11 лет назад +4

    A planed sequel? ITS BEEN 18 YEARS!!! Although i do wish this game had a sequel.

    • @bland9876
      @bland9876 10 лет назад

      imagine if it looked like rayman origins omg i would buy it

    • @randomkidz64
      @randomkidz64 10 лет назад

      Eh worth my money.

    • @Portalcrafter
      @Portalcrafter 6 лет назад

      There was one it was canceled tho

  • @poshiblitz
    @poshiblitz 7 лет назад +30

    Sega should bring Ristar Back

    • @archieakira4237
      @archieakira4237 5 лет назад +1

      He was a comeo in all Stars racing transformed he would wave the flag at the beginning of each race.

    • @Siythawr4ith
      @Siythawr4ith 4 года назад +1

      He was a toy in the first shinmue

    • @icemansecondchannel3242
      @icemansecondchannel3242 2 года назад +1

      He make a cameo appearance on Segagaga

  • @hankmrlakadefender7761
    @hankmrlakadefender7761 7 лет назад +7

    Globemon: ristar was like the BEST GAME!!! rip ristar

  • @Absolhunter251
    @Absolhunter251 11 лет назад +2

    thank you for letting me know. :) and i never knew the differences between the expressions on the enemies and design. the bird one surprised me the most. because i never seen the japan version. but now i learned something. :) i thank you for that.

  • @GalaxiaShadow
    @GalaxiaShadow 7 лет назад +6

    I'm probably thinking the wrong way, but in the Japanese Ending, Do you think there's a little bit of goodness within Greedy?

  • @DanielRenardAnimation
    @DanielRenardAnimation 7 лет назад +27

    _"Oh no! Our poor western kids will be traumatized and scarred for life by these foreign concepts; Change it, quick!"_
    A bit unnecessary, but I guess it gave the "localization" team a bit something extra to do. Although, they had a lot of free time, if they even bothered to throw in cut-scenes and whatnot. :P

    • @irllcd13
      @irllcd13 6 лет назад +12

      It's normal for things to be localized and changed to appeal more to one culture or another or make more sense to them. You think American games don't have small, innocuous changes made for Japanese releases?

  • @iampinball3669
    @iampinball3669 8 лет назад +5

    Have the Japanese version with Ristars dad and I would be hooked

  • @MxArgent
    @MxArgent 12 лет назад +4

    a YM2612 in a competent composer's hands is a beautiful thing.

  • @deadaccount5732
    @deadaccount5732 7 лет назад +5

    His idle in us version makes a lot more sense than the JP one

  • @helvinhermant6297
    @helvinhermant6297 Год назад +1

    Ristar Japanese version: His face is smiling and he looks very friendly
    Ristar American version:
    He’s trying to piss and having angry face

  • @YunoCake
    @YunoCake 10 лет назад +2

    Thank you very much, it was instructive and interesting.

  • @RykoVerse2020
    @RykoVerse2020 4 года назад +3

    Can we get a Ristar 2 Sequel!!?

  • @TheZeroNeonix
    @TheZeroNeonix 4 года назад +8

    I knew about some of these changes, but some seem so random. Why did they take the birds out of the background of Planet Neer / Flora?

  • @menartd2618
    @menartd2618 8 лет назад +24

    I prefer the U.S version of this game cause I like the serious look on Ristar's face.

    • @deatsbybre7162
      @deatsbybre7162 8 лет назад +6

      Same, and the fact that it's a little harder so more challenge

    • @deadchannel4792
      @deadchannel4792 7 лет назад +8

      Kirby syndrome much?

    • @derpderp1467
      @derpderp1467 6 лет назад

      Menart D wow yer sou Edgy

    • @apple5893
      @apple5893 5 лет назад +1

      He was like
      Haaaa i will murder you f***ing greedy if you kidnapped my dad AGAIN!!!!!!

    • @apple5893
      @apple5893 5 лет назад

      He's badass

  • @Chosty94
    @Chosty94 2 года назад +2

    I see... I always thought that the angry face didn't fit Ristar... so it was the american version that had the angry face only.
    Definitely the japanese version looks cute as it should have been in both version.

