New Ghost Recon - Is This The Game The Community Wants?

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  • Опубликовано: 27 янв 2025

Комментарии • 270

  • @DeMon_SlaYer-Dave
    @DeMon_SlaYer-Dave Год назад +24

    Yep. Bring us our game Ubisoft. Its time to listen to the community

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +6

      one hundred percent

    • @zamecksaryja
      @zamecksaryja Год назад +3

      ​@@BulletCatcherGamingyour ideas for the next one sounds freaking epic. The territorial battles. Throw in heavy armour too.
      Would love to be able to see each other's laser pointers as well. Really missed that in BP. So handy in WL

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +4

      @@zamecksaryja they have it in them if they listen to us and take their time with it

  • @ASQDGAMING
    @ASQDGAMING Год назад +9

    Ignore us at your peril Ubisoft! 😂 So good!!!

    • @GhostIslandThunder
      @GhostIslandThunder Год назад +3

      Lol

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      its so true though lol

    • @HolyGoalie777
      @HolyGoalie777 Год назад +3

      This is the first time I've seen 3 legends in one comment thread! Thank you guys for your GR content, particularly the Wildlands stuff.
      I'm hopeful that Ubisoft is listening to what the community wants.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      i am sure i speak for the three of us but thanks for supporting us all

  • @Dragonwolven
    @Dragonwolven Год назад +7

    I'm with you on pretty much everything except permadeath. They can make a mode for that but when I make my teammates I have them the way I want them and I don't wanna be changing them up. Only extras I would add in is the ability to wear clothes/outfits that let us blend among the locals and/or enemies, as well as having predator drones that we can control similar to the Pathfinder Drone in Breakpoint, without the time limit. I'd like to be able to use it to guide in my non-AI team sometimes and provide real-time reconnaissance and strikes when things go hot.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      blending with the locals is a great idea. permadeath i would have as an option to turn on and off if you want it

  • @PeteNice29
    @PeteNice29 Год назад +12

    Those that said the size and scope of WL mixed with the gameplay of BP would be perfect. Of course, modern tech should allow for a far more "alive" environment.

  • @MrTrip666
    @MrTrip666 Год назад +15

    I agree with most of these things. Honestly i dont want permadeath for my squad mates, i want to feel more connected to my squad and not as if they can just be replaced instantly with a new random soldier 🤔
    Dont really care about "seamless cutscenes". I wouldn't mind having them for breifing before and after missions as i think it adds to the immersion of a spec ops soldier.
    The rest, i completely agree with.
    I have my vision of what I'd like to see, but i know I've set myself up for dissappintment already 😅 guess we will have to wait and see if Ubi listens and has learnt from Brokepoint

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +8

      i think permadeath is a great option to have to make a challenge but i agree it needs to be able to be turned on and off. lol setting yourself up for disappointment, lets hope not

    • @MrTrip666
      @MrTrip666 Год назад +3

      @@BulletCatcherGaming Honestly, I hope Ubi doesn't implement perma deaths at all for squad mates. I want my squad to feel like a brotherhood, I want to feel like I'm attached to my team and get some good characterisation and banter in cutscenes and dialogue, but I don't think ubi would do that if they knew that they could perma death at any point in any mission. 🤷🏻 I understand the benefits it has for gameplay, but I'd prefer to care about my squad and have that bond that operators out in the field have.
      Just being able to turn it on and off won't work as that would be a waste of resources. If ubi believe most will turn something off, then why would they take the time to create it. 🤷🏻

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      it must be able to be tuned on and off. the reason why i like the idea is because of socom the fact that they could die made me bond and care about them way more

    • @MrTrip666
      @MrTrip666 Год назад +2

      @@BulletCatcherGaming you care for them not to die but not as your brother. You just want them to survive. As I said, I get it, I'm pretty sure we had it in older GR games also, but it's not the same as getting personality and story from them. If they can perma death, then Ubi won't bother adding characterization and dialogue between the player and squad imo.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      you make great points i want to bond with them too

  • @Darken957
    @Darken957 Год назад +7

    "Ignore us at you're peril" Well said. We literally laid it out for you Ubi with the survey, no excuses. Wildlands was the blueprint and you now have our feedback for what we want. All you have to do is listen. Great job getting behind the survey Ghosts and to you also as always Bullet Catcher.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      thank you bud and i can't make any difference at al without great people in the community like yourself supporting me, so thank you

  • @justinmalangoni
    @justinmalangoni Год назад +6

    Agreed! besides the "detection/damage" debacle, I'd also like to see something done about the respawning enemies after 1k... they should respawn after a period of time or not at all... pending on the area... or as you stated, constantly change and or instability over that area (crime, street thugs, etc.) Also drones are noisy and our drone should get detected much easier.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +6

      respawning enemies is something that needs fixing and to be honest the enemies in general need a complete overhaul

  • @odinnatlason5873
    @odinnatlason5873 Год назад +4

    Yes! This is what I want from Ghost Recon! Give us realism, give us advanced a.i., give us MILITARY.

  • @HolyGoalie777
    @HolyGoalie777 Год назад +1

    I'd like to see some new kinds of "Rebel support" like CAS that special forces use.
    1) Evac/Medevac: AI piloted helo comes to nearest designated landing zone and provides cover from the air (in the case of a blackhawk) before landing
    2) A-10 gun run
    3) AC-130 (provides uav ability before engaging targets for certain period of time)
    The offensive options could be used to soften up hard targets like large bases and destroy enemy tanks but there could be a counter balance to using them in that their presence alerts enemies from nearby areas who would then descend on your team if you didn’t exfil in a timely manner.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      i really love that lost bud ac130 would be epic

    • @simonarques5201
      @simonarques5201 Год назад +1

      Ai pilot would be really cool, especially to allow some parachuting whithout crashing an heli each time...

  • @Jon-eg7xj
    @Jon-eg7xj Год назад +1

    I wish we could get a 60fps and visual update for Wildlands. To me , it’s the best the series has had in a long time. I thought breakpoint(other than visuals) was very dull.

  • @tonyhill4984
    @tonyhill4984 Год назад +2

    High mate survey done and shared , I agree 99% but for me a must is 1st person OPTION, so look at my profile pic in 1975 ye I'm a veteran old fart of 70, now not once debussing from my APC not once on a section attack did I see 3rd person view of myself, to see around any cover I had to expose myself, not able get a PRE look around a corner or cover. Years ago Ghost Recon used to give you that option. Keep up the great vids mate, ACE. LOL lets hope I live long enough to see the new game

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      thank you buddy appreciate the support. you keep on livin bud. what platform do you play on? i totally agree with what you are saying and you will know alot about that especially from real life scenarios. the option for both would please many people

  • @Browne96
    @Browne96 Год назад +14

    I’d like to see a UAV system similar to graw 2 where only enemies the uav can see are marked and the drone could be destroyed by the enemy.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +5

      thats a nice idea bud

    • @ChuckBoss201
      @ChuckBoss201 Год назад

      I feel like they should add indoor recon to the open word recon experience. So we'd have recon indoors with ground drones like Seige after we do the recon and clear out the surroundings etc.

