Ray tracing is not worth the hit in this game. Epic settings DLSS Quality and HDR make this game absolutely stunning though. I feel like a child exploring the world. You do notice the frame time issues when exploring occasionally but I can't really fault the performance so far on a 3080 on 21:9
game looks so much better now, still a bit wonky around the bar area but frame gen kinda takes care of that, too bad i finished the game ages ago so i wont benifit from this latest patch but the game now runs and looks so much smoother
If this game still stutters, it's probably because it's an UE4 game because a lot of other UE4 games have the same stutter and it won't go away with patches
Plays a lot better now, but I still suggest just playing without Ray tracing. Game runs very smooth without it but as soon as you turn it on the stutters start back up. Also if you install an older version of frame generation it gets rid of the ghosting
I think some games that use ray tracing allocate that task to the cpu instead of using the RT cores on the gpu so that’s why the performance is so bad and the cpu usage is so high. Iv seen this type of issue with a lot of unreal engine 4 games.
check the comparison chapter here:
0:00 Gameplay Showcase
5:06 Vanilla vs. Ray tracing Reshade Comparison
6:42 Gameplay Showcase
2:15 funny moment 😆😆
Woww this is insane!! True next-gen graphics
Crispy!!! 😍😍
So good!
Ray tracing is not worth the hit in this game.
Epic settings DLSS Quality and HDR make this game absolutely stunning though. I feel like a child exploring the world. You do notice the frame time issues when exploring occasionally but I can't really fault the performance so far on a 3080 on 21:9
game looks so much better now, still a bit wonky around the bar area but frame gen kinda takes care of that, too bad i finished the game ages ago so i wont benifit from this latest patch but the game now runs and looks so much smoother
If this game still stutters, it's probably because it's an UE4 game because a lot of other UE4 games have the same stutter and it won't go away with patches
This game has probably one of the implementations of RT. Good Video mate.
The reshade preset looks so good, it makes the game more alive
thanks dude
Insane how big the difference is compared to Launch. Gonna revisit the Game at some point for sure!
simply amazing dude
Thanks a ton!
unreal engine has some of the best graphics in the business... but it runs kinda slow.
Hi guys, How os the performance now? And the stutters issues? Thanks!
The Ray Tracing of this game not is so good than Cyberpunk’s ray tracing
path tracing on cyberpunk is insane
Plays a lot better now, but I still suggest just playing without Ray tracing. Game runs very smooth without it but as soon as you turn it on the stutters start back up. Also if you install an older version of frame generation it gets rid of the ghosting
This is insane!! Where can I download the reshade preset?
on patreon, link on description :)
I think some games that use ray tracing allocate that task to the cpu instead of using the RT cores on the gpu so that’s why the performance is so bad and the cpu usage is so high. Iv seen this type of issue with a lot of unreal engine 4 games.
Object pop-in is terrible