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THIS APP RULES. Seriously, for sculpting in VR this is by far one of the best tools. You can chroma key the background of the app out with virtual desktop to then sculpt in 3d in the middle of your room, its incredible.
There's the same price with 30% off on Steam too with updates only until the end of 2024, which really means no futher updates. The Humble deal is going to be the best way of getting it as it will be anoying if they release a really good update next year just a couple of months after buying it and then you would need to pay full price if you bought it through Steam.
Having bought it as an investment in not-yet-usable software while I used Substance Modeler and Blender I'm less than thrilled that they rug pulled me *and* threw an even better deal up on Humble Bundle that's less than half the price and comes with a bunch of other stuff. I have no idea how that's acceptable. I bought one-time-purchase software with the reasonable assumption that buying Shapelab meant that I received all future updates to the software, and instead my license got demoted. Yeah, other companies also just slap a 2 on the name and go "oh this is entirely different software now!" but when I buy that software I generally get a currently usable piece of software *and* it usually has a 1 in the name or a clear signal that what I'm purchasing will only receive updates for so long before a different version replaces it. I have literally purchased the equivalent of 2 year's worth of perpetual licenses to the software, sold to me as buying the software for the lifetime of its' development, while the software wasn't even usable. There is no grounds of defense other than boot licking and pointing to other scummy companies that did something similar. This is unacceptable. I appreciate the significant effort that has been invested in this software this year - but what I'm getting is still not what I paid for. The deal was changed.
@@MonkeyFrogStudiosteam is now $35 today 45% off. They give a 50% off too. It sucks that the end of 2024 license remains. I always expect a full year regardless on a day 1 purchase.
IT's a fantastic sculpting app in VR, but the true magic is full PBR texture painting in VR. That is so fun, it feels like the painting miniatures, only you can make them life sized. Even with a full production Rez Zbrush workflow, It's still worth painting your model in Shapelab!
Yep, this app is great and I paid a good bit to use it a few months ago. Only to find it doesn't even *remotely* work on Linux no matter what I try. It will _launch_ but it sure won't get past the initial loading screen even after hours of waiting or even trying to mod it to force-load additional scenes.
I think this if few sculpting tools that has nice to use in VR. I think I need to tested blender in VR and only checked few 3d models without using unity so I didn't test how easy was tool change. I think both will continue to advance and if we have more devs for blender VR plugin then it can also be competitor for shapelab.
So, I think I'm right that it's $30 now, then $22.50 if you want next year's updates, totalling $52.50. Or wait just over a month and pay $45. May as well wait if all you want is Shapelab.
@@Solanaar I went off the price Mike stated was on their website. If that wasn't the standard price, I didn't realise as I was listening more than watching. 🙂
Nice I still miss a simple good program for just polygon modeling. Now animation no fancy stuff. Just to be able to poly modeling and uv mapping ideally as well. There is some old stuff like wings but the UX is horrible. Blender is good but very deep. Wish some could do a fork / simplified version of blender a bit like blender for artist. Just so from UI POV a lot of features are disabled / not accessible.
I was interested in shapelab, not an artist but want to make some models. even if they are just reference. do you think this would be something a programmer could easier get into? Probs gonna get it either way!
Probably better off with blender. It does the same sculpting, but also does poly, nurbs, and meta shapes. And you can script it in python. -- another programmer who likes digital art.
@@ThyTrueNightmare thought I replied, but guess it didn't post. There are a couple of projects for this, but ones dead and the other doesn't include sculpting tools. So if that's what you want, Shapelab seems to be the best option. Theres also blocks, which recently got open sourced. It's a very simplistic boolean modeller.
You even mention that you could just use Blender. Instead of focusing on all the things it can do, why not focus on the advantages over software that's free and already has a solid reputation
I've enjoyed my time with this, but I'm a tad annoyed that I paid full price a month ago, only for it to then be put on Humble for half the price and includes additional items. :/
@@hirkdeknirk1 Oh, okay. I only remember it started as a toy software made by a single person during his/her spare time. And I was referring to the fact Shapelab has a similar feel with it's clean and simple UI. I like these user friendly interfaces that don't hurt your brain like old 3Ds Max or Z-brush requiring weeks of trial and error and reading documentation (or video tutorials now) before getting anything done.
0:51 NOOOOOO 😭😭😭😭 Its a tyrannosaurus rex vs a triceratops. T.rex is Tyrannosaurus Rex, but shortened, so you basically said 2 rexes are fighting each other, which isn't the case here.
