Falling stories? I'll take it literally. Citytech was a pretty new release, and we were 'learning as we played' for the rules. I always liked getting perches to snipe from, so up-up the Shadowhawk went. Then we looked up the building type, and found that a Shadowhawk jumping on it was going to land, and then come down all three stories to the real ground, because they didn't build it to be a 55 ton birdperch. The landing was fatal.
We were facing opfor with a lot of indirect LRM fire. They had a Phoenix Hawk parked on the roof of a fairly tall building, so we dropped the building. After all the damage was talied up, the Hawk had like 1 armor point left and was missing it's arms and legs.
I genuinely thought you had ZERO CHANCE to stop that Pallas, and the game wasn't giving you feedback because it was outside your sensors' range. You really pulled that victory out of nothing. I'm dead impressed!
@@xendakakorva3267 You don't understand! It had a rocket launcher! (stern looks) ... Also I got hit by a half dozen arrow 4s before I even saw it (sympathetic looks).
Rest in peace, Deedah. You nearly single handedly killed an assault mech with a trash can filled with rockets. And then died to friendly arty fire. A glorious end for any Van Zandt pilot. You need to bring back the cardboard cut out that remains of that Urbie home and turn it into a memorial. Seriously though this is why I always focus fire Urbies in BT and MW5. They may not have that much ammo, but ignore them and you're gonna pay for it when they hit you with it.
At a con back in the late 90s, the scenario was recon in force of a town. But what nobody said at the start of the scenario was that the town was built on the wreck of a warship, and they had naval grade weapons in scrap metal turrets around the town. We came in from one table edge into some hills/mountains and had to work our way down to the flat-ish area where the town was. Two or three turns in, the guns around the town opened up, coring mechs and the mechs behind them left right and center. The game master said that once we got off the hills and onto the flat areas the guns couldn't depress down to keep firing at us. Queue mad dash off the slope. In the chaos an Atlas fell off a cliff and took a tumble down several levels to the ground. But he landed head first, crushing his cockpit. Oopsie.
that nightstar pilot and clan ghost bear can sit in a bar and share a look... the look of someone who has seen the eldritch horror of what an Urbie can do in the hands of madmen with no chill
You got two kinds of Urbie pilots, draftees and zealots. You never know which one you are going to deal with at asshole to bellybutton range, so you best hope you aren't about to get buggered by the zealot.
Towards the end I had a mental image of how Aliens would be different if Tex was there, "Nuke the whole site from orbit, just to be sure" Tex: "Hells yeah! Let's do it" Roll credits.
First time I showed battletech to a friend, his shadowhawk tripped and fell on its head. It had already taken head damage earlier so it ended up dying from the fall.
It's a shame Deedah's remains couldn't be recovered, balls that massive would've made an excellent genetic stock. We should make Deedah a bloodname so that all sons of Kerensky take note and aspire to emulate such a Ristar. Also we need to make sure Comstar doesn't erase Deedah or urbanmechs from history in a fit of rage, because they are not above that.
When you get the event where the mad scientist guy breaks into your mech bay and leaves the Xmas Urbie (Lg. X-Pulse, 2 M X-Pulse) in your mech bay... And kit it out with a 165 XL engine and Ferro... It's a hilarious backstabber that can really pop back armor.
Falling death, when my Highlander IIC tried to DFA a Dire Wolf. (Yes I know clanners don't melee but my pilot was already second line anyway so F them rules) DW pilot alfa strikes me flying through the air. Highlander burial occurred on my own head. 😢
I don't know if they put the nightstar into full production after the clan invasion (seems like something the word of Blake would do) but goddamn going from the most common waddling trashcan in the setting to the marauders super rare buffed up brother is nuts
Urbie rides to Vallhalla... A fair trade, Urbie for a Nightstar. Although I'd have preferred that Pilot living and getting to drive said new acquisition, but a much more fitting end for a Hero then Death by Commando
I cannot believe you got away with finishing the fleeing target off with a blind hail mary shot in the general direction of the evac zone, you lucky bastard.