    • @majormindsbeats7740
      @majormindsbeats7740 Год назад

      @@ChuckBoss201no we dont want that we need our own stuff i dont want to copy what other games already do

    • @ChuckBoss201
      @ChuckBoss201 Год назад

      @@majormindsbeats7740 It's all Ubisoft

    • @jpfarber894
      @jpfarber894 Год назад

      @@majormindsbeats7740 Bruh, that UAV is not from CoD, he's referring to the UAV we seen in Ghost Recon Advanced Warfighter games

  • @Shadow-s5x
    @Shadow-s5x Год назад +4

    i think taking features fron wildlands and breakpoint and port over to new ghost recon and add new features to next ghost recon game will put series forward.

  • @martinvicktor
    @martinvicktor Год назад +2

    Would also like to take the create your own crew from ac vikings, bring back call in rebel squad but give us the option to customise them and have the option to pre plan missions so we can call them in and have them help us and appear in cut scenes, and do little missions to improve relations with them to upgrade them and either gain or loss loyalty.
    Basicaly give us our own gorilla warfare squad that we train up to help conect us with local forces and make them less of disposable cannon fodder to chuck at bullets

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      i like being able to customise the rebels that would be awesome

  • @ChuckBoss201
    @ChuckBoss201 Год назад +1

    Yeah i would build off Wildands story (no drones or advanced tech). Id make it look and feel smooth like Breakpoint. Take away skills and add more detail to the weapons and gear. Id also add more detail to inside of villages , bases and structures like DOORS forcing players to recon inside like Seige or Vegas with repel and crash window options too. This would increase suspense for both solo and coop gamers. Imagine every time we went after an HVT in Wildlands it felt like Ready or Not after we recon and clear out the base, village or building etc. Even going loud, you would still have to get in and get out before reinforcements arrive. And if they do then we have to strategize and shoot our way out. The harder the mission the bigger the base snd building etc.

  • @captainprice9240
    @captainprice9240 Год назад +2

    For me the perfect GR would be Wildlands + parts of older GR titles like the team management from GR1 + aspects of MGSV like FOB and Pequod (but excluding the crazy parts like psychomantis 😝) + some elements of Arma 3 and its many mods, to flesh out the Milsim side of things. Oh and better cosmetics and weapons/weapons designer but that’s a must regardless

  • @nohero1339
    @nohero1339 Год назад +2

    Id like a AI chopper pilot
    Call him in. Mark his landing spot. Hop in the chopper. Mark where you want to go. He flies you and your team there in a cinematic mode like in RDR2 while you and your team chatter to each other. Also change landing points mid flight or just parachute out with your team without having a helicopter crash every damn time

  • @ChuckBoss201
    @ChuckBoss201 Год назад +1

    First detail or upgrade to Wildlands that is a must would be doors. We need doors to kick in and go loud or stack up on etc. It also requires RECON of the inside of a structure AFTER taking out snipers and clearing out bases the old fashion way.. Make it so our air drones can't be too close to buildings because they will be spotted by enemies through windows so after we clear out the base we still need to take on the inside next. Breakpoint had sliding doors but if we can kick them in and clear out rooms too then thats it!! Ghost Recon Close Call or Close Quarters .. Ghost Recon Danger Close!!

  • @Marky-Mark1337
    @Marky-Mark1337 Год назад +1

    When it comes to classes I don’t mind, just no restrictions, just flat buffs. Using breakpoints as the example. The assault class has stronger and bigger gas grenades and carries 5 instead of 3 or 4. Less recoil with ARs and shotguns.
    For intel, for starters your drone can be used as a UAV. For ghost parameters system have a set options: 1 arcade, once spotted they stay marked. 2 once spotted, stay marked for 7 or 3 seconds. 3 only mark if a teammate or you have a line of sight. 4 only marked if you have a line of sight.
    Cutscene should have your teammates in it.
    Gunsmith should have two options basic and advanced. Basic is what now, advanced kinda like full tuning stuff like ground branch.

  • @StickyWhistle76
    @StickyWhistle76 Год назад +2

    I like everything you want in the game. More realistic that makes you really think about what you’re gonna do and how to do it methodically and slower in game pace. Not just a run and gun, but can be at times. With realistic bullet drop and power to camouflage that means something. And of course multi player not in split screen.

  • @TotallyToonsTV
    @TotallyToonsTV Год назад +4

    I filled in the survery a couple days ago at the time of writing thanks to Ghost Island Thunder. I couldn't have done it fast enough
    What I want most of all is the ability to command individual soldiers in my squad like Rainbow Six Vegas 2 and the inclusion of some kind of camo index/camoflague system. I want a reason to choose my camos if that is a feature in the new game.
    Second of all...I was a real life, existing setting. No fictional islands or countries.....and for the love of god more urban settings. I'm tired of the endless rolling mountains and rural environments.

  • @jrod5212
    @jrod5212 Год назад +4

    I believe these are my must haves. The wanted function like the Unidad soldiers for any enemy faction. Uniforms that give buffs depending on terrain and AO. Fully customizable weapons. The permanent base and temporary bivouac sites for the Ghosts. With the ability to upgrade the permanent base with improvements. Next, the ability to increase enemy numbers or abilities. Give me that and I'll be a happy Ghost.

    • @MrTrip666
      @MrTrip666 Год назад +4

      For the permanent base, I hope ubi adds an amphibious assault carrier that we can deploy from. Assault carries have been in (or mentioned) in the past few GR titles so it's fit really well with the lore aswel as add some awesome immersion and fun things to do on the ship. Bivouacs or safe houses in the wild for ammo resupply and gear change

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      a wanted function i think should return it made for epic fire fights in wildlands

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      @@MrTrip666 assault carrier would be really nice

    • @jrod5212
      @jrod5212 Год назад

      @@MrTrip666 paint a scenario for me how an AC (assault carrier) would be used. Our Ghosts have traditionally been low key operators in AO. An armored or unarmored AC makes a really big footprint on the battlefield. Our Ghosts need to be able to enfil and exfil quickly. I'm just not seeing how an AC would fit into our usual dynamic of operators that our essentially a more kinetic Green Beret. Now that's something to look into. I may be wrong about this but essential Green Berets are used to train and mobilize the local populace to fight host countries oppressors. We had something just on the edge of doing that with Wildlands but I think it should be a bit more in depth.

    • @MrTrip666
      @MrTrip666 Год назад +2

      @jrod5212 so I'm thinking very similar to GR Future soldier where the Ghost were deploying from the USS WASP. Come to think of it, I believe that Nomad and his team also deployed off a WASP at the start of Breakpoint, or there was a Assault carrier mentioned somewhere in the game.
      Does it have a big footprint? of course, but it still fits into the lore and adds another element to being a SOF. I still think that being able to stay out in the AO like Wildlands should remain and not force you to return to the AC, but for those who do want a more emmersive gameplay experience with deployment seems like a good change to me.
      My hope is that the next game is set in africa and a AAC is off shore so we can deploy and return to when we want some down time, maybe gain extra rewards, weapons and milspec vehicle.