They should just open source themselves. But what's likely is they'll ride it out and the code will never be public. I can not fucking wait for OSS to catch up more and start really replacing software.
@@kullenberg Shapelab is kind if a niche thing because it works in VR (so I guess in that regard it's infinitely better than Blender at that), but I was thinking more about Zbrush as the king of sculpting software
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THIS APP RULES.
Seriously, for sculpting in VR this is by far one of the best tools.
You can chroma key the background of the app out with virtual desktop to then sculpt in 3d in the middle of your room, its incredible.
Wow that's cool, will definitely try it out!
I love your reviews. You have introduced me to some real hidden gems.
Using it in vr in a headset like the Quest 3 makes the User experience even more smooth. It's very intuitive. Would recommend it to anyone.
Triceratops vs Tyrannosaurus : )
Triceratops* :P
3D Coat can yield textured sculpts as well, however, the VR functionality is a big plus.
Thank you for covering shapelab, I love this program.
There's the same price with 30% off on Steam too with updates only until the end of 2024, which really means no futher updates. The Humble deal is going to be the best way of getting it as it will be anoying if they release a really good update next year just a couple of months after buying it and then you would need to pay full price if you bought it through Steam.
There's a coupon for 2025 version. Plus one gets some assets.
Having bought it as an investment in not-yet-usable software while I used Substance Modeler and Blender I'm less than thrilled that they rug pulled me *and* threw an even better deal up on Humble Bundle that's less than half the price and comes with a bunch of other stuff.
I have no idea how that's acceptable. I bought one-time-purchase software with the reasonable assumption that buying Shapelab meant that I received all future updates to the software, and instead my license got demoted. Yeah, other companies also just slap a 2 on the name and go "oh this is entirely different software now!" but when I buy that software I generally get a currently usable piece of software *and* it usually has a 1 in the name or a clear signal that what I'm purchasing will only receive updates for so long before a different version replaces it.
I have literally purchased the equivalent of 2 year's worth of perpetual licenses to the software, sold to me as buying the software for the lifetime of its' development, while the software wasn't even usable.
There is no grounds of defense other than boot licking and pointing to other scummy companies that did something similar.
This is unacceptable. I appreciate the significant effort that has been invested in this software this year - but what I'm getting is still not what I paid for. The deal was changed.
The Steam price was $44 with the 30% discount (it's back up to $64 on Steam when I just checked). The Humble Bundle price is $30.
@@MonkeyFrogStudiosteam is now $35 today 45% off. They give a 50% off too. It sucks that the end of 2024 license remains. I always expect a full year regardless on a day 1 purchase.
IT's a fantastic sculpting app in VR, but the true magic is full PBR texture painting in VR. That is so fun, it feels like the painting miniatures, only you can make them life sized. Even with a full production Rez Zbrush workflow, It's still worth painting your model in Shapelab!
Yep, this app is great and I paid a good bit to use it a few months ago. Only to find it doesn't even *remotely* work on Linux no matter what I try. It will _launch_ but it sure won't get past the initial loading screen even after hours of waiting or even trying to mod it to force-load additional scenes.
Try WINE
not to be nitpicking .. but t-rex and Tyrannosaurus are the same thing 😂
It's a Triceratops 😉
Makes a good impression. Thanks for the tip. You may also be able to misuse the program as an auto-remesh tool.
Great review sir !!!!! love how you cover wide range of things!
I think this if few sculpting tools that has nice to use in VR. I think I need to tested blender in VR and only checked few 3d models without using unity so I didn't test how easy was tool change. I think both will continue to advance and if we have more devs for blender VR plugin then it can also be competitor for shapelab.
The bots love the video. I think its pretty neat. I've been seeing the ads for this for VR. Thanks for the video.
So, I think I'm right that it's $30 now, then $22.50 if you want next year's updates, totalling $52.50.
Or wait just over a month and pay $45. May as well wait if all you want is Shapelab.
Why do you think you will pay 45 for shapelab 2015 next year? 2024's usually 65
@@Solanaar I went off the price Mike stated was on their website. If that wasn't the standard price, I didn't realise as I was listening more than watching. 🙂
@@Elwaves2925 the HumbleBundle comes with a %50 off coupon for 2025 version
I've got it already. Now i need to find out what to use it for.
Why would you need **insert any program for 3d artists name here** when you have Blender?