  • @beanmchocolate3900
    @beanmchocolate3900 5 лет назад +3

    I thought that Ristar would have been given 5 fingers on each hand in the Japanese release. They did that with Crash.

  • @dnmstarsi
    @dnmstarsi 11 лет назад +2

    Idk if you know but Sumo is pretty much asking fans who would they like to be as a DLC character for SnALRT (they'll try to include at least 3 characters) as along as they get at least 1,000 votes. As of Dec 1, people wanted Ryo Hazuki, Hatsume Miku, Segata, Vectorman, Bayonetta, Ristar and Toejam and Earl. But so far 1 character out of those 7 has been approved by SEGA, but its unknown.

  • @games4us132
    @games4us132 5 лет назад +6

    Smiling is way more natural , because it is says that you are confident, mental stable and you can handle any difficulties and thus you are real boi here.
    While having always angry face means you should visit a doctor.

    • @yungmuney5903
      @yungmuney5903 4 года назад +3

      I mean... how would you feel if your father was kidnapped and Greedy causing havoc to your world??

  • @goldenlightning8842
    @goldenlightning8842 4 года назад +1

    One if these days I will attempt to bring back this forgotten character and this forgotten game I swear on it

  • @tims.2717
    @tims.2717 3 года назад +8

    To me, the Japanese Ristar is the definitive version.

  • @JupiterNoose
    @JupiterNoose 5 лет назад +1

    tfw this video will be irrelevant when youtube completely removes annotations in january

  • @guidosavio7668
    @guidosavio7668 5 лет назад +5

    7:38 I will NEVER understand what they were thinking at that part. The shoes added in the US version make a little more sense, but is anyway so cheap, so bad designed and glitchy that I can't bear it...

  • @williamdavis3376
    @williamdavis3376 3 года назад +2

    I want Uranim from ristar in smash his idle could be him doing the thing he does in the front view tv his neutral B could throw big screws his side B can be his dashing thing his recovery can be bouncing off a spring his down B can be a charge punch and final smash can be a big energy blast that can do 70

  • @pl3k
    @pl3k 4 года назад +2

    I don't understand the robot cat, I don't know why they changed it for an iceman.
    but I also don't understand a robot cat that doesn't even hit the world. Maybe it was because Ristar was already approaching the rewope planet where there are machines.
    Or maybe the boss was a reference to Doraemon.
    I really don't know.

  • @TheChompChamp7650
    @TheChompChamp7650 7 месяцев назад +2

    If US and JP versions were combined
    Mom: Ristar, wake up… your dad has been kidnapped by Kaiser greedy and I want you to save him.

  • @Absolhunter251
    @Absolhunter251 11 лет назад +3

    wow... lol i've learned something today. :) still ristar is the best little hero. I hope one day, sega will bring him back as a playable character.

  • @Dracomut
    @Dracomut 7 лет назад +2

    Most stuff here is arguable, but there is no denying the American ending is better

  • @StevieWeebieLee
    @StevieWeebieLee 11 лет назад +4

    Maccha = Green Tea

  • @mjma5691
    @mjma5691 4 года назад +1

    Viki, Gigglebug, Tomo, Lola, Dash & Click, Rex, And Ping’s Angry Faces In The American Version Reminds Me of The Viki, Gigglebug, Tomo, Lola, Dash & Click, Rex, And Ping approach in localization

  • @Grinix0
    @Grinix0 4 года назад +2

    ristar was such a great wholesome GAME such a game.

  • @opadrip
    @opadrip 10 лет назад +40

    American ristar needs some anger management. Lol.

    • @paradox4584
      @paradox4584 9 лет назад

      opalander true LOL!

    • @Nehfarius
      @Nehfarius 8 лет назад +25

      +opalander To be fair, his dad's been sealed away and Greedy's on the loose. He's got a lot to be pretty serious about!

