Trying to block emulation with a DRM is the worst idea they could have, because not only that would not prevent their game to be pirated but it would make the pirated version the ONLY version to work on emulation. Therefore even people having a rightful copy of the game would have to go for a pirated version. DRM spreads piracy even more IMO.
Not only that, if they do nothing to make these games available to purchase legally for people then I'm sorry but nothings being stolen because the company wouldn't have got a cent out of me anyway.
Also, the only demographic that DRM can really screw over is customers who purchase a legitimate copy of the game. No matter what DRM is in place, it will be cracked, and people will pirate the game anyways. DRM offers no real value to products, and I suspect every developer is well aware of that fact, but have to include some degree of implementation in order to satisfy investers, or they're forced to by higher-ups that are genuinely clueless about the subject.
@@theincrediblefella7984 an opinion can be a fact as well , dim wit. What you think that opinions are always false? Or subjective? Sometimes ones opinion just happens to also be a fact. You're arguing just for the sake of arguing and making yourself look dumb. It's my opinion that chocolate tastes good to me. Is that not a fact? Or is it not an opinion? Try some critical thinking next time , bud.
yep. There is so many games that would have never gotten pirated and spread in the first place if it wasn't for people having to crack a game to even run it legit without issues, especially on linux. Once it needs cracked that essentially throws it up on a billboard and becomes a focus and likely to be pirated, especially when a would be customer has to pirate to just avoid that bullshit and doesn't want to pay for it as a "fuck you" for adding that .
"The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates" - Gabe Newell.
@@ETXAlienRobot201 I mean it stopped me from pirating Easier to buy it dirt cheap from Steam. Even if that has been replaced by GoG since they actually fix up old games
Muta, ever since I heard your passionate speeches on how we must preserve games, I started backing up my old magazine Demo disks and a couple of other games I have in CDs. I don't want to lose them. I don't want a world where these games, no matter how small they are, can just disappear, "just because". It's so easy to forget or take for granted the digital data we have. Thanks Muta :)
digital is great for distribution. physical is best for personal storage and access. i get sick of hearing either on their own is the best. also "i own the game!' nope! you own some piece of plastic and metal on which a copy with some BS license is applied. if it's not public domain and/or open source, you don't own it. doubly true when there's code written to prevent you from making a copy and running it on another device. or ofc, "we can shut this down, delete the files you paid for access, at any time".
As the CEO of the Valve Corporation, Gabe Newell, once said: "Piracy is almost always a service problem, and not a pricing problem. The easiest way to stop piracy is not to put antipiracy technology to work. It's by giving those people a service that is better than what they are receiving from the pirates." This is why Valve is my favorite game company.
@@ETXAlienRobot201 I never said Valve was perfect (their recent treatment of Team Fortress 2 comes to mind...), but compared to most other companies, they are certainly better. Give credit where it is due.
@@WumpaClock but where is credit due? valve, gog, etc... profit *immensely* off of media, games in this case, always being pay-walled. they profit immensely off of a copyright term that never ends. and note that in this quote, nowhere is it suggested that copyright itself, needs to die. at the very least, that all copyright on all works need to expire, within the author's lifetime. well within. steam profits off of this model, immensely. internet archive, brick-and-mortar libraries struggle just to keep their doors open because they believe in truly easy access to our knowledge and culture to all. they get screwed by the publishers, royally. the publishers also screw the artists, royally.
@@ETXAlienRobot201 The problem is not cost, it's availability, Steam and GOG allow for a huge preservation of games and they allow you to backup those files by default
I managed to play Pokémon Mystery dungeon explorers of sky on pc, cried again. This is why I love emulation, i nothing political, no virtual signaling, just an great experience and good and emotional story with Pokémon
I love how instead of preserving and providing an actual viable way for people to play their older games, they just straight up prevent it, only to be mad and confused when piracy becomes even more prevalent than ever.
money and control. also, they screwed themselves is a part of this, as muta stated : licensing. nintendo can neither re-publish /re-distribute nor prevent re-publishing or re-distiribution of every game ever made for their systems. because they don't own all of it, themselves. many devs, many studios, made games for franchises and one-offs which nitendo legally does not control in any way.
I can't blame them for not wishing to make their product available, it's their own property and they can do whatever they want with it. Having said that, I don't blame those who pirate said products. I mean, those 10 people who want to emulate Red Dead Revolver aren't going to ever negatively affect Rockstar's revenue - so when it comes to retro stuff, piracy practically is a non-issue.
@@lalas3590 if they don’t want to release their products, they can’t whine when people find other ways that doesn’t involve shilling 500 dollars to a scalper on ebay for a copy of the game.
@@Windermed there's literally no reason to defend a company when it doesn't want to re-release their older products but then start throwing lawsuits against people who provide ABANDONWARE, these games are ABANDONWARE.
If anyone seriously believes a corporation is their pal, their buddy, a shoulder to cry on, a friend when in need, like one of the family, then they should have their head examined.
All the Devs who made the games we loved, are no longer working at these companies. It's basically straight up plagiarism when I hear of all these AAA remakes and Remasters of old games. Full of woke propaganda and censorship
That is certainly the case for the Armored Core games. Ebay sellers have been trying to take advantage of the hype that arose out of the Armored Core 6 announcement.
Companies in general want to make it seem like they merely 'loan' you the product and it still belong to them. It shouldn't be a problem as long as its not taking away from their sales. If you buy something, it should belong to you. Reminds me of how John Deere kept trying to sue farmers for getting their tractors fixed at anywhere that wasn't a John Deere dealership.
copyright only works if copies are scarce or difficult to make. it's obsolete today. so, they do what they can to artifically make it difficult, regardless how this impacts even legitimate customers.
@@WayStedYou EULAs are not legally binding contracts. The company can claim what ever the fuck they want, that does not supersede the law. The only reason they are getting away with claiming their goods as a service is because legislation keeps lagging behind massively but it requires just one single big lawsuit to stop their bullshit.
It’s incredibly hard to feel any sympathy when these companies incomes are continuing to skyrocket. Anything they might be “losing” from emulation is so negligible to their actual profits made every year.
But they need new luxury condos as a bonus alongside a new Ferrari! Why don't you understand that you disgusting goym. WE deserve rewards as we cut the pay and fire the people actually working on this
@@ETXAlienRobot201 Even the Spyro devs said so when they implemented their copy protection and said the only impact is in the first 3 months. So here's the easy solution for all the big companies: maybe pay your programmers to build in enough anti-piracy checks that make the game into an uncompletable demo preview to stall for three months. Maybe politely compliment whoever is cracking the game on their skills and ask if they wouldn't mind delaying releasing the crack for a month or two, too. (I know that it's actually worked at least once and a team sat on a released for the time the devs requested in their hidden message.)
Yeah. Although pirating games that are new can have effects on developers. Since they often work long hours and strict deadlines. While risking being let go if the game they made didn’t make enough. But games that are not sold first hand it’s not gonna effect the company at all just resellers.
I bought a switch _BECAUSE_ of piracy. Played Pokémon Legends: Arceus on YUZU and fell in love with it. Bought a Switch OLED for Christmas and Pokémon Violet (because PL:A was sold out) and started building a library for it, including PL:A when they restocked it. Nintendo wouldn't HAVE my money without piracy.
Emulation was one of if not the most vital part of earlier aspects of gaming. You can definitely say that in the current days of elevating digital over physical nowadays, threatening emulation is a big- no-no and a 100% death threat for the future of gaming. Without emulation, big, greedy corporations will have way too much power over their consumers. Not good at all.
I have had rom sets for Nintendo games like forever , I don’t even rate Nintendo games that highly , I just like pissing them off , if you can no longer buy a physical copy of something then piracy is fine , charging money for old games is ridiculous, it’s like a library , you don’t pay to use a library
Oh boy, a new emulation video! I sure hope the corporations aren't doing something sketchy in an attempt to foil our efforts to protect classic/retro games from the abyss of history!
i think the worst about this is that the same company behind Denuvo is looking into potentially getting Denuvo successfully imported on Nintendo Switch games and to me this is concerning as it will most likely make emulation/preservation much more difficult if one day the servers go down and you aren’t able to play these titles anymore because the DRM check isn’t online
Sounds exactly what Nintendo would want, though, considering the closing of the 3ds and wiiu ehsops, now made so you cant even play what you downloaded anymore.
Anyone remember when PC games came on disks and you needed a registry key to finish the install? Keygens used to generate keys to play the game and even user made patches to make it so you didn't need to have the disk in the tray to play the game?
I switched to using an emulator for Switch games after Nintendo decided to lock my save files behind a paywall. Now I can have all the back ups I want for free.
Never forget that the ps mini classic used straight up PCSX-ReARMed. Not only do these companies use emulation but they can straight up profit from widely used emulators.
only reason they care is because the fans cared. but for companies : profits over people, planet, etc... they would sell their souls, the employee's souls, and the customer's souls, all for a quick buck.
There won't be any battles. The Dolphin Emulator is 100% legal, because they don't distribute any Nintendo-owned code. Nintendo can cry and plead and whine all they like, but they have 0 legal ground to stand upon, which is also why they haven't written a C&D letter to the Dolphin team.
@@ventu7907 Valve did it because it's gaming software and nothing about it is illegal or violates their TOS. I highly doubt Valve cares about "giving Nintendo the middle finger" or anything like that.
Emulation is a good thing for certain devs too because it keeps the game relevant and new players can discover it, so it makes financial sense to release a polished or new version of the game.
@@Official_Lamar_Berry DRM exist since the time of DOS games, the ones you had to use command lines to start the game, with a floppy disk that took 10+ minutes to load a few dots and squares. Hogwarts Legacy didn't do shit to start this.