It's the same Nightstar I lost a man to acquire, 1.5 skull for me & it didn't have the 2nd lance support but I had 3 less artillery & was a 5-man Light/Med lance (Even had the same mini Stone Rhino thing as the target Mech) looking forward to seeing how you build it & deal with it's low initiative
Falling story: Hunchback. Because it's always a hunchback. I thought DFA would be funny. He jumped down from a hill to close. He landed directly on his head. It was the second turn.
I like using artillery to pressure the enemy into coming to me. Ideally, I will have found a good defensive position to hold before they get to me (with FASCAM laid out to make their approach more fun to watch), but sometimes you just gotta fire the big guns and fly by the seat of your pants.
Best mech fall I ever saw was in a big 8 player free for all. Big filthy clanner match - each player got 1 mech, canon variants only, max 6000 BV to spend on it, outside that it was no holds barred, do your worst. Battlefield was 4 random map sheets in 2x2 formation. Turn order determined randomly each round. Everyone is running the biggest baddest mech they have with the best pilot they could buy. We did well, no two players had the same mech - we had a Hellstar, Warhawk, Supernova, Marauder II - C variant, Kodiak and I can't recall the last one. Our focus of the story brought in a Dire wolf Widowmaker variant with a G1/P3 pilot. Gets to go second on deployment, places his mech on the board edge on top of a mountain, 2 hexes straight forward from his position is a heavy wooded hex on top of a cliff with good LOS to most of the table, very hard cliffs and open ground mean reaching him will be very difficult. The one problem is there all 3 non cliff sides of that hex are rubble hexes and if he wants to get into that wooded hex and gain LOS and a turn 1 attack, he needs to make a run move. So being the impatient man he was, he runs into rubble hex, naturally fails the pilot check and topples face forward into the dirt. The Dire Wolf takes 10 damage and both 5 point damage groupings go straight to the head. The armour is breached, structure takes one hit. He rolls for a crit, gets a 9 for one crit. Rolls 3: Cockpit. Pilot killed instantly. First turn of this all-in brawl full of heavy metal, on the very first move of the game with a grand total of 1 hex of movement, with no shots fired, we have a mostly pristine Direwolf lying flat down in the dirt, pilot dead. I don't think any of us were able to stop laughing for a good 10 minutes.
In a Citytech battle watched a Clan Fire Moth activate MASC charge at full speed into the city to flank a defending Centurion fail the pilot check to corner and skid 7 hexes into a buidling on its face. It took so much damage that there wasn't anything left.
You can get a loader for the RL40 that makes it use MRM ammo btw... It's a really light weight MRM40 with an accuracy penalty but that just means you can have more weapons along with it.
The Mechwarrior Store No, he sounds like the pro wrestler. Run run run run run BONK The Urbie Has Spoken Hell yeah, brother Not good enough for gravity
Ran a campaign as a Solaris jock company in MegaMek. First match with a lance of four light mechs, three died horribly from both enemy fire and a chronic lack of ability to stand back up. Last man standing was in an Ostscout jumping around like a flying monkey on crack throwing punches when he got the chance. Took down three of the four enemy mechs, but a lucky crit on his gyro finally ended his spree and he was forced to eject. Changed his callsign to Hops after
TT I lost a pilot to drowning. Blown life support, fall down into water... Oh, and FWIW, you can quick select available units with TAB, so that you aren't always clicking their portraits to select them.
I've got quite the tale to tell about a feud and a fall. Me and my buddy have this ridiculous wager on weather a urbanmech or a fireball can win a brawl over the other. We've done about 3 games now to varrying degrees of success. But game 2 was particularly interesting for me. After a nearly catastrophic core hit my fireball took a tumble down a hill into a beach, landing face down in the dirt. In total the mech nearly wiped all of its armour in one go and my pilot almost splattered his brains against the cockpit glass. One turn, 4 bad rolls in a row leaving me with no crit protection. This being a fireball i hopped back up to my feet the next turn and made a maddened charge against the Urbie. Their cores both took hits, and in a draw to end all draws went up in nuclear hellfire as one. Say what you will about the Jihad and Dark Age, that fireball has led to the most harrowing battles, and the most hard fought wins i have ever had. Even if i go a bit heavy into customizing it now and then. Hail to the Fireball, the fast pass ticket to Valhalla
I once attempted to ram a heavy mech, 75 tons I think, with a light mech at full speed. I expected to splat like a bug on a windshield, which I did. What I did not expect was the heavy to exit that encounter unscathed.