  • @coehfelipe
    @coehfelipe Год назад +2

    3 factions. Apply the same Splinter Cell’s Double Agent factions system.

  • @andrewmcghee3662
    @andrewmcghee3662 Год назад

    All good suggestions but something you didn't mention (but I'm sure you'd advocate) was having a lot of that high end stuff like permadeath, gear weight affecting movement etc. as options, not base game features always on. Games of this scope need to be accessible to a wide audience to sell and thorough options with the ability to configure your game from something arcade through to a ghost mode setup does that, will still giving the more serious customer what they want. I'd envisage a ghost mode forcing the punishing realism stuff as before but still letting the normal game mode have all those extra functions as toggleable options. I enjoyed my ghost mode run in Wildlands (took a few attempts mostly due to the occasional jank & BS AI moments) but I don't need permadeath all the time when I want to jump on to de-stress after work or to grind challenges. Options really are king for games shooting for realism.
    Playing through Breakpoint at launch on xbox and again on PC just as Motherland rolled in, wow what a difference. The developers put a lot of effort in to add a lot of options and give us Wildlands features and even a similar mode by the end & that customisation needs to stay in the series.
    While I really appreciated a couple of the other additions in Breakpoint like wire cutters, corpse permanence & the like I still feel Wildlands is the better design base to build on.

  • @ERASERD2
    @ERASERD2 Год назад +1

    If there was a way to bring back a Wildlands type game with no drones... before Breakpoint... with Walker in it... say maybe going through the betrayal and transition from Ghost to Wolf... I'd cream my jeans. Jon Bernthal brought reason to these games for me. A game that takes place between Wildlands and Breakpoint would be perfect. Where were they when he killed Vaughan? More on that location and story? When did he reach his Breakpoint? We were obviously around... let's play through that story ya dig?

  • @ZIMMYKO
    @ZIMMYKO Год назад +2

    I agree with everything you said, and I am reasonably confident that Jeremy would have as well…of course Jeremy probably would have had more to say about “the developers spending more time fixing the damn glitches.” 😂❤ I feel that many of the implementations that you suggested should at least be optional by the player to be toggled/set in the main menu. That ability to apply settings adjustments to fit each customer’s preference(s) alone would minimize complaints and negative feedback. And at bare minimum, I think the next Ghost Recon should be setup in such a way that would specifically direct the developers to receive feedback from the Ghost Recon community, and then actively implement exactly what the community wants into the game…on a reasonably consistent basis. This would make it more unique than any game ever produced and would set the standard very high for pretty much every game/franchise on the market in the future. Keep up the awesome videos brother!

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      i am totally okay with adding the options to have these things just don't restrict by them choosing to leave them out. having the options adds to multiple gameplay style options and never makes the game dull as you can change it up

  • @lukebrown5886
    @lukebrown5886 Год назад +2

    Well going down the wildlands 2 route is a good idea because you could follow on the story with the multiple endings in the first one

  • @Barba_Tactica
    @Barba_Tactica Год назад +1

    Even knowing that is a waste of time to tell what we really want because Ubisoft never listen the players and stills do as they want, here's my ideas:
    Mission briefing like in OG Socom series.
    Camouflage factor being important.
    Order issue menu like Socom.
    More modern tactical gear, weapons and cosmetics and freedom to costumize as we like.
    More in depth weapon costumization.
    Weight factor.
    And so much more...

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      they should look at those old socom games they were classic. well the community has a chance to get their voices heard with the survey

  • @nickp6725
    @nickp6725 Год назад +1

    All sounds cool. I liked the class system and its challenges, though it would be even better to be able to do this free form, perhaps the ability to earn points towards a particular playstyle and heading towards your own class that you create. Id also love love love it if there were certain external support elements that you could call in - a proper airstrike, a drone strike, mortar or artillery, troops supporting (bit like in wildlands). This could be a game id play for ever

  • @boxlions2073
    @boxlions2073 Год назад +5

    I want a fully customizable world. Immersion mode but with extra settings. Like how often this weather happens or faction wars. Or maybe like large events where a ton citizens would be like a festival. More animals ect.

  • @kevlarsoul79
    @kevlarsoul79 Год назад +1

    A couple of things were not mentioned in the survey:
    🔸GORE system :
    needs to be realistic, like dismembering body if hit with an explosive
    🔸Also real ballistic impacts(meaning a 7.62/5.56 and 50 cal weapons should have different levels of damage,if you headshot an enemy with a 50cal rifle,head should be blown off clean..or any limb for that matter.also different impacts on surfaces.a 50cal bullet should be able to penetrate soft covers.
    Also having injured enemies and ai enemies assisting their injured during firefights.(dragging them to safety or healing them )
    🔸Bullet placement should be important as well,meaning( if u get hit in the leg,u shouldnt be able to run and your aim could be compromised,if you get hit in upper body it should be more fatal and totally compromise your mobility. Arm shots should difficult your aim as well.and i wanna see the same system for the enemy.
    We need real military slang talked by ai teammates & enemies.
    🔸Radio-chatter sounds when communicating with ai team would make it more realistic too.
    🔸Also visible laser sights ,being able to see not only your laser but others as well.
    🔸A variety of crosshairs and being able to customize then.i would like to see a red/green/white dot crosshair added if possible…
    Ghost recon franchise NEEDS to be adressed and tailored for adult gamers,and not for kids to play .and no gear score bs

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      agree with everything you said and some of these were discussed. we wanted to keep the questions core gameplay related but we have covered alot of these points in previous surveys. they need discussing more. might do a podcast on some of these you should jump in for it

  • @tonlu4885
    @tonlu4885 Год назад +1

    the only point i have a slight issue with is, asking for only military inspired gear, at the same time asking for camo to be effective, wearing civilian clothing while in citys, or any other environment where you would like to blend in, would seem to be useful and also immersive, maybe even wearing similar gear to enemys, to slow detection rates

    • @Jason-vj2cp
      @Jason-vj2cp Год назад

      I don't have an issue with some casual options, but it needs to remain military based as that is what the game is. I'd just hate for it to start looking like PUBG. I've never even cared for the whole fighting Cartels who are wearing shorts and tanks tops thing. it would have been better if they were an organized militia with military gear or at least military-esc gear.
      Dressing like the locals seems like a good way to blend in but the reality is the civilians would never even notice your clothes. They'd see your plate carrier and firearms and run.