EFF did chip-away a bit on the legal teeth of DRM for this purpose. but you still need to be reputable/offical in some capacity to be allowed to circumvent DRM is my understanding. legally, at least. in any case, yo ho!
Piracy isn't a problem. My 1200+ steam library can attest to that. The only games I pirate are the occasional one I want to test (that I end up buying so I can get steam cloud saves and just to have it in my library) and ones that aren't available on pc natively. After buying my 4th red ring of death 360 and having the broken disc drive on my ps4 completely brick the system (won't update with broken disc drive, even for digital games), I decided I wanted to have control over what I play. Money isn't an issue, I'll buy games that I play. If you don't give me an option on pc that I can backup and play offline then sorry, you didn't earn my money.
Damn that's some incredibly bad luck, I've bought 4 360s at what is essentially the last stop before a landfill, that looked like absolute garbage and they still weren't red ringed. 1 had a bad disk tray. Wish you luck in future purchases.
One of the problems with this is that all we have on Nintendo asking Microsoft to do that is a message from an employee we don’t know for a fact that this is the case, especially since Xenia was getting close to full 360 emulation which would eat into games that Microsoft is still selling which muddies that whole issue. Though I imagine Nintendo does want TOTK to be blocked from being emulated.
I am actually on the Emulation discord and the source was permabanned there because she made it up. First, MS said the email was incorrect - they said it right to IGN. But the main person that runs the discord (that actually is the one who distributed the apps that everyone uses on the Xbox) has stated that the person made it all up - the original email has never been provided and is likely generated by an AI service. They also discovered this person is a known criminal (I'm not saying what she committed but it isn't good) and they want nothing to do with her. Nintendo had no part in this - MS already had rules banning general-purpose emulators and actively took them down whenever they were put up (this is the latest step by Microsoft) so MS doesn't need to get marching orders about emulators from Nintendo - it's already banned in retail mode from their perspective. Not to mention that if Nintendo really wanted to crack down on emulators, they certainly aren't trying to go after the Dolphin or retroarch projects anywhere else - nobody from that community has said that they received any demands from Nintendo. Plus Dev Mode still works (the cited rules that emulators broke don't exist in dev mode) They didn't have a thing to do with this. Yes, Nintendo doesn't like unofficial emulation, but they can't stop emulators - we have court precedence already that makes it clear and Dolphin and RetrArch have no copywritten Nintendo code.
Nintendo kinda dug their own grave when it comes to the "piracy." The amount of hardware that can actually do rom dumps is small, it's limited to the original model of the Switch. Lots of people who wanna emulate Switch will have to download stuff, even if it's stuff they already bought. Tough titty for them, keep that stuff available. I usually rom dump as well, but I'm not afraid to download stuff if there's no other options.
it really is funny. "dump that stuff yourself". bro, NOBODY is gonna do that. or i mean, sure thing (; *googles " ROM/ISO/APK/etc... download"* the emulators ofc aren't gonna directly endorse piracy since, that would end them. one of my favorite emulator logos is teknoparrot, actually. you think nintendo is crazy to dump, ain't nobody gonna go track-down a modern arcade machine or the OEM tower powering it to dump the game off its hard drive if they can manage. that logo just screams "obviously, go pirate it" even though, again, they can't *officially* endorse/enable piracy.
Honestly what Nintendo should do is actually make a new switch model and make new games that can only run on new models of the switch if they don't like rom dumping you know like with the New3DS which mind you literally around 12 games not counting emulator games such as SNES on their Eshop were made for it
Oh yeah i would also like to mention if the 3DS could run Ocarina of time 3D it could run a fucking SNES emulator it did not have ram problems for that it is just Nintendo being Nintendo
@@JohnnyYeTaecanUktena don't forget when they said that the 3DS didn't support GBA emulation, when GBA virtual console games were given to "ambassadors".
I still can't believe that Denuvo is still being used on a game like Far Cry Primal, that game launched on 2015! Same goes with Battlefield 1 which released around that time. Both got cracked as well.
@@admiralkaede despite the profits still going up, THIS is where money is truly lost, failed and increasingly draconian efforts to block the natural and ethical act of preseving/sharing our culture. all for profits and/or control; immoral, unethical, unnatural.
I wouldn’t support it regardless I don’t care about you trying to protect your games from the “pirates” (who are totally in the room with us right now) if it’s going to screw legitimate customers by making us have to connect online every 2 weeks just to play a game that I BOUGHT and not allowing me to put it on more than 5 PCs
the fact that the steam deck is a gaming spec pc crammed into a handheld form factor is the sole reason why I fell in love with it, giving you complete freedom of choice when it comes to the games you play on it, if you wanted to purchase games through steam the option is there, and if you wanted to side load retail pc games or emulation onto it that option is there too, I don’t feel like I have to beg companies to release ports or remasters of an obscure game that I love dearly on a system like the switch when In most cases I can just load it’s original pc port (if it has one and is compatible with proton) or play it via emulation
@@Andrew110 the account was made back in 2021 and has no banner or links what would a bot gain I don't think this is a bot account tbh lack of videos doesn't mean a bot because not everyone uploads and bots often do upload a few craptier vids
They wanna make it so that they can "preserve" games by making you pay for increasing pay walls for them to release SOME of the games from THEIR version of that generation of consoles. It's ridiculous. They are destroying history for profit.
Apparently in case of hogwarts legacy improvement of fps was caused by not using a steam overlay and the person who cracked it admitted that she made a mistake while comparing the two versions. I like gog approach with drm very much. And the fact that you can simply download the game to be installed offline is very nice. Also, I belive any game that you can't buy anymore because company pulled it from the online store should be treated as an abandonware. Company should loose all rights to it and preservation groups should be able to legally distribute it to anyone. Drm free. I like the thing on emulating a new games. I am sure they have switch in mind because it got released with outdated hardware and nintendo refuses to do anything with it.
Kinda like stuff becomes pblic domain. Agree. That’s more respectful for the people who worked on the game, allow their work to be shared in the future
Problem with steam overlay right now is animated avatar frames. When you start a game, the overlay loads up and the friends list is open by default. You can get some performance back just by opening the overlay and closing the friends list.
I bought Hogwarts Legacy on Steam, but I still downloaded the "Denuvo-Free" version. Not because of performance problems or something like that, but simply to make sure my invested money in that game is safe. Now the game can never ever be ripped out of my hands for some "funny" reason. And yep - If possible I buy my games on GOG. I LOVE to have off-line, client-free, DRM-free game install files on my local storage media. It gives me a warm safe feeling...
What if, to combat illegal emulation, companies gave you the file and allowed you to choose to pay pc or console. Activation key and all. Those that don't have a pc just use their console and those of us who prefer pc don't have to go through websites to find a cracked version. They would still have sales made. Not trying to say this is the fix all, just an idea.
Just add a code to the boxed copy which will lead to a domain where you download the iso of the game... The solution isn't actually that hard to do, but of course they want to squeeze out extra money from you by having you purchase hardware you don't want/need. 😅
That is how it’s been for years, actually. The majority of games are playable on multiple platforms. This is only about exclusive titles. In order to play their games, you have to buy their consoles. If they want pc gamers play their games, they would have ported those games themselves.
That would ultimately run into the same problems of “why isn’t every game available on every system?” It would be so much more convenient for everyone if that were the case, but it’d probably run up against a ton of agreements with publishers and console platform holders, who have a vested interest in keeping things exclusive on their systems so that they can present said exclusives as an advantage. It would be ideal, but it’s not an easily achievable ideal.
Ya know. I used to Stan for Nintendo. I liked to believe that Nintendo of America and Nintendo proper were different entities as far as how they treated customers, and it was my belief that it was just the suits in America tarnishing Nintendo's good name. The final nail in the coffin, for me, was the fact that the US will not be getting Fire Emblem Binding Blade on the GBA virtual console for Switch. It will still be Japan exclusive. Not just because I can't play one of the best Fire Emblem games ever officially, but it's a clear message that they think we aren't deserving of the game, or that we're too stupid to play it. Given how long it took for them to make US ports of Fire Emblem games, I hardly believe it's impossible. Not only does Japan not care about game preservation, they more than likely still have prejudice against the West.
@@song6771 Yeah, ONLY Nintendo, for some fucking reason. Nintendo would take down ANYTHING relating to their copyrighted property if it got popular enough (AM2R, Pixelmon, and Pokemon Uranium are the big things for this.), KILLED AN ENTIRE GAME AWARDS CATEGORY IN A SINGLE YEAR, and did it all because they though this free stuff made out of passion would take away from their souless 3DS games/pokemon spinoffs. But, when it comes time to actually, you know, fucking deliver on their projects related to classic stuff, they say "Eh, let's just give them the same fucking NES and SNES games that EVERYONE has played at least once in their lives." Nintendo is the 4th worst gaming company.
I remember reading about this somewhere, they didn't want to bring games like FE or Advance Wars to the west because they thought they wouldn't be successful and that those people preferred "simple, easy experiences". That's not a direct quote, I forgot where I had heard of it, but I did read about it. It was interesting seeing such point of view.
@AtomicGaming Productions It fucking SICKENS me. Like I'm from the US Midwest, not a lot of intelligence over here. Yet I was able to play the original JAPANESE release of Fire Emblem Gaiden, without a translated ROM, and I cross referenced manuals to understand it all, and I still beat the game. Like. I don't understand Nintendo. If we liked "quick, easy experiences", people would not be claiming that RDR is one of the best games of the generation. We would not have such a strong Dark Souls fanbase, and Assassin's Creed Odyssey wouldn't exist. Fucking mental.