First time I ever played Tabletop Battletech, I was piloting a lone Enforcer ENF-4R. The FLGS I went to was holding a grand melee, one mech per player, so we could get used to the rules. I'd gotten surprised by a Griffin, who got a lucky shot against my cockpit, completely knocking the armor off. In my haste to get away, I tried jumping into a large body of water. I failed the piloting check to land safely, and promptly flooded the damn cockpit. The Judge overseeing this shitshow took pity on me, and let me roll *another* Piloting check to see if the pilot climbed out before drowning. I crit with two 6's So it was, "Ranger" Hugh Weaver's first deployment, spent three hours perched on what was left of his Enforcer sticking out of the harbor 🤣🤣
My Battletech pilot death hall of shame winner: Slipping in the mud crossing a river on my way to the extraction point after a successful engagement. I had a cracked cockpit.
Ok, battletech tabletop falling stories... I have 2. One I witnessed someone else, and one I did myself. The first: I witnessed a guy try to position his Jagermech on a high hill to try and snipe from range at an elevated position. He moved through some dangerous rubble terrain, and failed his PSR. The fall was on his mech's back, which punched through the paper thin armor on the rear torso, which caused a crit, which cooked off the ammunition housed there, destroying the mech entirely. No enemy fire was involved... The second was a 5 player free-for-all on the Solaris map with the tall buildings connected by high bridges. I was in a Phoenix Hawk and was not only the lightest mech by far, the only jump-capable mech as well. One of them was in an Archer and tried chasing me over one of the bridges when I'd lost initiative and had to move first. He thought he had me with his LRM20 launchers at short range. His smile faded when I told him the bridge he was on to make the shot only had a 50 ton weight limit... 7 levels of falling damage later resulted in his mech crippled and ammo cooked off. All of us had a good laugh at his expense.
Listening to the bit about falls killing pilots while playing a megamek game where the first character to die was a pilot who managed to get knocked over in round 1 in a 100ton quad mech and had the head sheer off. Other than the missing head the mech was fine, but the pilot wasn't (nor are my battle plans, as he had the ECM and communication equipment).
Tex... for the love of everything unholly... your pilots have a skill called sensor lock, they can "show" you units that are only blips allowing for targeting from long range Also you lucky bastard
Falling is great, but failure to stand up again is just as much fun. My Summoner fell due to excessive damage and proceeded to fail every check to stand up, flopping like a landed fish until the pilot beat himself to death.
We once played as a group of nova cat warriors, starting with the trial of position for all of us, my character drove a blackhawk, so i thought i would destroy my first target by jumping into his rear. I LEAPED, i SOARED.... and fell flat on my stupid face. After that i failed every piloting roll to stand up while i got clobbered by the trainer until i stackpoled. Needless to say, once that sad display was over we decided it never happened.
That Pallas is one of the best scout mechs in the game. I am constantly looking for that mission so I can get one of my own. It's such a little terror.
Many Dear Mr. and Mrs. (insert progenitor name here) Your son/Daughter served valiantly in combat. Their sacrifices have served the greater war effort! They were exceptional Mech pilots who died with their boots on! They will be missed (unlike the last battle)!
Scooter! what are you doing away from Brio's Breaker Yard on Daymer? remember tell scooter, scooter sent ya! Holy shit that urby just styled all OVER that nightstar! Artillery Wins the Day! - RIP Deedah
On the silly deaths, full health Griffin jumped into level 1 water, failed piloting roll (rolled snake eyes), took leg damage, leg armor compromised (so leg treated as destroyed). Also failed the piloting roll for damage. Had an Awesome approaching so tried to stand. Failed, took some head damage, fell, took damage. Tried to stand again, same story but head armor now lost (yes, 5 to the head two turns in a row) so location compromised and pilot drowned. Enemy did it zero damage!!
Oh man, my first MegaMek game. We were on like our 4th drop, was going great, my pilot was kill stealing left and right ever match because my Wolverine was kitted out with a ppc and like 4 medium lasers. Actively hunting weak tanks to finish off ;) Anyway, we're retreating after completing the mission but being chased by Demolishers. I full sprint along pavement, slip, fall, break a mech leg, Wolverine's small cockpit kept me falling over til I had to eject. Small cockpit is a CURSE boys.