  • @frequentflyer6297
    @frequentflyer6297 Год назад

    having pilots you can radio and call in for infil/exfil would be really cool, and other air support assets, and having to rescue them if they get shot down

  • @Bonesyard-h6o
    @Bonesyard-h6o Год назад +1

    Wildlands is great, just restarted it again!! I restarted both to see which one I'll keep playing and Wildlands won! Definitely needs to keep the next title more like Wildlands, I'm not really into the futuristic side of Breakpoint.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад

      Wildlands is definitely a better experience than breakpoint. There are great things in breakpoint but overall wildlands is better

  • @ChuckBoss201
    @ChuckBoss201 Год назад

    Like you said I imagine Wildlands to be similar but very more detailed and upgraded. Get rid of things that didn't work or weren't needed and add things that matter. Like get rid special tech and weapons and make gear you choose matter. Gunsmith should be easy to adjust properly. Get rid of the rebels and add more team functions. Add doors to the the structures and options to stack and clear making flash, stuns smoke and thermals more useful. Add more enemies in the open world that aren't just cartel. Could be randomly armed thugs etc keeping us on high alert not just in the towns and or villages. The ones that are hidden behind doors should terminate or move around hostages or HVTs when alerted too. Recon already has a lot of greatness and they are still the best tactical shooter but if they just add doors to the detail of structures it will double the recon experience automatically. That is key.

  • @rickyaragona2624
    @rickyaragona2624 Год назад +1

    I like the open world but the theme needs to be better and the AI need to be more challenging.

  • @philippeeggert
    @philippeeggert Год назад +1

    Take all my money! lol If this become reality I'm all in! As you said and happy to spend my money on it! And thanks for keeping the hope up!
    Regarding finances and Barbie... give the base game a completely equipped SF operator with the modularity the highest budget military dudes got... I have no problem with 80 PunkRock, Unicorn, and rainbow stuff in a store to purchase for all the muppets and clowns that want those... as you said, you can't make every one happy...
    I really appreciate the work and support from all you creators to increase the chances that we get the next GR as the franchise deserves it... and if Ubi get al the latest tech implemented right and put similar effort in like with WL ... I guess we can get blessed with one of the best games there is!
    Fingers crossed

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      my only issue with the unicorns etc is that i don't want devs to waste time making it when they could be making more SF gear for us or more camos etc.

    • @philippeeggert
      @philippeeggert Год назад

      @@BulletCatcherGaming Fully understand ;) just thought more of a subsidies system, that all the muppets can still throw their money in and finance a great game ;) hehehe but I know what you say... not waist resources for (from our perspective) useless clown deco skins...

  • @BreakingWildGaming
    @BreakingWildGaming Год назад +1

    Ditch the Raid. How many people do the raid anyway?
    First person would be interesting.
    Wildlands could turn into a fight for your life when Unidad rocked up on site. I don't think the same level of chaos exists in Breakpoint when you are detected.
    I'm loving the no HUD, extreme difficulty game play in BP. Sure I die a few times trying to take a target, but that just means it's a challenge and makes the game more enjoyable. Give me more big buildings to clear with more than just 3 bad dudes inside. AI should change each time too. Let the patrol routes, types of enemy etc be randomly spawned in so it's never the same.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      they would be insane if they added a new raid mode people would not be happy lol

  • @cleanwater2373
    @cleanwater2373 Год назад +1

    Essentially, keeping the same specs as in Wildlands DNA with a couple of improvements that were done in Breakpoint.

  • @jpfarber894
    @jpfarber894 Год назад

    For the next Ghost Recon, I'm agree with all the elements mentioned on the video, but also I suggest some more, like a squad command system based on the ones from Ghost Recon 1 and Advanced Warfighter 2 (multiple squads, units and support, with total control over their actions, the assault and recon mode, and also with more improvements), CrossCom improved (the dynamic HUD from Future Soldier, and option of having CrossCom or not, literally the HUD on and off option but more lore based and immersive, if CrossCom is on this should be affected by external damage like explotions, bullets and EMP), having more than one open world map (more locations and biomes to explore), returning of gear sets and equipment from past games (like the XM8, the MR-C, the GunCam, the UAV, the Warhound, the Drone from Future Soldier, the MULE, the outfits from Advanced Warfighter, from Ghost Recon 1 and 2, etc), gameplay controls could be more complex and efficient mixing the ones from Wildlands and Advanced Warfighter 2 (with the fluid mobility of Future Soldier) and finally multiplayer versus matches like the seen in Future Soldier (with many customization options as in Advanced Warfighter but improved, for the co-op matches need to be based from Wildlands with improvements like the ones mentioned in this video). Maybe not everything can be added, but I think is very important when you support with ideas for the next game, not just see Wildlands and Breakpoint, we need to look back at the older games too, we need a complete perspective of the franchise to look better at its strengths and weaknesses.

  • @georgesebolt9434
    @georgesebolt9434 Год назад +1

    Bullet Catcher, Great suggestions on a new Ghost Recon game!

  • @roboninja9902
    @roboninja9902 Год назад +2

    Great stealth likes splinter cell chaos theory and not make feel like its an add on .longer render distance so you can really snipe. Make where if you take out one guy the whole base doesn't automatically know where you are at. If there is anything that i hate about wildlands and breakpoint is that when you are sniping the always know where you are at.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      that bugs me the enemies are so stupid but always know where you are lol

  • @slipperysols4622
    @slipperysols4622 Год назад +1

    I agree with pretty much most of want people are saying in the comments and yourself in the video. I really enjoyed both games . I prefer how breakpoint feels in the immersive mode. Even down to weather I want drones on or off, etc. The whole crafting aspect was wasted on me tho, I didn’t really see the point in the whole rations and crafting, I just think it was wasted time in development when the game still needed things sorting out. I would just like to have a list of choices to how I could play it and have the ability to turn these things off and on at my own discretion to suit my play style.
    I like playing extreme difficulties and Iv even just returned bk to wildlands to do the ghost mode so perma-death just adds that little bit more risk to the game. But I get that not everyone enjoys these things .
    You could probably do a little survey asking the community on what they thought was a waste of time in the last games and the things we don’t need to see again.

  • @Rabbit-xs3sy
    @Rabbit-xs3sy Год назад

    Bullet lethality for enemies is a must. I shouldn't have to mag dump an enemy at center mass.

  • @mouradmorojack1246
    @mouradmorojack1246 Год назад +1

    Thx again & again for the efforts ! The wildlands npc’s AI & overall existence was something to behold!! Use that & tweak it a bit further with some corrections regarding the detection & the alert states & we’re set !! As always good job !!

  • @ghostgamz8989
    @ghostgamz8989 Год назад +1

    I completed the survey and hope we can expect something great!