@@song6771 Exaaaaactly, like, damn, some of the most "hardcore" and dedicated people involving games are western. Be it modders, speedrunners, competitive players or record holders. Sadly though it's likely an attitude that will only change with time, but hey, silver lining is when they first threw Advance Wars over here because people over in Japan didn't give a crap it made so much money they ended up releasing a sequel that was made SPECIFICALLY for western audiences because it was so popular over here it surprised them. It's changing, slowly, but it is. Hopefully we make more progress and they decide to bring it over!
Emulation FTW! I remember playing Mario Kart Wii and Metroid Prime in VR using my Oculus Rift and DolphinVR. Being able to physically look ahead when racing thanks to changing the camera angle with head-tracking or checking out my surroundings in the huge areas as well as getting a sense of scale of bosses in Metroid Prime is a huge joy and improvement to the experience. No way to do THAT on the original hardware lol.
As said here. If the games are not being printed anymore and can only be bought in second hand stores, I will download from online if I can for sure say the money I pay will never go to the developer. If the game is available on PC or by an actual store space I will buy it. If I see the game in a second hand store for cheap I will still buy it.
you don't even need DRM tbh... i play online games, mostly gachas... live service stuff is a frustrating nightmare to preserve. DRM is just another layer...
@@ETXAlienRobot201 Same bro, i really wish to preserve MMOs,gachas there is so many interesting stuff to be preserved but live-services and none of them care about preservaing what is their legacy even the biggest ones
@@EnuoAkatsuki localization teams/companies also mismanage their specific version so hard it gets canned while the original survives years+ after the fact. i recently learned several DMM/FANZA games are alive and well, likely thriving in japan long after the english/global versions have shut-down. i'm really trying to refine a process for dealing with live service, but it's just... it's awful. a select few even replace "generic" files for events and stuff so you're dealing with multiple versions of the same file. i need processes and tools which either do not exist or are not out to the public. many are hosting their CDNs on rental servers, too... game shuts down, files are wiped INSTANTLY...
It is unlikely. A full fledged emulator that copies 1:1 the original hardware, should be able to trick Denuvo... unless they ask for server connection. Denuvo on consoles is essentially a delay, until accuracy increases and they make their sales. It's a temporary solution since Switch games get hacked and emulated day 1 For example, Spyo Year of the Dragon initally had anti piracy checks and new emulators always fell for it, though nowadays if you have the legit version, it will run flawlessly on something like Duckstation due to the accuracy being nearly 1:1 to og hardware.
@@Manic_Panic If the game is walled behind an online check, it'll just be modded out for emulators, while Switch players are left unable to boot the game on the go.
A pirated game doesn't equal a lost sale, some may be pirated to test the game when considering a purchase and some will have never have bought the game regardless if they could pirate it or not. Companies see every one as a lost sale though. I suppose they also don't want people interested in the old stuff they can't turn a profit from, they want people interested in the new products.
The Denuvo 5 pc limit is just silly, if I have my own steam account and I'm downloading and installing the game why am I not allowed to hypothetically have six different computers to move my game around lmao
So what these big companies are saying is emulation is bad except when they use it to port their old ass games so they can make profit from a game they made 10 years ago? Yeah i don't feel bad emulating at all
@@Exciya true but the people running said companies are the ones that have the emotions and kinda sorta control everything or that have final say idk I'm not a business person
Wow, Denuvo is really going above and beyond to be the bad guys of the industry. Nintendo will really have to step up their game, which they may already be doing by threatening emulators on Xbox (allegedly). At least you can still use them in developer mode, though that's far from ideal.
@@JohnnyYeTaecanUktena They're not. It's just a silly rumor. Microsoft just took the initiative themselves of blocking emulators in retail mode. In dev mode, you can still run Sony and Nintendo emulators like Dolphin or PCSX2.
Denuvo is just awful awful awful. I fully support emulation, mostly because old consoles are difficult to get. DRM is a disease in the gaming industry that needs to go away.
Micro transactions(chicken pocks), day one dlc(measles), requiring you to download a launcher after buying the game from steam(malaria), day one patch for bugs so bad they brick the console or crash the game(polio), drm/denuvo(Black Death) let me know if I need to space any thing out to make it easier to read
It’s all companies being IP landlords. With IP being property, companies are incentivised to make it as scarce as possible and have the resale market drive up prices like crazy because it benefits them when they try to resell it. Piracy, on the other hand, is equivalent to climbing the walls, trespassing on the land and squatting there for ages, and is the only true option for free and unlimited access against corporate constraints, that bypasses their supply limits and dependence on physical resales for price manipulation. Legally, we don’t own the video games themselves, just easily rescindable licenses to use them. Little surprise companies seem so against the only solution that takes that control out of their hands and puts it solidly in ours.
Denuvo, oh boy. Played Assassins Creed Origins, medium settings, with DENUVO = 27-22~ FPS Played with a "work around", on High settings = 53-65 FPS without DENUVO Yeah, that was my "wake up" why this things should not be in Games. It is importand for sales, but not for the experience... Good thing is: not every Game got it.
i like how you use CP2077 as a gameplay background bacause CP2077 was one of the best selling pc games of all time and it is DRM free, you could literally download it for free day 1, but still sold millions of copies on PC
I feel a series that doesn’t get mentioned enough that has it’s license in limbo is the No one lives forever series. Not quite the same topic but I wanted to mention it because of how great those games were at the time and now the only way to play it is by googling it and downloading it. A remake for the first two games would be amazing.
And, lest we forget, the corporations have used ROM sites and public emulators for their own highly-popular products. Easy examples include anything that runs on ScummVM sold on Steam, those novelty SNES and PSX consoles they put out a few years back, and (if I hear right) all the back catalog games on every current console.
Muta, thank you so much for so many years, you have no idea how much you impact my life, just thank you for existing and making videos the way you do and teaching and educating me, you may never see this but thank you, thank you for all your hard work to us
I owe my life as gamer to emulation, I would never discovered a lot of titles because they aren't available in my country or were never sold I'll buy the game when available, but when Nintendo and Bandai pull they bullshit, you bet I'm emulating it
There are also cases where the emulated version runs better than the PC port. For example, I just discovered that Persona 5 Royal runs better emulating the Switch version at 4K with the 60FPS patch applied than the PC version at 1080p no matter what settings you use. The irony in that is that it's most likely cause of Denuvo. Though I did hear that this game specifically has issues with high core CPUs but point still stands.
I will never understand how gaming corporations can't understand that nostalgia sells. Making old games accessible would make them far more money than locking them away ever will because not only will gamers always come to old games for nostalgia, but they're a lot of new gen gamers like me who never got to experience the older games, yet desperately wants to. These corporations are completely oblivious to the fact that there new gamers every single day who will never get the chance to play these old games.
There are a lot of reasons people quit playing certain games but DRM services is up at the top of reasons, which can lead to affecting future purchases of new releases from those companies.
I got locked out of Resident Evil Village thanks to linux testing once. Thankfully I owned the game on two accounts but I lost all of my progress on the alternate account and that was really crappy.
Fortunately I have news for you buddy, Resident Evil Village no longer uses Denuvo. Capcom is one of those companies that actually removes DRM after a long while. It's still shitty to keep Denuvo for very long time but it's better than keeping it forever.
Capcom overcorrected after RE6 and basically started making Silent Hill bit shittier. It’s just a shame so many have deluded themselves into thinking 7 and 8 are good because they’re not 6.
@@zephyr8072 theres no delusion here 7 and re2R brought back survival horror for me akin to re1 and that was enough to get me back into the fold untill it started shifting back into action shooter genre that started with the original 4. And if we play the delusional game i can say the same to the portion of the fanbase that loves over the shoulder instead of fixed camera angles and come across with a nasty attitude
Emulation is incredible and needs to be preserved. In a lot of cases, emulation offers games that companies dont even sell any more, in better packaging. See the original Resident evil 2 & 3. Running on Dolphin with the HD backgrounds pack, they are absolutely incredible. But if i wanted to pay for that service, Capcom aren't listening. If Capcom ever released official HD versions of those games, id buy them. But telling me or anyone else i cant emulate them in the mean time is number one boolshit.
Imagine anti piracy measures get so sophisticated one day that you simply can't pirate at all, or do any kind of game preservation. You know what I was thinking the other day? If it ever came to that, people would just re-create games manually by themselves lmao. Like just take whatever they can from the original game and just remake it in Unreal engine or something.
I was emulating games on my Xbox I had purchased in my childhood mostly. I did emulate games I hadn't owned but spending money to get them from a reseller is too expensive and wouldn't even give profit to the original devs. Also the emulation offered officially is limited and lacking QoL features. If they only went after pirating via emulating recent releases I'd be more understanding of these companies on this topic.
Back in 2018 I tried to play the King Kong game on PC; and it installed Stardust, and broke my entire windows 7 system. It was so bad, I had to boot up linux (I was dual booting) and find every trace of stardust and remove it. It was very taxing and annoying to do, but I got it working again. (I had the disc copy of the game btw)
I would not be surprised if in a decade everything that we're allowed to do now regarding preservation and emulation would be made illegal. Look at countries like Japan if our copyright was that strict with things, gaming would be much more of a nightmare.
@@PeriapsisStudios2000 I just wouldn't be surprised if our lawmakers, decided to change things in the future. Since it seems a lot of the people in charge seem to lack an understanding of technology or how internet things work. I Just have my doubts.
without emulation and "piracy"/game preservation we wouldn't be able to play any old pokemon games without having to shell out thousands of dollars or any other older games that aren't available anymore
Muta, I've always loved your perspective on emulation. You, like me, purchase games and rip them in what should be a legal endeavor. It's not our fault there's a more prestine way to experience the games we already own. LONG LIVE EMULATION!