Deedah died in his favorite mech, a hero, and as an arrow iv roasted hamburger after calling in the artillery strike to target him and the last enemy mech.
I had a locust that was trying to kick a Highlander in the head to kill it. I needed a 3. I got a 2 and the fall damage location led to a floating crit that wandered to the head and landed in the cockpit.
Damn. I feel like barring VERY careful and preemptive placement, putting an XL engine in a Rifleman just turns its obvious achilles heel into a whole maimed leg.
In tabletop I played one of the Wolverines with both masc and a rotary gun. Masc fails the first time I try it, first time I fire the rotary it jams... For a tournament I played in, turn 1 game 1 I lose an Awesome 8Q to a gauss round to the dome.
Mechwarrior: “Is there a reason you’ve hired so many of us from the Hiring hall?”
Tex (Standing in front of a burning Urbanmech): “No, reason.”
"Hey hey HEY, I heard that comma!"
"Listen bud, i come from Van Zandt, and in Van Zandt we don't ask so many weird fuckin' questions, aight?!"
@@zalseon4746 read that in Crow's voice
I can't believe I just watched an urbie murder a nightstar
We all know he was too powerful to let live.
The little urbie that could.... and did
Imagine the fear that Nightstar pilot endured knowing he couldn't run away from the Urbie......an Urbie.
And then watched Tex kill the Urbie
I can. Never underestimate a non-stock urbie.
You should rename that Nightstar in memory of Deedah. He died like he lived - under constant artillery barrage.
Oh, gold. Great call!
Was this mission the reason Comstar dumped a whole minefield at Van Zandt's jump point?
It's the least you can do, after all, you lost an how many assault mechs against a Urbie?
Deedah, the Urbie jockey who had shown that you can't simply curbie the Urbie. We all raise a toast to him
Falling stories? I'll take it literally.
Citytech was a pretty new release, and we were 'learning as we played' for the rules. I always liked getting perches to snipe from, so up-up the Shadowhawk went. Then we looked up the building type, and found that a Shadowhawk jumping on it was going to land, and then come down all three stories to the real ground, because they didn't build it to be a 55 ton birdperch.
The landing was fatal.
We were facing opfor with a lot of indirect LRM fire. They had a Phoenix Hawk parked on the roof of a fairly tall building, so we dropped the building. After all the damage was talied up, the Hawk had like 1 armor point left and was missing it's arms and legs.
I genuinely thought you had ZERO CHANCE to stop that Pallas, and the game wasn't giving you feedback because it was outside your sensors' range. You really pulled that victory out of nothing. I'm dead impressed!
Wow. Paint me impressed. The Urbie has actually obliterated a Nightstar. What a time to be alive!
No Curbie the Urbie
How embarrasing for the nightstar pilot who now has to explain to comstar HOW THE FUCK THEY LOST TO A GOD DAMN URBANMECH XD
@@xendakakorva3267 You don't understand! It had a rocket launcher! (stern looks) ... Also I got hit by a half dozen arrow 4s before I even saw it (sympathetic looks).
@@BobMcBobJr AKA remove that general direction! XD
imagine explaining to your precentor how you lost a Nightstar to an urbie with periphery tech...
Rest in peace, Deedah. You nearly single handedly killed an assault mech with a trash can filled with rockets. And then died to friendly arty fire. A glorious end for any Van Zandt pilot. You need to bring back the cardboard cut out that remains of that Urbie home and turn it into a memorial.
Seriously though this is why I always focus fire Urbies in BT and MW5. They may not have that much ammo, but ignore them and you're gonna pay for it when they hit you with it.
More Battletech ? Brilliant !
Edit: the Urbie was unacceptable. I shall summon your Ambassador and issue a stern rebuke.
with the most strenuous of mild wording
We're under pressure from a group called Urbie Lives Matter.
