You never cease to impress me with your great content man. It's clear that this is your passion. And you should never ever quit what you enjoy the most. Gaming, and meeting people on the internet is always a good way to expand your friend circle. Even though they live over seas. Keep being you. Never stop being you. Always be you. Look forward to more content from you :D
@@viccsiIts true, gamers are some of the most entitled audience ever. Dont get me wrong, there really *are* tons of bad games nowadays. Especially from big greedy companies, but at the same time. If you dont learn to appreciate the good for what it is, then chances are, your standards will remain forever unmet. Its easy to blame the industry all the time when its headed by mega rich studios and whatnot. But far too many people dont fully understand how difficult it actually is to produce a functioning title in the first place. Let alone a 'good' game beyond all that. Games are so difficult to make infact that its not even the kind of issue you could just throw money at and expect it to go away. Game development is infamously messy, with devs working against the clock to meet unrealistic deadlines against the back of some other dude who hasnt even started his haul yet. Its all compounded further when trying to keep the games individual pieces from falling apart the whole. And then to make matters worse, the devs are ALSO juggling a desire to make the game good. As someone once said, "its a miracle that video games work at all." And for all these hours of blood, sweat and tears, for all the hurdles overcome and dramaticly close deadlines defeated. At the end of it all, they are met with a bunch of angry players who have never developed anything, complain about fucking pronouns, upscaling solutions, graphics quality, frame rate, writing, voice acting, story.etc all without understanding a single thing about how hard it is to achieve the 60fps 4k ultra settings plateau, or to craft a compelling interactive narrative and then fit it into an open world map on an impossible time schedual. Or even to do all this while integrating a pysics engine and multiple choices dialogue and so on so forth. People should be glad that we have as many options for games nowadays and contrary to popular belief, we have had a TON of banger titles this year between PC and PS5.
You never cease to impress me with your great content man. It's clear that this is your passion. And you should never ever quit what you enjoy the most. Gaming, and meeting people on the internet is always a good way to expand your friend circle. Even though they live over seas. Keep being you. Never stop being you. Always be you. Look forward to more content from you :D
Thank you for the kind words
@@viccsiIts true, gamers are some of the most entitled audience ever. Dont get me wrong, there really *are* tons of bad games nowadays. Especially from big greedy companies, but at the same time. If you dont learn to appreciate the good for what it is, then chances are, your standards will remain forever unmet. Its easy to blame the industry all the time when its headed by mega rich studios and whatnot. But far too many people dont fully understand how difficult it actually is to produce a functioning title in the first place. Let alone a 'good' game beyond all that.
Games are so difficult to make infact that its not even the kind of issue you could just throw money at and expect it to go away. Game development is infamously messy, with devs working against the clock to meet unrealistic deadlines against the back of some other dude who hasnt even started his haul yet. Its all compounded further when trying to keep the games individual pieces from falling apart the whole. And then to make matters worse, the devs are ALSO juggling a desire to make the game good. As someone once said, "its a miracle that video games work at all."
And for all these hours of blood, sweat and tears, for all the hurdles overcome and dramaticly close deadlines defeated. At the end of it all, they are met with a bunch of angry players who have never developed anything, complain about fucking pronouns, upscaling solutions, graphics quality, frame rate, writing, voice acting, story.etc all without understanding a single thing about how hard it is to achieve the 60fps 4k ultra settings plateau, or to craft a compelling interactive narrative and then fit it into an open world map on an impossible time schedual. Or even to do all this while integrating a pysics engine and multiple choices dialogue and so on so forth. People should be glad that we have as many options for games nowadays and contrary to popular belief, we have had a TON of banger titles this year between PC and PS5.
We are gamers!