Game devs. As a gamer I've got a perfect solution for you. 1. Make games fucking available to your users (Remove ALL regional locks and if you can't - fight your way to make it available anywhere. Also make regional prices) 2. Make sure they can be preserved correctly, including multiplayer features 3. Stop fucking with gamers with a ripoff shit like GTA DE After all of this the emulation will not be your concern
I really respect your stance on this. So many youtubers virtue signal about how they would never ever pirate games and how any such behaviour should be punished with the death penalty.
I'm not the biggest fan of Dolphin Emulator inoa gives improvements but to be honest I do pirate Wii games and GameCube games using USB loader GX modding the Wii was really fun
I wish companies would go back to making fun DRM where they'll put like a pirate hat on the player or Spiro it just start eating itself from the inside out
When the new Armored Core 6: Rubicon trailer released during the games award, All older copies of Armored Core shot up in price. I’m lucky to own the games before it happened but it’s really predatory move for the second hand sellers to do it for new AC players to come.
Denuvo executes code in a custom architecture virtual machine, making it difficult to disassemble and debug it. Some CPUs deal with this better than others.
hey Muta, just a tip, and only for a second: Make a secondary steam account and grant it family sharing from your main one. Some denuvo-ridden games have sharing enabled, and you can use the secondary account to tinker and get the prefix going correctly, then take note of the settings needed, wipe the prefix (under compatdata/$appid) log back in with your main account and just do it once. Had a lot of issues back in the day when A/B testing flatpak vs native (due to bundled Mesa). That workaround made it so I could relaunch Shadow of the Tomb Raider after tinkering either way, just had to keep making spare steam accounts and removing the older ones.
More on the price and how other it affects other countries, especially poorer countries. A lot of piracy comes from people who wouldn't have bought the games to begin with. So while companies look at emulator usage as lost sales, a lot of those numbers are non-existent sales. Often, many games pirated are games the user wouldn't have been interested in purchasing or playing otherwise. Then there's the shutdown stores, leaving piracy as the only option to play it.
Small correction, Resident Evil 4 has already been cracked or so I've heard. Also chiming in as someone living in Argentina, games here on Steam were dirt cheap from years ago but nowadays prices are getting more and more closer to the dollar _after_ taxes which are around 75% and the problem being that very few people can afford this, sure it wasn't great for devs that their 20$ games were around 1$ or 3$ here but that was more in line with spending power, nowadays if you aren't earning over 1000$ a month which is rare since unskilled work starts at 200$ and can go up to 400$ which you would either be very lucky or overworked. Basically, piracy is on the rise on Latam yet again because the economy is fucked.
Straight from Gaben: "We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable." After nearly a decade this is still one of the truest statements in the industry, can pretty much swap out "pirated product" for "ROM file"
Emulation is not going anywhere, they have won in court before. This is why companies just go after ROM sites or... try to implement DRM in console games. It's a desperate attempt to stop piracy which will not work in the long run.
The reason emulation and piracy is a problem on switch games, it's just not updating to a better console and they don't want to awknowledge that shit. Someome once mentioned that to fight piracy you offer a better service than the ones offered by the pirates, and is still relevant I believe
I love emulation. I'd never pirate a modern game. However, I will download a ROM for a PS1, PS2, or PSP game. I even feel slightly bad when I do so, but then I remember... 1. Most of the games I download I owned(or at least rented)in the past. 2. There's no official means to get said games, and I'm not always going to pay an absurd upcharge. 3. My PC doesn't have a disc drive, so I couldn't even back up my physical games if I wanted to(at least to my knowledge). I'd love to be able to officially play old games on my PS5, but the PS+ Classics is terrible.
I have a ps2, ps1, gba and even had a snes at one point, and I still prefer emulation over using the actual hardware. Games run better, the usage of the emulation does not affect the old systems or disks/cartridges, save states for more convenient saves, possible mods, ability to stream and record the footage. The only reason I'd play on actual hardware at this point would be because I want the original experience with all the ups and downs, or because the emulation sucks like it still does for some PS2 games. I do also own some remasters of the older games, because that way I can play them with modern systems without any extra steps.
the game I emulate the most is Ogre Battle 64, I used to emulate Harvest Moon 64 too, but Stardew Valley is a good replacement for it. I haven't found a new game that is a good replacement for Ogre Battle 64.
As if denuvo didnt had enough haters already they come out and show that they actually have the intention of harming customers. For me this looks like cartoon villainy at this point.
Most people who pirate usually would never have bought the game in the first place but if they like it enough it may make them want to spend money on it in the future when they have the means to
Check out the newest podcast episode: ruclips.net/video/7fzk-QmDkvo/видео.html
I got you
Ily bbg
sans gaming
omg im so earlyy
never
Trying to block emulation with a DRM is the worst idea they could have, because not only that would not prevent their game to be pirated but it would make the pirated version the ONLY version to work on emulation. Therefore even people having a rightful copy of the game would have to go for a pirated version. DRM spreads piracy even more IMO.
Not only that, if they do nothing to make these games available to purchase legally for people then I'm sorry but nothings being stolen because the company wouldn't have got a cent out of me anyway.
Also, the only demographic that DRM can really screw over is customers who purchase a legitimate copy of the game. No matter what DRM is in place, it will be cracked, and people will pirate the game anyways. DRM offers no real value to products, and I suspect every developer is well aware of that fact, but have to include some degree of implementation in order to satisfy investers, or they're forced to by higher-ups that are genuinely clueless about the subject.
how is that an opinion? If that's a factual statement, which it certainly is, that's not "IMO" lol
@@theincrediblefella7984 an opinion can be a fact as well , dim wit. What you think that opinions are always false? Or subjective? Sometimes ones opinion just happens to also be a fact. You're arguing just for the sake of arguing and making yourself look dumb. It's my opinion that chocolate tastes good to me. Is that not a fact? Or is it not an opinion? Try some critical thinking next time , bud.
yep. There is so many games that would have never gotten pirated and spread in the first place if it wasn't for people having to crack a game to even run it legit without issues, especially on linux. Once it needs cracked that essentially throws it up on a billboard and becomes a focus and likely to be pirated, especially when a would be customer has to pirate to just avoid that bullshit and doesn't want to pay for it as a "fuck you" for adding that
.
"The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates"
- Gabe Newell.
Old/outdated quote
thing is, he had financial incentives to say this.
@@XZ-III how come?
@@ETXAlienRobot201
I mean it stopped me from pirating
Easier to buy it dirt cheap from Steam. Even if that has been replaced by GoG since they actually fix up old games
@@XZ-III Old, but not outdated at all.
Muta, ever since I heard your passionate speeches on how we must preserve games, I started backing up my old magazine Demo disks and a couple of other games I have in CDs. I don't want to lose them. I don't want a world where these games, no matter how small they are, can just disappear, "just because".
It's so easy to forget or take for granted the digital data we have. Thanks Muta :)
Booty pickles.
digital is great for distribution. physical is best for personal storage and access. i get sick of hearing either on their own is the best. also "i own the game!' nope! you own some piece of plastic and metal on which a copy with some BS license is applied. if it's not public domain and/or open source, you don't own it. doubly true when there's code written to prevent you from making a copy and running it on another device. or ofc, "we can shut this down, delete the files you paid for access, at any time".
Backup everything
@@ETXAlienRobot201 With DRM-free digital you get the "storage and access" part too, by the way.
Upload those online if you can, the more people we have out there that has the digital copies the better
As the CEO of the Valve Corporation, Gabe Newell, once said: "Piracy is almost always a service problem, and not a pricing problem. The easiest way to stop piracy is not to put antipiracy technology to work. It's by giving those people a service that is better than what they are receiving from the pirates."
This is why Valve is my favorite game company.
what about internet archive? people need to analyze valve/steam/gabe much more crticially.
@@ETXAlienRobot201 I never said Valve was perfect (their recent treatment of Team Fortress 2 comes to mind...), but compared to most other companies, they are certainly better. Give credit where it is due.
@@WumpaClock but where is credit due? valve, gog, etc... profit *immensely* off of media, games in this case, always being pay-walled. they profit immensely off of a copyright term that never ends. and note that in this quote, nowhere is it suggested that copyright itself, needs to die. at the very least, that all copyright on all works need to expire, within the author's lifetime. well within. steam profits off of this model, immensely. internet archive, brick-and-mortar libraries struggle just to keep their doors open because they believe in truly easy access to our knowledge and culture to all. they get screwed by the publishers, royally. the publishers also screw the artists, royally.
@@ETXAlienRobot201 you act like making profit is bad
@@ETXAlienRobot201 The problem is not cost, it's availability, Steam and GOG allow for a huge preservation of games and they allow you to backup those files by default
Me when I don't preserve a game legally and refuse to let people play it
Negative, ghost rider.
Digital erasure is not real
Make things available or I will simply steal them
Mfw I use capitalism to destroy human legacy for a small amount of profit 🗿
@@thechugg4372 i disagree. He claims to provide a service when i clearly dont give af either way.
I managed to play Pokémon Mystery dungeon explorers of sky on pc, cried again. This is why I love emulation, i nothing political, no virtual signaling, just an great experience and good and emotional story with Pokémon
I love how instead of preserving and providing an actual viable way for people to play their older games, they just straight up prevent it, only to be mad and confused when piracy becomes even more prevalent than ever.
money and control. also, they screwed themselves is a part of this, as muta stated : licensing. nintendo can neither re-publish /re-distribute nor prevent re-publishing or re-distiribution of every game ever made for their systems. because they don't own all of it, themselves. many devs, many studios, made games for franchises and one-offs which nitendo legally does not control in any way.
I can't blame them for not wishing to make their product available, it's their own property and they can do whatever they want with it.
Having said that, I don't blame those who pirate said products.
