I wish the Z'gok was better, the head missiles are pretty useless and the slow firing particle cannon stuns in three hits SOMETIMES. Meanwhile you have the Dougefreet that just has to casually walk up to you fire its shotgun a mile away and stun you instantly.
I just don't understand how this man walks up to somebody in an open field from 100 feet away and immediately hits them with melee and they don't even attempt to tackle him.
I'd say its more along the lines they are both under powered, if the head missiles stunned in fewer hits or did the same damage as the gatsha's they actually be useful. and the Z'goks particle cannons just too slow firing to justify their low stun potential.
The 2 Z'goks feels really underpowered , at least to me, they need to get close to do anything, but their ranged damage and ability to stun is so anemic that it feels near impossible to close the gap before they just get killed. Maybe increase the cooldown of their beams by a lot but make them like the act zaku's beam gun?
z'gok huh? thats rough, i personally dont like the claw suits except for maybe the gotcha, but sometimes you take a suit you have to, to balance the team
@@theelderkine Longevity isn't much of a problem for an online Gundam game. It's going quite well as far as I can tell and the faithful JP audience can carry it on its own. I'd love to play an Aqua GM at the port base map so I could pretend I'm protecting the beaches, though.
I wish the Z'gok was better, the head missiles are pretty useless and the slow firing particle cannon stuns in three hits SOMETIMES. Meanwhile you have the Dougefreet that just has to casually walk up to you fire its shotgun a mile away and stun you instantly.
Fucking right? Basically the entire reason I hate the Efreets, especiallt the DS one
I just don't understand how this man walks up to somebody in an open field from 100 feet away and immediately hits them with melee and they don't even attempt to tackle him.
The Z'Gok and its Experimental variant are hard to use effectively.
I'd say its more along the lines they are both under powered, if the head missiles stunned in fewer hits or did the same damage as the gatsha's they actually be useful. and the Z'goks particle cannons just too slow firing to justify their low stun potential.
The 2 Z'goks feels really underpowered , at least to me, they need to get close to do anything, but their ranged damage and ability to stun is so anemic that it feels near impossible to close the gap before they just get killed. Maybe increase the cooldown of their beams by a lot but make them like the act zaku's beam gun?
It’s not as strong as the one in the cartoon
They really nerfed this guy
z'gok huh? thats rough, i personally dont like the claw suits except for maybe the gotcha, but sometimes you take a suit you have to, to balance the team
You think they'll add water maps in this game soon? Lol
... no
They should.... same mechanics as space, more or less. Would be really unique though and I believe it’d be well-received.
@@theelderkine the devs stated they were not doing water maps ever
Darth1Marik - Ah. Well that’s lame. The longevity of this game is questionable anyway, so that info doesn’t bode well either.
@@theelderkine Longevity isn't much of a problem for an online Gundam game. It's going quite well as far as I can tell and the faithful JP audience can carry it on its own. I'd love to play an Aqua GM at the port base map so I could pretend I'm protecting the beaches, though.
Does this game have North American servers or no?
It's all on the same servers worldwide.
Ps. Try a raider type style of gameplay again. It might boost ur confidence to go forward