@@feldamar2
At a con back in the late 90s, the scenario was recon in force of a town. But what nobody said at the start of the scenario was that the town was built on the wreck of a warship, and they had naval grade weapons in scrap metal turrets around the town. We came in from one table edge into some hills/mountains and had to work our way down to the flat-ish area where the town was. Two or three turns in, the guns around the town opened up, coring mechs and the mechs behind them left right and center. The game master said that once we got off the hills and onto the flat areas the guns couldn't depress down to keep firing at us. Queue mad dash off the slope. In the chaos an Atlas fell off a cliff and took a tumble down several levels to the ground. But he landed head first, crushing his cockpit. Oopsie.
There's something special and wonderful about hearing an Urbanmech pilot exclaim, "Maximum speed!"
Nightstar Pilot: "Not like this!"
Hotrodded Urbie Pilot: "...BANZAI...AHHH!!!!!!"
that nightstar pilot and clan ghost bear can sit in a bar and share a look... the look of someone who has seen the eldritch horror of what an Urbie can do in the hands of madmen with no chill
You got two kinds of Urbie pilots, draftees and zealots. You never know which one you are going to deal with at asshole to bellybutton range, so you best hope you aren't about to get buggered by the zealot.
Some have a Highlander burial, some Urbies get an Arrow IV burial. The Urbie was saluting as they watched the Arrow missile scream towards them.
Towards the end I had a mental image of how Aliens would be different if Tex was there, "Nuke the whole site from orbit, just to be sure" Tex: "Hells yeah! Let's do it" Roll credits.
Sir, it's already just a crater, you can stop pushing the red button. ...sir?
First time I showed battletech to a friend, his shadowhawk tripped and fell on its head. It had already taken head damage earlier so it ended up dying from the fall.
An Urbie for a Nightstar? a fair trade
Something I never expected to hear ever in my life: "Scout-Urbie"
It's a shame Deedah's remains couldn't be recovered, balls that massive would've made an excellent genetic stock. We should make Deedah a bloodname so that all sons of Kerensky take note and aspire to emulate such a Ristar.
Also we need to make sure Comstar doesn't erase Deedah or urbanmechs from history in a fit of rage, because they are not above that.
Perfect timing for my lunch break 😊❤
Also, artillery goon squadron FTW!
/\
|
○
*Firemission complete*
You know the other chaparral can do indirect fire still - its just it has so many abilities you need to click on the Joystick icon to see the option
12:42 THE URBY HAS SPOKEN!!!
When you get the event where the mad scientist guy breaks into your mech bay and leaves the Xmas Urbie (Lg. X-Pulse, 2 M X-Pulse) in your mech bay... And kit it out with a 165 XL engine and Ferro...
It's a hilarious backstabber that can really pop back armor.
Falling death, when my Highlander IIC tried to DFA a Dire Wolf. (Yes I know clanners don't melee but my pilot was already second line anyway so F them rules) DW pilot alfa strikes me flying through the air. Highlander burial occurred on my own head. 😢
At least 50% of D Company’s casualties to date can be directly attributed to friendly artillery
Perfectly balanced.
I don't know if they put the nightstar into full production after the clan invasion (seems like something the word of Blake would do) but goddamn going from the most common waddling trashcan in the setting to the marauders super rare buffed up brother is nuts
Wow, that urbies missile puke gave me a good laughter xD
The Urbie was too powerful to keep alive, honestly
The Meme becomes real.
Deedah was a threat to Generalissimo's leadership. He had to be....... dealt with.
F in chat for the urbie pilot. Went out on top
That Urbie just iced a Nightstar. It has become too powerful, give him a hero’s funeral!
Urbie rides to Vallhalla...
A fair trade, Urbie for a Nightstar. Although I'd have preferred that Pilot living and getting to drive said new acquisition, but a much more fitting end for a Hero then Death by Commando
12:06 a timestamp that will live in infamy!
F for Deedah.
F. Gotta salute Deedah. I've had him in a few of my vanilla playthroughs and he was weirdly reliable. That A4 sent him straight to Valhalla.
I cannot believe you got away with finishing the fleeing target off with a blind hail mary shot in the general direction of the evac zone, you lucky bastard.