I mean, those 10 people who want to emulate Red Dead Revolver aren't going to ever negatively affect Rockstar's revenue - so when it comes to retro stuff, piracy practically is a non-issue.
@@lalas3590 if they don’t want to release their products, they can’t whine when people find other ways that doesn’t involve shilling 500 dollars to a scalper on ebay for a copy of the game.
@@Windermed there's literally no reason to defend a company when it doesn't want to re-release their older products but then start throwing lawsuits against people who provide ABANDONWARE, these games are ABANDONWARE.
Corporations should just come out and say they think of consumers as merely soulless piggy banks whose sole purpose is to line their pockets.
as people say, actions speak louder than words
They feel that they are owed money for mediocrity, guilt people to consume.
If anyone seriously believes a corporation is their pal, their buddy, a shoulder to cry on, a friend when in need, like one of the family, then they should have their head examined.
All the Devs who made the games we loved, are no longer working at these companies. It's basically straight up plagiarism when I hear of all these AAA remakes and Remasters of old games.
Full of woke propaganda and censorship
@@FlamespeedyAMV watch out the word woke is like the winter soldiers trigger words for woke ppl
As someone living in a developing country I really apreciate you bringing up the fact a new game sometimes cost 1/3 of our monthly income.
A ton of old games are being sold at insane prices, emulation is the only way people will be able to play them.
and yet 0% of such profits goes to the one that made the games to begin with since it's all considered 3rd party trading.
@@metayoshi1712 AAA companies and Publishers are greedy evil scum nowadays
That is certainly the case for the Armored Core games. Ebay sellers have been trying to take advantage of the hype that arose out of the Armored Core 6 announcement.
I still buy physical games, because I prefer it over digital. I try to find games at a good price.
@@CassandraPantaristi fuckin' great job missing the point of the comment bud lmao
Companies in general want to make it seem like they merely 'loan' you the product and it still belong to them. It shouldn't be a problem as long as its not taking away from their sales. If you buy something, it should belong to you. Reminds me of how John Deere kept trying to sue farmers for getting their tractors fixed at anywhere that wasn't a John Deere dealership.
copyright only works if copies are scarce or difficult to make. it's obsolete today. so, they do what they can to artifically make it difficult, regardless how this impacts even legitimate customers.
The world needs farmers wow. John Deere I guess doesn’t care? Wtf 🤬
That is literallly in the EULA that you sign
@@WayStedYou and that needs to be illegal.
@@WayStedYou EULAs are not legally binding contracts. The company can claim what ever the fuck they want, that does not supersede the law.
The only reason they are getting away with claiming their goods as a service is because legislation keeps lagging behind massively but it requires just one single big lawsuit to stop their bullshit.
It’s incredibly hard to feel any sympathy when these companies incomes are continuing to skyrocket. Anything they might be “losing” from emulation is so negligible to their actual profits made every year.
The Patrick "Now I'm gonna starve" defense
actual studies comissioned by [and subsequently buried by] these companies confirm what we all suspected/knew all along : piracy doesn't hurt profits.
But they need new luxury condos as a bonus alongside a new Ferrari!
Why don't you understand that you disgusting goym. WE deserve rewards as we cut the pay and fire the people actually working on this
@@ETXAlienRobot201 Even the Spyro devs said so when they implemented their copy protection and said the only impact is in the first 3 months.
So here's the easy solution for all the big companies: maybe pay your programmers to build in enough anti-piracy checks that make the game into an uncompletable demo preview to stall for three months.
Maybe politely compliment whoever is cracking the game on their skills and ask if they wouldn't mind delaying releasing the crack for a month or two, too. (I know that it's actually worked at least once and a team sat on a released for the time the devs requested in their hidden message.)
Yeah. Although pirating games that are new can have effects on developers. Since they often work long hours and strict deadlines. While risking being let go if the game they made didn’t make enough. But games that are not sold first hand it’s not gonna effect the company at all just resellers.
I bought a switch _BECAUSE_ of piracy.
Played Pokémon Legends: Arceus on YUZU and fell in love with it. Bought a Switch OLED for Christmas and Pokémon Violet (because PL:A was sold out) and started building a library for it, including PL:A when they restocked it.
Nintendo wouldn't HAVE my money without piracy.
Studies allegedly have shown that this is definitely the case. most pirates are the ones who buy their products.
the investors are mad we are avoiding their planned obsolescence
Honestly I am considering never buying a game again, unless it's from indie Devs and they have a good track record of everything in general.
i hope they SEETHE so hard they get cardiac arrest. Greedy selfish bastards
@@FlamespeedyAMV Indie devs are absolutely the only ones deserving of my money. Toby Fox, for example.
True and real
They want more money so they can buy more underage mail-order brides.
Nintendo hates emulation and games preservation almost as much as they despise their customers.
they only despise the adult customers, they love children tho
@@Dohc16V197whp Wonder why
Emulation was one of if not the most vital part of earlier aspects of gaming. You can definitely say that in the current days of elevating digital over physical nowadays, threatening emulation is a big- no-no and a 100% death threat for the future of gaming. Without emulation, big, greedy corporations will have way too much power over their consumers. Not good at all.
I for one and thousand others won't stand for that.
Well said.
Remember!
Pirating Nintendo games is ALWAYS morally correct... now even more so.
Honestly this sht has convinced me of that.
Morally correct or not, I'm still pirating them
W
@@sdzxpa I will always because Nintendo hates their own fans
I have had rom sets for Nintendo games like forever , I don’t even rate Nintendo games that highly , I just like pissing them off , if you can no longer buy a physical copy of something then piracy is fine , charging money for old games is ridiculous, it’s like a library , you don’t pay to use a library
Oh boy, a new emulation video! I sure hope the corporations aren't doing something sketchy in an attempt to foil our efforts to protect classic/retro games from the abyss of history!
oh man, that sure would suck!
Sure would be a shame
I also hope the Nintendo bros don't bother us.
Oh I really hope that doesn't happen!
They want to implement censorship and other messed up things in remasters / remakes.
If they could delete the originals from existence, they would.
From all you've talked about game preservation you have actually converted me to backing up my own gaming files
Indeed, thanks to muta i got interested in dumping my ps3 and wii games
i think the worst about this is that the same company behind Denuvo is looking into potentially getting Denuvo successfully imported on Nintendo Switch games and to me this is concerning as it will most likely make emulation/preservation much more difficult if one day the servers go down and you aren’t able to play these titles anymore because the DRM check isn’t online
Sounds exactly what Nintendo would want, though, considering the closing of the 3ds and wiiu ehsops, now made so you cant even play what you downloaded anymore.
My God, switch is already a dying toaster, adding Denuvo is like adding a time bomb into it
are you a bot
@@ORLY911 Wait, what? You can't play games you legitimately purchased on your 3DS?!
@@LloydTheZephyrian Nah they are just horribly misinformed. Currently you can still redownload applications you previously purchased.
Anyone remember when PC games came on disks and you needed a registry key to finish the install? Keygens used to generate keys to play the game and even user made patches to make it so you didn't need to have the disk in the tray to play the game?
I did something like that for my copy of C&C decade pack
Keygens lol playing with fire. Damn computer viruses galore.
Keygens and no-cd cracks, those were the days (tho I don't miss them lol)
I switched to using an emulator for Switch games after Nintendo decided to lock my save files behind a paywall. Now I can have all the back ups I want for free.
Saves locked behind a paywall? Is that like cloud saves locked behind a monthly sub?
@@bpdmf2798 idk about locked but you needed a Nintendo online subscription to have your saves backed up to the cloud
@@bpdmf2798 you can't even back up files to a USB on Switch. You can ONLY back up files via the cloud which comes with a Nintendo online subscription.
How do you get a emulator for switch on PC?
@@jesuskun9353 yuzu
Never forget that the ps mini classic used straight up PCSX-ReARMed. Not only do these companies use emulation but they can straight up profit from widely used emulators.
only reason they care is because the fans cared. but for companies : profits over people, planet, etc... they would sell their souls, the employee's souls, and the customer's souls, all for a quick buck.
Valve is allowing Nintendo emulation on its store..... oh dear lord this will lead to an epic battle between Lord Gaben The Grey and NIntendo.
A better name for it would be " Gordon Freeman vs the Mario brothers" lmaoao.
There won't be any battles. The Dolphin Emulator is 100% legal, because they don't distribute any Nintendo-owned code. Nintendo can cry and plead and whine all they like, but they have 0 legal ground to stand upon, which is also why they haven't written a C&D letter to the Dolphin team.
Emulators are legal so Nintendo can’t do anything about it 😏😏😏
Valve 100% did this only fuck with the industry
@@ventu7907 Valve did it because it's gaming software and nothing about it is illegal or violates their TOS. I highly doubt Valve cares about "giving Nintendo the middle finger" or anything like that.
Emulation is a good thing for certain devs too because it keeps the game relevant and new players can discover it, so it makes financial sense to release a polished or new version of the game.
Bruh, we can’t even play video games in peace
I agree,this is all kinds of messed up!!! I blame this on Hogwarts Legacy
Ehuh what? Why hogs, this shits before hogs
@@Official_Lamar_Berry DRM exist since the time of DOS games, the ones you had to use command lines to start the game, with a floppy disk that took 10+ minutes to load a few dots and squares. Hogwarts Legacy didn't do shit to start this.
I hate this society where money is the greed whereas it should be preservation is the greed we should all have.
yep... two things to attack here, but i'll go with the more accpetable and relevant one : DEATH TO IP
Again, there really needs a bill that emulation say IT'S ALLOW FOR RESERVATION AND HISTORY PURPOSE
Yeah but 99% of us (myself included) do it for piracy and nothing else.
EFF did chip-away a bit on the legal teeth of DRM for this purpose. but you still need to be reputable/offical in some capacity to be allowed to circumvent DRM is my understanding. legally, at least. in any case, yo ho!