  • @MrCashewkitty
    @MrCashewkitty Год назад

    I'm in complete agreement with the caveat being, the cut scenes should just be pre, and perhaps post, mission briefings. The video briefings by Bowman on all the different cartel members were sorely lacking in BP.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      the cut scenes in breakpoint were terrible lol

    • @MrCashewkitty
      @MrCashewkitty Год назад +2

      @@BulletCatcherGaming so bad. The wildlands videos made me feel invested in the characters I was trying to kill/capture

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      played both games on thurs and the difference between the two is crazy wildlands cutscenes are so immersive whereas breakpoints are just cringe

  • @officialSTR1FE
    @officialSTR1FE Год назад

    When you said permadeath, it needs to be optional. Not all of us play hard-core. But we recognize that others do, so it needs to be optional for those that want it, and not forced for those that don't. Everything else you mentioned, top tier. ❤

  • @philipbenson8644
    @philipbenson8644 Год назад +2

    Agree with most of your points but how about keep the class system but when you get to say 50% you can then use the special gadget on other classes, this way if you want to be a sniper you could have your 3 armour piercing bullets and shock pistol just a thought

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +3

      nice idea bud i still think if we have to have one we should create our own

    • @GT0311
      @GT0311 Год назад +2

      If Ubisoft is going to keep the class system, make them relevant to the military. Assault, Support (machine gunner), Engineer, Spec Ops, Sniper. Don't need the gadgets, bonuses for primary weapon systems.

    • @philipbenson8644
      @philipbenson8644 Год назад +2

      @@BulletCatcherGaming definitely 🙂

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      nice idea

  • @crvnmrhd
    @crvnmrhd Год назад +1

    I like the specialized classes, and no to permadeath for teammates. It makes for a better co-op experience with players adopting different classes. Can't tell you how many times I've bailed the team out being a medic.
    How about a story line or set of missions that require co-op to complete, with their own special rewards and achievements? Kind of like the Raids i guess, but story based, not just killing a boss drone
    A community mission editor would be fantastic! Make your own missions for others to play and rate. Ubisoft needs to give us the means to continue playing the game by allowing us to create content, then adding in new upgrades and items for us to unlock.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      in that case a create a class is a better option, but if your a medic why should you not have access to say white thermal nods? in real life they choose the gear they want

    • @crvnmrhd
      @crvnmrhd Год назад

      @@BulletCatcherGaming with the proper headgear, I have white hot thermal right now. Each class should have it's own unique perks and abilities.

  • @johnathanrose1000
    @johnathanrose1000 Год назад

    I poured over 200 dollars into woodlands easy and if they just updated woodlands like you said id probably do the same again. the next game should also feature ambushes with the ability to be pinned downed and maybe only way of escape is to call rebel teammates to come in and support you IF they are near. be able to customize your own teams vehicles like a Toyota pick up with a mounted 240 or a suv that you can actual carry more gear/weapons. be able to build bases and their defenses incase of counter attack, will Camo be affected in night vision? because certain Camo is definitely bright under night vision. for teammates id like to pick their background like one from marsoc, one from seals, one from army etc, why? because makes it more meaningful. id love a atak mount on a plate carrier or something that we can control a drone or something from, not go into the drones view but use the screen from atak as the drones view or just have both. one good way to make sure the game is legit is to actually talk to special forces units and have them describe the way they have done things when it comes to this, I mean there are a million interviews about this kind of stuff, you want to make the game real with some extra goodies right? they have a humongous chance on making a amazing game on a rdr2 level with replay ability times a 1000. if they truly flop on this then like you said they are done

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      they could make alot of money from all of us if they listen to us

  • @parawill7074
    @parawill7074 Год назад +1

    Just give us a Wildlands remake with Breakpoint models, animations, and gameplay mechanics (without the numbered tier gear and weapons stuff). If they do open world, I would rather see a remake of Wildlands with enhancements. However, I would prefer a mission oriented campaign single player experience with deep squad control. I want to see a focused GR squad tactical game that drops us into a variety of environments carrying out complicated operations. I want to be a GR task force commander with a roster of GR operators that I can select for each mission where there is perma-death. I want the next GR game to have RTS elements (Command a task force from a FOB and take control of teams when you give them orders for missions, mission planning, managing operators, and logistics) with the option to play TPS or FPS.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      you pretty much just nailed it here bud great ideas and great explanation, tactical all the way !!!

  • @kingconan4crom
    @kingconan4crom Год назад

    "If there ignored and the game flops the game could die... So ignore us at your own peril Ubisoft."
    That's exactly the kinda language Ubisoft needs to hear otherwise they will never listen. The power is in our hands, players. Again, the power is in our hands.

  • @TanukiSamurai
    @TanukiSamurai Год назад

    I just want the camouflage you choose affect your visibility if it blends in with your surroundings man. Make the next GR be about chasing spooky ghosts in a mansion for all I care, just give us some MGS3 camo mechanics

  • @havokjb1
    @havokjb1 Год назад

    Hope for the best in the new game, thank you for what you do.
    Honestly I really want to see a major Wildlands update and next gen support. Hard to get into on console with the 30fps limit.
    It still has such huge potential, imagine if we could have a base building/ vehicle customization update. Weekly challenge overhaul and more pvp/battle royale or battlefield-like multiplayer support.
    And straight up a new map control game mode with playable cartel vs Ghost&Rebels.

  • @1inyourhearts866
    @1inyourhearts866 Год назад +1

    This one may not have been brought up or isnt stressed enough, but my sidearm should be able to make use of an RMR or similar micro red dot

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      agree bud we tried on the survey to still to the main points but there are plenty of others like this that need looking into

  • @th4trand0mguy71
    @th4trand0mguy71 Год назад +1

    I know i posted already (to troll you BCG you loveable lug). But i want to make sure the game is still able to be done as people want. Milsims, solos, casuals, and such. Put those realistic aspects in. The game needs that immersive section badly. Personally i wantes 1st person only. But thats me, ive played the original 3 ghosts and still have them. But the options to make it either or. Awesome. Totally agree. No more raids, please. At all. No more tiered loot. No more headhot focused design to enemies. Make it believeable. Make it immersive. And make it a fair challenge. Dont focus on either only stealth or loud. Focus the dynamics of both. Rappeling would be nice. But honestly. As long as im immersed and believe the world im engaging in. Believing the combat is that fair enough challenge. The games a win in my book. The old games didnt need more than a simple class system, 6 guys in total, and a decent map for each individual mission. With a spectrum of mission types. You felt as if youd accomplished something even if the world didnt show it off.

    • @th4trand0mguy71
      @th4trand0mguy71 Год назад

      We are in an age where the world can show it off now. But if they get too sucked the focus on one thing. They may lose focus on the others. Biggest one piece of advice to UBI (if your even reading this). Take your time. Please. Show this comment to whatever investors or big wigs. Or whomever. Please take your time. If you rush this, you'll flop the game hard. Especially since this survey had just come out recently. Make the world great. Make the combat believable. And make the immersion as if we were there. And let the options be in good quantity to allow players to have it set as they want. It used to be a niche game. Now you've opened the flood gates so we can never go back to it. So do your best. to

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад

      you saucy troll lol. you don't care about anything but your m16. you would take a game with one bad guy defending a cheese sandwich as long as it had an m16 to shoot him with

    • @th4trand0mguy71
      @th4trand0mguy71 Год назад +1

      @@BulletCatcherGaming So what if I did? That fucking sandwich is bomb!

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      a cheese bomb

  • @brutesquad1331
    @brutesquad1331 Год назад

    I think if they like Call of Duty and have more interaction with HQ comms and responses to HQ like a realistic mission, the Ghost Recon franchise will be damn perfect, along with what you are saying..