It's the same Nightstar I lost a man to acquire, 1.5 skull for me & it didn't have the 2nd lance support but I had 3 less artillery & was a 5-man Light/Med lance (Even had the same mini Stone Rhino thing as the target Mech)
looking forward to seeing how you build it & deal with it's low initiative
Comstar can out run a lot of things, but apparently not artillery fired blindly in the dark
Indiscriminate artillery fire is the key to success! --Tex
Falling story:
Hunchback. Because it's always a hunchback. I thought DFA would be funny. He jumped down from a hill to close. He landed directly on his head. It was the second turn.
From the merc group that brought you: Killed by LRM Hetzer manouver. Their new artwork: Assaultmech chewed in bits by a single Urbie he had a drop on
This playthrough made me download bta, loving it btw
Could've sworn that in the song the Urbie Jockey was killed by capellans... it somehow makes me disappointed they weren't involved this time.
No, I seem to recall roland got done in by Comstsr
I like using artillery to pressure the enemy into coming to me. Ideally, I will have found a good defensive position to hold before they get to me (with FASCAM laid out to make their approach more fun to watch), but sometimes you just gotta fire the big guns and fly by the seat of your pants.
Best mech fall I ever saw was in a big 8 player free for all. Big filthy clanner match - each player got 1 mech, canon variants only, max 6000 BV to spend on it, outside that it was no holds barred, do your worst. Battlefield was 4 random map sheets in 2x2 formation. Turn order determined randomly each round. Everyone is running the biggest baddest mech they have with the best pilot they could buy. We did well, no two players had the same mech - we had a Hellstar, Warhawk, Supernova, Marauder II - C variant, Kodiak and I can't recall the last one.
Our focus of the story brought in a Dire wolf Widowmaker variant with a G1/P3 pilot. Gets to go second on deployment, places his mech on the board edge on top of a mountain, 2 hexes straight forward from his position is a heavy wooded hex on top of a cliff with good LOS to most of the table, very hard cliffs and open ground mean reaching him will be very difficult. The one problem is there all 3 non cliff sides of that hex are rubble hexes and if he wants to get into that wooded hex and gain LOS and a turn 1 attack, he needs to make a run move. So being the impatient man he was, he runs into rubble hex, naturally fails the pilot check and topples face forward into the dirt. The Dire Wolf takes 10 damage and both 5 point damage groupings go straight to the head. The armour is breached, structure takes one hit. He rolls for a crit, gets a 9 for one crit. Rolls 3: Cockpit. Pilot killed instantly.
First turn of this all-in brawl full of heavy metal, on the very first move of the game with a grand total of 1 hex of movement, with no shots fired, we have a mostly pristine Direwolf lying flat down in the dirt, pilot dead. I don't think any of us were able to stop laughing for a good 10 minutes.
In a Citytech battle watched a Clan Fire Moth activate MASC charge at full speed into the city to flank a defending Centurion fail the pilot check to corner and skid 7 hexes into a buidling on its face. It took so much damage that there wasn't anything left.
Kinda like throwing a container of mech flavored pudding into a reinforced concrete wall?
@@spook75a28 Exactly like that
You can get a loader for the RL40 that makes it use MRM ammo btw... It's a really light weight MRM40 with an accuracy penalty but that just means you can have more weapons along with it.
The Mechwarrior Store
No, he sounds like the pro wrestler.
Run run run run run
BONK
The Urbie Has Spoken
Hell yeah, brother
Not good enough for gravity
The urby has S P O K E N !
Hahaha the Urbie destroyed the Nightstar. That Nightstar pilot will never hear the end if it XD
Ran a campaign as a Solaris jock company in MegaMek.
First match with a lance of four light mechs, three died horribly from both enemy fire and a chronic lack of ability to stand back up.
Last man standing was in an Ostscout jumping around like a flying monkey on crack throwing punches when he got the chance.
Took down three of the four enemy mechs, but a lucky crit on his gyro finally ended his spree and he was forced to eject.
Changed his callsign to Hops after
Mrm urbie… this urbie brought beeeeeeeees
Tex- "THE URBIE HAS SPOKEN"
Also Tex- "Let's see if I can not hit my Urbie... Got them both."
No good deed goes unpunished in the eyes of Tex.
I've not been this much on the edge of my seat for this style of game like, ever. such a great tense mission. as always looking forward to more.
TT I lost a pilot to drowning. Blown life support, fall down into water... Oh, and FWIW, you can quick select available units with TAB, so that you aren't always clicking their portraits to select them.