  • @kingkazma3246
    @kingkazma3246 2 месяца назад

    Creating two different versions for Ristar might be one of the reasons it didn't get a sequel, in the 90's Sega of Japan and Sega of America were always fighting, what a shame 😢

  • @adamwilson1691
    @adamwilson1691 6 лет назад

    thanks for making this

  • @awesomefan135
    @awesomefan135 6 лет назад +1

    A sequel was being developed for the Sega Saturn but due to the Saturn's failure caused it to get cancelled.

  • @ametislady2
    @ametislady2 5 лет назад +1

    AAAAAA
    Ok,free continue

  • @AFreakinProblem
    @AFreakinProblem Месяц назад

    They need to do a release that combines elements of both versions. Like the Freon intro from the US version, the ending and intro from the Japanese version, etc.

  • @cheeetoswoman
    @cheeetoswoman 7 лет назад +8

    This game is nothing compared to DYNAMITE HEADDY.

    • @64bitmodels66
      @64bitmodels66 7 лет назад

      Heyo there! My man, Whatcha doing here?

    • @apple5893
      @apple5893 5 лет назад +1

      Ristar and dynamite headdy are both the best
      😮😆

    • @mariojoan903
      @mariojoan903 3 года назад

      Ristar is just a ripoff of headdy

  • @Supersonicblast-up8yn
    @Supersonicblast-up8yn 4 года назад +1

    That's still reminds me of Kirby mad face from the Kirby advertisements

  • @dnmstarsi
    @dnmstarsi 11 лет назад +3

    the US version did make Ristar look badass.

  • @xenophanessonic821
    @xenophanessonic821 6 лет назад +1

    This was my number 1 sega game back then

  • @Jugdjay
    @Jugdjay 4 месяца назад

    So I looked up the passwords shown in the video. Those are all the passwords that would work exclusively in the JP version.
    STAR : Makes a shooting star appear on screen as a nod to making a wish when you see a shooting star
    CANDY : Invincibility
    MACCHA : Mention of the "Miyake color" referring to Takumi Miyake, designer of Ristar amongst other Sonic Team titles. Apparently this changes the color palette of Greedy's castle to a greenish color in the final boss battle against Greedy.
    MASTER : Simple mention of a next game
    AAAAAA : Unlimited continues
    FEEL : Hyper mode, which is passwords CANDY (Invincibility), MIEMIE (Blue star marking on hidden item spots) and ILOVEU (Stage select) combined.
    VALDI : Displays the Valdi solar system.
    HETAP: Reverses the "High score" in the gameplay demo to "Worst score" with a score of 9999900 points. (Not shown in the video)

  • @cloneofbogart
    @cloneofbogart 12 лет назад +3

    the birds in the music level remind me of jeff goldbloom

  • @teopanpan9760
    @teopanpan9760 5 лет назад +2

    Is it me or I wonder why the bosses their standard of living are measured with colors and not bars? (Ristar and Dynamite Headdy)

  • @thiagotecnico
    @thiagotecnico 10 лет назад +2

    OMG, i thought i knew this game... a huge amount of details, easter eggs and shit

  • @cakestalker
    @cakestalker 10 лет назад +14

    Think they should have kept the cat in the US\EUR releases of the game.

    • @ilikecurry2345
      @ilikecurry2345 6 лет назад +2

      But that would be too Japanesey for the American kids!

    • @JPAgain
      @JPAgain 5 лет назад +1

      Then we'd have WW3!

    • @mariojoan903
      @mariojoan903 3 года назад

      And then people turn into monsters

  • @simomauro528
    @simomauro528 7 лет назад +2

    For all two games the my favourite version is ever the american version and not the japanese

  • @marwahalqaysi6334
    @marwahalqaysi6334 3 года назад

    1:02 Ristamite Headdy: I Will Come To You And Save You!

  • @rofidel178
    @rofidel178 3 года назад

    We need to add subtitles if annotations no longer exist

  • @ethanVideogameKid
    @ethanVideogameKid 12 лет назад

    I seen a playtrough of the Japanese version all in 1 video and it doesen't blink on and off at every frame. You derped about Ouruto's image there :P

  • @TheKevinKeyblade
    @TheKevinKeyblade 4 года назад +2

    Does anybody knows what happens if you get all collectibles from the secret stages?