  • @Siegefya
    @Siegefya Год назад

    Honestly man, I like everything you said here, and yeah you have experience with the OG games I'm guessing as you mentioned permadeath team guys. There's a lot of stuff I'd recommend for the next game. But tbh I think Ubisoft is so out of touch with what us milsimers actually want, I really don't think they are the company to deliver the experience I expect out of a modern GR game. These are the same people who damn near made breakpoint a looter shooter, and were seriously trying to push GR to be a battle royale, glad that idea flopped. I honestly don't think Ubisoft will make a serious GR like I'd want, a more emersive milsim experience, and far less arcade. Like not Arma depth milsim...but reachable by a lot of people milsim. They gotta read the book "inside delta force" and get some veteran special missions unit operators to give some declassified consulting, they could actually take this franchise into deep waters when it comes to clandestine operations from around the world. Wildlands was super close, and really enjoyable, but they gotta take it even further than that for me at this point. Breakpoints story was just so... Hollywood and stupid to me, really hurt the game for me tbh. I want a serious and more emersive ghost recon game that will have us doing things similar to what CAG does, ST6 does, SAS does etc... because that's what the ghosts are supposed to represent. They are supposed to be like a top secret reccon squadron from within delta. So we should be doing deniable black ups all across the world in game. Take some stuff from mgs 5 playbook, as that game even though its ridiculous as far as story, and the mystical things...its actually got some pretyy strong clandestine tactical stuff...as far as recruiting and having a whole base, and a unit. It shouldn't just be 4 guys....it should be a whole squadron of ghosts you choose to deploy, you deploy the guys you need with you based on their skills for whatever mission...maybe the mission dictates one ghost operator, maybe a fire team? Maybe a trio needs to go into an AO in plain clothes and capture someone without anybody noticing, or a whole squad needs to do a 360 degree raid on a compound to kill/capture some guy or rescue an intelligence asset. Guy dies or whatever on mission, another guy comes out of selection with a random set of things he's good at or bad at. You get a mission somewhere in the world, you build your team based on their strengths, you plan and execute. This can all tie into a great campaign or story. At the end of the campaign after you finish, it can still keep going as they could send out daily missions or whatever fir you to keep playing..or have a system like that in place like ij Wildlands and breakpoint...for replayability, still have multiplayer and co-op. Lastly, first person...they gotta have first person in the next game, I'm cool with third person but make pure first person a feature, none if this oh you're in third but we'll let you go in first when ADS. But again, I don't have much high hopes for the next game as its Ubisoft and I just don't think they are trying to do a more hardcore tactical experience... and I think that has to do with $. But they COULD make GR a semi hardcore tactical milsim if they wanted to. They guy who is making the game "black one blood brothers" is actually trying to do certain things I think Ubisoft should consider.

  • @RakkasanRakkasan
    @RakkasanRakkasan Год назад +1

    Yes sir please sir may I have more. You hit every nail on the head.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      lol i should of used that at the end

    • @RakkasanRakkasan
      @RakkasanRakkasan Год назад +1

      @@BulletCatcherGaming you have given the best examples of what would be the most repayable game possible. Like you I would say just take my money and dive deep and never come up for air. I so agree with everything you have said and are lock step with you. If anyone with half a brain took your observations and comments to heart they would not have a game they would have The Game.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      whats really interesting is that apart from permadeath where a few people said no (easily fixed by having option to turn off and on) pretty much everyone is saying yes this is what we want.

  • @ScoutDave
    @ScoutDave Год назад +1

    Havent commented in a while. Great vid as always bud. And im totally on board with everything said. They give us what you described, id be happy to throw cash at them in a cosmetic shop. Hope you are well.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      hi bud how you doing?

    • @ScoutDave
      @ScoutDave Год назад +1

      @@BulletCatcherGaming Hanging in there. Having a bit of some rough times as of late. But trying to keep positive and keep moving forward.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      dude message me on discord

  • @armet1272
    @armet1272 Год назад +1

    For the Cutscenes I want it to be 4 people just like in GTA Online I mean they did it on the Raid mode for Breakpoint but I also want it to be in the Story mode make it 4 people in the cutscenes with all their gear visible on them so you can see what your AI Teammates /Friends are wearing :D

    • @MrTrip666
      @MrTrip666 Год назад +2

      This 👍 there is nothing wrong with cutscenes imo. They add to the story and can be done very well imo.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +2

      they need to keep their gear on in the cutscenes like wildlands

  • @Ludwieg
    @Ludwieg Год назад

    I would love to see older weapon models and not only modern and futuristic guns. They should add weapons like the M1 carbine or the makarov

  • @sellahuncho5595
    @sellahuncho5595 Год назад

    A replayble mode like the last update gave in breakpoint would be nice

  • @godemperorforever
    @godemperorforever Год назад +1

    Yea I don't want the equipment i have on to effect how my character moves

  • @Undead.Musicphile
    @Undead.Musicphile Год назад +1

    Truly agree with what you said. I want that game.😊

  • @zSe3nByGhOs7z
    @zSe3nByGhOs7z Год назад

    Ghost Recon Breakpoint's engine was good. The graphics felt really realistic, grass movement, wind, clouds, etc. Hope they improve that engine and use it in the next game. The Optical camo should be removed completely as it breaks immersion BIG time.

  • @kingconan4crom
    @kingconan4crom Год назад

    I still want to see some survival aspects within the game. Like hunger, thirst, which are HUGE components that can make or break the success of the mission. Injuries were awesome in Breakpoint. I would like to see that return as well. The injury animations looked quite impressive to me, it added more immersion to the experience.
    I'm not saying the survival mechanics should be at the forefront, I'm just saying adding those mechanics will add more levels of immersion which I will argue is what most of the community wants.
    Finally, I want to comment on the open world maps. I love the open world aspect that they brought to the series. I would like Ubisoft to stay in that field, but instead of giving us one giant map with different biomes, give us Deployment Zones.
    In real life, soldiers are deployed to different areas around the world. There isn't a deployment zone that I know of that has a cold, jungle, urban, and desert biome all packed together.
    Instead of releasing one giant map, I would instead focus on creating deployment zones. If anyone is familiar with how Ark Survival Evolved did their dlc maps, they will have a good idea of what I am trying to suggest. Think of the different deployment options that could be available to us by having deployment zones. They could make an ocean deployment zone where you deploy by submarine and have to infiltrate a Huge Oil Rig. They can then make a dessert deployment zone where we deal with sandstorms. The list can go on if they understand the vision behind what I am sharing.
    Having deployment zones can also open the door for us to have a true base that we can come back to from the field; to freshen ourselves up and prepare for the next mission. MGS 5 has something similar to this.
    Like MGS5, give us a pilot that drops us off so we're not discarding helicopters when we jump out of them. Make it to where we can call air support similar to MGS5.
    I can go on and on. If you made it this far, thanks for taking time to read my ideas.

