@@theminecraftteen1756 I know this song from an old flipnote tutorial. Would you remember that youtuber who made videogame essays, with a sarcastic tone for the narrative? He made satire nintendo retrospectives or criticisms with unnecessary rants-bits, that either sounded winded or annoyed.
The existence of this track makes me wish the game had more dynamic music. Imagine if the Act 1 track played while you aren't boosting and the Act 2 track played while boosting (no filter). That would amazing!
I agree, that’d be great! This game was _the_ prime candidate for adaptive music, especially with the Werehog stages. Instead of the Battle theme playing _every_ time you encounter a horde of enemies, it’d play a battle theme that corresponds to whichever night stage you’re playing, similar to this: ruclips.net/video/JUbWHM2nqjs/видео.html.
@@IronBlaze77 Given the complete remixing of Sonic Colors stage music, it'd be such an amazing addition to have "battle" renditions of the night stages (while keeping the original Werehog Battle Theme for maybe side missions or clearly battle-intensive sequences). I'm sure the composers are itching to return to this one in any way possible
I wouldn't say it's the hardest because you just get as many rings as you can and destroy enemies as fast as you can while doing it fast, which is still hard I would argue that eggmanland and Skyscrapper Scammper Night is the hardest to S rank because they're hard stages and you need do it without dying at the midway of the stage
Bro u just have to keep on boosting I got an s rank on it yea there are some parts which are really hard such as destroying egg fighters you have to adjust Sonic's body while boosting and then lay a homing attack each minute counts will actually give you an s rank.
So glad I found an upload of this! I was looking through the files of the music and found this, it’s called “Windmill Isle - Act 1” and obviously plays in the tutorial.
This is composed by the same person as the regular version of "Windmill Isle - Day" - Tomoya Ohtani. The only difference is the beats arrangement that accompanies his Sonic 2006 and Unleashed tracks, as well as some of Eguchi's, Kumatani's, Kobayashi's within Unleashed, thanks to his role as Sound Director.
@Koro yes it is I've played the ps2 version. Every version has an act 1 of windmill isle that plays this. Edit: No I am wrong only plays in hd version of unleashed
Bcs its Bossa nova, a brazilian music genre. As i saw, people around the world have a nicier vision from bossa nova than brazillian funk, its really sad to see how the brazillians now cant enjoy real music :/
sonic the zelda fan it also lacks the main part of the act 2 stage music and is missing the percussion beat that plays in the main daytime stage. This song reflects that it takes place at dawn and is more relaxed.
I recorded this from the PS3 version. It played in the tutorial stage.
Awesome, I Have That Version Before
Ever since Brawl's channel has been terminated this is the only trace of this soundtrack that exists on youtube.
Not anymore. Years ago there's another suburbs here on RUclips.
Who??
@@TOPGWAFDude01Sonic's Mixtapes
@@theminecraftteen1756 I know this song from an old flipnote tutorial.
Would you remember that youtuber who made videogame essays, with a sarcastic tone for the narrative?
He made satire nintendo retrospectives or criticisms with unnecessary rants-bits, that either sounded winded or annoyed.
The existence of this track makes me wish the game had more dynamic music.
Imagine if the Act 1 track played while you aren't boosting and the Act 2 track played while boosting (no filter). That would amazing!
I agree, that’d be great! This game was _the_ prime candidate for adaptive music, especially with the Werehog stages. Instead of the Battle theme playing _every_ time you encounter a horde of enemies, it’d play a battle theme that corresponds to whichever night stage you’re playing, similar to this: ruclips.net/video/JUbWHM2nqjs/видео.html.
just like generations and the "Fast music"
@@IronBlaze77 Given the complete remixing of Sonic Colors stage music, it'd be such an amazing addition to have "battle" renditions of the night stages (while keeping the original Werehog Battle Theme for maybe side missions or clearly battle-intensive sequences). I'm sure the composers are itching to return to this one in any way possible
I'm so sad that this one is not included in the official soundtrack.
it is technically if you get the record and use it on a gramophone ingame i think thats only in the xbox 360+ and ps3 version tho
It's the tutorial level.