Becouse you cant sculpt in VR using Blender.
i got this when it was VR only and it's nice in VR.
Question: Can you activate it on steam. Humblebundle isn't really transparent about it.
@Solanaar No, you can not. You can activate the key by creating an account on Shapelab's website.
How usefull is Shapelab if you do not have a 3d headset?
So can you get this and use WITHOUT VR or you need VR?
Nice I still miss a simple good program for just polygon modeling. Now animation no fancy stuff. Just to be able to poly modeling and uv mapping ideally as well.
There is some old stuff like wings but the UX is horrible. Blender is good but very deep.
Wish some could do a fork / simplified version of blender a bit like blender for artist. Just so from UI POV a lot of features are disabled / not accessible.
Check out blockbench and picocard, might be what you'd need.
Is it Windows only? Nvm it's Windöws only
you should test the VR mode
Some UI stuff and icons heavily remind me of blender
I wish you show the preview what the generated uv and texture looks like, and about the remesh alghorithm
already own it would be great if the bundle had a code for the Lite version that runs in Quest3....
this is how 3d should have worked 10 years ago
I was interested in shapelab, not an artist but want to make some models. even if they are just reference. do you think this would be something a programmer could easier get into?
Probs gonna get it either way!
Probably better off with blender. It does the same sculpting, but also does poly, nurbs, and meta shapes. And you can script it in python.
-- another programmer who likes digital art.
@@pixelfairy but, can you do it in VR? which is my main thing. I find looking at 3D objects in 2D really hard
@@ThyTrueNightmare thought I replied, but guess it didn't post. There are a couple of projects for this, but ones dead and the other doesn't include sculpting tools. So if that's what you want, Shapelab seems to be the best option. Theres also blocks, which recently got open sourced. It's a very simplistic boolean modeller.
Would love to see an overview of the 2025 version when it comes out
I am trying to find the exported STL. I am.using Meta Quest 3.
Does anyone know where to find the files?
You even mention that you could just use Blender. Instead of focusing on all the things it can do, why not focus on the advantages over software that's free and already has a solid reputation
I've enjoyed my time with this, but I'm a tad annoyed that I paid full price a month ago, only for it to then be put on Humble for half the price and includes additional items. :/
i want to be able to use my mouse while in vr
Feels like early sculptris
You mean it crashes every three minutes?
@@hirkdeknirk1 ? I don't remember Scluptris crashing when I used back then. Does this ?
@@TheSliderW I didn't like the fact that you could only install the program on C:/. And it was terribly unstable. This wasn't really good software.
@@hirkdeknirk1 Oh, okay. I only remember it started as a toy software made by a single person during his/her spare time. And I was referring to the fact Shapelab has a similar feel with it's clean and simple UI. I like these user friendly interfaces that don't hurt your brain like old 3Ds Max or Z-brush requiring weeks of trial and error and reading documentation (or video tutorials now) before getting anything done.
My inner dino nerd cringed at hearing "a t-rex vs a tyrannosaurus"...
0:51 NOOOOOO 😭😭😭😭
Its a tyrannosaurus rex vs a triceratops.
T.rex is Tyrannosaurus Rex, but shortened, so you basically said 2 rexes are fighting each other, which isn't the case here.
This software is great but it's better shown off in VR.
They should just open source themselves. But what's likely is they'll ride it out and the code will never be public. I can not fucking wait for OSS to catch up more and start really replacing software.
00:57 Lol 😂 well, you are NO dinosaur need!! Not a T-Rex vs a Tyrannosaurus (...uh same thing!) Triceratops vs T-rex (or Tyrannosaurus )
T. rex, never T-rex! ;)
Meh... already have a 2024 licence... Great software but giving a voucher with no info on the features for 2025... or even the price.
its not free, i will stay with blender
why bother with this... just use blender. its better, its free.
The VR support in ShapeLab is supposedly much better, and some things are simpler/easier. But yeah, not for me.
Blender is great but sculpting is not its strong point
@@hellomistershifty will its rapid development i would bet it will be superior to most solutions.
@@hellomistershifty in what way is Shapelab better than Blender at sculpting?
@@kullenberg Shapelab is kind if a niche thing because it works in VR (so I guess in that regard it's infinitely better than Blender at that), but I was thinking more about Zbrush as the king of sculpting software
This is useless software
Why to use if blender is there
Call me an Ass but...I'm a 3D Coat guy and I don't get the hype.
wow! glad to know