I've got quite the tale to tell about a feud and a fall.
Me and my buddy have this ridiculous wager on weather a urbanmech or a fireball can win a brawl over the other. We've done about 3 games now to varrying degrees of success. But game 2 was particularly interesting for me. After a nearly catastrophic core hit my fireball took a tumble down a hill into a beach, landing face down in the dirt. In total the mech nearly wiped all of its armour in one go and my pilot almost splattered his brains against the cockpit glass. One turn, 4 bad rolls in a row leaving me with no crit protection. This being a fireball i hopped back up to my feet the next turn and made a maddened charge against the Urbie. Their cores both took hits, and in a draw to end all draws went up in nuclear hellfire as one.
Say what you will about the Jihad and Dark Age, that fireball has led to the most harrowing battles, and the most hard fought wins i have ever had. Even if i go a bit heavy into customizing it now and then.
Hail to the Fireball, the fast pass ticket to Valhalla
>Urbie dies
*Boss you killed a child*
NightStar Hunter Urbie a Knife Fight City production
I once attempted to ram a heavy mech, 75 tons I think, with a light mech at full speed. I expected to splat like a bug on a windshield, which I did. What I did not expect was the heavy to exit that encounter unscathed.
Roland was a warrior from a distant K-class sun.
With an urban mech for hire, fighting to be done.
...
First time I ever played Tabletop Battletech, I was piloting a lone Enforcer ENF-4R. The FLGS I went to was holding a grand melee, one mech per player, so we could get used to the rules.
I'd gotten surprised by a Griffin, who got a lucky shot against my cockpit, completely knocking the armor off. In my haste to get away, I tried jumping into a large body of water.
I failed the piloting check to land safely, and promptly flooded the damn cockpit.
The Judge overseeing this shitshow took pity on me, and let me roll *another* Piloting check to see if the pilot climbed out before drowning. I crit with two 6's
So it was, "Ranger" Hugh Weaver's first deployment, spent three hours perched on what was left of his Enforcer sticking out of the harbor 🤣🤣
Just as I was about to do the snoozin' after getting my keister smacked by a Capellan lance.
My Battletech pilot death hall of shame winner: Slipping in the mud crossing a river on my way to the extraction point after a successful engagement. I had a cracked cockpit.
I just realized one of your pilot's headshots is Alan Grant, I approve!
Yes! Another episode
Ok, battletech tabletop falling stories... I have 2. One I witnessed someone else, and one I did myself.
The first: I witnessed a guy try to position his Jagermech on a high hill to try and snipe from range at an elevated position. He moved through some dangerous rubble terrain, and failed his PSR. The fall was on his mech's back, which punched through the paper thin armor on the rear torso, which caused a crit, which cooked off the ammunition housed there, destroying the mech entirely. No enemy fire was involved...
The second was a 5 player free-for-all on the Solaris map with the tall buildings connected by high bridges. I was in a Phoenix Hawk and was not only the lightest mech by far, the only jump-capable mech as well. One of them was in an Archer and tried chasing me over one of the bridges when I'd lost initiative and had to move first. He thought he had me with his LRM20 launchers at short range. His smile faded when I told him the bridge he was on to make the shot only had a 50 ton weight limit... 7 levels of falling damage later resulted in his mech crippled and ammo cooked off. All of us had a good laugh at his expense.
Listening to the bit about falls killing pilots while playing a megamek game where the first character to die was a pilot who managed to get knocked over in round 1 in a 100ton quad mech and had the head sheer off.
Other than the missing head the mech was fine, but the pilot wasn't (nor are my battle plans, as he had the ECM and communication equipment).
Tex... for the love of everything unholly... your pilots have a skill called sensor lock, they can "show" you units that are only blips allowing for targeting from long range
Also you lucky bastard
that poor urbanmech. He 100% could've made it that was brutal
Now there's a new inner sphere myth about a mass murdering urbanmech that single handedly massacred comstar
Urbie destroying Nightstar is some WWE drama. From Attitude era
Ah the mechawarrior store, bargains everywhere for the price of a medium laser or a 6 pack of double heat sinks
I remember in my first ever MegaMek mission my mech drowned in a river on the second turn.