@@pacomatic9833 And we always will. It's not like the law has ever stopped us pirating before lol
@@sourgreendolly7685 Yeah but that does mean the bill will never exist
@@pacomatic9833
They will make up any loss from micro transactions and DLC.
Piracy isn't a problem. My 1200+ steam library can attest to that. The only games I pirate are the occasional one I want to test (that I end up buying so I can get steam cloud saves and just to have it in my library) and ones that aren't available on pc natively. After buying my 4th red ring of death 360 and having the broken disc drive on my ps4 completely brick the system (won't update with broken disc drive, even for digital games), I decided I wanted to have control over what I play. Money isn't an issue, I'll buy games that I play. If you don't give me an option on pc that I can backup and play offline then sorry, you didn't earn my money.
Did you complete all the 1200 games you own
Damn that's some incredibly bad luck, I've bought 4 360s at what is essentially the last stop before a landfill, that looked like absolute garbage and they still weren't red ringed. 1 had a bad disk tray. Wish you luck in future purchases.
One of the problems with this is that all we have on Nintendo asking Microsoft to do that is a message from an employee we don’t know for a fact that this is the case, especially since Xenia was getting close to full 360 emulation which would eat into games that Microsoft is still selling which muddies that whole issue. Though I imagine Nintendo does want TOTK to be blocked from being emulated.
The message from an employee was completely made up and the person who made it up is confirmed to be a rapist
Of course they want to block emulation. They couldn't even handle modding on they Animal Crossing game they half made before ditching the fanbase.
I am actually on the Emulation discord and the source was permabanned there because she made it up. First, MS said the email was incorrect - they said it right to IGN. But the main person that runs the discord (that actually is the one who distributed the apps that everyone uses on the Xbox) has stated that the person made it all up - the original email has never been provided and is likely generated by an AI service. They also discovered this person is a known criminal (I'm not saying what she committed but it isn't good) and they want nothing to do with her.
Nintendo had no part in this - MS already had rules banning general-purpose emulators and actively took them down whenever they were put up (this is the latest step by Microsoft) so MS doesn't need to get marching orders about emulators from Nintendo - it's already banned in retail mode from their perspective. Not to mention that if Nintendo really wanted to crack down on emulators, they certainly aren't trying to go after the Dolphin or retroarch projects anywhere else - nobody from that community has said that they received any demands from Nintendo. Plus Dev Mode still works (the cited rules that emulators broke don't exist in dev mode) They didn't have a thing to do with this. Yes, Nintendo doesn't like unofficial emulation, but they can't stop emulators - we have court precedence already that makes it clear and Dolphin and RetrArch have no copywritten Nintendo code.
Denuvo is yet another thing to add to my "Stop having fun guys!" companies list.
It should be at the top of that list lol😂
Nintendo kinda dug their own grave when it comes to the "piracy." The amount of hardware that can actually do rom dumps is small, it's limited to the original model of the Switch. Lots of people who wanna emulate Switch will have to download stuff, even if it's stuff they already bought. Tough titty for them, keep that stuff available. I usually rom dump as well, but I'm not afraid to download stuff if there's no other options.
it really is funny. "dump that stuff yourself". bro, NOBODY is gonna do that. or i mean, sure thing (; *googles " ROM/ISO/APK/etc... download"* the emulators ofc aren't gonna directly endorse piracy since, that would end them. one of my favorite emulator logos is teknoparrot, actually. you think nintendo is crazy to dump, ain't nobody gonna go track-down a modern arcade machine or the OEM tower powering it to dump the game off its hard drive if they can manage. that logo just screams "obviously, go pirate it" even though, again, they can't *officially* endorse/enable piracy.
Honestly what Nintendo should do is actually make a new switch model and make new games that can only run on new models of the switch if they don't like rom dumping you know like with the New3DS which mind you literally around 12 games not counting emulator games such as SNES on their Eshop were made for it
Oh yeah i would also like to mention if the 3DS could run Ocarina of time 3D it could run a fucking SNES emulator it did not have ram problems for that it is just Nintendo being Nintendo
@@JohnnyYeTaecanUktena don't forget when they said that the 3DS didn't support GBA emulation, when GBA virtual console games were given to "ambassadors".
@@TwoNumbahNiens it is too slow to emulate *some* GBA games, but if you run them natively they're smooth.
"people arent buying our $70 unfinished games it must be piracy."
"we're being absolute dicks and no one will support us for being absolute dicks, it must be piracy" is another great one
I'd be more supportive of DRM if developers bothered to remove it after their games were cracked.
Even when they get cracked and then refuse to remove it, proves they are actually delusional.
I still can't believe that Denuvo is still being used on a game like Far Cry Primal, that game launched on 2015! Same goes with Battlefield 1 which released around that time. Both got cracked as well.
and DRM isnt cheap guess who ultamately pays for the DRM in the end
@@admiralkaede despite the profits still going up, THIS is where money is truly lost, failed and increasingly draconian efforts to block the natural and ethical act of preseving/sharing our culture. all for profits and/or control; immoral, unethical, unnatural.
I wouldn’t support it regardless
I don’t care about you trying to protect your games from the “pirates” (who are totally in the room with us right now) if it’s going to screw legitimate customers by making us have to connect online every 2 weeks just to play a game that I BOUGHT and not allowing me to put it on more than 5 PCs
the fact that the steam deck is a gaming spec pc crammed into a handheld form factor is the sole reason why I fell in love with it, giving you complete freedom of choice when it comes to the games you play on it, if you wanted to purchase games through steam the option is there, and if you wanted to side load retail pc games or emulation onto it that option is there too, I don’t feel like I have to beg companies to release ports or remasters of an obscure game that I love dearly on a system like the switch when In most cases I can just load it’s original pc port (if it has one and is compatible with proton) or play it via emulation
Thank you Muta. Thanks to you for keeping us informed and I agree we need to keep Emulation free and available for all.
@Malayna Petersen probably a bot
@@Andrew110 the account was made back in 2021 and has no banner or links what would a bot gain I don't think this is a bot account tbh lack of videos doesn't mean a bot because not everyone uploads and bots often do upload a few craptier vids
They wanna make it so that they can "preserve" games by making you pay for increasing pay walls for them to release SOME of the games from THEIR version of that generation of consoles. It's ridiculous. They are destroying history for profit.
Apparently in case of hogwarts legacy improvement of fps was caused by not using a steam overlay and the person who cracked it admitted that she made a mistake while comparing the two versions. I like gog approach with drm very much. And the fact that you can simply download the game to be installed offline is very nice.
Also, I belive any game that you can't buy anymore because company pulled it from the online store should be treated as an abandonware. Company should loose all rights to it and preservation groups should be able to legally distribute it to anyone. Drm free.
I like the thing on emulating a new games. I am sure they have switch in mind because it got released with outdated hardware and nintendo refuses to do anything with it.
Kinda like stuff becomes pblic domain. Agree. That’s more respectful for the people who worked on the game, allow their work to be shared in the future
Problem with steam overlay right now is animated avatar frames.
When you start a game, the overlay loads up and the friends list is open by default. You can get some performance back just by opening the overlay and closing the friends list.
I bought Hogwarts Legacy on Steam, but I still downloaded the "Denuvo-Free" version. Not because of performance problems or something like that, but simply to make sure my invested money in that game is safe. Now the game can never ever be ripped out of my hands for some "funny" reason.
And yep - If possible I buy my games on GOG. I LOVE to have off-line, client-free, DRM-free game install files on my local storage media. It gives me a warm safe feeling...
What if, to combat illegal emulation, companies gave you the file and allowed you to choose to pay pc or console. Activation key and all. Those that don't have a pc just use their console and those of us who prefer pc don't have to go through websites to find a cracked version. They would still have sales made. Not trying to say this is the fix all, just an idea.
Just add a code to the boxed copy which will lead to a domain where you download the iso of the game... The solution isn't actually that hard to do, but of course they want to squeeze out extra money from you by having you purchase hardware you don't want/need. 😅
In fact they would have MORE sales as the games are officially available on more platforms
That is how it’s been for years, actually. The majority of games are playable on multiple platforms. This is only about exclusive titles. In order to play their games, you have to buy their consoles. If they want pc gamers play their games, they would have ported those games themselves.
That would ultimately run into the same problems of “why isn’t every game available on every system?” It would be so much more convenient for everyone if that were the case, but it’d probably run up against a ton of agreements with publishers and console platform holders, who have a vested interest in keeping things exclusive on their systems so that they can present said exclusives as an advantage.
It would be ideal, but it’s not an easily achievable ideal.
Ya know. I used to Stan for Nintendo. I liked to believe that Nintendo of America and Nintendo proper were different entities as far as how they treated customers, and it was my belief that it was just the suits in America tarnishing Nintendo's good name.
The final nail in the coffin, for me, was the fact that the US will not be getting Fire Emblem Binding Blade on the GBA virtual console for Switch. It will still be Japan exclusive. Not just because I can't play one of the best Fire Emblem games ever officially, but it's a clear message that they think we aren't deserving of the game, or that we're too stupid to play it.
Given how long it took for them to make US ports of Fire Emblem games, I hardly believe it's impossible. Not only does Japan not care about game preservation, they more than likely still have prejudice against the West.
Addendum: Nintendo doesn't care. I'm sure some Japanese companies still care.
@@song6771 Yeah, ONLY Nintendo, for some fucking reason. Nintendo would take down ANYTHING relating to their copyrighted property if it got popular enough (AM2R, Pixelmon, and Pokemon Uranium are the big things for this.), KILLED AN ENTIRE GAME AWARDS CATEGORY IN A SINGLE YEAR, and did it all because they though this free stuff made out of passion would take away from their souless 3DS games/pokemon spinoffs. But, when it comes time to actually, you know, fucking deliver on their projects related to classic stuff, they say "Eh, let's just give them the same fucking NES and SNES games that EVERYONE has played at least once in their lives."