  • @voidsurger7038
    @voidsurger7038 7 лет назад +3

    MOBILE USERS:
    The first of each two things seem to be the Japanese version. The second is the English version.

  • @dragnalus787
    @dragnalus787 11 лет назад +3

    Is Ristars dad the universe or something?
    How did he get kidnapped despite being so big

  • @ethanVideogameKid
    @ethanVideogameKid 12 лет назад +1

    I don't know why she doesen't appear in the US version. They could have kept her, but didin't. The plot bit of Ristar's father being captured wasn't even in the JPN version!
    Also, i have no idea what the green thing with eyes, arms and legs that can float in the Americain version of the opening is. It's not in the JPN version...
    Another also, i kind of like the Japanese version's "The Shooting Star" subtitle...

  • @zuligansvidious
    @zuligansvidious 5 лет назад

    nice good work!

  • @djmhyde
    @djmhyde 11 лет назад +2

    probably cause in japan the majority of the pepole like cute things, in america, these cute characters have a childish image, lot of japanese things in america are directioned for kids, but the same things in japan are directed for pepole of all ages

  • @bluesimine2023
    @bluesimine2023 2 года назад

    The only change that makes sense is the boss of Freon/Elykiki
    Why would a robot ice cat be here?
    It makes more sense for it to be a ice slime water monster

  • @dakrashayashi2574
    @dakrashayashi2574 11 лет назад +1

    Candy password- Rystar is now invincible! A refrence to kirby much.

  • @ethanVideogameKid
    @ethanVideogameKid 12 лет назад +1

    Ah.
    And i viewed the ending myself, and it turned out the Ristar picture DID flash.
    Why is the "FUU..." part of Game Over and "Pre-Song Intension" removed from the Japan version?

  • @AP-Design
    @AP-Design 3 года назад +1

    US Game gear version didn't have these changes. The one change i think was really good, though (for the Genesis US changes), was the ending sequence. Gives you a nice payoff to the beginning sequence.

  • @rubensantino9078
    @rubensantino9078 4 года назад +1

    Still one of the greatest games ever created.

  • @Coffeechipmunk
    @Coffeechipmunk 12 лет назад

    no, i have both versions, and they both have different backgrounds. load up your american version and go to settings. it will look exactly like this.

  • @joshua5576
    @joshua5576 12 лет назад +1

    Ristar skiing? Must have gotten that from Sonic 3! LOL

  • @mistamontiel00
    @mistamontiel00 8 лет назад +1

    Wasn't there also Japan only code that made the music hilariously out of time ? Perhaps only in sound test .. well I did that saw that from reading tip in Sonic Mega Collection Plus on PS2 and it's so funny

  • @shadanimations81
    @shadanimations81 2 года назад +1

    Ok, in the Japanese version, they made the ice boss easy. When the boss jumps you can see the shadow indicating where the boss will land. And the design is different for the boss. But in the American version, they made that the opposite which makes it kind of hard to see where the boss is landing, and they gave the boss a kind of more mean design like they did to others.

  • @TheEsEmDee
    @TheEsEmDee 10 лет назад +9

    Everyone keeps whinning about how there is no 3d sequal to Ristar... There is one, and it sucks. It's called Sonic Unleashed ;O

    • @dodongop
      @dodongop 10 лет назад +5

      omg that makes too much sense!
      especially considering Ristar is made from leftovers from Sonic 1's production ( even the gameplay is how they initially intended for sonic )

    • @TheEsEmDee
      @TheEsEmDee 10 лет назад

      Yay, someone agreed with me :D

    • @JupiterNoose
      @JupiterNoose 10 лет назад +1

      Pakomaru For anyone wondering, Sonic was originally going to be a rabbit who could grab things with his ears. The rabbit was given to Cream and the grab was given to Ristar.

    • @TheEsEmDee
      @TheEsEmDee 10 лет назад

      Pretty sure everyone knows that already.

    • @KaldeaX
      @KaldeaX 10 лет назад

      EsEmDee I didn't. Interesting fact.