    • @ChuckBoss201
      @ChuckBoss201 Год назад +1

      I'm really digging the employment zones. Kinds like sanctuaries in an MMO. And we should have to worry about AI or players when we leave them to go on missions on coop or Solo. Like if i wanted to level up a sniper rifle or class i would ppst up some where near a deployment base and wait for people to come out etc. Another addition I'm trying to get them to do is to add doors to stack up on or kick in and clear out etc

    • @kingconan4crom
      @kingconan4crom Год назад +1

      @@ChuckBoss201 Yes the door stacking options will be awesome if they implement it. Rainbow Six Las Vegas had excellent door stacking options. So I know they can do if they truly try.

    • @ChuckBoss201
      @ChuckBoss201 Год назад +1

      @@kingconan4crom Yeah the repelling and crashing through windows too

    • @kingconan4crom
      @kingconan4crom Год назад +1

      @@ChuckBoss201 absolutely!

    • @ChuckBoss201
      @ChuckBoss201 Год назад

      @@kingconan4crom The suspense was always there in Recon and going loud was always fun. But once you clear out a base we just run in and out of buildings, up and down ladders or stairs. There should still be enemies inside guarding objectives. I think 5 years later it should easily be possible to add some RB6 Vegas 2 mechanics , Division and even Siege. Build off the Wildlands story and increase the close quarter tactical feel. Ghost Recon Danger Close or Ghost Recon Close Quarters would be awesome titles if not just Wildlands 2.

  • @c523jw7
    @c523jw7 Год назад

    Imagine how excited i frel hearing about wild lands considering how much i love breakpoint
    Breakpoint is so good the graphics and immersion is incredible

  • @thedon7941
    @thedon7941 Год назад +2

    It was well said 👏 👍 wildlands 2 yes breakpoint don't want it. I play it again last night and let me say I will a three npcs next to each other and the remaining just stood there really! I can't play this after playing wildlands twice on harder difficulty. Ubisoft can do one of my publishers just listen to us offline also please

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      lets hope they listen the survey is doing well so far but we need more people still to really get their attention

  • @VicerExciser
    @VicerExciser Год назад

    Permadeath is a must. Nothing adds more difficulty and intensity to a game than that. It forces you to play a different way than perhaps you normally would, which adds variety and replay-ability.

    • @MrTrip666
      @MrTrip666 Год назад +1

      I think permadeath for the player yes but not my AI squad mates

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      i would like it but must be an option to turn on and off

  • @michaelmagyar5785
    @michaelmagyar5785 Год назад

    Offline 100 percent
    I need a believable location and story
    Custom vehicles
    I would like the ability to call in Airstrikes. It’s something neither game nailed.

  • @AnthonyToth-t5v
    @AnthonyToth-t5v Год назад

    I actually really want the brilliant weapons and orders wheel to command everything like in wildlands this was great

  • @Mallemartinnn
    @Mallemartinnn Год назад

    In my opinion the new Ghost Recon game should have:
    - Wildland’s movement, slow and steady
    - Better, more unpredictable AI enemy’s
    - Citie’s / towns like in Wildlands so you can emerge yourself amongst the civilians
    - Unique locations like in Breakpoint
    - Character customization like in breakpoint
    - Gunplay like in breakpoint
    - Create new exciting stuff :)

  • @Brody_Austin
    @Brody_Austin Год назад

    I'm in favor of ditching an open world for open ended missions that take you to different countries with unique terrain. These areas would be roughly the size of a province in wildlands and breakpoint and you can be inserted into the AO via HALO jump or an NPC piloted blackhawk. There can be an aircraft carrier that would serve as a hub and base of operations and when you're done with your objectives in an AO, you would call for extraction and a blackhawk would pick you up and RTB

  • @wardonwolfwargaming.
    @wardonwolfwargaming. Год назад

    We all want more ghost recon games like this it feels like a real war game.

    • @JT-466
      @JT-466 Год назад

      six days in fallujah

  • @juliusceaser7242
    @juliusceaser7242 Год назад

    I'd like them to make the Squad AI like Wildlands, cause Breakpoint AI is just practically cheating, they are invisible and shoot through walls while using syncshot. Thats the thing I am hoping for, an improvement of the Squad AI in Wildlands.

  • @Ty_Norman87
    @Ty_Norman87 Год назад +1

    I am not able to take the survey, but I agree 100%

  • @kingconan4crom
    @kingconan4crom Год назад

    One more thing sorry I am very passionate about this franchise. Ubisoft, keep the ability to switch between first and third person. That was one of the best things they added to the series. That's it i promise 😊

  • @coolc2452
    @coolc2452 Год назад +1

    Just how I want a ghost recon game to be, perfect

  • @cleanwater2373
    @cleanwater2373 Год назад +1

    You have got it right!

  • @jacobusstefanuspotgieter1332
    @jacobusstefanuspotgieter1332 Год назад

    Ghost recon must stick to the basics and then allow mods so that the community can then install mods to cater for those who want to try a different approach.

  • @Nomad416
    @Nomad416 Год назад

    Honestly, I'd prefer the Division developers make the next GR because, RPG mechanics aside, Div 2 perfectly embodied the gritty, realistic tone that I want for the franchise. Roaming around DC always gave me the feeling I was being watched, like I was being stalked, and an ambush waited around every corner (and in Div 2, one often *did*). Wildlands, for as great as it was, didn't do that and Brokepoint damn sure didn't. Plus, it had a lot of small technical details I liked, such as machine gun barrels getting red hot after prolonged firing.
    Beyond that is a list longer than RUclips will allow, but a main thing I want is that they ditch the clown shit. No guns with fancy or weird designs like American flag-bearing Desert Eagles (I'm American and even *I* think that shit's stupid), no muskets, no lever-actions, etc. None of that. Be realistic in your choices. And another thing to avoid is high-priced licensed tie-ins. Predator and Terminator were kinda fun and even netted us a few neat weapons while we could get them (I'm looking at you, M16 in Wildlands), but all that fun ended when they had to be removed from the games. What I'm saying is, don't give it to us if we can't keep it.

  • @observantmonkey4055
    @observantmonkey4055 Год назад

    They have done some good TC games in the past. On top of that, the assassins creed series has a lot of features that can be used as well. There is no reason why we cant get a solid new Recon game. Give it a more serious tone. A story that feels like someone put some brainwork into it. My heart should be pumping in a game like this as if every step could be my last. BP looks good and all but feels so disconnected. Feel like im on a training course when i play it comoared to wildlands whos world felt more active.

    • @JT-466
      @JT-466 Год назад

      in the past, those devs probably don't work there anymore. Meanwhile I play Six days in Fallujah and it is already better in terms of immersion compared to everything I have ever played from ubisoft.