Nintendo is the 4th worst gaming company.
I remember reading about this somewhere, they didn't want to bring games like FE or Advance Wars to the west because they thought they wouldn't be successful and that those people preferred "simple, easy experiences".
That's not a direct quote, I forgot where I had heard of it, but I did read about it. It was interesting seeing such point of view.
@AtomicGaming Productions It fucking SICKENS me. Like I'm from the US Midwest, not a lot of intelligence over here. Yet I was able to play the original JAPANESE release of Fire Emblem Gaiden, without a translated ROM, and I cross referenced manuals to understand it all, and I still beat the game.
Like. I don't understand Nintendo. If we liked "quick, easy experiences", people would not be claiming that RDR is one of the best games of the generation. We would not have such a strong Dark Souls fanbase, and Assassin's Creed Odyssey wouldn't exist.
Fucking mental.
@@song6771 Exaaaaactly, like, damn, some of the most "hardcore" and dedicated people involving games are western. Be it modders, speedrunners, competitive players or record holders. Sadly though it's likely an attitude that will only change with time, but hey, silver lining is when they first threw Advance Wars over here because people over in Japan didn't give a crap it made so much money they ended up releasing a sequel that was made SPECIFICALLY for western audiences because it was so popular over here it surprised them.
It's changing, slowly, but it is. Hopefully we make more progress and they decide to bring it over!
Emulation FTW! I remember playing Mario Kart Wii and Metroid Prime in VR using my Oculus Rift and DolphinVR. Being able to physically look ahead when racing thanks to changing the camera angle with head-tracking or checking out my surroundings in the huge areas as well as getting a sense of scale of bosses in Metroid Prime is a huge joy and improvement to the experience. No way to do THAT on the original hardware lol.
Down with Denuvo. Sick of paying 90 dollars for a stuttering mess.
As said here. If the games are not being printed anymore and can only be bought in second hand stores, I will download from online if I can for sure say the money I pay will never go to the developer. If the game is available on PC or by an actual store space I will buy it. If I see the game in a second hand store for cheap I will still buy it.
i really hope drm's dont get to the point where game conservation is really hard to do
you don't even need DRM tbh... i play online games, mostly gachas... live service stuff is a frustrating nightmare to preserve. DRM is just another layer...
@@ETXAlienRobot201 Same bro, i really wish to preserve MMOs,gachas there is so many interesting stuff to be preserved but live-services and none of them care about preservaing what is their legacy even the biggest ones
@@EnuoAkatsuki localization teams/companies also mismanage their specific version so hard it gets canned while the original survives years+ after the fact. i recently learned several DMM/FANZA games are alive and well, likely thriving in japan long after the english/global versions have shut-down.
i'm really trying to refine a process for dealing with live service, but it's just... it's awful. a select few even replace "generic" files for events and stuff so you're dealing with multiple versions of the same file. i need processes and tools which either do not exist or are not out to the public.
many are hosting their CDNs on rental servers, too... game shuts down, files are wiped INSTANTLY...
It is unlikely. A full fledged emulator that copies 1:1 the original hardware, should be able to trick Denuvo... unless they ask for server connection. Denuvo on consoles is essentially a delay, until accuracy increases and they make their sales. It's a temporary solution since Switch games get hacked and emulated day 1
For example, Spyo Year of the Dragon initally had anti piracy checks and new emulators always fell for it, though nowadays if you have the legit version, it will run flawlessly on something like Duckstation due to the accuracy being nearly 1:1 to og hardware.
@@Manic_Panic If the game is walled behind an online check, it'll just be modded out for emulators, while Switch players are left unable to boot the game on the go.
A pirated game doesn't equal a lost sale, some may be pirated to test the game when considering a purchase and some will have never have bought the game regardless if they could pirate it or not. Companies see every one as a lost sale though. I suppose they also don't want people interested in the old stuff they can't turn a profit from, they want people interested in the new products.
The Denuvo 5 pc limit is just silly, if I have my own steam account and I'm downloading and installing the game why am I not allowed to hypothetically have six different computers to move my game around lmao
New challenge:
Take a shot everytime muta says “I don’t like piracy”
Is he actually cucked or is he just trying to not get banned?
@@garfreld 2
@@garfreld it's obvious. He has to protect his livelihood. Saying some words could literally be the end of his channel
Me when It's illegal to download and emulate a rom from a game that's not sold anymore and not available in any storefront whatsoever
So what these big companies are saying is emulation is bad except when they use it to port their old ass games so they can make profit from a game they made 10 years ago?
Yeah i don't feel bad emulating at all
Mutahar not giving a crap about game companies feelings is hilarious
People have feelings, companies don't.
@@Exciya true but the people running said companies are the ones that have the emotions and kinda sorta control everything or that have final say idk I'm not a business person
Wow, Denuvo is really going above and beyond to be the bad guys of the industry. Nintendo will really have to step up their game, which they may already be doing by threatening emulators on Xbox (allegedly). At least you can still use them in developer mode, though that's far from ideal.
Wait how is Nintendo threatening Xbox Emulators? That is out of their jurisdiction
@@JohnnyYeTaecanUktena They're not. It's just a silly rumor. Microsoft just took the initiative themselves of blocking emulators in retail mode. In dev mode, you can still run Sony and Nintendo emulators like Dolphin or PCSX2.
Nintendo didn't block it on Xbox. Microsoft did. Emulators were already not allowed on retail mode, Microsoft just wasn't enforcing it.
Denuvo is just awful awful awful.
I fully support emulation, mostly because old consoles are difficult to get. DRM is a disease in the gaming industry that needs to go away.
Micro transactions(chicken pocks), day one dlc(measles), requiring you to download a launcher after buying the game from steam(malaria), day one patch for bugs so bad they brick the console or crash the game(polio), drm/denuvo(Black Death) let me know if I need to space any thing out to make it easier to read
@@corvusdominus9835 you forgot Gacha (cancer) on mobile games and the whales supporting them
@@corvusdominus9835 unoptimized games taking up hundreds of gigabytes (tumors)
@@heyjeySigma damn, good point!
woaaa a toaster furry! yippee
I started getting into emulation in the last year. Played through XenoGears and XenoSaga, now I'm finally playing through the Metal Gear Solid. Series
I hate DRM too because of the performance hit it takes on them
I wouldn't trust DRM as a good thing even if it didn't effect performance at all.
Can't imagine the spyware and data harvesting that comes with it.
Exactly. People want _60FPS THIRD-PARTY GAMES_ on Switch, not _15FPS FIRST-PARTY GAMES_
"How dare you emulate our game we won't allow you purchase legally from our services"
because doing that threatens our sales even though you cant even buy it!!!!
It’s all companies being IP landlords. With IP being property, companies are incentivised to make it as scarce as possible and have the resale market drive up prices like crazy because it benefits them when they try to resell it. Piracy, on the other hand, is equivalent to climbing the walls, trespassing on the land and squatting there for ages, and is the only true option for free and unlimited access against corporate constraints, that bypasses their supply limits and dependence on physical resales for price manipulation.
Legally, we don’t own the video games themselves, just easily rescindable licenses to use them. Little surprise companies seem so against the only solution that takes that control out of their hands and puts it solidly in ours.
Denuvo, oh boy.
Played Assassins Creed Origins, medium settings, with DENUVO = 27-22~ FPS
Played with a "work around", on High settings = 53-65 FPS without DENUVO
Yeah, that was my "wake up" why this things should not be in Games. It is importand for sales, but not for the experience...
Good thing is: not every Game got it.
there needs to be a push for a law that states flat out if the direct license owner does not offer a way to buy the file than its not piracy
i like how you use CP2077 as a gameplay background bacause CP2077 was one of the best selling pc games of all time and it is DRM free, you could literally download it for free day 1, but still sold millions of copies on PC
Gotta give it to CDPR
GOG is also great
I feel a series that doesn’t get mentioned enough that has it’s license in limbo is the No one lives forever series. Not quite the same topic but I wanted to mention it because of how great those games were at the time and now the only way to play it is by googling it and downloading it. A remake for the first two games would be amazing.
And, lest we forget, the corporations have used ROM sites and public emulators for their own highly-popular products. Easy examples include anything that runs on ScummVM sold on Steam, those novelty SNES and PSX consoles they put out a few years back, and (if I hear right) all the back catalog games on every current console.
Roundhouse kick a copyright glowie in the head
I love the hotline Miami developers take on piracy. There was a bug in the pirated version and they fixed and uploaded a new copy 😂
Muta, thank you so much for so many years, you have no idea how much you impact my life, just thank you for existing and making videos the way you do and teaching and educating me, you may never see this but thank you, thank you for all your hard work to us
Bot🤖
@@Andrew110 bruh
nice like farm lmao
whatever you say
Peak cringe, parasocial andys
I remember Gabe Newell saying something in the lines of "Piracy is usually not a price problem, but an availability problem."
I owe my life as gamer to emulation, I would never discovered a lot of titles because they aren't available in my country or were never sold
I'll buy the game when available, but when Nintendo and Bandai pull they bullshit, you bet I'm emulating it
There are also cases where the emulated version runs better than the PC port. For example, I just discovered that Persona 5 Royal runs better emulating the Switch version at 4K with the 60FPS patch applied than the PC version at 1080p no matter what settings you use.
The irony in that is that it's most likely cause of Denuvo. Though I did hear that this game specifically has issues with high core CPUs but point still stands.