That's the only level that holds the track.
Chill version.
More like Windmill Isle Morning.
Dawn/twilight. Now I want game where all Stages are kinda like Eggman land
Windmill isle’s theme, but it hasn’t been cooked yet
Sometimes that smooth buttery feel is nice too
All rise for the hardest S rank in Sonic Unleashed
harder than eggmanland
I wouldn't say it's the hardest because you just get as many rings as you can and destroy enemies as fast as you can while doing it fast, which is still hard
I would argue that eggmanland and Skyscrapper Scammper Night is the hardest to S rank because they're hard stages and you need do it without dying at the midway of the stage
Bro u just have to keep on boosting I got an s rank on it yea there are some parts which are really hard such as destroying egg fighters you have to adjust Sonic's body while boosting and then lay a homing attack each minute counts will actually give you an s rank.
😂😂😂ongawd
every night stage is harder bruh
Tomoya Ohtani... He's been doing his thing for a while... man i love instrumentalists and composers.
Been looking for the morning version of this song for like 2 years lol shoutout to twitter for bringing me here
Sonic: WHOOO
Sonic: GO!!!
Sonic: HYAH!
WHOO!! FEELING GOOD!!!!
Chip: *Want some chocolate?!*
HERE WE GO
So glad I found an upload of this! I was looking through the files of the music and found this, it’s called “Windmill Isle - Act 1” and obviously plays in the tutorial.
This is composed by the same person as the regular version of "Windmill Isle - Day" - Tomoya Ohtani.
The only difference is the beats arrangement that accompanies his Sonic 2006 and Unleashed tracks, as well as some of Eguchi's, Kumatani's, Kobayashi's within Unleashed, thanks to his role as Sound Director.
I finally found this version
At last, I have found this version!
Ik this took me 2 and a half weeks
This is so much better so relaxing
Have been looking for this version.. thank man!
Hermosoo mi canción favorita de mi juego favorito
diviértete amigo
Finally found it!
fr i been searching for this one for years
Memories.....
Why did I not hear this in-game? :O Is it only in the PS2/Wii version (which I have not played)?
JemiDove no its the very first tutorial stage from hd version
And tutorial stage in the PS2/Wii version
@Koro yes it is I've played the ps2 version. Every version has an act 1 of windmill isle that plays this.
Edit: No I am wrong only plays in hd version of unleashed
This is not in PS2/Wii , it plays the normal one regardless of anything. The tutorial stages in those are cut from some parts in Act 1 or 2.
This was recorded from the ps3 version.
A nice song this is nice one sonicKAI
I remember a song like this one here.
Here We Go
Bossanova baby!!!...Hedgehog style!
why can't more games do this
this sound seems samba Pagode Brazil :)
superMafiagames yeah
I'M from Brazil, agreed xD
Aaaaw Yeah
Ss kkk
Bcs its Bossa nova, a brazilian music genre. As i saw, people around the world have a nicier vision from bossa nova than brazillian funk, its really sad to see how the brazillians now cant enjoy real music :/
Who is the composer, I wonder... whomever it is they have talent.
9 years late but Tomoyq Ohtani :^)
my god 10 years already
Now producing a track like this had to of generated $950,000,000,0000,000
what is the diference between the normal version and the suburbs versions? To me they always sounded the same.
***** oh, thanks
sonic the zelda fan it also lacks the main part of the act 2 stage music and is missing the percussion beat that plays in the main daytime stage. This song reflects that it takes place at dawn and is more relaxed.
zephiel123 Oh, now i see the difference! Thank you.
Drums and guitars are put more on the foreground and there's no percussion beats.
Hi, can I use it else where ?
why is this different?
because its the song used in the tutorial
Because it's used in act 1 while the one with more instruments is used in act 2
it has a softer percussion, and its shorter
anyone came here for tsb music?
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