Falling is great, but failure to stand up again is just as much fun. My Summoner fell due to excessive damage and proceeded to fail every check to stand up, flopping like a landed fish until the pilot beat himself to death.
Hail Urbie! that NSR kill was awesome.
Urbanmech pilots either die heroes, or live long enough to be made fun of for piloting an Urbanmech.
Damn, so crazy that Commando had a ArrowIV. Who knew? We sure didn't.
"You're hired, welcome. By the way, we are fighting ComStar."
“Yes, some of you may die. But it is a sacrifice I am willing to make.”
We once played as a group of nova cat warriors, starting with the trial of position for all of us, my character drove a blackhawk, so i thought i would destroy my first target by jumping into his rear. I LEAPED, i SOARED.... and fell flat on my stupid face. After that i failed every piloting roll to stand up while i got clobbered by the trainer until i stackpoled. Needless to say, once that sad display was over we decided it never happened.
That Pallas is one of the best scout mechs in the game. I am constantly looking for that mission so I can get one of my own. It's such a little terror.
Many Dear Mr. and Mrs. (insert progenitor name here) Your son/Daughter served valiantly in combat. Their sacrifices have served the greater war effort! They were exceptional Mech pilots who died with their boots on! They will be missed (unlike the last battle)!
I had a Cyclops leading the lance on a presumabley milk run.
Rounded a hill, Hunchback headshot the Cyclops, killed the pilot.
Urbie plus Friendly Fire Arrow IV = Mechwarriror Viking Funeral!
killed a nightstar and died to friendly artillery while watching an enemy get bombarded sounds like something that could happen to an urbie pilot
Tex cast magic missile at the Darkness and the Darkness flinched
Merry xmas Mr Tex! Lizards ARE people, I am a lizard.
That's only what the surveillance chip wants you to think.
well that's expecting Digs to be accepted as "people" too ... could go either way
Scooter! what are you doing away from Brio's Breaker Yard on Daymer? remember tell scooter, scooter sent ya!
Holy shit that urby just styled all OVER that nightstar!
Artillery Wins the Day! - RIP Deedah
Lmfao at that urbie clap😂
On the silly deaths, full health Griffin jumped into level 1 water, failed piloting roll (rolled snake eyes), took leg damage, leg armor compromised (so leg treated as destroyed). Also failed the piloting roll for damage. Had an Awesome approaching so tried to stand. Failed, took some head damage, fell, took damage. Tried to stand again, same story but head armor now lost (yes, 5 to the head two turns in a row) so location compromised and pilot drowned. Enemy did it zero damage!!
Oh man, my first MegaMek game. We were on like our 4th drop, was going great, my pilot was kill stealing left and right ever match because my Wolverine was kitted out with a ppc and like 4 medium lasers. Actively hunting weak tanks to finish off ;)
Anyway, we're retreating after completing the mission but being chased by Demolishers. I full sprint along pavement, slip, fall, break a mech leg, Wolverine's small cockpit kept me falling over til I had to eject. Small cockpit is a CURSE boys.
Also, CAN'T BELIEVE YOU GOT THE KILL BLINDFIRE. WTF.
F in chat for that valiant Urbie
F
The legend of Deedah will live on! The urbie pilot with the biggest balls in the inner sphere.
Deedah died in his favorite mech, a hero, and as an arrow iv roasted hamburger after calling in the artillery strike to target him and the last enemy mech.
YES the meme lives!!! 😂
THE URBANMECH HAS SPOKEN, PRAISE BE HIS NAME
I had a locust that was trying to kick a Highlander in the head to kill it. I needed a 3. I got a 2 and the fall damage location led to a floating crit that wandered to the head and landed in the cockpit.
Fast rolling Urbie isn't real, he can't hurt you.
Damn. I feel like barring VERY careful and preemptive placement, putting an XL engine in a Rifleman just turns its obvious achilles heel into a whole maimed leg.
Quoth the Urbie: "Arrow IV!"
In tabletop I played one of the Wolverines with both masc and a rotary gun. Masc fails the first time I try it, first time I fire the rotary it jams...
For a tournament I played in, turn 1 game 1 I lose an Awesome 8Q to a gauss round to the dome.