I will never understand how gaming corporations can't understand that nostalgia sells. Making old games accessible would make them far more money than locking them away ever will because not only will gamers always come to old games for nostalgia, but they're a lot of new gen gamers like me who never got to experience the older games, yet desperately wants to. These corporations are completely oblivious to the fact that there new gamers every single day who will never get the chance to play these old games.
There are a lot of reasons people quit playing certain games but DRM services is up at the top of reasons, which can lead to affecting future purchases of new releases from those companies.
I got locked out of Resident Evil Village thanks to linux testing once. Thankfully I owned the game on two accounts but I lost all of my progress on the alternate account and that was really crappy.
That was God telling you not to play such a shitty game lol
Fortunately I have news for you buddy, Resident Evil Village no longer uses Denuvo. Capcom is one of those companies that actually removes DRM after a long while. It's still shitty to keep Denuvo for very long time but it's better than keeping it forever.
@@SolidLoach Nah man you’re not alone. Although I am an RE Boomer, so that series has been dead to me for a long time lmao
Capcom overcorrected after RE6 and basically started making Silent Hill bit shittier.
It’s just a shame so many have deluded themselves into thinking 7 and 8 are good because they’re not 6.
@@zephyr8072 theres no delusion here 7 and re2R brought back survival horror for me akin to re1 and that was enough to get me back into the fold untill it started shifting back into action shooter genre that started with the original 4.
And if we play the delusional game i can say the same to the portion of the fanbase that loves over the shoulder instead of fixed camera angles and come across with a nasty attitude
Emulation is incredible and needs to be preserved. In a lot of cases, emulation offers games that companies dont even sell any more, in better packaging. See the original Resident evil 2 & 3. Running on Dolphin with the HD backgrounds pack, they are absolutely incredible. But if i wanted to pay for that service, Capcom aren't listening. If Capcom ever released official HD versions of those games, id buy them. But telling me or anyone else i cant emulate them in the mean time is number one boolshit.
i dream for the day when we have internet privacy
internet and privacy will never go together
Imagine anti piracy measures get so sophisticated one day that you simply can't pirate at all, or do any kind of game preservation. You know what I was thinking the other day? If it ever came to that, people would just re-create games manually by themselves lmao. Like just take whatever they can from the original game and just remake it in Unreal engine or something.
I was emulating games on my Xbox I had purchased in my childhood mostly. I did emulate games I hadn't owned but spending money to get them from a reseller is too expensive and wouldn't even give profit to the original devs. Also the emulation offered officially is limited and lacking QoL features. If they only went after pirating via emulating recent releases I'd be more understanding of these companies on this topic.
Yeah like 500 dollars for haunting grounds ps2 or 3 for parasite eve get out of here with those insane prices
Back in 2018 I tried to play the King Kong game on PC;
and it installed Stardust, and broke my entire windows 7 system.
It was so bad, I had to boot up linux (I was dual booting) and find every trace of stardust and remove it.
It was very taxing and annoying to do, but I got it working again.
(I had the disc copy of the game btw)
I would not be surprised if in a decade everything that we're allowed to do now regarding preservation and emulation would be made illegal.
Look at countries like Japan if our copyright was that strict with things, gaming would be much more of a nightmare.
But Americans don't have to comply with Japanese copyright law. If you get a cease and desist from Nintendo, you can ignore it.
@@PeriapsisStudios2000 I just wouldn't be surprised if our lawmakers, decided to change things in the future. Since it seems a lot of the people in charge seem to lack an understanding of technology or how internet things work. I Just have my doubts.
Yep, companies are always happy to pay a few politicians to fuck with the public.
without emulation and "piracy"/game preservation we wouldn't be able to play any old pokemon games without having to shell out thousands of dollars or any other older games that aren't available anymore
Muta, I've always loved your perspective on emulation. You, like me, purchase games and rip them in what should be a legal endeavor. It's not our fault there's a more prestine way to experience the games we already own.
LONG LIVE EMULATION!
Game devs. As a gamer I've got a perfect solution for you.
1. Make games fucking available to your users (Remove ALL regional locks and if you can't - fight your way to make it available anywhere. Also make regional prices)
2. Make sure they can be preserved correctly, including multiplayer features
3. Stop fucking with gamers with a ripoff shit like GTA DE
After all of this the emulation will not be your concern
Just got done playing peacewalker on rpcs3 I must say it runs amazing with minimal hardware
I just played that on Steam Deck, ran absolutely fine for me. MGS3 HD not so well so went back to the Subsistence PS2 version for that.
I really respect your stance on this. So many youtubers virtue signal about how they would never ever pirate games and how any such behaviour should be punished with the death penalty.
I literally just reinstalled Dolphin emulator and a bunch of Wii and GameCube games yesterday.
I'm just glad I did it when I did.
I'm not the biggest fan of Dolphin Emulator inoa gives improvements but to be honest I do pirate Wii games and GameCube games using USB loader GX modding the Wii was really fun
I wish companies would go back to making fun DRM where they'll put like a pirate hat on the player or Spiro it just start eating itself from the inside out
When the new Armored Core 6: Rubicon trailer released during the games award,
All older copies of Armored Core shot up in price.
I’m lucky to own the games before it happened but it’s really predatory move for the second hand sellers to do it for new AC players to come.
The preowned games space got infected by the trading cards and nft get rich quick cancer after that stuff (mainly nfts) started to lose profitability
Mans does not fear the nintendo legal team.
Denuvo executes code in a custom architecture virtual machine, making it difficult to disassemble and debug it.
Some CPUs deal with this better than others.
hey Muta, just a tip, and only for a second:
Make a secondary steam account and grant it family sharing from your main one. Some denuvo-ridden games have sharing enabled, and you can use the secondary account to tinker and get the prefix going correctly, then take note of the settings needed, wipe the prefix (under compatdata/$appid) log back in with your main account and just do it once.
Had a lot of issues back in the day when A/B testing flatpak vs native (due to bundled Mesa). That workaround made it so I could relaunch Shadow of the Tomb Raider after tinkering either way, just had to keep making spare steam accounts and removing the older ones.
More on the price and how other it affects other countries, especially poorer countries. A lot of piracy comes from people who wouldn't have bought the games to begin with. So while companies look at emulator usage as lost sales, a lot of those numbers are non-existent sales. Often, many games pirated are games the user wouldn't have been interested in purchasing or playing otherwise. Then there's the shutdown stores, leaving piracy as the only option to play it.
I think emulation is a necessity when a game can no longer be legally obtained and people want to mod games they own without harming their console.
Small correction, Resident Evil 4 has already been cracked or so I've heard. Also chiming in as someone living in Argentina, games here on Steam were dirt cheap from years ago but nowadays prices are getting more and more closer to the dollar _after_ taxes which are around 75% and the problem being that very few people can afford this, sure it wasn't great for devs that their 20$ games were around 1$ or 3$ here but that was more in line with spending power, nowadays if you aren't earning over 1000$ a month which is rare since unskilled work starts at 200$ and can go up to 400$ which you would either be very lucky or overworked.
Basically, piracy is on the rise on Latam yet again because the economy is fucked.
nah bro RE4R no esta crackeado empress va a por ac: valhalla complete edition no se sabe si lo va a crackear
@@gustavocasal8695 Gracias por aclararlo
@@gustavocasal8695 empress is a she lol
resident evil 4 was not cracked what are you smoking
unless you mean the 2005 version
Straight from Gaben:
"We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable."
After nearly a decade this is still one of the truest statements in the industry, can pretty much swap out "pirated product" for "ROM file"
Love my steam deck it had gotten me through so many night shifts
While I am hopeful that emulation will never die. I also am not 7, and see the writing on the wall.
Emulation will go the way of privacy.
Emulation is not going anywhere, they have won in court before. This is why companies just go after ROM sites or... try to implement DRM in console games. It's a desperate attempt to stop piracy which will not work in the long run.
I tend to think AI and technology is going to fast for government regulations to control it.
The reason emulation and piracy is a problem on switch games, it's just not updating to a better console and they don't want to awknowledge that shit. Someome once mentioned that to fight piracy you offer a better service than the ones offered by the pirates, and is still relevant I believe
gabe newell
Hearing the adhan from behind you was literally the most heartwarming thing I've heard today...
Time?
I can hear the azaan in your video bro, Marshallah ❤ Ramadhan Kareem
Brother can you give me the timestamp.😊
I love emulation.
I'd never pirate a modern game.
However, I will download a ROM for a PS1, PS2, or PSP game.
I even feel slightly bad when I do so, but then I remember...
1. Most of the games I download I owned(or at least rented)in the past.
2. There's no official means to get said games, and I'm not always going to pay an absurd upcharge.
3. My PC doesn't have a disc drive, so I couldn't even back up my physical games if I wanted to(at least to my knowledge).
I'd love to be able to officially play old games on my PS5, but the PS+ Classics is terrible.
I have a ps2, ps1, gba and even had a snes at one point, and I still prefer emulation over using the actual hardware. Games run better, the usage of the emulation does not affect the old systems or disks/cartridges, save states for more convenient saves, possible mods, ability to stream and record the footage. The only reason I'd play on actual hardware at this point would be because I want the original experience with all the ups and downs, or because the emulation sucks like it still does for some PS2 games. I do also own some remasters of the older games, because that way I can play them with modern systems without any extra steps.
the game I emulate the most is Ogre Battle 64, I used to emulate Harvest Moon 64 too, but Stardew Valley is a good replacement for it. I haven't found a new game that is a good replacement for Ogre Battle 64.
As if denuvo didnt had enough haters already they come out and show that they actually have the intention of harming customers. For me this looks like cartoon villainy at this point.
Most people who pirate usually would never have bought the game in the first place but if they like it enough it may make them want to spend money on it in the future when they have the means to