def at least two library, 1-2 super rejuvenation, one more blue eye, one flamvell guard. Having the one extra target, from my playtesting, seems to be more consistent
Kinda touched on it at the end of the video. Going 1st Thunder King hurts bc you are unable to use white stone or thunder dragon or toon table. Spell canceller works if you have a way to tribute going 1st. Trap dustshoot/mind crush can be legit but not always reliable. Going 2nd DD crow is your best bet. If you play fairies a well timed orange light can do the trick especially if you save it for library.
@@TheEutrophication Well, welcome. I cover a lot if different home brew strategies as well as current decks that perform well. Watching the gameplay in some of my other videos may help you understand some key things to play around.
Tbh i tested rejuv. The problem is you would brick on it in the midgame and have to activate it and pass. Unless you went through all your trade ins and CoC you never drew enough to get to the next rejuv so you just get stuck unfortunately.
@@Anime_Maniac1 Ofc, no problem. That’s kind of the issue though you don’t get rejuv draws until the end phase so aside from putting a counter on library it won’t do anything right away. This is definitely the most solid 40 cards i have landed on and it feels better not putting my faith into super rejuv to get me there. If you start with thunder dragon/ hand destruction and draw into rejuv/ pieces you just have to pass and then the plan dies.
For sure, as long as you go first. Most of the time this deck wins the roll you won’t get a turn. And if you do resolve it just try to end the game as fast as possible. If they draw avarice they can just shuffle back library/pieces.
for sure, most decks in edison are all about the pilot. given this deck has a huge casino (luck) factor i'd say the pilot doesn't matter so much. it would be fun to play but ur opp would def whine.
Hi, any update for the deck ? I really like it
def at least two library, 1-2 super rejuvenation, one more blue eye, one flamvell guard. Having the one extra target, from my playtesting, seems to be more consistent
What were your one off ideas for the side? Might take this to European Championship for side events because I have all the cards lying around😅
Whats the extradeck?
Awesome deck! What are the cards that can counter it?
Kinda touched on it at the end of the video. Going 1st Thunder King hurts bc you are unable to use white stone or thunder dragon or toon table. Spell canceller works if you have a way to tribute going 1st. Trap dustshoot/mind crush can be legit but not always reliable. Going 2nd DD crow is your best bet. If you play fairies a well timed orange light can do the trick especially if you save it for library.
@@nomadtcg9102 thank you, i'm a bit new in edison format so i have to learn some interactions.
@@TheEutrophication Well, welcome. I cover a lot if different home brew strategies as well as current decks that perform well. Watching the gameplay in some of my other videos may help you understand some key things to play around.
I like the list. Do you think Super Rejuvenation would be worth running?
Tbh i tested rejuv. The problem is you would brick on it in the midgame and have to activate it and pass. Unless you went through all your trade ins and CoC you never drew enough to get to the next rejuv so you just get stuck unfortunately.
@@nomadtcg9102 Odd. I would think you would see it plenty with this draw engine. Good deck though. And thanks for the reply.
@@Anime_Maniac1 Ofc, no problem. That’s kind of the issue though you don’t get rejuv draws until the end phase so aside from putting a counter on library it won’t do anything right away. This is definitely the most solid 40 cards i have landed on and it feels better not putting my faith into super rejuv to get me there. If you start with thunder dragon/ hand destruction and draw into rejuv/ pieces you just have to pass and then the plan dies.
Deck devastation virus good against this?
For sure, as long as you go first. Most of the time this deck wins the roll you won’t get a turn. And if you do resolve it just try to end the game as fast as possible. If they draw avarice they can just shuffle back library/pieces.
Do you think it could be in top 4 in a local ?
for sure, most decks in edison are all about the pilot. given this deck has a huge casino (luck) factor i'd say the pilot doesn't matter so much. it would be fun to play but ur opp would def whine.
Why no reload?
You don’t need it. Its just another neg 1 card and you can’t afford to play too many of those. Mallet is better.
cringe
Thanks for the comment :)