I think the sphere is a better fit for a large landscape because the cube, in this case, brings weird distortion to the edges or you need to use an enormous cube size to reduce this effect and get nice volume. Instead, the cube is well fit to come close-up scene. As I said everything depends on the situation.
All materials from this video, including all blender scenes, are available on my Patreon - bit.ly/3TDB9Vj
просто пушечно! прям крутота! спасибо за видео.
You make it look so easy in this
I`ve thought it`s really easy))
Awesome work
Thanks a lot 😊
This is incredible. So amazing.
Thank you)
thank you for your job🤝
Great inspiring work, Keep it up :)
Thanks a lot!
Really cool arts! got lots of inspiration :)
Thank you so much 😀
Nice works man!
Dope work dude🔥
Thanks 🔥
Great work!!!!!
Thank you 🙏
awesome work. Where are your human models from lol
Thanks 🙏
Mostly from Humanalloy and Humano3d, but some of them I got in blenderkit which I used in this video.
yo where do you get the people from bro? noice
I have assets from HumanAlloy and Humano, but also use people from other resources like SketchFab or BlenderKit.
why you don't just use a big cube to make the fog.
Is spere made the fog better
I used cube and sphere depending on the scene.
@@cgslav what are the factors in your choice to use one vs other?
I think the sphere is a better fit for a large landscape because the cube, in this case, brings weird distortion to the edges or you need to use an enormous cube size to reduce this effect and get nice volume. Instead, the cube is well fit to come close-up scene. As I said everything depends on the situation.
@@cgslav thanks for the insight, my dude
Bro I need your help if you do it I will give you money
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