  • @jonathanlaxton5791
    @jonathanlaxton5791 Год назад +1

    Fence cutting, hiding bodies, camouflage, boosting teammates, Climbing cliffs/walls, rappelling, Halo jumps, AI helicopter taxi instead of quick travel, lasering a target for incoming missiles. I enjoyed Wildlands a lot but it had its flaws, for instance Wildland's bullets were awful, like lobbing marshmallows and the bullet drop was severe. Also, for the love of everything good in existence keep rpg gear score and swarms of drones the fuck out of the game. Make armor actually matter and affect movement and stamina, so light gear in the jungle to stay hidden and mobile, heavier gear for urban assaults or heavy combat but keep it one shot one kill unless the armor stops it. Headshots should always kill except super heavy armored troops in bomb disposal gear. Also, in breakpoint i played the demo for an hour or so but wasn't impressed and downright nauseated by the hub and store, don't do that again. I will say that while the cqc kill animations were brutal and cool, they took way too fucking long every time. Maybe do quick melee kill animations but save the excessive brutal graphic kill animation for the final kill in the area, it'll let you know you are done, same deal with shooting enemies, maybe the final kill in the area is over the top gory. It'd be more immersive and satisfying than an "area clear" message.
    If Ubisoft could find a way to implement some sort of knock off nemisis system as well, imagine if in wildlands if you took down a boss in an area and were later traveling through the same area and get caught by a random narco terrorist and killed. If the next time you load up the territory has a new boss you have to find and take out and its that same narco terrorist. The could even name the game Ghost Recon Operation Hydra. If they actually thought about the game instead of making the next same open world with gear score and in game store and robots are cool right right oooh neon weapon skins, you like that right?

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      some really good do's and don't hear bud and i have to say i am agreeing with what you have to say especially gearscore lol

  • @arma5648
    @arma5648 Год назад

    Completed the survey. Watched the vid and couldn’t disagree with you more on comparison between Wildlands and Breakpoint. Breakpoint is more real and more immersive. Any new content must build upon the Breakpoint concept and its look and feel.

  • @ZaiKerizm
    @ZaiKerizm Год назад +1

    For map I want to see either setting in Middle East or Central Asia with bit of fictionalised (Like call of duty did )
    Story is like this : US force bases stationed there were being attacked by unknown forces in full invasion so Pentagon ordered Ghost for backup and investigate to find out who are they as they finds out they are backed by major player (Such as rich rich Chinese rogue General or Arabic warlord with military background) so world gets intense fall into near another world war

  • @HVTMuddvain
    @HVTMuddvain Год назад

    Lots of good points there hope they’ve learned their lesson with their last attempt at Ghost title.
    Amongst all those great PVE points tho for a game to truely survive the ends of time you must have a versatile PVP with various modes to choose just like GRFS and continue to support them all and be willing to have teams that literally their only job is to create balance in weapons character movements speeds camera controls and definitely map moderating. Sure hope they’re listening or like you stated this last title could end the franchise!!

  • @th4trand0mguy71
    @th4trand0mguy71 Год назад

    1 out of 10. No question asking about the m16 rifle if it should be in. And the only answer available to answer it being, "well yeah, duh."

  • @miletello1
    @miletello1 Год назад

    And bring back realistic flight controls! Can’t express how important that is…most of us travel the map via helicopter and I’m sick of flying a drone everywhere…and AT LEAST 6 man teams

  • @jimarmstrong4078
    @jimarmstrong4078 Год назад

    I agree, 100% with your assessment of what we need for the next ghost recon

  • @hobomctavish9707
    @hobomctavish9707 Год назад +2

    That all sounds awesome.
    And tasty....

  • @Yvngxkay-
    @Yvngxkay- Год назад

    We need more ghost or and support like wildlands but instead of rebels maybe you can call in a airstrike from a jet/apache/ac130 or a ai team of marines and more radio chatter

    • @observantmonkey4055
      @observantmonkey4055 Год назад

      Open world middle east or asia? Can get a nice mix of environment. I really want a dense urban jungle even if it's just one part of the map. Trying to extract a vip while stealthing through a huge cq village or an office building would be sick. Smart ai patrolling areas. Gunfights in a city or deep in the mountains

  • @boxlions2073
    @boxlions2073 Год назад +1

    I would like more realistic gore effects kinda like rd2

  • @HirschMarlena
    @HirschMarlena Год назад

    Agree with everything in this video. Give us Wildlands 2 Ubisoft! We’ll support the hell out of it

  • @thedamned6248
    @thedamned6248 Год назад

    Actually, no, it's not at all what I want. The beauty of Wildlands was its simplicity. We all loved the game as it is. Many of us still play it today. The concept worked and worked well. Why muddy it up with all that other stuff? Sure, some things need to be fixed. And I'm not adverse to more customization, vehicles, etc... All the changes would just make it more difficult to get into. I just don't see the need to make something as great as Wildlands is, and put the difficulty level to 1000. Give me the same game mechanics, New World, new Ghosts with a few customization updates, and I'd be good to go.

  • @patman3310
    @patman3310 Год назад

    They should take inspiration from games like pubg. They need to make the game seem less transition between first and third person views. They should have multiple smaller but still large maps. Wildlands map was I believe 440 km. A map like mirimar is 64 km. Multiple maps of that size would be perfect with completely different biomes taking place in different parts of the world. They need water you can actually go under. Like scuba diving and submarines. They need a AI visuals system of how easy or how hard the ai can spot you. Weather you’re in pitch black or sunlight weather you’re in a guillie suit in a bush or standing in the open in bright orange jacket these should all Change how easy you’re for the ai to spot. They need smoke grenades too.They should have an air craft carrier out in the water of each map you go to acting as a base of operations. Instead of a class system they should make being good at whatever roll you have in the squad harder. They should take inspiration from games like sniper ghost warrior for the sniping. Allow for wind and bullet drop and have to dial In your sights to hit a perfect shot. They should have medics with multiple steps of healing your downed teammates and getting them back in the fight. They should have mini games and puzzles when you’re trying to hack computers instead of just timers. And the biggest thing they need is destructible environments. I wanna be able to blow up buildings or walls. Burn down houses with Molotovs I wanna feel like my actions truly affect the world around me.

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад

      I actually am not against the multiple smaller map idea, could be multiple countries covered that way

  • @arjaneverts6931
    @arjaneverts6931 Год назад +1

    Sounds good to me!!

  • @anml9962
    @anml9962 Год назад

    Bro yes this is exactly what I want and I feel like it's exactly what everyone wants
    Though I would add one thing if the addition of six teammates are added I would like the auction for a clean the house command will they would follow you leading them through the house and clearing them while searching doors and interior through each command

    • @BulletCatcherGaming
      @BulletCatcherGaming  Год назад +1

      Cleaning house sounds awesome

    • @anml9962
      @anml9962 Год назад

      @@BulletCatcherGaming I just realized my spelling in that last comment was terrible smh never trust voice text always proof read lol
      But yeah clean the house would be amazing like I love ready or not but I just want something more... kind of like the clean house mission from MW but you can do that at different areas of the game
      Also a suburban area of the map

  • @BarcodeGamez
    @BarcodeGamez Год назад

    The next Ghost Recon should be as mature as RDR2 in regards to the gore.
    And for the love of everything, use proper bolstering of rifles instead of back magnets.